• 제목/요약/키워드: Body modeling

검색결과 861건 처리시간 0.037초

Digital Human Simulation을 이용한 근골격계질환 예방에 관한 연구 -조선업을 대상으로- (A Study for Prevention of Musculoskeletal Disorders Using Digital Human Simulation in the Shipbuilding Industry)

  • 장성록
    • 한국안전학회지
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    • 제22권3호
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    • pp.81-87
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    • 2007
  • In this study digital human models of ship construction tasks using modeling & simulation were constructed and human models' activities through human activity analysis were evaluated. Human Factors experts analyzed the actual workers' tasks using the same technique used in human activity analysis at the same time. The main objective of this study is to check a possibility of applying digital human modeling technique to ship construction tasks that are mostly non-standardized(not uniformed) whereas most applications of digital human modeling technique have been applied to standardized tasks. We evaluated postures of both real workers and digital humans by RULA. It turned out that the final scores of RULA evaluation on real workers are the same as the RULA scores for digital humans. However, there were differences of RULA detail scores between real workers and digital humans in the several processes related with the wrist twist and deviations. Those differences are considered to be resulted from the error in the on-site measuring worker's body dimension which could be reduced by accurate tools to correct data for body dimension and digital real drawings for facilities. The results showed possibility of application of digital human modeling and ergonomic analysis on informal work operations as well as formal operations in the shipbuilding industry.

3차원 가상착의 시뮬레이션을 이용한 20~50대 연령별 남성 작업복 점퍼 패턴 설계 및 외관평가 (Men's Work Clothes Jumper Pattern-making and Its Appearance Evaluation through 3-D Clothing Simulation)

  • 박진아;이우경
    • 패션비즈니스
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    • 제16권1호
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    • pp.103-120
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    • 2012
  • The study aimed to evaluate the appearance of the men's work clothes jumpers developed to suggest the prototype work clothes jumper patterns by using the 3-D clothing simulation technology. The 3-D simulated clothing images considered the upper body features of men in the age range between 20 and 59 in South Korea. A questionnaire survey conducted previously suggested a basic jumper style with shirt collar and snap opening cuffs for the heavy industry workers; and discomforting parts of the work clothes jumper of the subject workers have been referred to for the experimental jumper appearance test. Besides, defining the measurements of men's upper bodies enabled to generate the men's 3-D virtual models representing each age group's average body feature. The significant body measurement factors for men's 3-D body modeling and jumper pattern-making were stature for the height factor; chest, waist and hip circumferences for the circumference factor; waist back, hip and arm lengths and interscye front/back for the length factor; and back neck breadth for the breadth factor and armscye and scye depths for the depth factor. The men's body measurements of 30's were implemented to three experimental jumper pattern-making methods, i.e. the 1st method using the relations based on stature and chest circumference; the 2nd method using the direct body measurements; and the 3rd method adopting the maximum ease amount of given body measurements whether relations or direct measurements except the direct measurement of scye depth. A comparison among the three experimental jumpers' simulated images highlighted that the appropriate ease amount of the jumper gained higher scores in terms of the jumpers' front, side, back and sleeve parts and the total silhouettes. Therefore the 3rd experimental jumper was finally selected for the heavy industry workers.

Ultrashort Echo Time MRI (UTE-MRI) Quantifications of Cortical Bone Varied Significantly at Body Temperature Compared with Room Temperature

