• Title/Summary/Keyword: Camera Tracking

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Stereo Vision Based 3-D Motion Tracking for Human Animation

  • Han, Seung-Il;Kang, Rae-Won;Lee, Sang-Jun;Ju, Woo-Suk;Lee, Joan-Jae
    • Journal of Korea Multimedia Society
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    • v.10 no.6
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    • pp.716-725
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    • 2007
  • In this paper we describe a motion tracking algorithm for 3D human animation using stereo vision system. This allows us to extract the motion data of the end effectors of human body by following the movement through segmentation process in HIS or RGB color model, and then blob analysis is used to detect robust shape. When two hands or two foots are crossed at any position and become disjointed, an adaptive algorithm is presented to recognize whether it is left or right one. And the real motion is the 3-D coordinate motion. A mono image data is a data of 2D coordinate. This data doesn't acquire distance from a camera. By stereo vision like human vision, we can acquire a data of 3D motion such as left, right motion from bottom and distance of objects from camera. This requests a depth value including x axis and y axis coordinate in mono image for transforming 3D coordinate. This depth value(z axis) is calculated by disparity of stereo vision by using only end-effectors of images. The position of the inner joints is calculated and 3D character can be visualized using inverse kinematics.

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A Study on the Development of an Distributed Tabletop System Game Using EBITA Framework (EBITA 프레임워크를 활용한 분산 테이블탑 시스템용 게임 개발에 관한 연구)

  • Kim, Min-Young;Cho, Yong-Joo
    • Journal of Korea Game Society
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    • v.9 no.3
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    • pp.129-138
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    • 2009
  • In this research, a new tabletop system is developed to provide a high resolution display by using multiple displays and computers connected through networks, based on a master/slave architecture. This distributed tabletop system is built to be scalable by just adding slave computers and monitors without modifying any software. Moreover, a EBITA (Environment for Building Interactive Tangible Applications) framework is developed to support constructing interactive games running on this scalable tabletop platforms. EBITA framework consists of the tangible interface module based on the infrared camera tracking system, and the modules that allow easy development of the graphical programs on a distributed environment. This paper describes the tangible interface based on the camera tracking system and EBITA framework. It also introduces a game built with the EBITA framework.

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Implementation of an Embedded System for Image Tracking Using Web Camera (ICCAS 2005)

  • Nam, Chul;Ha, Kwan-Yong;;Kim, Hie-Sik
    • 제어로봇시스템학회:학술대회논문집
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    • 2005.06a
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    • pp.1405-1408
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    • 2005
  • An embedded system has been applied to many fields including households and industrial sites. In the past, user interface products with simple functions were commercialized .but now user demands are increasing and the system has more various applicable fields due to a high penetration rate of the Internet. Therefore, the demand for embedded system is tend to rise In this paper, we Implementation of an embedded system for image tracking. This system is used a fixed IP for the reliable server operation on TCP/IP networks. A real time broadcasting of video image on the internet was developed by using an USB camera on the embedded Linux system. The digital camera is connected at the USB host port of the embedded board. all input images from the video camera is continuously stored as a compressed JPEG file in a directory at the Linux web-server. And each frame image data from web camera is compared for measurement of displacement Vector. That used Block matching algorithm and edge detection algorithm for past speed. And the displacement vector is used at pan/tilt motor control through RS232 serial cable. The embedded board utilized the S3C2410 MPU Which used the ARM 920T core form Samsung. The operating system was ported to embedded Linux kernel and mounted of root file system. And the stored images are sent to the client PC through the web browser. It used the network function of Linux and it developed a program with protocol of the TCP/IP.

