• 제목/요약/키워드: Binocular

검색결과 324건 처리시간 0.025초

위상변조가 쌍안경 대물경 OTF에 미치는 영향

  • 홍경희
    • 한국광학회지
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    • 제4권1호
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    • pp.22-27
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    • 1993
  • 개구상에서 위상을 변조하였을 때에 국산 쌍안경 대물경계의 OTF에 미치는 영향을 살펴보았다. 설계 data로부터 유한광선추적을 하여 파면수차를 계산하고 수치적으로 시계각 $0^{\circ}$와 에 대하여 OTF를 계산하였다. 위상변조는 개구상에 아눌라 형태로 위한을 $\pi$만큼 지연하는 것이다. 위상형태에 따라서 OTF값이 변화하는 것을 위상변조하지 않은 경우와 비교하였다. 결과적으로 시계각이 $0^{\circ}$일 때는 낮은 값을 보이나 $1.5^{\circ}$일 경우에는 특정한 주파수 영역에서 높은 값을 보여주고 있다. 따라서 적절한 위상변조에 의해 OTF값을 증진할 수가 있다.

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가토(家兎)에 있어서 하사근(下斜筋)의 작용(作用)으로 초래(招來)되는 안구운동(眼球運動) (Eye Movements Produced by the Inferior Oblique Muscle in the Rabbits)

  • 김재협
    • The Korean Journal of Physiology
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    • 제11권2호
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    • pp.73-78
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    • 1977
  • In urethane anaesthetized rabbits, reflex contraction of the inferior oblique muscle of a unilateral rye was evoked by the stimulation of a relevant vestibular canal nerve. Eye movement evoked by the inferior oblique muscle contracion was carefully observed with naked eyes, and recorded by means of the electrooculographic and electronystagmographic methods. The following results were obtained. 1) Contraction of the inferior oblique muscle evoked by a canal nerve excitation produced excycloduction of the eyeball associated with depression (downward rotation) instead of elevation. 2) Such depression of the eyeball was demonstrated even after the resection of the inferior oblique muscle. These experimental evidences indicate that tile rotatory action (secondary action of the muscle) of the inferior oblique muscle in the rabbits is apparently different in its direction from those already reported in the binocular animals such as cat, dog and monkey.

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Super-multiview windshield display for driving assistance

  • Urano, Yohei;Kashiwada, Shinji;Ando, Hiroshi;Nakamura, Koji;Takaki, Yasuhiro
    • Journal of Information Display
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    • 제12권1호
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    • pp.43-46
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    • 2011
  • A three-dimensional windshield display (3D-WSD) can present driving information at the same depth as the objects in the outside scene. Herein, a super-multiview 3D-WSD is proposed because the super-multiview display technique provides smooth motion parallax. Motion parallax is the only physiological cue for perceiving the depth of a 3D image displayed at a far distance, which cannot be perceived by vergence and binocular parallax. A prototype system with 36 views was constructed, and the discontinuity of motion parallax and accuracy of depth perception were evaluated.

Multilayer Stereo Image Matching Based upon Phase-Magnitude an Mean Field Approximation

  • Hong Jeong;Kim, Jung-Gu;Chae, Myoung-Sik
    • Journal of Electrical Engineering and information Science
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    • 제2권5호
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    • pp.79-88
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    • 1997
  • This paper introduces a new energy function, as maximum a posteriori(MAP) estimate of binocular disparity, that can deal with both random dot stereo-gram(RDS) and natural scenes. The energy function uses phase-magnitude as features to detect only the shift for a pair of corrupted conjugate images. Also we adopted Fleet singularity that effectively detects unstable areas of image plant and thus eliminates in advance error-prone stereo mathcing. The multi-scale concept is applied to the multi laser architecture that can search the solutions systematically from coarse to fine details and thereby avoids drastically the local minima. Using mean field approximation, we obtained a compact representation that is suitable for fast computation. In this manner, the energy function satisfies major natural constraints and requirements for implementing parallel relaxation. As an experiment, the proposed algorithm is applied to RDS and natural stereo images. As a result we will see that it reveals good performance in terms of recognition errors, parallel implementation, and noise characteristics.

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단안단서를 이용한 자연영상의 상대적 깊이지도 생성 (Relative Depth-Map Generation of Natural Scenes using Monocular Cues)

  • 한종원;조진수;이일병
    • 한국정보과학회:학술대회논문집
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    • 한국정보과학회 2006년도 한국컴퓨터종합학술대회 논문집 Vol.33 No.1 (B)
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    • pp.367-369
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    • 2006
  • 사람은 일반적으로 깊이를 지각하는데 두 눈으로 들어오는 영상의 시차(binocular disparity)를 이용하며 6-15m 정도의 범위 내에서는 매우 뛰어난 깊이 판별 능력을 보인다. 그러나 사람은 하나의 눈만으로도 깊이를 지각하는데 별 어려움을 느끼지 못한다. 이것은 공간의 깊이 지각 단서로 양안단서안이 아니라 다양한 단안단서(monocular Cue)들이 함께 사용되기 때문이다. 본 논문에서는 사람이 공간 깊이정보 파악에 사용하는 것으로 알려진 여러 단안 단서들 중 영상의 채도(saturation) 정보와 디포커스(defocus) 정보, 기하학적 깊이(geometric depth) 정보에 기반을 둔 단안 영상에서의 상대적 깊이지도의 생성방법을 제안한다.

