• Title/Summary/Keyword: Battlefield Environment

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A Study of Effectiveness on Military Training of Army Anti-aircraft Weapon using Virtual Reality (가상현실을 이용한 육군 대공무기 교육효과에 관한 연구)

  • Kim, Do-heon;Min, Seung-hee;Kim, Yeek-hyun
    • The Journal of the Korea Contents Association
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    • v.21 no.5
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    • pp.499-507
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    • 2021
  • This study compares the educational effect using real equipment, virtual reality, and video to improve the educational and training effect of the army and verifies which method of education is excellent. The Army has made a lot of efforts to realize the actual training environment, however, it is increasingly difficult to provide the actual training environment because of 1) restrictions on securing training sites and urbanization, 2) deepening conflicts with the people, and 3) difficulties in acquiring defense budget. To resolve these issues, the use of virtual reality(VR) has the advantage to experience actual battlefield indirectly and could save budget by training in a virtual battlefield environment. In particular, in the case of dangerous or expensive weapons systems, is further required. Hence this paper studies how effective virtual reality is compared to the actual weapons system. virtual reality(VR) education is less effective than actual equipment education, but it is higher than video education. Based on this research result, it will be used as a basic data for the analysis of educational effects based in virtual reality(VR).

Design and Implementation of GIS Based Automatic Terrain Analysis System for Field Operation

  • Kim, Kyoung-Ok;Yang, Young-Kyu;Lee, Jong-Hoon;Choi, Kyoung-Ho;Jung, In-Sook;Kim, Tae-Kyun
    • Korean Journal of Remote Sensing
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    • v.10 no.2
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    • pp.121-132
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    • 1994
  • A GIS based tactical terrain analysis system named ATTAS(Army Tactical Terrain Analysis Software) has been designed and implemented to support the field commanders for enhancing the capabiliy of their unit and efficiency of weapon system. This system is designed to provide computer graphics environment in which the analyst can interactively operate the entire analyzing process such as selecting the area of interest, performing analysis functions, simulating required battlefield operation and display the results. This system can be divided into three major sections; the terrain analysis modules, utilites, and graphic editor. The terrain analysis module inclused surface analysis, line of sight analysis, enemy disposition, 3D display, radar coverage, logistic route analysis, shortest path analysis, atmospheric phenomena prediction, automated IPB (Inteligence preparation of Battlefield), and other applied analysis. A combination of 2D and 3D computer graphics techniques using the X-window system with OSF/Motif in UNIX workstation was adopted as the user interface. The integration technique of remotely sensed images and GIS data such as precision registration, overlay, and on-line editing was developed and implemented. An efficient image and GIS data management technique was also developed and implemented using Oracle Database Management System.

Study of consideration for future tactical communication system development (미래 전술통신체계개발을 위한 고려사항 연구)

  • Byun, Jongsin;Park, Sangjun;Kim, Yongchul
    • Convergence Security Journal
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    • v.18 no.5_2
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    • pp.35-41
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    • 2018
  • The Army has developed the concept of terrestrial warfare in conjunction with the Joint Concept and has introduced TICN as the base communication system to support it. TICN has been used to improve the transmission speed and to increase the coverage distance. Through this, TICN is making efforts to create network-centered operation environment so that information can be distributed in real time or near real time from the monitoring system to the hitting system. However, TICN is not enough to overcome the network limitations that may arise from various contingencies in battlefield situations. Therefore, in this paper, we investigated the limitations of communication according to the situations that can occur in the battlefield situation and studied the considerations to overcome them.

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A Research on Intercommunication Method for Tactical Information Among Heterogeneous Mobile Combat Vehicles (이종(異種)의 전투기동차량 간 전술정보 연동 방안 검토)

  • Choi, Il-Ho;No, Hae-Whan;Song, Choong-Ho
    • Journal of the Korea Institute of Military Science and Technology
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    • v.25 no.2
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    • pp.187-195
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    • 2022
  • Modern Battle Fields are covered with various weapon systems, such as tanks, infantry vehicles, or artillery vehilces. In such environment, it is important to take it into consideration what kind of efficient method should be developed to communicate with heterogeneous friend combat systems for the exchange of tactical information aqcuired because military operations require coordinated actions. For this purpose, we made a research on tactical information equipments such as Battlefield Management Systems(BMSs) equipped in multiple kinds of Mobile Combat Vehicles(MCVs). The exchange of tactical information could be divieded into separate domains, such as connectivity, messages, and recognition processes by operators. In this article, we will deal with wireless radio connectivity, KVMF messages, and User Interfaces showing shared data.

Firing Data Calculation Algorithm for Smart Weapon System Under Non-standard Conditions (스마트무장 비 표준조건 사격제원 산출 알고리즘)

  • Moon, Kyujin;Jeong, Ui-Taek;Lee, Yongseon;Choi, Sungho;Ryoo, Chang-Kyung
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.50 no.4
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    • pp.233-240
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    • 2022
  • The smart weapon system is a new weapon system of the future battlefield environment as a miniature guided weapon that performs precision strike missions through terminal phase guidance. However, it has small coverage to guide due to its low maneuverability because the smart weapon is controlled by using actuator of piezoelectric drive type due to the structural limitations. In this paper, we propose a firing data calculation algorithm under non-standard conditions to increase the effectiveness of the smart weapon. The proposed algorithm calculates firing data under non-standard conditions by calibrating firing data under standard conditions using information acquired in battlefield environments. The performance of the proposed algorithm is verified by numerical simulations under various conditions.

