• Title/Summary/Keyword: Broadcasting protocol

Search Result 495, Processing Time 0.024 seconds

Performance Analysis of Broadcasting Protocol Sending Information only to Authenticated Clients in Mobile Environment (이동 환경에서 인증된 사용자에게 선별적으로 데이터를 전송하는 브로드캐스팅 기법의 성능분석)

  • Lim, Sung-Hwa;Jung, Seung-Sik;Kim, Jai-Hoon
    • Proceedings of the Korea Information Processing Society Conference
    • /
    • 2002.04b
    • /
    • pp.1575-1578
    • /
    • 2002
  • 단말기의 컴퓨팅 능력과 이동 통신 기술이 발달함에 따라, 무선 이동망에서도 현재의 데스크탑에 버금가는 인터넷 컴퓨팅이 가능해 지고 있다. 브로드캐스팅(broadcasting)은 비대칭 통신 환경에서 정보를 효과적으로 전달하는 방법이다. 다수의 사용자가 요구하는 동일한 종류의 실시간 데이타를 전송할 경우, 무선 환경에서는 브로드캐스트 기법이 효과적이다. 그러나 유료 정보를 무선망에 브로드캐스트 할 경우 허가되지 않은 사용자들도 해당 정보를 이용할 수 있는 문제가 발생한다. 그러므로 이 경우 기존의 브로드캐스트 기법을 사용하는 대신, 1:1 전송 방식 또는 멀티캐스트 방식을 사용해야 한다. 그러나 사용자의 수가 많을 경우와 전송할 데이터의 크기가 커질 경우 기존의 방식들은 통신 오버헤드를 증가시킬 수 있다. 그러므로 사용자가 많고 전송할 데이터가 큰 경우 효율적인 통신을 위해서는 특정 사용자들에게 선별적 전송이 가능한 브로드캐스트 기법이 필요하다. 본 논문에서는 공개키 암호화 기술을 사용하여 정보를 허가된 사용자에게만 전송하는 브로드캐스트 기법을 제안하고 그 성능을 분석한다.

  • PDF

Designing a Comet-based Open API for Establishing RCS Chat Session

  • Lee, Dongcheul;Park, Byungjoo
    • International Journal of Internet, Broadcasting and Communication
    • /
    • v.11 no.1
    • /
    • pp.8-16
    • /
    • 2019
  • As smartphone users grow, mobile operators are trying to standardize and commercialize Rich Communication Suite (RCS), which is a next-generation messaging service, so that it can replace legacy messaging services. However, it is not enough to spread RCS widely to the users only by publishing an RCS app. To increase the use of RCS, a web-based open API for common RCS capabilities is needed. By using the API, Internet-based developers can create applications that make use of the RCS capabilities with less effort and time. This paper proposes a lightweight Comet-based open API to allow mobile operators to expose useful information and capabilities to application developers. The system architecture of the open API framework and call flow between relevant nodes are defined. In addition, examples of protocol translations on the framework are provided.

A simulation study on TCP performance for constrained IoT networks

  • Chansook, Lim
    • International Journal of Internet, Broadcasting and Communication
    • /
    • v.15 no.1
    • /
    • pp.1-7
    • /
    • 2023
  • TCP is considered a major candidate transport protocol even for constrained IoT networks due to its ability to integrate into the existing network infrastructures. Since TCP implementations such as uIP TCP often allow only a single TCP segment per connection to be unacknowledged at any given time due to resource constraints, the congestion control relies only on RTO management. In our previous work, to address the problem that uIP TCP performs poorly particularly when a radio duty cycling mechanism is enabled and the hidden terminal problem is severe, we proposed a RTO scheme for uIP TCP and validated the performance through Cooja simulation. In this study, we investigate the effect of other factors that were not considered in our previous work. More specifically, the effect of traffic intensity, the degree of the hidden terminal problem, and RDC is investigated by varying the offered load and the transmission range, and the RDC channel check rate. Simulation results imply that we need to further investigate how to improve TCP performance when the radio duty cycling mechanism is used.