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Tracking ond Distance Measurement of the Moving Object in Stereo Camera System as a Security Equipment (방범 설비의 스테레오 카메라 시스템에서 이동객체의 추적과 거리측정)

  • 이재수;홍권의;손영우
    • Journal of the Korean Institute of Illuminating and Electrical Installation Engineers
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    • v.17 no.4
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    • pp.106-115
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    • 2003
  • In crossing stereo camera system as a security equipment system, a new algorithm for the tracking method of the moving object and the measurement method of distance of the object from cameras to moving object is proposed. The stereo input images are matched by a pixel for the moving object extraction, then the moving elements obtained from an adaptive threshold's value for an error correction and the moving object area extracted by noise eliminative algorithm. In addition to, the moving object traced by control pan/tilt of cameras using a coordinate value of the moving object, and the measurement method of distance to moving object by using special features of the crossing stereo camera system is proposed. From the experimental results, the proposed algorithm was found to be able to measure of the distance and trace for moving object in a stereo security camera system. The error rate of a distance measurement be existed within 6%. Moreover in implementation the proposed algorithm, the stereo security system, the automatic moving robot system and the stereo remote control system will be applied practical application.

The Study on the Fire Monitoring Dystem for Full-scale Surveillance and Video Tracking (전방위 감시와 영상추적이 가능한 화재감시시스템에 관한 연구)

  • Baek, Dong-hyun
    • Fire Science and Engineering
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    • v.32 no.6
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    • pp.40-45
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    • 2018
  • The omnidirectional surveillance camera uses the object detection algorithm to level the object by unit so that broadband surveillance can be performed using a fisheye lens and then, it was a field experiment with a system composed of an omnidirectional surveillance camera and a tracking (PTZ) camera. The omnidirectional surveillance camera accurately detects the moving object, displays the squarely, and tracks it in close cooperation with the tracking camera. In the field test of flame detection and temperature of the sensing camera, when the flame is detected during the auto scan, the detection camera stops and the temperature is displayed by moving the corresponding spot part to the central part of the screen. It is also possible to measure the distance of the flame from the distance of 1.5 km, which exceeds the standard of calorific value of 1 km 2,340 kcal. In the performance test of detecting the flame along the distance, it is possible to be 1.5 km in width exceeding $56cm{\times}90cm$ at a distance of 1km, and so it is also adaptable to forest fire. The system is expected to be very useful for safety such as prevention of intrinsic or surrounding fire and intrusion monitoring if it is installed in a petroleum gas storage facility or a storing place for oil in the future.

A Fast Motion Detection and Tracking Algorithm for Automatic Control of an Object Tracking Camera (객체 추적 카메라 제어를 위한 고속의 움직임 검출 및 추적 알고리즘)

  • 강동구;나종범
    • Journal of Broadcast Engineering
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    • v.7 no.2
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    • pp.181-191
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    • 2002
  • Video based surveillance systems based on an active camera require a fast algorithm for real time detection and tracking of local motion in the presence of global motion. This paper presents a new fast and efficient motion detection and tracking algorithm using the displaced frame difference (DFD). In the Proposed algorithm, first, a Previous frame is adaptively selected according to the magnitude of object motion, and the global motion is estimated by using only a few confident matching blocks for a fast and accurate result. Then, a DFD is obtained between the current frame and the selected previous frame displaced by the global motion. Finally, a moving object is extracted from the noisy DFD by utilizing the correlation between the DFD and current frame. We implement this algorithm into an active camera system including a pan-tilt unit and a standard PC equipped with an AMD 800MHz processor. The system can perform the exhaustive search for a search range of 120, and achieve the processing speed of about 50 frames/sec for video sequences of 320$\times$240. Thereby, it provides satisfactory tracking results.

Real-Time Face Detection and Tracking Using the AdaBoost Algorithm (AdaBoost 알고리즘을 이용한 실시간 얼굴 검출 및 추적)

  • Lee, Wu-Ju;Kim, Jin-Chul;Lee, Bae-Ho
    • Journal of Korea Multimedia Society
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    • v.9 no.10
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    • pp.1266-1275
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    • 2006
  • In this paper, we propose a real-lime face detection and tracking algorithm using AdaBoost(Adaptive Boosting) algorithm. The proposed algorithm consists of two levels such as the face detection and the face tracking. First, the face detection used the eight-wavelet feature models which ate very simple. Each feature model applied to variable size and position, and then create initial feature set. The intial feature set and the training images which were consisted of face images, non-face images used the AdaBoost algorithm. The basic principal of the AdaBoost algorithm is to create final strong classifier joining linearly weak classifiers. In the training of the AdaBoost algorithm, we propose SAT(Summed-Area Table) method. Face tracking becomes accomplished at real-time using the position information and the size information of detected face, and it is extended view region dynamically using the fan-Tilt camera. We are setting to move center of the detected face to center of the Image. The experiment results were amply satisfied with the computational efficiency and the detection rates. In real-time application using Pan-Tilt camera, the detecter runs at about 12 frames per second.

