• 제목/요약/키워드: Autonomous Architecture

검색결과 349건 처리시간 0.029초

무인차량의 자율주행을 위한 지역경로계획 매니저 (Local Path Planning Manager for Autonomous Navigation of UGV)

  • 이영일;이호주;박용운
    • 한국군사과학기술학회지
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    • 제13권6호
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    • pp.990-997
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    • 2010
  • The Mission environment of UGV(Unmanned Ground Vehicle) has a complexity and variety, and the status of system and sensor is dependent on the environment factors such as operation time, the weather and road type. It is necessary for UGV to cope adaptively with the various mission types, operation modes and operation environment as human operators do. To satisfy this necessity, we present an autonomy manager based on the autonomous architecture. In this paper, we design a path planning software architecture and LPP manager by using open autonomous architecture which is previously designed by ADD. Field test is conducted with UGV in order to verify the performance of LPP Manager based on the Autonomous Architecture with scenarios.

전동휠체어의 자유주행을 위한 실시간 제어 구조의 개발 (Development of Real-Time Control Architecture for Autonomous Navigation of Powered Wheelchair)

  • 김병국
    • 제어로봇시스템학회논문지
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    • 제10권10호
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    • pp.940-946
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    • 2004
  • In this paper, an efficient real-time control architecture for autonomous navigation of powered wheelchair is developed. Since an advanced intelligent wheelchair requires real-time performance, the control software architecture of powered wheelchair is developed under Linux real-time extension Real-time Application Interface (RTAI). A hierarchical control structure for autonomous navigation is designed and implemented using real-time processe and interrupts handling of sensory perception based on slanted surface LRF, emergency handling capability, and motor control with 0.1 msec sampling time. The performance of our powered wheelchair system with the implemented control architecture for autonomous navigation is verified via experiments in a corridor.

A Study on the Analysis of Quality Attributes on the Software Architecture for Development of a Navigation System Platform of Autonomous Ships

  • Ahn, Young-Joong;Lee, Yun-Sok
    • 한국항해항만학회지
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    • 제43권6호
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    • pp.353-360
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    • 2019
  • Technology-driven development of a new system makes it difficult for users and stakeholders to identify or intervene in the development process, resulting in systems with unnecessary functions and poor quality services. Applying the software architecture design process to the initial design of the navigation system platform of autonomous ships enables the development of a system that reflects the required functions and service quality of the stakeholders. The design, which includes all of the subsystems that make up an autonomous ship platform, is close to an enterprise architecture. Thus, we strived to design a navigation system platform suitable for the design range of the software architecture. This study analyzed the definition of functional requirements, and quality attributes by applying the software architecture design procedure. This study was conducted to identify the characteristics of the navigation system and platform needs, and the stakeholders were identified. To derive the functional requirements and constraints of the platform, a quality attributes workshop was held engaging stakeholders, and the results of the analysis of functional requirements and quality attributes were listed. Based on the results of this study, the architect can establish the evidence and technical solutions that are integral for the architecture development, and will facilitate the creation of quality attribute scenarios.

야지환경에서 고속 무인자율차량의 아키텍처 설계 및 구현에 관한 연구 (A Study on the Architecture Design and Implementation for High Speed Autonomous Vehicle in Rough Terrain)

  • 이태형;김준;최지훈
    • 시스템엔지니어링학술지
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    • 제15권2호
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    • pp.1-8
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    • 2019
  • Autonomous vehicles operated in the rough terrain environment must satisfy various technical requirements in order to improve the speed. Therefore, in order to design and implement a technical architecture that satisfies the requirements for speed improvement of autonomous vehicles, it is necessary to consider the overall technology of hardware and software to be mounted. In this study, the technical architecture of the autonomous vehicle operating in the rough terrain environment is presented. In order to realize high speed driving in pavement driving environment and other environment, it should be designed to improve the fast and accurate recognition performance and collect high quality database. and it should be determined the correct running speed from the running ability analysis and the frictional force estimation on the running road. We also improved synchronization performance by providing precise navigation information(time) to each hardware and software.

이동로봇 자율주행을 위한 행위모듈의 실행순서 조정기법 (Sequencing Strategy for Autonomous Mobile Robots in Real Environments)

  • 송인섭;박정민;오상록;조영조;박귀태
    • 제어로봇시스템학회논문지
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    • 제5권3호
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    • pp.297-305
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    • 1999
  • Autonomous mobile robots are required to achieve multiple goals while responding quickly to the dynamic environments. An appropriate robot control architecture, which clearly and systematically defines the relationship among the inputs, the processing functions and the outputs, thus needs to be embedded in the robot controller. This paper proposes a kind of hybrid control architecture which combines the key features of the two well-known robot control architectures; hierarchical and behavioral- based. The overall control architecture consists of three layers, i.e. the highest planner, the middle plan executor, and the lowest monitor and behavior-based controller. In the planned situation, only one behavior module is chosen by the logical coordinator in the plan executor according to the way point bin. In the exceptional situation, the central controller in the plan executor issues an additional control command to reach the planned way point. Several simulations and experiments with autonomous mobile robot show that the proposed architecture enables the robot controller to achieve the multiple sequential goals even in dynamic and uncertain environments.

