• Title/Summary/Keyword: Block adaptive algorithm

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Partitioned Block Frequency Domain Adaptive Filtering Algorithm for Nonlinear Acoustic Echo Cancellation (비선형 음향 반향 제거를 위한 파티션 블록 주파수 영역 적응 필터링 알고리즘)

  • Lee, Keunsang;Ji, Youna;Park, Youngcheol
    • The Journal of the Acoustical Society of Korea
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    • v.34 no.3
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    • pp.177-183
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    • 2015
  • This paper proposes a robust nonlinear acoustic echo canceller (NAEC) which is effective for modeling the nonlinearity of a speaker module and the long acoustic echo path within a speech communication environment. The proposed NAEC utilizes a sigmoid pre-processor for modeling the speaker nonlinearity and a partitioned block frequnecy-domain adaptive filter for identifying the acoustic echo path with small delay. Simulation results confirmed that the proposed algorithm achieves excellent performance with much lower computational complexity than the previous NAEC.

An Adaptive Hexagon Based Search for Fast Motion Estimation (고속 움직임 추정을 위한 적응형 육각 탐색 방법)

  • 전병태;김병천
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.29 no.7A
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    • pp.828-835
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    • 2004
  • An adaptive hexagon based search(AHBS) algorithm is proposed in this paper to perform block motion estimation in video coding. The AHBS evaluates the value of a given objective function starting from a diamond-shaped checking block and then continues its process using two hexagon-shaped checking blocks until the minimum value is found at the center of checking blocks. Also, the determination of which checking block is used depends on the position of minimum value occurred in previous searching step. The AHBS is compared with other fast searching algorithms including full search(FS). Experimental results show that the proposed algorithm provides competitive performance with slightly reduced computational complexity.

Adaptive Consensus Bound PBFT Algorithm Design for Eliminating Interface Factors of Blockchain Consensus (블록체인 합의 방해요인 제거를 위한 Adaptive Consensus Bound PBFT 알고리즘 설계)

  • Kim, Hyoungdae;Yun, Jusik;Goh, Yunyeong;Chung, Jong-Moon
    • Journal of Internet Computing and Services
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    • v.21 no.1
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    • pp.17-31
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    • 2020
  • With the rapid development of block chain technology, attempts have been made to put the block chain technology into practical use in various fields such as finance and logistics, and also in the public sector where data integrity is very important. Defense Operations In addition, strengthening security and ensuring complete integrity of the command communication network is crucial for operational operation under the network-centered operational environment (NCOE). For this purpose, it is necessary to construct a command communication network applying the block chain network. However, the block chain technology up to now can not solve the security issues such as the 51% attack. In particular, the Practical Byzantine fault tolerance (PBFT) algorithm which is now widely used in blockchain, does not have a penalty factor for nodes that behave maliciously, and there is a problem of failure to make a consensus even if malicious nodes are more than 33% of all nodes. In this paper, we propose a Adaptive Consensus Bound PBFT (ACB-PBFT) algorithm that incorporates a penalty mechanism for anomalous behavior by combining the Trust model to improve the security of the PBFT, which is the main agreement algorithm of the blockchain.

System Level Simulation of CDMA Network with Adaptive Array

  • Chung, Yeong-Jee;Lee, Jae-Woo
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.3 no.4
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    • pp.755-764
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    • 1999
  • In this study, the system level network simulation is considered with adaptive array antenna in CDMA mobile communication system. A network simulation framework is implemented based on IS-95A/B system to consider dynamic handoff, system level network behavior, and deploying strategy into the overall CDMA mobile communication network under adaptive array algorithm. Its simulation model, such as vector channel model, adaptive beam forming antenna model, handoff model, and power control model, are described in detail with simulation block. In order to maximize SINR of received signal at antenna, maximin algorithm is particularly considered, and it is computed at each simulation snap shot with SINR based power control and handoff algorithm. Graphic user interface in this system level network simulator is also implemented to define the simulation environments and to represent simulation results on real mapping system. This paper also shows some features of simulation framework and simulation results.

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Simulink Model Implementation of MVDR Adaptive Beamformer for GPS Anti-Jamming

  • Han, Jeongwoo;Park, Hoon;Kim, Bokki;Han, Jin-Hee
    • Journal of Positioning, Navigation, and Timing
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    • v.9 no.2
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    • pp.51-57
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    • 2020
  • For the purpose of development of anti-jamming GPS receiver we have developed an anti-jamming algorithm and its Simulink implementation model. The algorithm used here is a form of Space-Time Adaptive Processing (STAP) filter which is well known as an effective way to remove wideband jamming signals. We have chosen Minimum Variance Distortionless Response (MVDR) block-adaptive beamforming algorithm for our development since it can provide relatively fast convergence speed to reach optimal weights, stable and high suppression capability on various types of jamming signals. We will show modeling results for this MVDR type adaptive beamformer and some simulation results. We also show the integrity of the demodulated satellite signals and the accuracy of resulting navigation solutions after anti-jamming operation.