The performance of MIMO cooperative communication systems using the relay with multi-antennas and DSTC

  • Chan Kyu Kim
    • International Journal of Internet, Broadcasting and Communication
    • /
    • v.15 no.3
    • /
    • pp.14-23
    • /
    • 2023
  • The cooperative communication systems using MIMO(multiple input multiple-output) relay are known as one of the most promising techniques to improve the performance and coverage of wireless communication systems. In this paper, we propose the cooperative communication systems using the relay with multi-antennas and DSTC(distributed space time coding) for decode-and-forward protocol. As using DSTC for DF(decode-and-forward), we can minimize the risk of error propagation at the wireless system using relay system. Also, the MIMO channel cab be formed by multi-antenna and DSTC at the MS(mobile station)-RS(relay station) and at the RS-BS(base station).Therefore, obtaining truly constructive the MIMO diversity and cooperative diversity gain from the proposed approach, the performance of system can be more improved than one of conventional system (relay with single antenna, no relay). The improvement in bit error rate is investigated through numerical analysis of the cooperative communication system with the proposed approach.

A Simulation Study on Queueing Delay Performance of Slotted ALOHA under Time-Correlated Channels

  • Yoora Kim
    • International Journal of Internet, Broadcasting and Communication
    • /
    • v.15 no.3
    • /
    • pp.43-51
    • /
    • 2023
  • Slotted ALOHA (S-ALOHA) is a classical medium access control protocol widely used in multiple access communication networks, supporting distributed random access without the need for a central controller. Although stability and delay have been extensively studied in existing works, most of these studies have assumed ideal channel conditions or independent fading, and the impact of time-correlated wireless channels has been less addressed. In this paper, we investigate the queueing delay performance in S-ALOHA networks under time-correlated channel conditions by utilizing a Gilbert-Elliott model. Through simulation studies, we demonstrate how temporal correlation in the wireless channel affects the queueing delay performance. We find that stronger temporal correlation leads to increased variability in queue length, a larger probability of having queue overflows, and higher congestion levels in the S-ALOHA network. Consequently, there is an increase in the average queueing delay, even under a light traffic load. With these findings, we provide valuable insights into the queueing delay performance of S-ALOHA networks, supplementing the existing understanding of delay in S-ALOHA networks.

A Systems Thinking Approach for the Success of IPTV Business (시스템 사고 접근 방식을 통한 IPTV 사업 활성화 방안 탐색)

  • Kim, Min-Ju;Lee, Sun-Gyu;Kim, Hee-Woong
    • Knowledge Management Research
    • /
    • v.16 no.2
    • /
    • pp.173-192
    • /
    • 2015
  • Domestic paid broadcasting market is largely classified into cable TV, satellite broadcasting and IPTV. Latest starter IPTV began its commercial service in 2009 and reached 10 million subscribers in August 2014 after 6 years of service. It has been growing rapidly by increasing more than 500 thousand subscribers every quarter and has taken its place firmly as one of core domestic paid broadcasting platforms, second only to cable TV. Even with this quantitative growth, 3 major IPTV companies are still running deficit, attracting attention to issue of the vitalization of IPTV business based on qualitative growth. This study draws out revitalizing and hindering factors of Korean IPTV industry through a case study on 'A' corporation which is leading domestic IPTV market and exploratory study based on interviews with experts and, by developing influencing factors into Causal Loop Diagram through system dynamics research methodology, draws out core issues in vitalization of domestic IPTV industry and suggests alternatives. Therefore, it is expected that this study will provide more diverse practical implications than preceding studies which drew out one-dimensional issues and alternatives and help vitalize Korean IPTV industry by minimizing negative effects and maximizing positive ones.

