• Title/Summary/Keyword: Cameras

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Summarization of Soccer Video based on Multiple Cameras Using Dynamic Bayesian Network (동적 베이지안 네트워크를 이용한 다중 카메라기반 축구 비디오 요약)

  • Min, Jun-Ki;Park, Han-Saem;Cho, Sung-Bae
    • 한국HCI학회:학술대회논문집
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    • 2009.02a
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    • pp.567-571
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    • 2009
  • Sports game broadcasting system uses multiple video cameras in order to offer exciting and dynamic scenes for the TV audiences. Since, however, the traditional broadcasting system edits the multiple views into a static video stream, it is difficult to provide the intelligent broadcasting service that summarizes or retrieves specific scenes or events based on the user preference. In this paper, we propose the summarization and retrieval system for the soccer videos based on multiple cameras. It extracts the highlights such as shot on goal, crossing, foul, and set piece using dynamic Bayesian network based on soccer players' primitive behaviors annotated on videos, and selects a proper view for each highlight according to its type. The proposed system, therefore, offers users the highlight summarization or preferred view selection, and can provide personalized broadcasting services by considering the user's preference.

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Real-Time Quad-Copter Tracking With Multi-Cameras and Ray-based Importance Sampling (복수카메라 및 Ray-based Importance Sampling을 이용한 실시간 비행체 추적)

  • Jin, Longhai;Jeong, Mun-Ho;Lee, Key-Seo
    • The Journal of the Korea institute of electronic communication sciences
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    • v.8 no.6
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    • pp.899-905
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    • 2013
  • In this paper, we focus on how to calibrate multi-cameras easily and how to efficiently detect quad-copters with small-numbered particles. Each particle is a six dimensional vector that is composed of 3D position and 3D orientation of a quad-copter in the space. Due to curse of dimensionality, that leads to explosive computational costs with a large amount of high-dimensioned particles. To detect efficiently, we need to put more particles in very promising spaces and few particles in other spaces. Though computational cost is lowered by minimizing particles, in order to track a quad-copter with multiple cameras in real-time, multiple images from the cameras should be synchronized and analyzed. Therefore, lots of the computations still need to be done. Because of this, GPGPU(General-Purpose computing on Graphics Processing Units) is implemented for parallel computing. This method has been successfully tested and gives accurate results in practical situations.

Real-time 3D Volumetric Model Generation using Multiview RGB-D Camera (다시점 RGB-D 카메라를 이용한 실시간 3차원 체적 모델의 생성)

  • Kim, Kyung-Jin;Park, Byung-Seo;Kim, Dong-Wook;Kwon, Soon-Chul;Seo, Young-Ho
    • Journal of Broadcast Engineering
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    • v.25 no.3
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    • pp.439-448
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    • 2020
  • In this paper, we propose a modified optimization algorithm for point cloud matching of multi-view RGB-D cameras. In general, in the computer vision field, it is very important to accurately estimate the position of the camera. The 3D model generation methods proposed in the previous research require a large number of cameras or expensive 3D cameras. Also, the methods of obtaining the external parameters of the camera through the 2D image have a large error. In this paper, we propose a matching technique for generating a 3D point cloud and mesh model that can provide omnidirectional free viewpoint using 8 low-cost RGB-D cameras. We propose a method that uses a depth map-based function optimization method with RGB images and obtains coordinate transformation parameters that can generate a high-quality 3D model without obtaining initial parameters.

implementation of 3D Reconstruction using Multiple Kinect Cameras (다수의 Kinect 카메라를 이용한 3차원 객체 복원 구현)

  • Shin, Dong Won;Ho, Yo Sung
    • Smart Media Journal
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    • v.3 no.4
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    • pp.22-27
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    • 2014
  • Three-dimensional image reconstruction allows us to represent real objects in the virtual space and observe the objects at arbitrary view points. This technique can be used in various application areas such as education, culture, and art. In this paper, we propose an implementation method of the high-quality three-dimensional object using multiple Kinect cameras released from Microsoft. First, We acquire color and depth images from triple Kinect cameras; Kinect cameras are placed in front of the object as a convergence form. Because original depth image includes some areas where have no depth values, we employ joint bilateral filter to refine these areas. In addition to the depth image problem, there is an color mismatch problem in color images of multiview system. In order to solve it, we exploit an color correction method using three-dimensional geometry. Through the experimental results, we found that three-dimensional object which is used the proposed method is more naturally represented than the original three-dimensional object in terms of the color and shape.

The Implementation of DSP-Based Real-Time Video Transmission System using In-Vehicle Multimedia Network (차량 내 멀티미디어 네트워크를 이용한 DSP 기반 실시간 영상 전송 시스템의 구현)

  • Jeon, Young-Joon;Kim, Jin-II
    • Journal of the Institute of Convergence Signal Processing
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    • v.14 no.1
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    • pp.62-69
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    • 2013
  • This paper proposes real-time video transmission system by the car-mounted cameras based on MOST Network. Existing vehicles transmit videos by connecting the car-mounted cameras in the form of analog. However, the increase in the number of car-mounted cameras leads to development of the network to connect the cameras. In this paper, DSP is applied to process MPEG 2 encoding/decoding for real-time video transmission in a short period of time. MediaLB is employed to transfer data stream between DSP and MOST network controller. During this procedure, DSP cannot transport data stream directly from MediaLB. Therefore, FPGA is used to deliver data stream transmitting MediaLB to DSP. MediaLB is designed to streamline hardware/software application development for MOST Network and to support all MOST Network data transportation methods. As seen in this paper, the test results verify that real-time video transmission using proposed system operates in a normal matter.

