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An Extended FA-based Multicast Routing for Mobile IP-based Multicasting (Mobile IP 기반의 멀티캐스트 지원을 위한 확장된 FA 기반 멀티캐스트 라우팅)

  • Kang, Pil-Yong;Shin, Yong-Tae
    • The Transactions of the Korea Information Processing Society
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    • v.7 no.11
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    • pp.3490-3499
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    • 2000
  • There are two approaches, HA(Home Agent)-based and FA(Froegn Agent)-based mulicasting in mobile computing environments based on mobile IP. If we consider efficiency of routing and bandwidth the FA-based model is better than the HA-based model. But in the case of a MH(Mobile Host) moves frequently it shows bad connection durability because of join and graph delays. To overcome this and to support effective mobile multicasting we propose an extended FA-based multicast routing. In our model previous FA for wards multicast packets to MH. while new FA processes a jion request from MH. That is in general case our model supports FA-based multicasting for efficiency but it provides unicast-based mulicasting for connection durability when MH moves to new FN(Roreign Network). To evaluate our model, we analyze connecction durability, bandwidth, overheads and routing sosts in many situations and compare with previous works.

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Source-based Multiple Gateway Selection Routing Frotocol in Ad-hoc Networks (애드 흑 네트워크에서 소스 기반 다중 게이트웨이 선출 라우팅 프로토콜)

  • Lee Byung-Jin;Yoo Sang-Jo
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.8A
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    • pp.679-687
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    • 2005
  • A mobile ad-hoc network (MANET) is one consisting of a set of mobile hosts capable of communicating with each other without the assistance of base stations. It is necessary to use bandwidth effectively because MANET has limited bandwidth. In this paper, we propose SMGS (source based multiple gateway selection routing protocol). In SMGS, each node estimates its expected life time (ELT) and if its ELT is larger than that of current gateway it becomes a candidate node. When a source node establishes a path, in each grid the candidate node will take the route request and be a gateway node for the each source node. The node that is expected to stay the longest time in the grid is selected so that we can reduce frequent gateway handoff, packet loss, and handoff delay.

A New Architecture to Offload Network Traffic using OpenFlow in LTE

  • Venmani, Daniel Philip;Gourhant, Yvon;Zeghlache, Djamal
    • Journal of Korea Society of Industrial Information Systems
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    • v.17 no.1
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    • pp.31-38
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    • 2012
  • Next generation cellular applications and smart phone usage generate very heavy wireless data traffic. It becomes ineluctable for mobile network operators to have multiple core network entities such as Serving Gateway and Packet Data Network Gateway in 4G-LTE to share this high traffic generated. A typical configuration consists of multiple serving gateways behind a load-balancer which would determine which serving gateway would service a end-users'request. Such hardware is expensive, has a rigid policy set, and is a single point of failure. Another perspective of today's increasingly high data traffic is that besides it is being widely accepted that the high bandwidth L TE provides is creating bottlenecks for service providers by the increasing user bandwidth demands without creating any corresponding revenue improvements, a hidden problem that is also passively advancing on the newly emerging 4G-LTE that may need more immediate attention is the network signaling traffic, also known as the control-plane traffic that is generated by the applications developed for smartphones and tablets. With this as starting point, in this paper, we propose a solution, by a new approach considering OpenFlow switch connected to a controller, which gains flexibility in policy, costs less, and has the potential to be more robust to failure with future generations of switches. This also solves the problem of scaling the control-plane traffic that is imperative to preserve revenue and ensure customer satisfaction. Thus, with the proposed architecture with OpenFlow, mobile network operators could manipulate the traffic generated by the control-plane signaling separated from the data-plane, besides also reducing the cost in installing multiple core-network entities.

Hybrid Link State Update Algorithm in QoS Routing (하이브리드 QoS 라우팅 링크 상태 갱신 기법)

  • Cho, Kang Hong
    • Journal of the Korea Society of Computer and Information
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    • v.19 no.3
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    • pp.55-62
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    • 2014
  • This paper has proposed Hybrid QoS Routing Link State Update(LSU) Algorithm that has had a both advantage of LSU message control in periodic QoS routing LSU algorithm and QoS routing performance in adaptive LSU algorithm. Hybrid LSU algorithm can adapt the threshold based network traffic information and has the mechanism that calculate LSU message transmission priority using the flow of statistical request bandwidth and available bandwidth and determine the transmission of the message according to update rate per a unit of time. We have evaluated the performance of the proposed algorithm and the existing algorithms on MCI simulation network using the performance metric as the QoS routing blocking rate and the mean update rate per link, it thus appears that we have verified the performance of this algorithm that it can diminish to 10% of the LSU message count.