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Target-Tracking System for Mobile Surveillance Robot Using CAMShift Image Processing Technique (CAMShift 영상 처리 기법을 이용한 기동형 경계 로봇의 목표추적 시스템)

  • Seo, Bong-Cheol;Kim, Sung-Soo;Lee, Dong-Youm
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.38 no.2
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    • pp.129-136
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    • 2014
  • Target-tracking systems are important for carrying out effective surveillance missions using mobile surveillance robots. In this paper, we propose a target-tracking algorithm using camera image data for a three-axis mobile surveillance robot and carry out an actual hardware test for verifying the proposed algorithm. The heading direction vector of a camera system is deduced from the position error between the viewfinder center and the object center in a camera image. The position error is obtained using the CAMShift(Continuously Adaptive Mean Shift) algorithm, an image processing technique. The performance test of an actual three-axis mobile surveillance robot was carried out for verifying the proposed target-tracking algorithm in a real environment.

Object Tracking for Elimination using LOD Edge Maps Generated from Canny Edge Maps (캐니 에지 맵을 LOD로 변환한 맵을 이용하여 객체 소거를 위한 추적)

  • Jang, Young-Dae;Park, Ji-Hun
    • Proceedings of the Korea Information Processing Society Conference
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    • 2007.05a
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    • pp.333-336
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    • 2007
  • We propose a simple method for tracking a nonparameterized subject contour in a single video stream with a moving camera and changing background. Then we present a method to eliminate the tracked contour object by replacing with the background scene we get from other frame. Our method consists of two parts: first we track the object using LOD (Level-of-Detail) canny edge maps, then we generate background of each image frame and replace the tracked object in a scene by a background image from other frame that is not occluded by the tracked object. Our tracking method is based on level-of-detail (LOD) modified Canny edge maps and graph-based routing operations on the LOD maps. To reduce side-effects because of irrelevant edges, we start our basic tracking by using strong Canny edges generated from large image intensity gradients of an input image. We get more edge pixels along LOD hierarchy. LOD Canny edge pixels become nodes in routing, and LOD values of adjacent edge pixels determine routing costs between the nodes. We find the best route to follow Canny edge pixels favoring stronger Canny edge pixels. Our accurate tracking is based on reducing effects from irrelevant edges by selecting the stronger edge pixels, thereby relying on the current frame edge pixel as much as possible. This approach is based on computing camera motion. Our experimental results show that our method works nice for moderate camera movement with small object shape changes.

An Automatic Camera Tracking System for Video Surveillance

  • Lee, Sang-Hwa;Sharma, Siddharth;Lin, Sang-Lin;Park, Jong-Il
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2010.07a
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    • pp.42-45
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    • 2010
  • This paper proposes an intelligent video surveillance system for human object tracking. The proposed system integrates the object extraction, human object recognition, face detection, and camera control. First, the object in the video signals is extracted using the background subtraction. Then, the object region is examined whether it is human or not. For this recognition, the region-based shape descriptor, angular radial transform (ART) in MPEG-7, is used to learn and train the shapes of human bodies. When it is decided that the object is human or something to be investigated, the face region is detected. Finally, the face or object region is tracked in the video, and the pan/tilt/zoom (PTZ) controllable camera tracks the moving object with the motion information of the object. This paper performs the simulation with the real CCTV cameras and their communication protocol. According to the experiments, the proposed system is able to track the moving object(human) automatically not only in the image domain but also in the real 3-D space. The proposed system reduces the human supervisors and improves the surveillance efficiency with the computer vision techniques.

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