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Embedded Real-Time Software Architecture for Unmanned Autonomous Helicopters

  • Hong, Won-Eui;Lee, Jae-Shin;Rai, Laxmisha;Kang, Soon-Ju
    • JSTS:Journal of Semiconductor Technology and Science
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    • 제5권4호
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    • pp.243-248
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    • 2005
  • The UAV (Unmanned Aerial Vehicle) systems like unmanned autonomous helicopters are used in various missions of flight navigation and used to collect the environmental information of the surroundings. To realize the full functionalities of the UAV, the software part becomes a challenging problem. In this paper embedded real-time software architecture for unmanned autonomous helicopter is proposed that guarantee real-time performance of hard-real time tasks and re-configurability of soft-real time and non-real time tasks. The proposed software architecture has four layers: hardware, execution, service agent and remote user interface layer according to the reactiveness level for external events. In addition, the layered separation of concurrent tasks makes different kinds of mission reconfiguration possible in the system. An Unmanned autonomous helicopter system was implemented (Kyosho RC Helicopter) in our lab to test and evaluate the performance of the proposed system.

자율로봇을 위한 reactive/deliberative hybrid 제어 구조 개발을 위한 3차원 시뮬레이터 (3-D simulator for development of reactive/deliberative hybrid autonomous robot architecture)

  • 윤도영;김영철;오상록;박귀태;조웅렬;서일홍;김광배
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 2000년도 하계학술대회 논문집 D
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    • pp.2880-2882
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    • 2000
  • In the case of designing autonomous robot architecture using deliberative and reactive control methods, we can use mixed hybrid form as well as purely reactive scheme or purely deliberative scheme respectively according to its own goal and environment within the robot operates, It needs time and endeavors to design robot control architecture in either case above. In our research, we implemented a 3-dimensional robot simulator in order to help designing reactive/deliberative autonomous robot control architecture by offering methods which is capable of selecting design parameters and confirming its performances. It can be used, of course, to design purely reactive or purely deliberative architecture. The architecture and performance of simulator is shown and a sample hybrid robot architecture designed with the simulator is introduced in this article.

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인터넷을 이용한 자율운행로봇의 원격운용 (Internal Teleoperation of an Autonomous Mobile Robot)

  • 박태현;강근택;이원창
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2000년도 제15차 학술회의논문집
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    • pp.45-45
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    • 2000
  • This paper proposes a remote control system that combines computer network and an autonomous mobile robot. We control remotely an autonomous mobile robot with vision via the internet to guide it under unknown environments in the real time. The main feature of this system is that local operators need a World Wide Web browser and a computer connected to the internet communication network and so they can command the robot in a remote location through our Home Page. The hardware architecture of this system consists of an autonomous mobile robot, workstation, and local computers. The software architecture of this system includes the server part for communication between user and robot and the client part for the user interface and a robot control system. The server and client parts are developed using Java language which is suitable to internet application and supports multi-platform. Furthermore, this system offers an image compression method using motion JPEG concept which reduces large time delay that occurs in network during image transmission.

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Development of a system architecture for an advanced autonomous underwater vehicle, ORCA

  • Choi, Hyun-Taek;Lee, Pan-Mook
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2004년도 ICCAS
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    • pp.1791-1796
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    • 2004
  • Recently, great improvements have been made in developing autonomous underwater vehicles (AUVs) using stateof- the-art technologies for various kinds of sophisticated underwater missions. To meet increasing demands posed on AUVs, a powerful on-board computer system and an accurate sensor system with an well-organized control system architecture are needed. In this paper, a new control system architecture is proposed for AUV, ORCA (Oceanic Reinforced Cruising Agent) which is being currently developed by Korea Research Institute of Ships and Ocean Engineering (KRISO). The proposed architecture uses a hybrid architecture that combines a hierarchical architecture and a behavior based control architecture with an evaluator for coordinating between the architectures. This paper also proposed a sensor fusion structure based on the definition of 4 categories of sensors called grouping and 5-step data processing procedure. The development of the AUV, ORCA involving the system architecture, vehicle layout, and hardware configuration of on-board system are described.

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