A Study on the Cycle Time Optimizing and the Delay Reducing for the MAC of NGA PON (NGA PON의 MAC을 위한 사이클 타임 최적화 및 지연감소에 관한 연구)

  • Chung, Hae;Kim, Jin-Hee;Kim, Geun-Young
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.34 no.9A
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    • pp.685-696
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    • 2009
  • The requirements of the NGA are to provide broader bandwidth, higher splitting ratio, and longer reach than those of the current FTTH. In the TDMA PON accounting for large percentage in the total FTTH, the increase in distance between the OLT and the ONU leads to the increase in propagation delay and in packet delay three times more than the propagation delay. It is because a packet arrived in the ONU is handled through bandwidth request, grant, and transmission. To reduce the increased packet delay, the OLT have to reduce the cycle time. However, it will cause increased overhead and reduced link efficiency. In this paper, we investigate several problems in TDMA PON when the subscriber access network extended to 60 or 100 Km reach as a NGA goal and provide a method that determines an optimal cycle time to satisfy QoS for delay sensitive traffics. In particular, we suggest a variable equalized round trip delay method and a variable cycle time method. It is shown that the former reduces the packet delay and the latter increase the link efficiency.

Web-Cached Multicast Technique for on-Demand Video Distribution (주문형 비디오 분배를 위한 웹-캐슁 멀티캐스트 전송 기법)

  • Kim, Back-Hyun;Hwang, Tae-June;Kim, Ik-Soo
    • The KIPS Transactions:PartB
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    • v.12B no.7 s.103
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    • pp.775-782
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    • 2005
  • In this paper, we propose multicast technique in order to reduce the required network bandwidth by n times, by merging the adjacent multicasts depending on the number of HENs (Head-End-Nodes) n that request the same video. Allowing new clients to immediately join an existing multicast through patching improves the efficiency of the multicast and offers services without any initial latency. A client might have to download data through two channels simultaneously, one for multicast and the other for patching. The more the frequency of requesting the video is, the higher the probability of caching it among HENs increases. Therefore, the requests for the cached video data can be served by HENs. Multicast from server is generated when the playback time exceeds the amount of cached video data. Since the interval of multicast can be dynamically expanded according to the popularity of videos, it can be reduced the server's workload and the network bandwidth. We perform simulations to compare its performance with that of conventional multicast. From simulation results, we confirm that the Proposed multicast technique offers substantially better performance.

Optimization of a Double Patching Technique for True Video-on-Demand Services (True VoD 서비스를 위한 더블 패칭 기법의 최적화)

  • Ha, Sook-Jeong;Kim, Jin-Gyu
    • Journal of Korea Society of Industrial Information Systems
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    • v.13 no.1
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    • pp.46-56
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    • 2008
  • Double Patching is a multicasting technique for a VoD system which has been proposed to provide a true VoD service by making clients share a long patching stream as well as a regular stream For subsequent short patching streams, the technique always makes the long patching stream have extra data that will be played back during a double period of a patching window. In this paper, we propose a technique, using the start time of the latest short patching stream, optimizes Double Patching by deleting the useless data included in the long patching stream when the patching window of the long patching stream closes. The mean requirement for the server's bandwidth to provide the true VoD service is used as a performance metric, and the effect of the request inter-arrival time, the size of the client's local buffer and the video length on the mean bandwidth requirement is evaluated. Performance evaluation result shows that the proposed technique optimizes Double Patching in all cases.

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A Possible Path per Link CBR Algorithm for Interference Avoidance in MPLS Networks

