• Title/Summary/Keyword: Ball control

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Development of Hip Joint Simulator to Evaluate The Wear of Biomaterials Used in Total Hip Joint Replacement (인공고관절 생체재료 마멸평가를 위한 시뮬레이터 개발)

  • 이권용;윤재웅;전승범;박성길
    • Proceedings of the Korean Society of Tribologists and Lubrication Engineers Conference
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    • 2001.06a
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    • pp.265-270
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    • 2001
  • Hip joint simulator which Is an essential device for evaluating the wear of biomaterials (ultrahigh molecular weight polyethylene, Co-Cr alloy, alumina, etc.) used in total hip joint replacement was developed. This hip joint simulator mimics the joint motion and joint loading of human gait by adapting the 4 degree of freedom in kinematic motion (flexing/extension, adduction/abduction, Internal rotation/external rotation) and axial loading, Four stations are operated by 8 servo-motors and harmony drives. Joint leading was imposed by displacement control from a ball screw, LM guide, and spring system. Each kinematic link system operates separately or coupled modes. A heater and a thermocouple were installed for keeping the body temperature in each station.

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Ultra Precision Positining System for Servo Motor-piezo Actuator Using the Dual Servo Loop and Digital Filter Implementation (이중서보제어루프와 디지털 필터를 통한 서보모터-업전구동기의 초정밀위치결정 시스템 개발)

  • Lee, Dong-Sung;Park, Jong-Ho;Park, Heui-Jae
    • Journal of the Korean Society for Precision Engineering
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    • v.16 no.3 s.96
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    • pp.154-163
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    • 1999
  • In this paper, an ultra precision positioning system has been developed using dual servo loop control. For positioning system having long distance with ultra precision , the combination of global stage and micro stage was required. A servo motor based ball screw is used as a global stage and the piezo actuator as a micro stage. For the improvement of positional precision, the digital Chebyshev filter is implemented in the developed to dual servo system. Therefore, the positional repeatability has been achieved within ${\pm}$ 10 mm, and this technique can be applied to develop precision semiconductor equipments such as lithography steppers and probers.

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Life Assessment of Automotive Electronic Part using Virtual Qualification (Virtual Qualification을 통한 자동차용 전장부품의 수명 평가)

  • Lee, Hae-Jin;Lee, Jung-Youn;Oh, Jae-Eung
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2005.11a
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    • pp.143-146
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    • 2005
  • In modern automotive control modules, mechanical failures of surface mounted electronic components such as microprocessors, crystals, capacitors, transformers, inductors, and ball grid array packages, etc., are mai or roadblocks to design cycle time and product reliability. This paper presents a general methodology of failure analysis and fatigue prediction of these electronic components under automotive vibration environments. Mechanical performance of these packages is studied through finite element modeling approach fur given vibration environments in automotive application. Using the results of vibration simulation, fatigue lift is predicted based on cumulative damage analysis and material durability information. Detailed model of solder/lead joints is built to correlate the system level model and obtain solder strains/stresses. The primary focus in this paper is on surface-mount interconnect fatigue failures and the critical component selected for this analysis is 80 pin plastic leaded microprocessor.

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Improving the stability of the football ball by adding nanocomposites into polymer layer

  • Huayun Tian;Lu Li
    • Advances in nano research
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    • v.17 no.1
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    • pp.51-59
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    • 2024
  • Nanotechnology, the science of manipulating matter at the nanoscale, offers remarkable opportunities for innovation across various fields. Nanomaterials, which form the cornerstone of advanced materials, drive forward new ideas and groundbreaking applications. In the textile industry, traditional antibacterial and antifungal garments are typically treated with chemical compounds to inhibit bacterial growth. However, these treatments often lack durability, losing effectiveness after multiple washes. To address this limitation, the application of green nanotechnology in developing high-performance textiles emerges as a promising solution. This study explores the integration of nanocomposites into the polymer layers of footballs to enhance their stability and performance. By embedding nanoparticles within the polymer matrix, the durability and resilience of the footballs are significantly improved, leading to better control and performance on the field. This innovative approach not only extends the lifespan of the footballs but also provides economic advantages by reducing the frequency of replacements. Additionally, the enhanced stability contributes to a more consistent and reliable playing experience, promoting improved safety and performance for athletes.

Motion Imitation Learning and Real-time Movement Generation of Humanoid Using Evolutionary Algorithm (진화 알고리즘을 사용한 인간형 로봇의 동작 모방 학습 및 실시간 동작 생성)

  • Park, Ga-Lam;Ra, Syung-Kwon;Kim, Chang-Hwan;Song, Jae-Bok
    • Journal of Institute of Control, Robotics and Systems
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    • v.14 no.10
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    • pp.1038-1046
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    • 2008
  • This paper presents a framework to generate human-like movements of a humanoid in real time using the movement primitive database of a human. The framework consists of two processes: 1) the offline motion imitation learning based on an Evolutionary Algorithm and 2) the online motion generation of a humanoid using the database updated bγ the motion imitation teaming. For the offline process, the initial database contains the kinetic characteristics of a human, since it is full of human's captured motions. The database then develops through the proposed framework of motion teaming based on an Evolutionary Algorithm, having the kinetic characteristics of a humanoid in aspect of minimal torque or joint jerk. The humanoid generates human-like movements far a given purpose in real time by linearly interpolating the primitive motions in the developed database. The movement of catching a ball was examined in simulation.