  • Jerban, Saeed;Szeverenyi, Nikolaus;Ma, Yajun;Guo, Tan;Namiranian, Behnam;To, Sarah;Jang, Hyungseok;Chang, Eric Y.;Du, Jiang
    • Investigative Magnetic Resonance Imaging
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    • 제23권3호
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    • pp.202-209
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    • 2019
  • Purpose: To investigate the temperature-based differences of cortical bone ultrashort echo time MRI (UTE-MRI) biomarkers between body and room temperatures. Investigations of ex vivo UTE-MRI techniques were performed mostly at room temperature however, it is noted that the MRI properties of cortical bone may differ in vivo due to the higher temperature which exists as a condition in the live body. Materials and Methods: Cortical bone specimens from fourteen donors ($63{\pm}21$ years old, 6 females and 8 males) were scanned on a 3T clinical scanner at body and room temperatures to perform T1, $T2^*$, inversion recovery UTE (IR-UTE) $T2^*$ measurements, and two-pool magnetization transfer (MT) modeling. Results: Single-component $T2^*$, $IR-T2^*$, short and long component $T2^*s$ from bi-component analysis, and T1 showed significantly higher values while the noted macromolecular fraction (MMF) from MT modeling showed significantly lower values at body temperature, as compared with room temperature. However, it is noted that the short component fraction (Frac1) showed higher values at body temperature. Conclusion: This study highlights the need for careful consideration of the temperature effects on MRI measurements, before extending a conclusion from ex vivo studies on cortical bone specimens to clinical in vivo studies. It is noted that the increased relaxation times at higher temperature was most likely due to an increased molecular motion. The T1 increase for the studied human bone specimens was noted as being significantly higher than the previously reported values for bovine cortical bone. The prevailing discipline notes that the increased relaxation times of the bound water likely resulted in a lower signal loss during data acquisition, which led to the incidence of a higher Frac1 at body temperature.

단순인체모델 기반 휴머노이드의 인간형 전신동작 생성 (Human-like Whole Body Motion Generation of Humanoid Based on Simplified Human Model)

  • 김창환;김승수;나성권;유범재
    • 로봇학회논문지
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    • 제3권4호
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    • pp.287-299
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    • 2008
  • People have expected a humanoid robot to move as naturally as a human being does. The natural movements of humanoid robot may provide people with safer physical services and communicate with persons through motions more correctly. This work presented a methodology to generate the natural motions for a humanoid robot, which are converted from human motion capture data. The methodology produces not only kinematically mapped motions but dynamically mapped ones. The kinematical mapping reflects the human-likeness in the converted motions, while the dynamical mapping could ensure the movement stability of whole body motions of a humanoid robot. The methodology consists of three processes: (a) Human modeling, (b) Kinematic mapping and (c) Dynamic mapping. The human modeling based on optimization gives the ZMP (Zero Moment Point) and COM (Center of Mass) time trajectories of an actor. Those trajectories are modified for a humanoid robot through the kinematic mapping. In addition to modifying the ZMP and COM trajectories, the lower body (pelvis and legs) motion of the actor is then scaled kinematically and converted to the motion available to the humanoid robot considering dynamical aspects. The KIST humanoid robot, Mahru, imitated a dancing motion to evaluate the methodology, showing the good agreement in the motion.

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GL 2010 기반 대형 풍력터빈 드라이브트레인 시스템 다물체 동역학 해석기법 (Multi-body Dynamic Analysis for the Drivetrain System of a Large Wind Turbine Based on GL 2010)

  • 정대하;김동현;김명환
    • 한국소음진동공학회논문집
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    • 제24권5호
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    • pp.363-373
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    • 2014
  • In this study, computational multi-body dynamic analyses for the drivetrain system of a 5 MW class offshore wind turbine have been conducted using efficient equivalent modeling technique based on the design guideline of GL 2010. The present drivetrain system is originally modeled and its related system data is adopted from the NREL 5 MW wind turbine model. Efficient computational method for the drivetrain system dynamics is proposed based on an international guideline for the certification of wind turbine. Structural dynamic behaviors of drivetrain system with blade, hub, shaft, gearbox, supports, brake disk, coupling, and electric generator have been analyzed and the results for natural frequency and equivalent torsional stiffness of the drivetrain system are presented in detail. It is finally shown that the present multi-body dynamic analysis method gives good agreement with the previous results of the 5 MW class wind turbine system.

Development of a Multibody Dynamics Program Using the Object-Oriented Modeling

  • Han, Hyung-Suk
    • International Journal of Precision Engineering and Manufacturing
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    • 제4권6호
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    • pp.61-70
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    • 2003
  • A multibody system dynamics analysis program is presented using one of the most useful programming methodologies, the object-oriented modeling, The object-oriented modeling defines a problem from the physical world as an abstract object. The object becomes encapsulated with the data and method, Analysis is performed using the object's interface, It is then possible for the user and the developer to modify and upgrade the program without having particular knowledge of the analysis program, The method presented in this paper has several advantages, Since the mechanical components of the multi-body system are converted into the class, the modification, exchange, distribution and reuse of classes are increased. It becomes easier to employ a new analysis method and interface with other S/W and H/W systems, Information can be communicated to each object through messaging. This makes the modeling of new classes easier using the inheritance, When developing a S/W for the computer simulation of a physical system, it is reasonable to use object-oriented modeling.

