• Title/Summary/Keyword: Bezier curve and surface

Search Result 19, Processing Time 0.02 seconds

A Study of a Surface Modeling Interpolating a Polygonal Curve Net Constructed from Scattered Points (점군으로부터 형성된 다각곡선망을 보간하는 곡면모델링에 관한 연구)

  • Ju, Sang-Yoon;Jun, Cha-Soo
    • Journal of Korean Institute of Industrial Engineers
    • /
    • v.21 no.4
    • /
    • pp.529-540
    • /
    • 1995
  • The paper deals with a procedure for constructing a composite surface interpolating a polygonal curve mesh defined from 3D scattered points. The procedure consists of a poly-angulation, construction of a curve net, and interpolation of the curve net. The poly-angulation contains a stage that changes a triangular edge net obtained from a triangulation into a poly-angular edge net. A curve net is constructed by replacing edges on the edge net with cubic Bezier curves. Finally, inside of an n-sided polygon is interpolated by n subdivided triangular subpatches. The method interpolates given point data with relatively few triangular subpatches. For an n-sided polygon, our method constructs an interpolant with n subdivided triangular subpatches while the existing triangular surface modeling needs 3(n-2) subpatches. The obtained surface is composed of quartic triangular patches which are $G^1$-continuous to adjacent patches.

  • PDF

Development of a Surface Modeling Kernel (곡면 모델링 커널 개발)

  • 전차수;구미정;박세형
    • Proceedings of the Korean Society of Precision Engineering Conference
    • /
    • 1996.11a
    • /
    • pp.774-778
    • /
    • 1996
  • Developed in this research is a surface modeling kernel for various CAD/CAM applications. Its internal surface representations are rational parametric polynomials, which are generalizations of nonrational Bezier, Ferguson, Coons and NURBS surface, and are very fast in evaluation. The kernel is designed under the OOP concepts and coded in C++ on PCs. The present implementation of the kernel supports surface construction methods, such as point data interpolation, skinning, sweeping and blending. It also has NURBS conversion routines and offers the IGES and ZES format for geometric information exchange. It includes some geometric processing routines, such as surface/surface intersection, curve/surface intersection, curve projection and so forth. We are continuing to work with the kernel and eventually develop a B-Rep based solid modeler.

  • PDF

Manufacturing and error compensation of interpolated curves and surfaces for reverse Engineering (Reverse Engineering을 위한 보간곡선, 곡면의 가공 및 오차 보정)

  • 양재봉
    • Proceedings of the Korean Society of Machine Tool Engineers Conference
    • /
    • 1997.10a
    • /
    • pp.230-234
    • /
    • 1997
  • Reverse engineering involves digitizing a three-dimensional model or part converting the data to a CAD database description and manufacturing by CNC. Currently, the digitization is done through measurements taken manually by a CMM or touch probe mounted on a CNC machinetool. Some reverse engineering techniques require close integration between the data collection method and the surface-fitting algorithms. Accurate surface data are collected by input to the surface fitting method. This study has been found that both the smoothness of surfaces and accuracy of surface fitting are related with the degree of the interpolated surfaces.

  • PDF

A Study on the Interpolation Algorithm to Improve the Blurring of Magnified Image (확대 영상의 몽롱화 현상을 제거하기 위한 보간 알고리즘 연구)

  • Lee, Jun-Ho
    • Journal of the Korean Society of Manufacturing Technology Engineers
    • /
    • v.19 no.4
    • /
    • pp.562-569
    • /
    • 2010
  • This paper analyzes the problems that occurred in the magnification process for a fine input image and investigates a method to improve the blurring of magnified image. This paper applies a curve interpolation algorithm in CAD/CAM for the same test images with the existing image algorithm in order to improve the blurring of magnified image. As a result, the nearest neighbor interpolation, which is the most frequently applied algorithm for the existing image interpolation algorithm, shows that the identification of a magnified image is not possible. Therefore, this study examines an interpolation of gray-level data by applying a low-pass spatial filter and verifies that a bilinear interpolation presents a lack of property that accentuates the boundary of the image where the image is largely changed. The periodic B-spline interpolation algorithm used for curve interpolation in CAD/CAM can remove the blurring but shows a problem of obscuration, and the Ferguson' curve interpolation algorithm shows a more sharpened image than that of the periodic B-spline algorithm. For the future study, hereafter, this study will develop an interpolation algorithm that has an excellent improvement for the boundary of the image and continuous and flexible property by using the NURBS, Ferguson' complex surface, and Bezier surface used in CAD/CAM engineering based on the results of this study.

Aerodynamic Optimization of 3 Dimensional Wing-In-Ground Airfoils Using Multi-Objective Genetic Algorithm (지면효과를 받는 3 차원 WIG 선의 익형 형상 최적화)

  • Lee, Ju-Hee;You, Keun-Yeal;Park, Kyoung-Woo
    • Proceedings of the KSME Conference
    • /
    • 2007.05b
    • /
    • pp.3080-3085
    • /
    • 2007
  • Shape optimization of the 3-dimensional WIG airfoil with 3.0-aspect ratio has been performed by using the multi-objective genetic algorithm. The WIG ship effectively floating above the surface by the ram effect and the virtual additional aspect ratio by a ground is one of next-generation and cost-effective transportations. Unlike the airplane flying out of the ground effect, a WIG ship has possibility to capsize because of unsatisfying the static stability. The WIG ship should satisfy aerodynamic properties as well as a static stability. They tend to strong contradict and it is difficult to satisfy aerodynamic properties and static stability simultaneously. It is inevitable that lift force has to scarify to obtain a static stability. Multi-objective optimization technique that the individual objectives are considered separately instead of weighting can overcome the conflict. Due to handling individual objectives, the optimum cannot be unique but a set of nondominated potential solutions: pareto optimum. There are three objectives; lift coefficient, lift-to-drag ratio and static stability. After a few evolutions, the non-dominated pareto individuals can be obtained. Pareto sets are all the set of possible and excellent solution across the design space. At any selections of the pareto set, these are no better solutions in all design space