The Effects of Dual-Task Gait Training on Gait Performance under Cognitive Tasks in Chronic Stroke

  • Yu, Kyung-hoon;Jeon, Hye-seon
    • The Journal of Korean Physical Therapy
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    • v.27 no.5
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    • pp.364-368
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    • 2015
  • Purpose: Walking in the dual-task condition is a critical skill for hemiplegic patients to live in real-life situations. The purpose of this study was to compare the effect of dual-task gait training and general gait training on gait parameters and cognitive function in patients with chronic stroke during dual-task walking. Methods: The study included 23 patients with chronic hemiparetic stroke who were randomly divided into experimental (dual-task gait training) and control (general walking training) groups. The 11 subjects in the experimental group and nine subjects in the control group received dual-task gait training (walking while handling a ball, crossing obstacles, picking up various objects, and problem solving simple cognitive tasks and general over-ground gait training, respectively, for 30 minutes per day 5 days per week for 4 weeks. Spatiotemporal parameters and cognitive tasks in the dual-task gait condition were measured. Statistical analysis of the changes between the pre- and post-intervention measurement variables was performed using ANCOVA. Results: In the gait condition under cognitive tasks, the changes pre- and post-intervention in gait velocity, stride length, double support limb, and step symmetry were significantly greater in the dual-task gait training group; however, the dual-task gait training group showed no significant improvement compared to the general gait training group in terms of the assessment of cognitive tasks. Conclusion: The findings suggest that dual-task gait training may be beneficial for walking ability in dual-task walking condition.

Shape Reconstruction of Solder Joints on PCB using Iterative Reconstruction Technique (반복복원 기법을 이용한 전자회로기판의 납땜부 형상 복원)

  • 조영빈;권대갑
    • Journal of Institute of Control, Robotics and Systems
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    • v.5 no.3
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    • pp.353-362
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    • 1999
  • This paper presents a shape reconstruction method for automatic inspection of the solder joints on PCBs using X-ray. Shape reconstruction from X-ray radiographic image has been very important since X-ray equipment was used for improving the reliability of inspection result. For this purpose there have been lots of previous works using tomography, which reconstructs the correct shape, laminography or tomosynthesis, which are very fast algorithm. Latter two methods show outstanding performance in cross-sectional image reconstruction of lead type component, but they are also known to show some fatal limitations to some kinds of components such as BGA, because of shadow effect. Although conventional tomography does not have any shadow effect, the shape of PCB prohibits it from being applied to shape reconstruction of solder joints on PCB. This paper shows that tomography using Iterative Reconstruction Technique(IRT) can be applied to this difficult problem without any limitations. This makes conventional radiographic instrument used for shape reconstruction without shadow effect. This means that the new method makes cost down and shadow-free shape reconstruction. To verify the effectiveness of IRT, we develop three dimensional model of BGA solder ball, make projection model to obtain X-ray projection data. and perform a simulation study of shape reconstruction. To compare the performance of IRT with that of conventional laminography or tomosynthesis, reconstruction data are reorganized and error analysis between the original model are also performed.

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Punching Position Control by Vision System (비전을 이용한 펀칭위치 제어 시스템)

  • 이성철;이영춘;심기중
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2004.10a
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    • pp.981-984
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    • 2004
  • This paper is about the development of Automatic FPC punching instrument. FPC(flexible printed circuit) is used to detect the contact position of K/B and button like a cellular phone. Depending on the quality of the printed ink and position of reference punching point to the FPC, the resistance and current are varied to the malfunctioning values. The size of reference punching point is 2mm and the above. Because the punching operation is done manually, the accuracy of the punching degree is varied with operator's condition. Recently, The punching accuracy has deteriorated severely to the 2mm punching reference hall so that assembly of the K/B has hardly done. To improve this manual punching operation to the FPC, automatic FPC punching system is introduced. Precise mechanical parts like a 5-step stepping motor and ball screw mechanism are designed and tested and low cost PC camera is used for the sake of cost down instead of using high quality vision systems for the FA. Test algorithm shows good results to the designed automatic punching system.

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EFFECT OF THE FLEXIBILITY OF AUTOMOTIVE SUSPENSION COMPONENTS IN MULTIBODY DYNAMICS SIMULATIONS

  • Lim, J.Y.;Kang, W.J.;Kim, D.S.;Kim, G.H.
    • International Journal of Automotive Technology
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    • v.8 no.6
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    • pp.745-752
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    • 2007
  • In this study, the effects of flexible bodies in vehicle suspension components were investigated to enhance the accuracy of multibody dynamic simulation results. Front and rear suspension components were investigated. Subframes, a stabilizer bar, a tie rod, a front lower control arm, a front knuckle, and front struts were selected. Reverse engineering techniques were used to construct a virtual vehicle model. Hard points and inertia data of the components were measured with surface scanning equipment. The mechanical characteristics of bushings and dampers were obtained from experiments. Reaction forces calculated from the multibody dynamics simulations were compared with test results at the ball joint of the lower control arm in both time-history and range-pair counting plots. Simulation results showed that the flexibility of the strut component had considerable influence on the lateral reaction force. Among the suspension components, the flexibility of the sub-frame, steering knuckle and upper strut resulted in better correlations with test results while the other flexible bodies could be neglected.

Making for Circular Motion Table for Controller Design of Movement of Object (운동 물체의 제어기 설계를 위한 3축 가변 원판형 모션테이블 제작)

  • You, Jeong-Bong;Wang, Hyun-Min
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.9 no.4
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    • pp.905-910
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    • 2008
  • In this paper, a circular motion table which is able to simulate movement of object is designed and the experiment of control system using circular motion table is presented. Circular motion table is consisted of three axes changed on length and of ball splines which keep vertical centre axis of circular plate. Variable length of three axes make circular plate incline as vertical centre axis is kept on vertical center axis of circular motion table. It is designed that control system drives three servo motor, that is, make change length of axis simultaneously or independently. And this paper presents example of flight simulation using circular motion table. it will contribute toward nurture expert manpower of aerospace/robotics to popularize circular motion table and make an experiment using it.