• Title/Summary/Keyword: CDM2.0

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THE NEW HORIZON RUN COSMOLOGICAL N-BODY SIMULATIONS

  • Kim, Ju-Han;Park, Chang-Bom;Rossi, Graziano;Lee, Sang-Min;Gott, J. Richard III
    • Journal of The Korean Astronomical Society
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    • v.44 no.6
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    • pp.217-234
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    • 2011
  • We present two large cosmological N-body simulations, called Horizon Run 2 (HR2) and Horizon Run 3 (HR3), made using $6000^3$ = 216 billions and $7210^3$ = 374 billion particles, spanning a volume of $(7.200\;h^{-1}Gpc)^3$ and $(10.815\;h^{-1}Gpc)^3$, respectively. These simulations improve on our previous Horizon Run 1 (HR1) up to a factor of 4.4 in volume, and range from 2600 to over 8800 times the volume of the Millennium Run. In addition, they achieve a considerably finer mass resolution, down to $1.25{\times}10^{11}h^{-1}M_{\odot}$, allowing to resolve galaxy-size halos with mean particle separations of $1.2h^{-1}$Mpc and $1.5h^{-1}$Mpc, respectively. We have measured the power spectrum, correlation function, mass function and basic halo properties with percent level accuracy, and verified that they correctly reproduce the CDM theoretical expectations, in excellent agreement with linear perturbation theory. Our unprecedentedly large-volume N-body simulations can be used for a variety of studies in cosmology and astrophysics, ranging from large-scale structure topology, baryon acoustic oscillations, dark energy and the characterization of the expansion history of the Universe, till galaxy formation science - in connection with the new SDSS-III. To this end, we made a total of 35 all-sky mock surveys along the past light cone out to z = 0.7 (8 from the HR2 and 27 from the HR3), to simulate the BOSS geometry. The simulations and mock surveys are already publicly available at http://astro.kias.re.kr/Horizon-Run23/.

Segment-based land Cover Classification using Texture Information in Degraded Forest land of North Korea (북한 산림황폐지의 질감특성을 고려한 분할영상 기반 토지피복분류)

  • Kim, Eun-Sook;Lee, Seung-Ho;Cho, Hyun-Kook
    • Korean Journal of Remote Sensing
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    • v.26 no.5
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    • pp.477-487
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    • 2010
  • In North Korea, forests were intensively degraded by forest land reclamation for food production and firewood collection since the mid-1970s. These degraded forests have to be certainly recovered for economic support, environmental protection and disaster prevention. In order to provide detailed land cover information of forest recovery project (A/R CDM), this study was focused to develop an improved classification method for degraded forest using 2.5m SPOT-5 pan-sharpened image. The degraded forest of North Korea shows various different types of texture. This study used GLCM texture bands of segmented image with spectral bands during forest cover classification. When scale factor 40/shape factor 0.3 was used as a parameter set to generate segment image, segment image was generated on suitable segment scale that could classify types of degraded forest. Forest land cover types were classified with an optimum band combination of Band1, Band2, band3, GLCM dissimilarity (band2), GLCM homogeneity (band2) and GLCM standard deviation (band3). Segment-based classification method using spectral bands and texture bands reached an 80.4% overall accuracy, but the method using only spectral bands yielded an 70.3% overall accuracy. As using spectral and texture bands, a classification accuracy of stocked forest and unstocked forest showed an increase of 23~25%. In this research, SPOT-5 pan-sharpened high-resolution satellite image could provide a very useful information for classifying the forest cover of North Korea in which field data collection was not available for ground truth data and verification directly. And segment-based classification method using texture information improved classification accuracy of degraded forest.

Improved Road light Design using Ray-tracing method (광투사 방법을 이용한 가로등 디자인 개선)

  • Choi, Dae-Seub;Jung, Chan-Oong;Park, Sung-Tae;Hwang, Min-Young;Kim, Jae-Youn
    • Proceedings of the Korean Institute of Electrical and Electronic Material Engineers Conference
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    • 2008.11a
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    • pp.327-328
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    • 2008
  • In this study, it was studied about the improved road light design for drivers and pedestrians using ray- or reverse ray-tracing method. Many of conventional road lights are not suitable for drivers and pedestrians because it has some serious problems such as glare effect or randomicity of illuminated areas. It was oriented from customary design method which was pointed at simple target such as luminance or electrical power. But it was not truth any more that the high luminance or electrical power consumption mean more bright and good road light. We studied ray-tracing method for road light reflector design to get the several goals. It means that good road light has easy for drivers and pedestrians eyes and illuminating objects on the road clearly. So, we set the design targets such as uniformity on the road area per one road light, shading angles and continuous luminance uniformity on the long distance road. We designed ideal road light conditions using ray-tracing method. We set the height of drivers and pedestrians eyes and calculated design guideline to make above design targets. Then we designed road light reflector using reverse ray-tracing method. And we achieved same luminance on the road almost half power consumption because we reduced loss of light. We achieved ideal design guide as 75 degrees of shading angles and 0.5 of luminance uniformity on the road area. Finally, we suggested reflector design for 250 watts power consumption CDM light source.