System Level Network Simulation of Adaptive Array with Dynamic Handoff and Power Control (동적 핸드오프와 전력제어를 고려한 적응배열 시스템의 네트워크 시뮬레이션)

  • Yeong-Jee Chung;Jeffrey H. Reed
    • Journal of the Korea Society for Simulation
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    • v.8 no.4
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    • pp.33-51
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    • 1999
  • In this study, the system level network simulation is considered with adaptive array antenna in CDMA mobile communication system. A network simulation framework is implemented based on IS-95A/B system to consider dynamic handoff, system level network behavior, and deploying strategy into the overall CDMA mobile communication network under adaptive array algorithm. Its simulation model, such as vector channel model, adaptive beam forming antenna model, handoff model, and power control model, are described in detail with simulation block. In order to maximize SINR of received signal at antenna, Maximin algorithm is particularly considered, and it is computed at each simulation snap shot with SINR based power control and handoff algorithm. Graphic user interface in this system level network simulator is also implemented to define the simulation environments and to represent simulation results on real mapping system. This paper also shows some features of simulation framework and simulation results.

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Algorithm of effective GOP structure select by Macro Block base (Macro Block 기반의 효과적인 GOP구조 선택 알고리즘)

  • Jeon Min-Jeong;Moon Young-Deuk;Chung Hee-Tae
    • Proceedings of the Korea Contents Association Conference
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    • 2005.05a
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    • pp.470-474
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    • 2005
  • There are many suggestion of methods which get good quality images by controling the GOP structure. But the existing algorithm should have not good to deal the real time adaptive processing determine the GOP structure because which check the fixed quantity of image in advance and require high capacity of frame memories and have delay time by increasing calculation quantity. This paper propose the algorithm which adapt the real time by the basic of macro block. We show the good simulation results using the proposed GOP structure based on macro block.

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An Adaptive Search Range Decision Algorithm for Fast Motion Estimation using Local Statistics of Neighboring Blocks (고속 움직임 추정을 위한 인접 블록 국부 통계 기반의 적응 탐색 영역 결정 방식)

  • 김지희;김철우;김후종;홍민철
    • Journal of Broadcast Engineering
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    • v.7 no.4
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    • pp.310-316
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    • 2002
  • In this paper, we propose an adaptive search range decision algorithm for fast motion estimation of video coding. Block matching algorithm for motion vector estimation that improves coding efficiency by reduction of temporal redundancy has trade-off problem between the motion vector accuracy and the complexity. The proposed algorithm playing as a pre-processing of fast motion estimation adaptively determines the motion search range by the local statistics of neighboring motion vectors. resulting in dramatic reduction of the computational cost without the loss of coding efficiency. Experimental results show the capability of the proposed algorithm.

A New Motion Compensated Frame Interpolation Algorithm Using Adaptive Motion Estimation (적응적 움직임 추정 기법을 활용하는 새로운 움직임 보상 프레임 보간 알고리즘)

  • Hwang, Inseo;Jung, Ho Sun;Sunwoo, Myung Hoon
    • Journal of the Institute of Electronics and Information Engineers
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    • v.52 no.6
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    • pp.62-69
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    • 2015
  • In this paper, a new frame rate up conversion (FRUC) algorithm using adaptive motion estimation (AME-FRUC) is proposed. The proposed algorithm performs extended bilateral motion estimation (EBME) conducts motion estimation (ME) processes on the static region, and extract region of interest with the motion vector (MV). In the region of interest block, the proposed AME-FRUC uses the texture block partitioning scheme and the unilateral motion estimation for improving ME accuracy. Finally, motion compensated frame interpolation (MCFI) are adopted to interpolate the intermediate frame in which MCFI is employed adaptively based on ME scheme. Experimental results show that the proposed algorithm improves the PSNR up to 3dB, the SSIM up to 0.07 and 68% lower SAD calculations compared to the EBME and the conventional FRUC algorithms.

Shot Boundary Detection Using Relative Difference between Two Frames (프레임간의 상대적인 차이를 이용한 비디오의 셔트 검출 기법)

  • 정인식;권오진
    • Proceedings of the IEEK Conference
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    • 2001.06d
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    • pp.101-104
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    • 2001
  • This paper proposes a unique shot boundary detection algorithm for the video indexing and/or browsing. Conventional methods based on the frame differences and the histogram differences are improved. Instead of using absolute frame differences, block by block based relative frame differences are employed. Frame adaptive thresholding values are also employed for the better detection. for the cases that the frame differences are not enough to detect the shot boundary, histogram differences are selectively applied. Experimental results show that the proposed algorithm reduces both the “false positive” errors and the “false negative” errors especially for the videos of dynamic local and/or global motions

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