• Title/Summary/Keyword: Changeability

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The Changeability of Fashion Style Using the Concept Expressed in the Mobility of 'la Différant' Play and Supplement Logic (차연적 놀이의 운동성과 대리보충 논리로 본 패션스타일의 가변성)

  • Park, Shinmi
    • Journal of the Korean Society of Costume
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    • v.65 no.3
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    • pp.28-46
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    • 2015
  • The aim of this research is to classify the concept expressed in the mobility of la diff${\acute{e}}$rant play, and supplement logic, which is process of the changeability of fashion style. The specific research questions are as follows: first question deals with the relationship between changeability and la diff${\acute{e}}$rant images, and how la diff${\acute{e}}$rant images are divided by each phase and how their circumduction play is proceeded. The second question is about the important features of the mobility of la diff${\acute{e}}$rant play and the method of la diff${\acute{e}}$rance play. The last topic of this study covers the supplement logic and the condition, and how supplement logic has been applied in the process of changeability of fashion style. This paper deploys a qualitative research method providing a systematic review of the previous studies. To sum it up, the mobility of la diff${\acute{e}}$rant play is the root of power, which is controlling the changeability of fashion style, and the objective of the play is to outline new la diff${\acute{e}}$rant images through spatialization of time. In addition, supplement logicis the method of la diff${\acute{e}}$rant play and the purpose of the logic is to harmonize 'ultimate la diff${\acute{e}}$rant image', which is the phenomenological construction stratum in the state of sub-conscious changeability, and 'immediate la diff${\acute{e}}$rant image', which is the structural construction level stratum in the state of external changeability. This research proves that the intrinsic attribute of changeability is contained the mobility of la diff${\acute{e}}$rant play and supplement logic.

The Observation on the Intrinsic Attribute of 'la Différant Images' Expressed the Changeability of Fashion Style (패션스타일의 가변성에 나타난 차연적 이미지들의 특성 고찰)

  • Park, Shinmi
    • Fashion & Textile Research Journal
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    • v.16 no.5
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    • pp.680-688
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    • 2014
  • The aim of this research is to classify intrinsic attribution of 'la diff$\acute{e}$rance images' which are core propositions of changeability of fashion style. The specific questions of this research are; what are the definition of 'changeability of fashion', 'la diff$\acute{e}$rance' and 'supplement' and what are the relationships?, how the la diff$\acute{e}$rance images which are intrinsic of changeability of fashion style exist? and what is intrinsic attribution of 'ultimate la diff$\acute{e}$rant image', 'immediate la diff$\acute{e}$rant image' and 'la diff$\acute{e}$rant image of the trace'? The researchers deployed a qualitative research method providing a systematic review of the previous studies. In conclusion, the 'supplement' phenomenon and 'la diff$\acute{e}$rant images' shown in the changeability of fashion style, covers up the gap between the structural layers through the play led by supplement logic in the subconscious place of la diff$\acute{e}$rance of dialectical frame. They produce styles that have current value and become generalized la diff$\acute{e}$rant images of trace through the play of 'la dissemination.' These images repeat their individual play to reproduce a new different 'la diff$\acute{e}$rant images' and complete the aesthetics of harmony in the state of 'reservation,' 'deferment' and 'postponement'. The images are ready to make history and they create 'ultimate la diff$\acute{e}$rant images' from the demand of different period, and tries to combine with 'supplement' within 'the gap of la diff$\acute{e}$rance.' This process endlessly repeats in the dialectical frame through the la diff$\acute{e}$rant' play led by time and space, and it continuously produces new style that is required by different time and space.

Changeability of manufacturing system through modular structure (모듈화 구조에 따른 제조 시스템 변화성)

  • Park H.S.;Lee G.B.
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2005.06a
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    • pp.195-198
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    • 2005
  • Besides strong customer orientation, today's companies should respond increasingly to a market getting worse for securing competitiveness with a diversity of product spectrum. In these new conditions in the surrounding field of manufacturing, the changeability of manufacturing system develops more and more to the key success factor. The following contributions introduce a fast and cost-efficient concept for changeover which bases on a modular system's architecture. The modular structure of manufacturing system allows the required changing processes with limited side effects on other modules. Based on a modular concept, manufacturing systems can be easily configured and reconfigured to specific requirements.

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The Expression Tendency of Interactivity in Fashion Design (복식 디자인에 나타난 상호 작용성의 표현 경향)

  • Kwon Jung-Sook
    • Journal of the Korea Fashion and Costume Design Association
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    • v.7 no.3
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    • pp.1-6
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    • 2005
  • 'Interaction' here means an action that reciprocally affects each other. In this action each change and movement does not exist independently but acts upon each other. The interaction of fashion design has undergone a lot of changing experiences. Besides it assumes the role of an appreciator that participates in the formation of work. This interaction breaks down the distinction between the designer as the maker and presenter of dress and the passive dresser and appreciator as its passive receivers.. Finally, it integrates the creator, receiver and technology altogether. The interaction tendencies of fashion design treated in this study are classified into four types. First, the mechanism that is included as a part of work and the cognitive response that the observer experiences. Second, the response that fashion design displays towards the stimulus of circumstances. Third, the changeability of manipulation of fashion design. Fourth, the control that mechanism acts upon dynamic status by technology. As in may other fields of our life, interaction in fashion design reflects the change and interactivity of our thinking and ideas.