Development of Tank Simulation Model (전차 시뮬레이션 모델 개발)

  • 최상영;김의환
    • Journal of the military operations research society of Korea
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    • v.28 no.2
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    • pp.125-136
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    • 2002
  • This paper is aimed to develop Tank Simulation Model. The model simulates Tank-to-Tank engagement and Tank-to-Helicopter engagement by considering Korean battlefield environment. The simulated entities are command tanks, fight tanks, scout helicopters, attack helicopters, anti-tank guided missiles, and decoys. In this paper, we explain the model operational concept, model development and finally we will show some illustrative examples.

Integrated Scenario Authoring Method using Mission Impact Analysis Tool due to Cyber Attacks (사이버공격에 의한 임무영향 분석 도구를 이용한 통합시나리오 저작 방법)

  • Yonghyun Kim;Donghwa Kim;Donghwan Lee;Juyoub Kim;Myung Kil Ahn
    • Journal of Internet Computing and Services
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    • v.24 no.6
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    • pp.107-117
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    • 2023
  • It must be possible to assess how combat actions taking place in cyberspace affect the military's major mission systems and weapon systems. In order to analyze the mission impact caused by a cyber attack through cyber M&S, the target mission system and cyber warfare elements must be built as a model and a scenario for simulation must be authored. Many studies related to mission impact analysis due to cyber warfare have been conducted focusing on the United States, and existing studies have authored separate scenarios for physical battlefields and cyber battlefields. It is necessary to build a simulation environment that combines a physical battlefield model and a cyber battlefield model, and be able to integrate and author mission scenarios and cyber attack/defense scenarios. In addition, the physical battlefield and cyber battlefield are different work areas, so authoring two types of scenarios for simulation is very complicated and time-consuming. In this paper, we propose a method of using mission system information to prepare the data needed for scenario authoring in advance and using the pre-worked data to author an integrated scenario. The proposed method is being developed by reflecting it in the design of the scenario authoring tool, and an integrated scenario authoring in the field of counter-fire warfare is being performed to prove the proposed method. In the future, by using a scenario authoring tool that reflects the proposed method, it will be possible to easily author an integrated scenario for mission impact analysis in a short period of time.

Conceptual Design of the KAFASAT Using System Engineering Tools (시스템공학 도구를 이용한 KAFASAT 개념설계)

  • Lee, Kihun;Kim, Jongbum;Jung, Myungjin;Ohm, Yunjong;Cho, Donghyurn;Kwon, Kybeom
    • Journal of Aerospace System Engineering
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    • v.8 no.1
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    • pp.36-41
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    • 2014
  • KAFASAT is a CubeSat which has a high level mission of testing the possibility of establishing the LEO satellite constellation providing the role of communication nodes and quasi-realtime image recognition of battlefield in accordance with the aspect of future-war-environment. The high level mission is developed using the Pugh selection method, which is one of system engineering tools. In order to accomplish the high level mission objectives and deduce engineering level requirements, system engineering tools such as Analytic Hierarchy Process and Quality Function Deployment are used. The subsystem synthesis in the context of system engineering process is done using a developed integrated design environment. The paper also includes the conceptual design results of the KAFASAT, which can be used as a baseline for upcoming preliminary design.

The implication derived from operating control organization and feasible weapon system analysis of Zumwalt(DDG-1000) Class Destroyer (Zumwalt(DDG-1000)급 구축함의 운용 시스템 및 탑재 가능 무기체계 분석을 통한 시사점 도출)

  • Lee, Hyung-Min
    • Strategy21
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    • s.34
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    • pp.178-206
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    • 2014
  • The battlefield environment in the maritime has been changed by advanced IT technology, variation of naval warfare condition, and developed military science and technology. In addition, state-of-the-art surface combatants has become to multi-purpose battleship that is heavily armed in order to meet actively in composed future sea battlefield condition and perform multi-purpose missions as well as having capability of strategic strike. To maximize the combat strength and survivability of ship, it is not only possible for Zumwalt(DDG-1000) class combatant to conduct multi-purpose mission with advanced weapon system installation, innovative hull form and upper structure such as deckhouse, shipboard high-powered sensor, total ship computing environment, and integrated power control but it was designed so that can be installed with energy based weapon systems in immediate future. Zumwalt class combatant has been set a high value with enormous threatening surface battleship in the present, it seems to be expected that this ship will be restraint means during operation in the littoral. The advent of Zumwalt class battleship in the US Navy can be constructed as a powerful intention of naval strength building for preparing future warfare. It is required surface ship that can be perform multi-purpose mission when the trend of constructed surface combatants was analyzed. In addition, shipboard system has been continuously modernized to keep the optimized ship and maximize the survivability with high-powered detection and surveillance sensor as well as modularity of combat system to efficient operation.

Optimal Location Selection Algorithm of MSAP for Tactical Communication Networks (전술통신 환경 구축을 위한 MSAP의 최적위치 선정 알고리즘)

  • Cho, Sang-Mok;Kang, Jung-Ho;Kim, Jae-Hyun
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.36 no.12B
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    • pp.1736-1743
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    • 2011
  • In Network Centric Warfare (NCW) environment, having a tactical communication network which provides high data exchange rate is very important. In the process, Korean Army developed Mobile Subscriber Access Point (MSAP) which is based on the commercial Wireless BroadBand (Wibro). MSAP is a vehicle attached base station which provide high data exchange communication environment in a given area. Thus MSAP can provide high data exchange rate and mobility to accomplish missions in the battlefield more effectively. In this paper, we propose an operational strategy of using MSAP to provide tactical communication network in the battlefield. The idea is to find the optimal location point of the MSAP in the operational area where all the troops in the operational area can be supported by the MSAP with a minimum number of MSAP. Since the current Korean Army's basic idea of using MSAP is just distribute this MSAP to each troop, so by applying our strategy we can save MSAP devices for more flexible operation. We will show our strategy's benefits through the mathematical model and the algorithm of the presented problem.