• Title/Summary/Keyword: CPU 스케줄링

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Rate-Monotonic Scheduler with Extended Schedulability Inspection for Hard Real-Time Tesk (경성 실시간 태스크를 위한 확장된 스케줄 가능성 검사를 갖는 비율단조 스케줄러)

  • 신동헌;조수현;김영학;김태형
    • The Journal of the Korea Contents Association
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    • v.4 no.2
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    • pp.50-60
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    • 2004
  • Recently, most of the embedded system is required not only many functions but also real-time characteristics in purpose. In the hard real-time system, especially, strict deadline of periodic task can affect the performance of the system. In this paper, we design and implement the scheduler based on RM(Rate-Monotonic) rule. This scheduler makes feasible patterns based on EDF(Earliest deadline first) rule with extended schedulability inspection before execution, for periodic task-set that has high CPU utilization and then, execute periodic task-set depended on feasible patterns. The feasible pattern formed into EDF rule is capable of the efficiency of CPU up to 100 percentage and by the referenced execution of the feasible pattern is possible of removing the red-time scheduling overhead that is the defect of the order of dynamic assignment rule.

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Implementation of Semaphores to Prevent Priority Inversion (우선순위 역전을 해결하기 위한 세마포어의 구현)

  • 양희권;윤기현;성영락;이철훈
    • Proceedings of the Korean Information Science Society Conference
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    • 2003.04a
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    • pp.199-201
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    • 2003
  • 실시간 운영체제(Real-Time OS)는 우선순위 기반의 선점형 스케줄링을 제공하는 운영체제로서 시간 결정성 (Determinism)을 보장하는 특징이 있다. 그러나, 우선순위가 높은 태스크가 우선순위가 낮은 태스크에 의해 CPU를 점유 당하는 우선순위 역전(Priority Inversion)이 발생하여 시간 결정성이 보장되지 못하면 시스템의 심각한 결함을 야기할 수 있다. 본 논문에서는 우선순위 역전을 해결하기 위하여 Priority Inheritance Protocol 을 적용한 세마포 (Semaphore)의 구현에 대해 기술한다.

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Design and Implementation of a RTOS Kernel for the StrongARM SA-1100 (StrongARM SA-1100 기반의 RTOS 커널 설계 및 구현)

  • 한성용;박희상;이철훈
    • Proceedings of the Korean Information Science Society Conference
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    • 2002.04a
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    • pp.91-93
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    • 2002
  • 본 논문은 RISC CPU인 Intel StrongARM SA-1100을 기반으로 하는 실시간(Real-Time) 운영체제를 설계한 내용을 설명하고 있다. 본 논문에서 구현된 운영체제는 태스크들이 우선순위 기반으로 저리되는 선점형 스케줄링 방식을 채택함으로써 실기간 운영체제의 주요 특징인 시간 결정성(determinism)을 보장하도록 하였다. Intel StrongARM SA-1100은 고성능(High Performance), 저전력(Low Power)의 장점 때문에 모바일(Mobil) 환경에서 많이 사용되고 있다. 본 논문은 Intel StrongARM SA-1100 CPU를 타겟으로 시간 결정성이 보장되도록 멀티 태스킹(Multitasking)과 ITC(InterTasking Communication)를 설계하고 구현한 내용에 대해 설명하고 있다.

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Design and Implementation of Mutual Exclusion Semaphores Using The Priority Ceiling Protocol (Priority Ceiling Protocol을 이용한 Mutual Exclusion Semaphore 설계 및 구현)

  • Ahn, Hee-Joong;Park, Hee-Sang;Lee, Cheol-Hoon
    • Proceedings of the Korea Information Processing Society Conference
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    • 2002.11a
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    • pp.555-558
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    • 2002
  • 실시간 시스템의 개발 및 운영에 사용되는 실시간 운영체제는 여러 개의 태스크가 동시에 작업할 수 있는 멀티태스킹 환경과 각 태스크에 우선순위를 부여하여 가장 높은 우선순위의 태스크가 CPU 를 선점하는 스케줄링 방법, 태스크간 동기화 및 통신을 위한 메커니즘을 제공하고 있다. 그리고 여러 태스크들에 의해 사용되는 공유자원을 관리하기 위해 세마포어를 사용하여 태스크간에 동기화를 제공한다. 하지만 세마포어만으로 공유자원을 관리하게 되면 더 높은 우선순위의 태스크가 실행 준비 되어 있음에도 불구하고 상대적으로 낮은 우선순위의 태스크가 CPU 를 선점하는 우선순위 역전이 발생하여 실시간 운영체제의 핵심인 시간 결정성을 만족하지 못해 시스템에 심각한 문제를 발생 시킬 수 있다. 본 논문에서는 실시간 운영체제인 $iRTOS^{TM}$에서 우선순위 역전을 예방하기 위한 방법중 하나인 Priority Ceiling Protocol을 이용한 Mutual Exclusion Semaphore를 설계하고 구현한 내용을 기술한다.

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Task Priority Control Method based on the Characteristics of Applications in CFS (애플리케이션 특징에 따른 CFS 태스크 우선순위 제어 기법)

  • Jang, Joonhyouk;Lee, Yena;Hong, Jiman
    • The Journal of the Korea Contents Association
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    • v.21 no.6
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    • pp.12-18
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    • 2021
  • A proportional share scheduler allocates CPU time to tasks and determines which task will be dispatched according to their priorities. In this paper, we investigate the correlation between the characteristics of applications and task priorities in the Linux Completely Fair Scheduler(CFS), which is one of the representative proportional share schedulers. We also propose a method of controlling the granularity of priority assignments according to the characteristics of applications. We implemented the proposed technique in a Linux system and confirmed the meaningful experimental results.