A STUDY FOR MODELING AND ANIMATION OF A HUMAN WITH BONE STRUCTURE AND CLOTHES

  • Suzuki, Tohru;Yamamoto, Toshiyuki;Nagase, Hiroshi
    • 한국방송∙미디어공학회:학술대회논문집
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    • 한국방송공학회 2009년도 IWAIT
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    • pp.821-824
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    • 2009
  • A method to visualize human body is proposed for various human pose. The method affords three 3D-styles of the same body: firstly, one which wares clothes specified from pattern of dresses, second, body shape, lastly bone structure of body. For this objective, standard body data are prepared which is constructed from CT images. Individual body is measured by 3D body scanner. The present status of our research is limited to offer still images, though we are engaged to accommodate various poses.

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2D 이미지를 활용한 인체치수 구현 프로세스 개발 (Development of a Body Size Measuring Process Utilizing 2D Images)

  • 정재훈;류지현
    • 한국의류학회지
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    • 제33권12호
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    • pp.1853-1861
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    • 2009
  • 의류산업에서의 신체치수는 소비자의 만족감에 영향을 미치는 중요한 요인으로 인식되고 있다. 최근 IT기술의 발달로 인해 소비자의 다양한 욕구에 반응하기 위한 맞춤주문형 의류시스템 연구가 국내외적으로 많이 이루어지고 있으며, 특히 개인별 신체치수를 얻기 위한 다양한 방법들이 연구되고 있다. 본 연구는 2차원적인 3장(전면, 측면, 후면)의 이미지 캡처를 이용하여 이미지의 표준화를 위한 변환, 외곽선 추적, 키노드 추출 과정으로 계산된 데이터를 원형 3차원 인체 형상 데이터에 대조하여 모델링을 변화시키는 프로세스를 통해 상하길이, 둘레데이터 및 인체 형상 데이터를 간편하게 획득하는 시스템을 개발하여 시스템 구현을 통한 정확성을 평가하였다.

A proposal for an approach for meso scale modeling for concrete based on rigid body spring model

  • Zhao, Chao;Shi, Zheng;Zhong, Xingu
    • Computers and Concrete
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    • 제27권3호
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    • pp.283-295
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    • 2021
  • Existing meso-scale models of concrete need to refine the mesh grids of aggregate and cement mortar, which may greatly reduce the computational efficiency. To overcome this problem, a novel meso-scale modeling strategy, which is based on rigid body spring method and Voronoi diagram, is proposed in this study to establish the meso-scale model of concrete. Firstly, establish numerical aggregate models according to user-defined programs. Circle aggregates are adopted due to their high efficiency in generation and packing process, and the grading of aggregate are determined according to the distribution curve proposed by Full and Thompson; Secondly, extract the centroids of aggregates, and then develop the Voronoi diagram in which aggregate centroids are defined as initial scatters; Finally, establish the rigid body spring model for concrete based on the Voronoi diagram. Aggregates are represented by rigid blocks, and assumed to be unbreakable. Cement mortar is concentrated into the interface between adjacent blocks and represented by two uniform springs. The number of grids is consistent with that of aggregates in specimens, and no mesh-refinement of aggregates and cement mortar is required. The accuracy and efficiency of the proposed modeling strategy are firstly identified by comparing the numerical results with the experimental ones, and then the applicability of the proposed strategy with different volume percentage occupied by aggregates is investigated.

차량 시스템 모델의 동특성 해석 (Dynamic Characteristic Analysis of the Vehicle System Model)

  • 이상범;임홍재
    • 대한기계학회:학술대회논문집
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    • 대한기계학회 2001년도 춘계학술대회논문집B
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    • pp.459-464
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    • 2001
  • Vibration characteristics of a vehicle are mainly influenced by dynamic stiffness of the vehicle body structure and material and physical properties of the components attached to the vehicle body structure. In this paper, modeling techniques of the vehicle components are presented and the effects of the vehicle components on the vibration characteristics of the vehicle are investigated.

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