A Simple Cooperative Transmission Protocol for Energy-Efficient Broadcasting Over Multi-Hop Wireless Networks

  • Kailas, Aravind;Thanayankizil, Lakshmi;Ingram, Mary Ann
    • Journal of Communications and Networks
    • /
    • v.10 no.2
    • /
    • pp.213-220
    • /
    • 2008
  • This paper analyzes a broadcasting technique for wireless multi-hop sensor networks that uses a form of cooperative diversity called opportunistic large arrays (OLAs). We propose a method for autonomous scheduling of the nodes, which limits the nodes that relay and saves as much as 32% of the transmit energy compared to other broadcast approaches, without requiring global positioning system (GPS), individual node addressing, or inter-node interaction. This energy-saving is a result of cross-layer interaction, in the sense that the medium access control (MAC) and routing functions are partially executed in the physical (PHY) layer. Our proposed method is called OLA with a transmission threshold (OLA-T), where a node compares its received power to a threshold to decide if it should forward. We also investigate OLA with variable threshold (OLA-VT), which optimizes the thresholds as a function of level. OLA-T and OLA-VT are compared with OLA broadcasting without a transmission threshold, each in their minimum energy configuration, using an analytical method under the orthogonal and continuum assumptions. The trade-off between the number of OLA levels (or hops) required to achieve successful network broadcast and transmission energy saved is investigated. The results based on the analytical assumptions are confirmed with Monte Carlo simulations.

Interactive Broadcasting System based on MPEG-4 (MPEG-4 기반 대화형 방송 시스템)

  • 안상우;조용주;신기선;최진수;김진웅
    • Journal of Broadcast Engineering
    • /
    • v.7 no.1
    • /
    • pp.28-36
    • /
    • 2002
  • In this paper. we propose an interactive broadcasting system based on MPEG-4 to provide Interactive services in digital TV broadcast. The proposed system is designed to support various functionalities such as authoringof MPEG-4. encapsulation of MPEG-4 Into MPEG-2 TS (Transport Stream) protocol, synchronization of MPEG-4 with MPEG-2 program. demultiplexing of MPEG-4 from MPEG-2 TS. decoding/rendering of MPEG-4 and interactivity through IP network on ATSC (Advanced Television Systems Committee) platform. The interactive broadcasting system based on MPEG-4 Is used to provide interactive functionality In full for user. and it has a particular advantage of substitution for the ATSC or DVB platform. as well.

An Efficient Transmission Scheme of MPEG2-TS over RTP for a Hybrid DMB System

  • Seo, Hyung-Yoon;Bae, Byungjun;Kim, Jong-Deok
    • ETRI Journal
    • /
    • v.35 no.4
    • /
    • pp.655-665
    • /
    • 2013
  • Hybrid digital multimedia broadcasting (DMB) is a next-generation mobile TV system that combines broadcasting and wireless communication networks and can provide various high-quality multimedia services. However, if a system adheres to the current standard of transmitting the DMB content in the form of MPEG2-TS through wireless networks, it results in a burden on the network due to low transmission efficiency. The reasons for the low transmission efficiency are as follows. First, due to its constant bitrate characteristic, DMB MPEG2-TS includes a considerable amount of needless information, such as NULL packets and stuffing bytes. Second, due to the inflexibility of the Real-time Transport Protocol (RTP) standard, one cannot fully utilize the maximum transmission unit of the network when converting MPEG2-TS to RTP stream for transmission. This paper proposes a new transmission scheme that resolves these problems. Experiment results show that the proposed scheme improves data bitrate transmission efficiency by 8% to 36%, compared to the standard scheme, in the streaming of various real-DMB contents.

Neighbor Knowledge Exchange Reduction using Broadcast Packet in Wireless Ad hoc Networks (방송 패킷을 활용한 무선 애드혹 네트워크의 이웃 정보 전송절감)

  • Choi, Sun-Woong
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.12 no.7
    • /
    • pp.1308-1313
    • /
    • 2008
  • Neighbor knowledge in wireless ad hoc networks provides important functionality for a number of protocols. The neighbor knowledge is acquired via Hello packets. Hello packets are periodically broadcasted by the nodes which want to advertise their existence. Usage of periodic Hello packet, however, is a big burden on the wireless ad hoc networks. This paper deals with an approach where each node acquires neighbor knowledge by observing not only Hello packets but also broadcasting packets. Analysis and computer simulation results show that the method using broadcast packets offers significant improvement over the method using Hello packet only. When the required hello packet transmission interval and the average broadcasting interval are equal, the overhead reduction is about 42%.