• Title/Summary/Keyword: Card drawing

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Wire Drawing Process Design for Fine Rhodium Wire (로듐 미세 와이어 인발공정 설계)

  • Lee, I.K.;Lee, S.Y.;Kim, D.H.;Lee, J.W.;Lee, S.K.
    • Transactions of Materials Processing
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    • v.27 no.4
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    • pp.244-249
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    • 2018
  • Rhodium is a representative platinum group material. Rhodium is used in several industrial fields including jewelry, chemical reaction catalyst, electric component etc. In recently, ultra-fine rhodium wire has been applied to the pins of probe card used to test a semiconductor. In this study, in order to produce a fine rhodium wire with the diameter of $50{\mu}m$, a fine rhodium wire drawing process was designed. After design of the fine wire drawing process by using a uniform reduction ratio theory, finite element analysis was performed. Finally, fine wire drawing experiment was performed to verify the effectiveness of the designed process.

The Effects of a Mental Image Drawing on Left Neglect: a Case Study (심상그리기가 좌편 무시현상에 미치는 영향: 사례연구)

  • Kim, Ha-Kyung;Hwang, Young-Jin;Jeong, Ok-Ran
    • Speech Sciences
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    • v.12 no.3
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    • pp.91-102
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    • 2005
  • This study investigated to the effects of a mental image drawing in RHD patients with left neglect. Three subjects participated in this study. All subjects were right handed and native speaker of korean. In task 1, the patients were presented with visual stimulus card directly above the response sheet and were asked to draw the picture. In task 2, they were presented with items auditorily and asked to draw the picture(mental image drawing). In all experimental conditions, there was no response time limit. The results showed that the subjects showed left neglect leaving some space on the left side in task 1. And the picture was drawn the left side from the right in direction. However, the neglect disappeared in task 2. And the picture was drawn the right side from the left in direction. The results of the present study suggested that a mental image drawing technique can be effective in treating individuals who exhibit left neglect. Also, the picture direction showed that the korean normality was same.

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Design and Implementation of Applet for Multi-Users File Access based on Java Card (자바카드기반 다중 사용자 파일접근에 대한 애플릿 설계 및 구현)

  • Shin, Sang-Jun;Song, Young-Sang;Shin, In-Chul
    • Proceedings of the IEEK Conference
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    • 2005.11a
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    • pp.1201-1204
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    • 2005
  • Whereas conveniences deriving from the development of information and telecommunication technology increase, information outflow and illegal data use are also rapidly on the rise. Consequently, many studies to prevent illegal information outflow are currently under way, and the use of Smart Card is in steep jump. Recently, Java Card is diffused fast as an alternative to complement the technical problems of the Smart Card. This paper designed and materialized the system for multi-users authentication and file access control by user through designing a Java Card applet that is used for information protection and in various application fields. For allowing a file access competence, each user's file access competence is processed via drawing up the access condition table in the applet. Therefore, illegal correction, exposure and destruction of information, which become the concerns when multi-users have an access, can be prevented. In addition, its application becomes possible in the system requiring multi-users certifications.

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Gateless System in the Subway station (전철역에서의 Gateless 시스템)

  • Lee, Yong-Jea;Kim, Do-Hun;Lee, Kyo-Sung;Oh, Se-Ho;Kim, Yang-Mo
    • Proceedings of the KIEE Conference
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    • 2002.07b
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    • pp.1211-1213
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    • 2002
  • We have frequently felt it inconvenient to collect fare drawing the card in transportation system. Especially, for subway the fares of mass transportation at rush hours of the days, it's important to find a way to collect fares without unnecessarily delaying passengers. In this paper, we proposed a system for the gateless fare collection passing through the booth in only carrying the card. In this system that RF-ID system and Bluetooth are applied. We designed two wireless communication channels. One is the 125kHz communication channel by FSK and PSK for power supplying on the card and identification and the other is 2.4GHz channel for the collection.