SVM-based Energy-Efficient scheduling on Heterogeneous Multi-Core Mobile Devices (비대칭 멀티코어 모바일 단말에서 SVM 기반 저전력 스케줄링 기법)

  • Min-Ho, Han;Young-Bae, Ko;Sung-Hwa, Lim
    • Journal of Korea Society of Industrial Information Systems
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    • v.27 no.6
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    • pp.69-75
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    • 2022
  • We propose energy-efficient scheduling considering real-time constraints and energy efficiency in smart mobile with heterogeneous multi-core structure. Recently, high-performance applications such as VR, AR, and 3D game require real-time and high-level processings. The big.LITTLE architecture is applied to smart mobiles devices for high performance and high energy efficiency. However, there is a problem that the energy saving effect is reduced because LITTLE cores are not properly utilized. This paper proposes a heterogeneous multi-core assignment technique that improves real-time performance and high energy efficiency with big.LITTLE architecture. Our proposed method optimizes the energy consumption and the execution time by predicting the actual task execution time using SVM (Support Vector Machine). Experiments on an off-the-shelf smartphone show that the proposed method reduces energy consumption while ensuring the similar execution time to legacy schemes.

A Study for High Performance of Intelligent I/O Architecture of RAID System (지능형 I/O구조를 갖는 RAID 시스템의 성능 향상을 위한 연구)

  • Choi, Gwi-Yeol;Park, Kye-Won
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.10 no.11
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    • pp.1989-1995
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    • 2006
  • RAID(Redundant mays of inexpensive disks) were proposed as a way to use parallelism between multiple disks to improve aggregate I/O performance. The emerging of intelligent I/O architecture provides a standard for high performance I/O subsystems and introducer intelligence at the hardware level. With an embedded processor, intelligent I/O adaptors can offload the major I/O processing workload from the CPU and, at the same time, increase the I/O performance. This parer addresses the essential issue in the design of disk scheduling for intelligent I/O devices. In this paper we compare with MB throughput per second and maximum I/O respond time in RAID.

Energy-Aware Scheduling Technique to Exploit Operational Characteristic of Embedded Applications (임베디드 응용프로그램의 동작 특성을 이용한 에너지 인식 스케쥴링 기법)

  • Han, Chang-Hycok;Yoo, Joon-Hyuk
    • Journal of Korea Society of Industrial Information Systems
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    • v.16 no.1
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    • pp.1-8
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    • 2011
  • Efficient power management plays a crucial role to strengthen competitiveness in the market of portable mobile commodities. This paper presents a proactive power management technique, called by Energy-Aware Scheduling policY (EASY), to exploit the sleep time information of running applications. Different from previous power management approaches focusing on power conservation in standby mode, the proposed scheme characterizes each application program's operational characteristic in active mode by observing how long the task stays in sleep state of CPU scheduler. Based on the measured sleep time, the proposed EASY speculates an adequate CPU clock frequency according to the current CPU workload and scales the frequency directly to the predicted one. Experimental results show that the proposed scheme reduces the power consumption by 10-30% on average compared to traditional DPM approach, with a minimal impact on the performance overhead.

QoS-Aware Power Management of Mobile Games with High-Load Threads (CPU 부하가 큰 쓰레드를 가진 모바일 게임에서 QoS를 고려한 전력관리 기법)

  • Kim, Minsung;Kim, Jihong
    • KIISE Transactions on Computing Practices
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    • v.23 no.5
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    • pp.328-333
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    • 2017
  • Mobile game apps, which are popular in various mobile devices, tend to be power-hungry and rapidly drain the device's battery. Since a long battery lifetime is a key design requirement of mobile devices, reducing the power consumption of mobile game apps has become an important research topic. In this paper, we investigate the power consumption characteristics of popular mobile games with multiple threads, focusing on the inter-thread. From our power measurement study of popular mobile game apps, we observed that some of these apps have abnormally high-load threads that barely affect the user's gaming experience, despite the high energy consumption. In order to reduce the wasted power from these abnormal threads, we propose a novel technique that detects such abnormal threads during run time and reduces their power consumption without degrading user experience. Our experimental results on an Android smartphone show that the proposed technique can reduce the energy consumption of mobile game apps by up to 58% without any negative impact on the user's gaming experience.

A Dual Transcoding Method for Retaining QoS of Video Streaming Services under Restricted Computing Resources (동영상 스트리밍 서비스의 QoS유지를 위한 듀얼 트랜스코딩 기법)

  • Oh, Doohwan;Ro, Won Woo
    • KIPS Transactions on Computer and Communication Systems
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    • v.3 no.7
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    • pp.231-240
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    • 2014
  • Video transcoding techniques provide an efficient mechanism to make a video content adaptive to the capabilities of a variety of clients. However, it is hard to provide an appropriate quality-of-service(QoS) to the clients owing to heavy workload on transcoding operations. In light of this fact, this paper presents the dual transcoding method in order to guarantee QoS in streaming services by maximizing resource usage in a transcoding server equipped with both CPU and GPU computing units. The CPU and GPU computing units have different architectural features. The proposed method speculates workload of incoming transcoding requests and then schedules the requests either to the CPU or GPU accordingly. From performance evaluation, the proposed dual transcoding method achieved a speedup of 1.84 compared with traditional transcoding approach.