Proxy Server Providing Multi-level Privileges for Network Cameras on the Video Surveillance System (CCTV 대체용 네트워크 카메라의 보안 강화를 위한 다중 접근권한 프락시 서버 구현)

  • Bae, Kwang-Jin;Lee, Kyung-Roul;Yim, Kang-Bin
    • Journal of Internet Computing and Services
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    • v.12 no.2
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    • pp.123-133
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    • 2011
  • This paper introduces security problems on the video surveillance systems where the network cameras are equipped at remote places and isolated from the updated and secure environment and proposes a framework for a proxy server that is delegated to connect to network cameras by providing a secure connections from the clients. The server in the framework is deployed within a secure network, secretes the information for connection to cameras and authenticates the clients. Additionally, it provides a secure video service incorporating multi-level privileges for both images and clients through a encryption key distribution and management facility. Through an implementation of the server and a its deployment, it was proved that In this server implement to multi network camera and we confirm compare direct access to network camera equal video quality of service and it can be protection network camera. We expect that can be secure and integral management about traditional network camera through experimental result.

Calibration Method for Omnidirectional Stereo Camera with Large Baseline (큰 베이스라인을 가진 전방향 스테레오 카메라의 교정 방법)

  • Lee, Kang-San;Kang, Hyun-Soo
    • The Journal of the Korea Contents Association
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    • v.10 no.6
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    • pp.10-17
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    • 2010
  • This paper presents a calibration method of an omnidirectional stereo camera which may be essentially performed for distance measurement to a certain point. In the calibration of the omnidirectional stereo camera, the independent calibrations of two cameras or the calibration of a stereo camera having the small baseline is feasible applying many methods studied in the past. However, the baseline should be large enough for long distance measurement by the omnidirectional stereo camera, since it is not easy to calibrate two cameras with a large baseline at the same time. It is because a test pattern for the calibration, which is simultaneously captured by two omnidirectional cameras, appears too small in at least one of the omnidirectional cameras. It causes inaccurate calibration. In this paper, therefore, we propose a calibration method of the omnidirectional stereo camera with a large baseline and empirically verify its feasibility.

3D Position Tracking for Moving objects using Stereo CCD Cameras (스테레오 CCD 카메라를 이용한 이동체의 실시간 3차원 위치추적)

  • Kwon, Hyuk-Jong;Bae, Sang-Keun;Kim, Byung-Guk
    • Spatial Information Research
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    • v.13 no.2 s.33
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    • pp.129-138
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    • 2005
  • In this paper, a 3D position tracking algorithm for a moving objects using a stereo CCD cameras was proposed. This paper purposed the method to extract the coordinates of the moving objects. That is improve the operating and data processing efficiency. We were applied the relative orientation far the stereo CCD cameras and image coordinates extraction in the left and right images after the moving object segmentation. Also, it is decided on 3D position far moving objects using an acquired image coordinates in the left and right images. We were used independent relative orientation to decide the relative location and attitude of the stereo CCD cameras and RGB pixel values to segment the moving objects. To calculate the coordinates of the moving objects by space intersection. And, We conducted the experiment the system and compared the accuracy of the results.

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Preliminary study on car detection and tracking method using surveillance camera in tunnel environment for accident detection (터널 내 유고상황 자동 판정을 위한 선행 연구: CCTV를 이용한 차량의 탐지와 추적 기법 고찰)

  • Oh, Young-Sup;Shin, Hyu-Soung
    • Journal of Korean Tunnelling and Underground Space Association
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    • v.19 no.5
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    • pp.813-827
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    • 2017
  • Surveillance cameras installed in tunnels capture the various video frames effected by dynamic and variable factors. In addition, localizing and managing the cameras in tunnel is not affordable, and quality of capturing frame is effected by time. In this paper, we introduce a new method to detect and track the vehicles in tunnel by using surveillance cameras installed in a tunnel. It is difficult to detect the video frames directly from surveillance cameras due to the motion blur effect and blurring effect on lens by dirt. In order to overcome this difficulties, two new methods such as Differential Frame/Non-Maxima Suppression (DFNMS) and Haar Cascade Detector to track cars are proposed and investigated for their feasibilities. In the study, it was shown that high precision and recall values could be achieved by the two methods, which then be capable of providing practical data and key information to an automatic accident detection system in tunnels.

Using 3D image-based body shape Measurement to increase the accuracy of body shape Measurement (체형 측정의 정확도를 높이기 위한 3차원 영상 기반의 체형 측정 활용)

  • So, Ji Ho;Jeon, Young-Ju
    • The Journal of the Convergence on Culture Technology
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    • v.6 no.4
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    • pp.803-806
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    • 2020
  • The body shape measurement method using 3D images has been widely used due to the recent development of 3D measurement cameras and algorithms. Existing 3D imaging devices are expensive devices, and there is a limit to their universalization. Due to the recent spread of inexpensive 3D cameras and the development of various measurement methods, various possibilities are being shown. It is expected to have a great impact on the medical device market that requires accurate data collection. Various medical device products using artificial intelligence are emerging, and accurate data collection is the most important to develop accurate artificial intelligence algorithms. Collection equipment using 3D cameras is expected to act as a major factor in the development of artificial intelligence algorithms using 3D images.