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Improved Road light Design using Ray-tracing method (광투사 방법을 이용한 가로등 디자인 개선)

  • Choi, Dae-Seub;Han, Jeong-Min;Park, Sung-Tae
    • Proceedings of the KIEE Conference
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    • 2008.09a
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    • pp.140-143
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    • 2008
  • In this study, it was studied about the improved road light design for drivers and pedestrians using ray- or reverse ray-tracing method. Many of conventional road lights are not suitable for drivers and pedestrians because it has some serious problems such as glare effect or randomicity of illuminated areas. It was oriented from customary design method which was pointed at simple target such as luminance or electrical power. But it was not truth any more that the high luminance or electrical power consumption mean more bright and good mad light. We studied ray-tracing method for road light reflector design to get the several goals. It means that good road light has easy for drivers and Pedestrians eyes and illuminating objects on the road clearly. So, we set the design targets such as uniformity on the road area per one road light, shading angles and continuous luminance uniformity on the long distance road. We designed ideal road light conditions using ray-tracing method. We set the height of drivers and pedestrians eyes and calculated design guideline to make above design targets. Then we designed road light reflector using reverse ray-tracing method. And we achieved same luminance on the road almost half power consumption because we reduced loss of light. We achieved ideal design guide as 75 degrees of shading angles and 0.5 of luminance uniformity on the road area. Finally, we suggested reflector design for 250 watts power consumption CDM light source.

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HALO SPIN PARAMETER IN COSMOLOGICAL SIMULATIONS

  • Ahn, Jieun;Kim, Juhan;Shin, Jihye;Kim, Sungsoo S.;Choi, Yun-Young
    • Journal of The Korean Astronomical Society
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    • v.47 no.2
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    • pp.77-86
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    • 2014
  • Using a cosmological ${\Lambda}CDM$ simulation, we analyze the differences between the widely-used spin parameters suggested by Peebles and Bullock. The dimensionless spin parameter ${\lambda}$ proposed by Peebles is theoretically well-justified but includes an annoying term, the potential energy, which cannot be directly obtained from observations and is computationally expensive to calculate in numerical simulations. The Bullock's spin parameter ${\lambda}^{\prime}$ avoids this problem assuming the isothermal density profile of a virialized halo in the Newtonian potential model. However, we find that there exists a substantial discrepancy between ${\lambda}$ and ${\lambda}^{\prime}$ depending on the adopted potential model (Newtonian or Plummer) to calculate the halo total energy and that their redshift evolutions differ to each other significantly. Therefore, we introduce a new spin parameter, ${\lambda}^{\prime\prime}$, which is simply designed to roughly recover the value of ${\lambda}$ but to use the same halo quantities as used in ${\lambda}^{\prime}$. If the Plummer potential is adopted, the ${\lambda}^{\prime\prime}$ is related to the Bullock's definition as ${\lambda}^{\prime\prime}=0.80{\times}(1+z)^{-1/12}{\lambda}^{\prime}$. Hence, the new spin parameter ${\lambda}^{\prime\prime}$ distribution becomes consistent with a log-normal distribution frequently seen for the ${\lambda}^{\prime}$ while its mean value is much closer to that of ${\lambda}$. On the other hand, in case of the Newtonian potential model, we obtain the relation of ${\lambda}^{\prime\prime}=(1+z)^{-1/8}{\lambda}^{\prime}$; there is no significant difference at z = 0 as found by others but ${\lambda}^{\prime}$ becomes more overestimated than ${\lambda}$ or ${\lambda}^{\prime\prime}$ at higher redshifts. We also investigate the dependence of halo spin parameters on halo mass and redshift. We clearly show that although the ${\lambda}^{\prime}$ for small-mass halos with $M_h$ < $2{\times}10^{12}M_{\odot}$ seems redshift independent after z = 1, all the spin parameters explored, on the whole, show a stronger correlation with the increasing halo mass at higher redshifts.