  • Sa-Ngiamsak, Wisitsak;Varakulsiripunth, Ruttikorn
    • 제어로봇시스템학회:학술대회논문집
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    • 2004.08a
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    • pp.772-776
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    • 2004
  • This paper proposes an interference avoidance approach for Constraint-Based Routing (CBR) algorithm in the Multi-Protocol Label Switching (MPLS) network. The MPLS network itself has a capability of integrating among any layer-3 protocols and any layer-2 protocols of the OSI model. It is based on the label switching technology, which is fast and flexible switching technique using pre-defined Label Switching Paths (LSPs). The MPLS network is a solution for the Traffic Engineering(TE), Quality of Service (QoS), Virtual Private Network (VPN), and Constraint-Based Routing (CBR) issues. According to the MPLS CBR, routing performance requirements are capability for on-line routing, high network throughput, high network utilization, high network scalability, fast rerouting performance, low percentage of call-setup request blocking, and low calculation complexity. There are many previously proposed algorithms such as minimum hop (MH) algorithm, widest shortest path (WSP) algorithm, and minimum interference routing algorithm (MIRA). The MIRA algorithm is currently seemed to be the best solution for the MPLS routing problem in case of selecting a path with minimum interference level. It achieves lower call-setup request blocking, lower interference level, higher network utilization and higher network throughput. However, it suffers from routing calculation complexity which makes it difficult to real task implementation. In this paper, there are three objectives for routing algorithm design, which are minimizing interference levels with other source-destination node pairs, minimizing resource usage by selecting a minimum hop path first, and reducing calculation complexity. The proposed CBR algorithm is based on power factor calculation of total amount of possible path per link and the residual bandwidth in the network. A path with high power factor should be considered as minimum interference path and should be selected for path setup. With the proposed algorithm, all of the three objectives are attained and the approach of selection of a high power factor path could minimize interference level among all source-destination node pairs. The approach of selection of a shortest path from many equal power factor paths approach could minimize the usage of network resource. Then the network has higher resource reservation for future call-setup request. Moreover, the calculation of possible path per link (or interference level indicator) is run only whenever the network topology has been changed. Hence, this approach could reduce routing calculation complexity. The simulation results show that the proposed algorithm has good performance over high network utilization, low call-setup blocking percentage and low routing computation complexity.

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An Efficient Periodic-Request-Grouping Technique for Reduced Seek Time in Disk Array-based Video-on-Demand Server (디스크 배열-기반 주문형 비디오 서버에서의 탐색 시간 단축을 위한 효율적인 주기적 요청 묶음 기법)

  • Kim, Un-Seok;Kim, Ji-Hong;Min, Sang-Ryeol;No, Sam-Hyeok
    • Journal of KIISE:Computer Systems and Theory
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    • v.28 no.12
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    • pp.660-673
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    • 2001
  • In Video-on-Demand (VoD) servers, disk throughput is an important system design parameter because it is directly related to the number of user requests that can be served simultaneously. In this paper, we propose an efficient periodic request grouping scheme for disk array-based VoD servers that reduces the disk seek time, thus improving the disk throughput of VoD disk arrays. To reduce the disk seek time, the proposed scheme groups the periodic requests that access data blocks stored in adjacent regions into one, and arranges these groups in a pre-determined order (e.g., in left-symmetric or right-symmetric fashion). Our simulation result shows that the proposed scheme reduces the average disk bandwidth required by a single video stream and can serve more user requests than existing schemes. For a data block size of 192KB, the number of simultaneously served user requests is increased by 8% while the average waiting time for a user request is decreased by 20%. We also propose an adaptation technique that conforms the proposed scheme to the user preference changes for video streams.

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Minimizing non-optimal paths in multi-hop ad hoc network adopted IEEE 802.11 PSM (IEEE 802.11 PSM을 적용한 다중 홉애드 혹 네트워크에서 우회경로의 최소화)

  • Whang, Do-Hyeon;Lee, Jang-Su;Kim, Sung-Chun
    • The KIPS Transactions:PartC
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    • v.14C no.7
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    • pp.583-588
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    • 2007
  • It is easy to implement a temporary network with a mobile ad-hoc network in which mobile nodes have without using a infrastructure network. They depend on their limited power. Recently, it is a hot issue to save the energy in a mobile ad-hoc network because a mobile nodes have a limited energy. Research of IEEE 802.11 PSM was proposed in a single hop ad-hoc assumption. If IEEE 802.11 PSM is applied to multi hop ad-hoc network, non-optimal paths will be generated by the mobile nodes which didn't receive a message of routing request. Non-optimal paths increase not only a network latency but also energy consumption of mobile nodes. Reconfiguring algorithm of non-optimal paths caused by the mobile nodes which didn't receive a message of routing request is proposed in this paper. A mobile node can overhear the data in his range. A wireless medium is shared by all mobile nodes using the same bandwidth. All mobile nodes lookout the non-optimal paths with these properties of a medium, if non-optimal path is generated, optimal reconfiguring will be accomplished by modifying routing table of itself or sending a request message of routing update to nearby nodes. By reconfiguring the non-optimal paths to optimized ones, network latency and energy consumption was decreased. It is confirmed to ignore the overhead caused by a algorithm presented in this paper through the result of the simulation.