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Rehabilitation of Urban Residence and Vision Examination with Inhabitants - The Trial of Workshop Tool for Decision of Inhabitant Opinions (도심주거지 정비를 위한 주민참여와 마을의 미래상 검토 - 주민의사결정을 위한 워크숍 툴의 시도 -)

  • Park, Chung-Shin;Youm, Chirl-Ho;Won, Se-Yong;Kim, Tai-Young
    • Proceeding of Spring/Autumn Annual Conference of KHA
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    • 2008.04a
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    • pp.266-271
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    • 2008
  • Recently, concern about urban residence community will increase from the 1990s in Korea, and the activity is active. In this research, by holding the workshop by participation with inhabitants spontaneous for Seowoon-dong of Cheongju City which is a place of urban residence, a workshop tool which is different in that process is tried, and that validity is evaluated. As a result of there being three, 'The tool of inhabitants opinion expression using figure card', 'PIC tool', and a 'The tool of inhabitants opinion expression using a drawing', as a workshop tool and examining the validity, validity of two, 'The tool of inhabitants opinion expression using figure card' and 'PIC tool', is high. Moreover, if some are complemented also with 'The tool using a drawing', it can use with it. Finally, in a future inhabitants workshop, residents' agreement formation is important and the system maintenance hurries.

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Research of popular success factors of game content

  • Liu, Miaoyihai;Chung, Jeanhun
    • International journal of advanced smart convergence
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    • v.11 no.2
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    • pp.83-87
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    • 2022
  • Genshin Impact is an open-world action role-playing game launched by miHoYo in 2020 and has been released on multiple platforms. Due to the excellent character design, it has received widespread attention once it was released, and it has been ranked in the top 10 best-selling lists in several countries after a few weeks of launch. This article will first analyze the map design of the game's open world, and what elements are used on the game map to allow players to immerse themselves in it. Then, in the gameplay of the game, a rich and varied combat system is formed by using the relationship between the elements to restrain each other.There is also a card drawing system added to it, which makes the acquisition of characters full of randomness and allows more players to participate in it. It is concluded that the novel design and rich and varied play methods have made the game Genshin Impact high in popularity, occupying the forefront of the app download list for a long time.

Design and Implementation of Applet for Multi-Users File Access based on Java Card (자바카드기반 다중 사용자 파일접근에 대한 애플릿 설계 및 구현)

  • Kim, Bum-Sik
    • Journal of the Korea Computer Industry Society
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    • v.7 no.5
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    • pp.481-486
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    • 2006
  • Whereas conveniences deriving from the development of information and telecommunication technology increase, information outflow and illegal data use are also rapidly on the rise. Consequently, many studies to prevent illegal information outflow are currently under way, and the use of Smart Card is in steep jump. Recently, Java Card is diffused fast as an alternative to complement the technical problems of the Smart Card. This paper designed and Implementation the system for multi-users authentication and file access control by user through designing a Java Card applet that is used for information protection and in various application fields. For allowing a file access competence, each user's file access competence is processed via drawing up the access condition table in the applet. Therefore, illegal correction exposure and destruction of information, which become the concerns when multi-users have an access, can be prevented. In addition its application becomes possible in the system requiring multi-users certifications.

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Development of a design and simulation program for pneumatic systems using computer graphics (공압회로 설계및 시뮬레이션을 위한 소프트웨어 개발)

  • 손성용;신은주;이대길;곽윤근
    • 제어로봇시스템학회:학술대회논문집
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    • 1988.10a
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    • pp.305-309
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    • 1988
  • Drawing pneumatic circuits by hand and searching for the error when the circuit is not properly constructed are very difficult. In this paper, a graphic simulation program for drawing and evaluating pneumatic circuit systems was developed. The porgram is menu-driven style and pneumatic circuit can be easily drawn by selecting the pneumatic components from the menus. Simulation of the motion of each pneumatic component and testing of whether the circuit is constructed properly are possible with the software. This program was written in Turbo Pascal and also used the Turbo Graphix Toolbox. The system hardware requires IBM PC, XT, AT or compatibles, and Hercules Card.

