• Title/Summary/Keyword: Broadcast image

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Template Mask based Parking Car Slots Detection in Aerial Images

  • Wirabudi, Andri Agustav;Han, Heeji;Bang, Junho;Choi, Haechul
    • Journal of Broadcast Engineering
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    • v.27 no.7
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    • pp.999-1010
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    • 2022
  • The increase in vehicle purchases worldwide is having a very significant impact on the availability of parking spaces. In particular, since it is difficult to secure a parking space in an urban area, it may be of great help to the driver to check vehicle parking information in advance. However, the current parking lot information is still operated semi-manually, such as notifications. Therefore, in this study, we propose a system for detecting a parking space using a relatively simple image processing method based on an image taken from the sky and evaluate its performance. The proposed method first converts the captured RGB image into a black-and-white binary image. This is to simplify the calculation for detection using discrete information. Next, a morphological operation is applied to increase the clarity of the binary image, and a template mask in the form of a bounding box indicating a parking space is applied to check the parking state. Twelve image samples and 2181 total of test, were used for the experiment, and a threshold of 40% was used to detect each parking space. The experimental results showed that information on the availability of parking spaces for parking users was provided with an accuracy of 95%. Although the number of experimental images is somewhat insufficient to address the generality of accuracy, it is possible to confirm the possibility of parking space detection with a simple image processing method.

Jointly Learning of Heavy Rain Removal and Super-Resolution in Single Images

  • Vu, Dac Tung;Kim, Munchurl
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2020.11a
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    • pp.113-117
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    • 2020
  • Images were taken under various weather such as rain, haze, snow often show low visibility, which can dramatically decrease accuracy of some tasks in computer vision: object detection, segmentation. Besides, previous work to enhance image usually downsample the image to receive consistency features but have not yet good upsample algorithm to recover original size. So, in this research, we jointly implement removal streak in heavy rain image and super resolution using a deep network. We put forth a 2-stage network: a multi-model network followed by a refinement network. The first stage using rain formula in the single image and two operation layers (addition, multiplication) removes rain streak and noise to get clean image in low resolution. The second stage uses refinement network to recover damaged background information as well as upsample, and receive high resolution image. Our method improves visual quality image, gains accuracy in human action recognition task in datasets. Extensive experiments show that our network outperforms the state of the art (SoTA) methods.

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VR Image Shooting Considering Post-Production based Raw Format (원규격 기반 후반작업을 고려한 실사 VR 영상 촬영)

  • Kim, Chulhyun
    • Journal of Broadcast Engineering
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    • v.23 no.6
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    • pp.866-875
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    • 2018
  • With the popularity of VR content, actual image based VR 360-degree video production using various shooting devices has attracted attention in recent years. Requiring a lot of work, the existing VR content production was possible only at the level of the research institute, but the recent miniaturization of cameras has made the VR actual image shooting more common to the content creators. In this paper, we compare and study various VR contents distribute in today's context and analyze the strengths and weaknesses of robust actual image-based 360 video production in terms of cost. We are to point out the disadvantages that make it difficult for existing video shooting experts to use and suggest a solution for this. The experiment shooting proved that it can be operated more manually than action cam or integrated camera and 360-degree shooting on a raw format support camera is more suitable for film type post-production.

Method of Video Stitching based on Minimal Error Seam (최소 오류 경계를 활용한 동적 물체 기반 동영상 정합 방안)

  • Kang, Jeonho;Kim, Junsik;Kim, Sang-IL;Kim, Kyuheon
    • Journal of Broadcast Engineering
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    • v.24 no.1
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    • pp.142-152
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    • 2019
  • There is growing interest in ultra-high-resolution content that gives a more realistic sense of presence than existing broadcast content. However, in order to provide ultra-high-resolution contents in existing broadcast services, there are limitations in view angle and resolution of the image acquisition device. In order to solve this problem, many researches on stitching, which is an image synthesis method using a plurality of input devices, have been conducted. In this paper, we propose method of dynamic object based video stitching using minimal error seam in order to overcome the temporal invariance degradation of moving objects in the stitching process of horizontally oriented videos.

A Preprocessing Algorithm for Layered Depth Image Coding (계층적 깊이영상 정보의 압축 부호화를 위한 전처리 방법)

  • 윤승욱;김성열;호요성
    • Journal of Broadcast Engineering
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    • v.9 no.3
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    • pp.207-213
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    • 2004
  • The layered depth image (LDI) is an efficient approach to represent three-dimensional objects with complex geometry for image-based rendering (IBR). LDI contains several attribute values together with multiple layers at each pixel location. In this paper, we propose an efficient preprocessing algorithm to compress depth information of LDI. Considering each depth value as a point in the two-dimensional space, we compute the minimum distance between a straight line passing through the previous two values and the current depth value. Finally, the minimum distance replaces the current attribute value. The proposed algorithm reduces the variance of the depth information , therefore, It Improves the transform and coding efficiency.