  • PDF

TOPSIS-Based Multi-Objective Shape Optimization for a CRT Funnel (TOPSIS 를 적용한 CRT 후면유리의 다중목적 형상최적설계)

  • Lee, Kwang-Ki;Han, Jeong-Woo;Han, Seung-Ho
    • Transactions of the Korean Society of Mechanical Engineers A
    • /
    • v.35 no.7
    • /
    • pp.729-736
    • /
    • 2011
  • The technique for order preference by similarity to ideal solution (TOPSIS) is regarded as a classical method of multiple attribute decision making (MADM), often used to solve various decision-making or selection problems. It is based on the concept that the chosen alternative should have the shortest distance from the positive ideal solution and the farthest distance from the negative ideal solution. The TOPSIS can be applied to a design process for carrying out multi-objective shape optimization wherein the best and worst alternatives are to be decided. In this paper, multi-objective shape optimization using the TOPSIS and Rational Bezier curve was applied to the funnel of a cathode-ray tube (CRT). In order to minimize the weight and first principal stress, a new multi-objective shape optimization methodology is proposed, wherein the relative-closeness coefficients of the TOPSIS are defined as the performance indices of a multi-objective function and evaluated by response surface models. This methodology enables the designer to decide on the best solution from a number of design specification groups by examining the various conflicts between the weight and the first principal stress.

A Numerical Study on Shape Design Optimization for an Impeller of a Centrifugal Compressor (원심압축기 임펠러의 형상 설계 최적화에 관한 수치적 연구)

  • Seo, JeongMin;Park, Jun Young;Choi, Bum Seok
    • The KSFM Journal of Fluid Machinery
    • /
    • v.17 no.3
    • /
    • pp.5-12
    • /
    • 2014
  • This paper presents a design optimization for meridional profile and blade angle ${\theta}$ of a centrifugal compressor with DOE (design of experiments) and RSM (response surface method). Control points of the $3^{rd}$ order Bezier curve are used for design parameters and specific overall efficiency is used as object function. The response surface function shows good agreement with the 3D computational results. Three different optimized designs are proposed and compared with reference design at design point and off-design point. Contours of relative Mach number, static entropy, and total pressure are analyzed for improvement of performance by optimization. Off-design performance analysis is conducted by total pressure and efficiency.

Real-Time Tool-Path Generation for 3-Axis CNC Machining of NURBS Surfaces (NURBS 곡면의 3축 CNC 가공을 위한 실시간 공구경로 생성)

  • Koo, Tae-Hoon;Jee, Sung-Chul
    • Transactions of the Korean Society of Mechanical Engineers A
    • /
    • v.27 no.8
    • /
    • pp.1418-1425
    • /
    • 2003
  • In CAD systems, a surface to be machined is expressed by a series of curves, such as B-spline, Bezier and NURBS curves, which compose the surface and then in CAM systems the curves are divided into a large number of line or arc segments. These divided movement commands, however, cause many problems including their excessive size of NC data that makes almost impossible local adjustment or modification of the surface. To cope with those problems, the necessity of real-time curve or surface interpolators was embossed. This paper presents an efficient real-time tool-path generation method fur interpolation of NURBS surfaces in CNC machining. The proposed tool-path generation method is based on an improved iso-scallop strategy and can provide better precision than the existing methods. The proposed method is designed such that tool-path planning is easily managed in real-time. It proposed a new algorithm for regulation of a scallop height, which can efficiently generate tool-paths and can save machining time compared with the existing method. Through computer simulations, the performance of the proposed method is analyzed and compared with the existing method in terms of federate, total machining time and a degree of constraint on the scallop height.

Robust Dynamic Projection Mapping onto Deforming Flexible Moving Surface-like Objects (유연한 동적 변형물체에 대한 견고한 다이내믹 프로젝션맵핑)

  • Kim, Hyo-Jung;Park, Jinho
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
    • /
    • v.7 no.6
    • /
    • pp.897-906
    • /
    • 2017
  • Projection Mapping, also known as Spatial Augmented Reality(SAR) has attracted much attention recently and used for many division, which can augment physical objects with projected various virtual replications. However, conventional approaches towards projection mapping have faced some limitations. Target objects' geometric transformation property does not considered, and movements of flexible objects-like paper are hard to handle, such as folding and bending as natural interaction. Also, precise registration and tracking has been a cumbersome process in the past. While there have been many researches on Projection Mapping on static objects, dynamic projection mapping that can keep tracking of a moving flexible target and aligning the projection at interactive level is still a challenge. Therefore, this paper propose a new method using Unity3D and ARToolkit for high-speed robust tracking and dynamic projection mapping onto non-rigid deforming objects rapidly and interactively. The method consists of four stages, forming cubic bezier surface, process of rendering transformation values, multiple marker recognition and tracking, and webcam real time-lapse imaging. Users can fold, curve, bend and twist to make interaction. This method can achieve three high-quality results. First, the system can detect the strong deformation of objects. Second, it reduces the occlusion error which reduces the misalignment between the target object and the projected video. Lastly, the accuracy and the robustness of this method can make result values to be projected exactly onto the target object in real-time with high-speed and precise transformation tracking.