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A Case on Residens' Participation Workshop for Cohousing Plan (코하우징 계획을 위한 주민참여 워크숍 사례 - 30~40대 주부를 대상으로 -)

  • Cho, Jeong-Hyun;Choi, Jung-Shin
    • Journal of Families and Better Life
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    • v.27 no.6
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    • pp.155-169
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    • 2009
  • Resident participation plays much of a rule to the cohousing, which is organized independently and has the characteristics of community life, especially in the initial state of cohousing process. However, it is hard to realize the resident participation in proper order due to lack of a personal time, individual effort and an insufficient knowledge related with cohousing. So, it is thought that the guidance of cohousing expert and coordinator is needed to enable the residents to perform in an active attitude. The development of educational program and workshop connected with resident participation is also accompanied. In this study, to make the positive and systematic participation of cohousing residents, we established the workshop program and performed workshop with our developed program, based on preceding researches and examples. We selected the object of workshop as five housewives in thirties and forties. Workshop was consisted of six process steps. (1) Introduction and question of workshop and cohousing (2) examining and arranging the opinion (3) Master plan of cohousing village (4) Planning of common living space (5) Planning of individual living space (6) Analysis of final results and evaluation of workshop. The workshop held six times and it took about five~six hours per each meeting. Workshop participants expressed their opinion actively and attended in a positive manner in order to the design of their desired village and cohousing. During workshop process, the players established the common target of their village by means of life card, target card game. Also, based on the common target, the layout of village was planned using a collage game and card arrangement game. By workshop activity, the members started to recognize the significance of participation on the drawing board and improve their technique of communication and decision-making. Furthermore, workshop process made it possible to approach the concrete forms of their cohousing village. Especially, in the closing phase, the participant satisfaction about workshop and cohousing is increased suddenly and expressed their intention to join the real workshop related with cohousing.

Development of Video Work Manual for Rock-Drill Data In Fire Service (소방에서의 도상훈련 기초자료 영상화작업 매뉴얼 개발)

  • Cho, Jae-Kwan;Park, Hee-Jin;Hwang, Inn;Kwon, Hayrran
    • The Korean Journal of Emergency Medical Services
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    • v.6 no.1
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    • pp.103-128
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    • 2002
  • As a result of trying the various manufacturing methods considering the reality of manpower and equipments with this manual, the following standardized procedures and contents can be suggested. (1) Since tools presenting Rock-Drill data must formalize the order of explanation although explainers are different, it will be valid that it is configured by existing power point method rather than by web document type. Composition of contents are selected on the basis of defence card and survey and then 8 items including initial screen, peripheral conditions, mobilization route, general conditions, use and structure by floor, department of vehicle consideration in activities and end screen are included. (2) Making methods and cautions of data included and used in power point are as follows ; - It was most effective that objects of fire fighting and location of neighboring fire fighting water were expressed by electronic map and drawing of inner building was made by scanning it after paining general architecture drawing(plan by each floor) rather than using drawing tools of EXCEL program or CAD drawing. And it was helpful to simplify contents of architecture drawing to wall, stairs and gate in understanding them. - Photographing of video data should be taken to show available fire fighting facilities in fire, use of planned space and the whole inner structure of each floor from the inside of fire fighting buildings and to display play time between 10 sec. and 1 min, for obstacles to distance from adjacent buildings or passage of special vehicles and fire fighting water from the outside of the building. - File format of video data taken in this way is most suitable to use wmv(window media video) or asf(advanced streaming format) type in consideration of time required for export, screen quality, file capacity and play type in Rock-Drill through network. - Still screen(photo) is more effective to express the department of fire fighting vehicles or other equipments than using video. (3) In configuration work of power point, hyper link was used most and configured to see any part at any situation like web document and then uniformity of presentation order of power point was complemented. (4) In case of sales facilities with the area of $35.557m^2$, the time of 22 hours and 30 minutes for five days was taken with five persons. Therefore, when eight-hour works a day were calculated, the whole process of video work for Rock-Drill can be finished with three day works.

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