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A Study on the Concernment of Visual Environment Sequence and Human Movement in Shopping Mall (쇼핑몰에서의 보행자 이동과 시지각 시퀀스의 상관성에 관한 연구)

  • 이상호;오영근;사영재
    • Korean Institute of Interior Design Journal
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    • no.30
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    • pp.78-85
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    • 2002
  • Human exists in environment. As environment affects in human movement, human reacts to everything happens in environment especially by the view point of visual continuity and changeability. This study has two purposes. The one is to clarify the visual changeability due to the Human movement from the visual point based on checking the visual field. And the other is to understand the applicable possibility of Philip Thiel's method through the experiment in passing ways. Condition of this study is that colors and figures are affective elements of visual environmental sequence by the Human movement. The Human movement is due to the visual phenomenon. That means it is not limited in Philip Theil's method(Node, District). In particular, the chroma which is checked by the BPA(Basic-Pattern-Area) is the most affective visual environmental element in contemporary shopping mall. Also, everything in visual environment and the movement is connected by the time axis. As an analytical method, the sequence notation devised by Philip Thiel was applied.

A Study on Fashion Design for Up-cycled Waste Resources (폐자원을 활용한 업사이클링 패션디자인 연구)

  • Park, Ju Hee;Kim, Youn Hee
    • Journal of the Korean Society of Costume
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    • v.64 no.8
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    • pp.138-154
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    • 2014
  • The purpose of this study was to propose up-cycling fashion designs, based on guidelines derived from up-cycling fashion brand products and their required elements of the design. The study thus categorized required elements into environment, significance, economy, function, design, and material, then extracted a set of design guidelines. The guidelines for waste resource-based up-cycling fashion design include the followings: First, authenticity, taking mutual environmental relations into account. Second, rarity of products beyond the domain of standardized ready-made goods thanks to manual operation. Third, storytelling, reflecting the consumer history. Fourth, sustainability to signify the circulation of matters. Fifth, experimental characteristic to fulfill creative innovation. Sixth, changeability through interactions with wearers. The investigator decided design concepts based on them and created up-cycling design works with waste plastic bags, shirts, stockings, neckties, outdoor mats, and backpacks in a variety of formative expressive techniques.

Improving Adaptability of the DEVS Based Simulator with AOP (AOP 기술을 이용한 DEVS 기반 시뮬레이터의 적응성 향상 기법)

  • Kim, Cheol-Ho
    • Journal of the Korea Institute of Military Science and Technology
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    • v.10 no.3
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    • pp.90-99
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    • 2007
  • The DEVS formalism has the well-defined relationship between its model and simulator. However, it does not define the connection between its model and experimental frame needed when a simulator's implemented with it. So, in most DEVS based simulators, the modules of the two parts are tangled, so that changing and reusing them is not easy. This paper proposes a method to improve the changeability of the experimental frame and the reusability of the model by modularizing the two parts using the AOP technology. I applied the new method to a real project, and the result shows that it improves the two qualities effectively than before.

An Analysis of Relationships between Epistemological Beliefs about Science and Learner's Characteristics of Elementary School Students (초등학생의 과학에 대한 인식론적 신념과 학습자 특성과의 관련성 분석)

  • Lee Ju-Yeun;Paik Seoung-Hey
    • Journal of Korean Elementary Science Education
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    • v.25 no.2
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    • pp.167-178
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    • 2006
  • The purpose of this study was to explore characteristics of sixth grade students' opistemological beliefs in science and the relationship to learner's characteristics: learning motivation, learning strategies, and logical thinking. The subjects were 265 sixth graders and data was collected through two types of questionnaires, translated and modified by researchers: opistemological beliefs regarding science, learning motivation & strategies. The results of this study were as follows. The students believed that the goals of science were related to activations such as 'Science is experiment', or 'Science is invention: These beliefs were connected with the emphasis of science classes or the focus of the science curriculum. However, the students' beliefs related to the changeability of science knowledge, the source of science knowledge, and the role of experiments in developing knowledge were oriented to modern opistemological views. Moreover, the beliefs were meaningfully related to students' characteristics: learning motivation, learning strategies, and logical thinking. Among the students' characteristics, logical thinking was especially related to all of the factors of students' beliefs: the changeability of science knowledge, the source of science knowledge, and the role of experiments in developing knowledge. However, the students who believed that scientific knowledge came from scientists, science teachers, or science textbooks had high levels of self-efficacy. Therefore, the belief that scientific knowledge is formed by self-discovery, in order to generate high self-efficacy, needs to be encouraged. From the results, it is possible to check the orientation of current science education based on the students' opistemological beliefs. In addition, the resources can be accumulated for persevering in our efforts to achieve a positive orientation for science education.

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An Analysis of Achievement Goals Changeability in a Software Liberal Arts Class

  • Shin, Seung-Hun;Seo, Joo-Young
    • Journal of the Korea Society of Computer and Information
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    • v.27 no.8
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    • pp.271-281
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    • 2022
  • The importance and necessity of software(SW) education as a liberal arts was fully recognized by society. However, according to the previous research results, learners' motivation to learn in SW liberal arts was kept low for various reasons. Therefore, understanding the learning motivation and its changeability in SW liberal arts is necessary, but the related studies are not sufficient. In this paper, we analyzed changes in achievement goals using a 3 × 2 achievement goal model to examine changeability of achievement goals in a SW liberal arts class during one semester. As a result, we confirmed that the achievement goals were stable at both the group level and the individual level, but the order of each achievement goal was different from that of the previous studies. We also confirmed that the mastery goal of the classroom goal structure had a higher correlation with most achievement goals, but the performance goals had a correlation with some avoidance goals only. This means that additional research is needed for each key classroom goal structure type in SW education because the learning motivation in SW liberal arts has different aspect from the other existing liberal arts classes.