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Two Independent mechanisms for perception of motion in depth

  • Shioiri, Satoshi
    • Journal of the Optical Society of Korea
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    • 제4권1호
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    • pp.25-29
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    • 2000
  • Two different binocular cues are known for detecting motion in depth. One is disparity change in time and the other is inter-ocular velocity difference. Shioiri, Saisho and Yaguchi (1999) demon-strated that motion in depth can be seen based solely on inter-ocular velocity differences as well as on the disparity change in time. They used conditions in which either cue was minimized and measured performance based on motion in depth, finding better performance than chance level when either velocity cue or the disparity cue was almost isolated. However, there may have been influences from the cue minimized in each condition, since it was practically impossible to isolate perfectly either cue. I re-analyzed their data to examine whether the performance in the condition with disparity change and that in the condition with inter-ocular velocity difference were correlated. The result showed the correlation is very low and therefore, we can conclude that the visual system has two different mechanisms for motion in depth.

Development of a Compact 3-D HDTV Camera with Zoom Lens

  • Yamanoue, H.;Okui, M.;Okano, F.;Yuyama, I.
    • Journal of the Optical Society of Korea
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    • 제5권2호
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    • pp.49-54
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    • 2001
  • Research on shooting conditions of 3D program production for natural 3D images has been continued. In the study, it has been shown that orthostereoscopic conditions bring about no inconsistency between depth information from perspective of the lenses and that from binocular parallax. A newly developed 3D camera is based on orthostereoscopic conditions, which result in compactness of the camera (weight 8). At the same time, the new camera has a zooming function and is valuable in many ways, especially sport broadcasting. In this paper, we give an outline of the newly developed 3D HDTV camera and the results of subjective evaluation tests on psychological effects of the images shot by the camera. These tests show that the images shot by this camera are more powerful and comfortable to view than those shot by existing 3D cameras.

컨버전스 포인트 조정기법의 주관평가 연구 (Study of Subjective Evaluation on Convergence Point Adjustment Methods)

  • 하종수;반재훈
    • 한국정보통신학회:학술대회논문집
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    • 한국정보통신학회 2014년도 추계학술대회
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    • pp.448-451
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    • 2014
  • 이안식 일체형 입체카메라는 줌인 시 고정된 컨버전스 포인트로 인해 촬영된 영상 시청할 때 어지러움을 유발하는 시각적 불편이 발생할 수 있다. 본 논문에서는 이안식 일체형 입체카메라에서 줌인 시 발생되는 시각적 불편을 최소화하기 위해 컨버전스 포인트 조정기법을 제안한다. 그리고 거리와 케이스에 따라 각 기법을 적용한 입체영상을 제작하고 피실험자를 통해 주관평가를 실시한다. 이 결과를 통해 제안된 컨버전스 포인트 이동기법의 비교를 통해 제시된 기법의 우수성을 입증한다.

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Non-glasses Stereoscopic 3D Floating Hologram System using Polarization Technique

  • Choi, Pyeongho;Choi, Yoonhee;Park, Misoo;Kwon, Soonchul;Lee, Seunghyun
    • International journal of advanced smart convergence
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    • 제8권1호
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    • pp.18-23
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    • 2019
  • The image projected onto the screen of the floating hologram is no more than a two-dimensional image. Although it creates an illusion that an object appears to float in space as it moves around while showing its different parts. This paper has proposed a novel method of floating 3D hologram display to view stereoscopic three-dimensional images without putting on glasses. The system is comprised of a sharkstooth scrim screen, projector, polarizing filter for the projector, and a polarizing film to block the image projected from the sham screen. As part of the polarization characteristics, the background image and the front object have completely been separated from each other with the stereoscopic 3D effect successfully implemented by the binocular disparity caused by the distance between the two screens.

주관평가를 통한 줌의 컨버전스 포인트 조정에 관한 연구 (Study on the adjustment of convergence point for zooming technique by subjective evaluation)

  • 하종수
    • 한국정보통신학회:학술대회논문집
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    • 한국정보통신학회 2014년도 춘계학술대회
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    • pp.358-362
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    • 2014
  • 이안식 일체형 입체카메라는 줌인 시 고정된 컨버전스 포인트로 인해 촬영된 영상 시청할 때 어지러움을 유발하는 시각적 불편이 발생할 수 있다. 본 논문에서는 이안식 일체형 입체카메라에서 줌인 시 발생되는 시각적 불편과 거리감의 변동을 방지하기 위해 3DCG환경에서 컨버전스 포인트 이동값에 대한 실험을 한다. 거리별 컨버전스 포인트 이동에 따른 입체영상을 시청하고 평가하는 주관 평가를 실시하여 시각적 불편을 최소화하는 컨버전스 포인트 조정기법을 제안할 수 있는 근거를 마련하고자 한다.

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