Robust Watermarking Algorithm for 3D Mesh Models (3차원 메쉬 모델을 위한 강인한 워터마킹 기법)

  • 송한새;조남익;김종원
    • Journal of Broadcast Engineering
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    • v.9 no.1
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    • pp.64-73
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    • 2004
  • A robust watermarking algorithm is proposed for 3D mesh models. Watermark is inserted into the 2D image which is extracted from the target 3D model. Each Pixel value of the extracted 2D image represents a distance from the predefined reference points to the face of the given 3D model. This extracted image is defined as “range image” in this paper. Watermark is embedded into the range image. Then, watermarked 3D mesh is obtained by modifying vertices using the watermarked range Image. In extraction procedure, the original model is needed. After registration between the original and the watermarked models, two range images are extracted from each 3D model. From these images. embedded watermark is extracted. Experimental results show that the proposed algorithm is robust against the attacks such as rotation, translation, uniform scaling, mesh simplification, AWGN and quantization of vertex coordinates.

Fragile Image Watermarking Using Bit Planes (비트 플레인을 이용한 영상의 연성 워터마킹)

  • 이혜주
    • Journal of Broadcast Engineering
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    • v.6 no.1
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    • pp.41-49
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    • 2001
  • Digital watermarking has been proposed for copyright protection of digital data. According to the property of an embedded watermark, it is classified into two categories, robust watermarking and fragile watermarking. The former is used for copyright protection, and the latter applies to the authentication/integrity to verify the authenticity of data, If an Image has been modified or forged. the embedded watermark cannot be extracted from the Image. As a results, it is possible to defect the modification of the image. As pixels are represented by tilts, the modification of bits corresponds to the alteration of the image. In this paper, a new fragile watermarking is proposed In which two watermarks are embedded in order to detect some modification occurred In high and low bit Planes. From simulation results, the embedded watermark is Invisible in a watermarked image and we can locale some Places where the modification occurring

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Image Segmentation using Multi-scale Normalized Cut (다중스케일 노멀라이즈 컷을 이용한 영상분할)

  • Lee, Jae-Hyun;Lee, Ji Eun;Park, Rae-Hong
    • Journal of Broadcast Engineering
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    • v.18 no.4
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    • pp.609-618
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    • 2013
  • This paper proposes a fast image segmentation method that gives high segmentation performance as graph-cut based methods. Graph-cut based image segmentation methods show high segmentation performance, however, the computational complexity is high to solve a computationally-intensive eigen-system. This is because solving eigen-system depends on the size of square matrix obtained from similarities between all pairs of pixels in the input image. Therefore, the proposed method uses the small-size square matrix, which is obtained from all the similarities among regions obtained by segmenting locally an image into several regions by graph-based method. Experimental results show that the proposed multi-scale image segmentation method using the algebraic multi-grid shows higher performance than existing methods.

Color Image Retrieval from Database Using Graph Representation (그래프 표현을 이용한 컬러 영상 데이터베이스 검색기법)

  • 박인규;윤일동;이상욱
    • Journal of Broadcast Engineering
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    • v.1 no.1
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    • pp.74-83
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    • 1996
  • In this paper, an effective color image retrieval algorithm is proposed based on the graph representation. Also we propose a color constancy algorithm to remove the effect of illumination change. Illumination condition of an image can be transformed to that of reference image using the proposed color constancy algorithm, so that the effect of dirrerent lighting is significantly alleviated. Then, we represent a color image as a graph with several nodes and edges in the histogram space, and finally two images are matched by compared two graphs representing them. The simulation results show that the proposed 3-step algorithm performs well for various conditions, including different lighting, translation, rotation, and scaling of the object in the image. In addition, the proposed algorithm is very fast compared to the geometry-based matching technique.

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Image Retrieval using Adaptable Weighting Scheme on Relevance Feedback (사용자 피드백 기반의 적응적 가중치를 이용한 정지영상 검색)

  • 이진수;김현준;윤경로;이희연
    • Journal of Broadcast Engineering
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    • v.5 no.1
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    • pp.61-67
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    • 2000
  • Generally, relevance, feedback reflecting user's intention has been used to refine the refine the query conditions in image retrieval. However, in this paper, the usage of the relevance feedback is extended to the image database categorization so as to be accommodated to the user independent image retrieval. In our approach, to guarantee a desirable user-satisfactory performance descriptors and the elements of the descriptors corresponding unique features associatiated with of each image are weighted using the relevance feedback where experts can more lead rather than beginners do. In this paper, we propose a proper image description scheme consisting of global information, local information, descriptor weights and element weights based on color and texture descriptors. In addition, we also introduce an appropriate learning method based on the reliability scheme preventing wrong learning from abusive feedback.

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