• 제목/요약/키워드: Authoring system

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Rules Authoring Tool and Template Definition of Business Rules (비즈니스 룰의 룰 이용 저작도구와 템플릿 정의)

  • Cho, Kyung-Jin;Ra, Young-Gook;Woo, Wonseok
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.14 no.1
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    • pp.237-243
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    • 2014
  • In this paper, we have proposed a system for creating business rules efficient in the market the SI industry. It has implemented a system that will have to be able to than to create a rule using the PPT and word simply, to proceed more smoothly communication of civil service staff and between developers. The system used in this paper, it was an object of the invention is to present a template, so as to create a document to match this template. The presented combined input tools to present a template for creating a document themes business rules to allow explicitly enter text in response to the template user.

CoDraw : Design and Implementatiion of a Flexible CSCW System on the Web using Autonmous Object (CoDraw : 자율 객체를 이용한 웹에서의 유연성있는 CSCW 시스템 설계 및 구현)

  • Choe, Jong-Myeong;Kim, Hyeong-Jin;Choe, Jae-Yeong
    • Journal of KIISE:Computing Practices and Letters
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    • v.5 no.5
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    • pp.574-582
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    • 1999
  • Computer Supported Cooperative Work(CSCW) systems for cooperaton in distributed computing environment are used in many fields such as on-line approval, co-authoring, co-decision making, and so on. There have been many researches on co-drawing tools of the CSCW system, because they can be used in communication, co-design, and education. However, the existing tools are not flexible in system architecture and concurrency control. In this paper, we present "autonomous object," which includes concurrency control policy and information about its view. And we developed a new CSCW system with flexible system architecture.

Design and Implementation of Virtual Tutoring Estimation System on the Internet Environment (인터넷 환경에서 가상 학습평가 시스템 설계 및 구현)

  • 이석호;김창수;황현숙
    • Journal of Korea Multimedia Society
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    • v.1 no.2
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    • pp.204-214
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    • 1998
  • The existing tutoring estimation systems using the authoring tools or HTML forms on the Web environment don't have been improved inconvenient factors of uni-directional interactive systems. In this paper, we design and implement the interactive tutoring estimation system which is conveniently considered to user on the internet environment. The proposed system is divided into teacher and student modules, which have the functions of the new problem insertion and deletion in database, regular examination marking for the former and lecture/test selection, scoring look, etc for the letter. The environment of server system in this thesis is implemented using the IDC file and SQL database for internet access based on Windows NT, client systems are composed to Windows 95 environment based on Explorer or Netscape to access for interactive tutoring systems.

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Bidirectional Personalized Mobile Broadcasting System (양방향 개인맞춤형 모바일 방송 시스템)

  • Lee, Hee-Kyung;Yang, Seung-Jun;Lee, Han-Kyu
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.35 no.2B
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    • pp.361-371
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    • 2010
  • To vitalize the terrestrial DMB market, we introduce a personalized DMB(PDMB) service model based on metadata, especially DMB ECG XML standardized by TTA, under the convergence of broadcasting and telecommunications. Also we introduce the personalized DMB service system developed to validate the conformance of DMB ECG XML standard and the usefulness of DMB ECG service. The personalized DMB service system is described in details from the authoring stage to the consumption stage of the contents. The results of experimental tests for the personalized DMB service system are also introduced in this paper. We finally address the possibility of making successful personalized DMB services in mobile multimedia broadcasting market.

Management System of Characters for Storytelling by using Ontology (온톨로지를 이용한 스토리텔링 캐릭터 관리 시스템)

  • Ha, Yan
    • Journal of the Korea Society of Computer and Information
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    • v.13 no.3
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    • pp.107-114
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    • 2008
  • In this paper, a management system of characters and roles for storytelling that is used for drama is proposed with ontology which is a key factor of semantic web. While there are few tools domestically, usage for storytelling with authoring tools is increasing outside. Especially, a study for the management system of characters. roles and casting is not performed. This study proposes a system to control a series of works related with them. It contributes to poor domestic environment of writing, which makes it systematically. Also, it applies semantic web technology by defining ontology.

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A Study on the Serialized Event Sharing System for Multiple Telecomputing User Environments (원격.다원 사용자 환경에서의 순차적 이벤트 공유기에 관한 연구)

  • 유영진;오용선
    • Proceedings of the Korea Contents Association Conference
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    • 2003.05a
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    • pp.344-350
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    • 2003
  • In this paper, we propose a novel sharing method ordering the events occurring between users collaborated with the common telecomputing environment. We realize the sharing method with multimedia data to improve the coworking effect using teleprocessing network. This sharing method advances the efficiency of communicating projects such as remote education, tele-conference, and co-authoring of multimedia contents by offering conveniences of presentation, group authoring, common management, and transient event productions of the users. As for the conventional sharing white board system, all the multimedia contents segments should be authored by the exclusive program, and we cannot use any existing contents or program. Moreover we suffer from the problem that ordering error occurs in the teleprocessing operation because we do not have any line-up technology for the input ordering of commands. Therefore we develop a method of retrieving input and output events from the windows system and the message hooking technology which transmits between programs in the operating system In addition, we realize the allocation technology of the processing results for all sharing users of the distributed computing environment without any error. Our sharing technology should contribute to improve the face-to-face coworking efficiency for multimedia contents authoring, common blackboard system in the area of remote educations, and presentation display in visual conference.

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A Study on the Design of Low-Code and No Code Platform for Mobile Application Development

  • Chang, Young-Hyun;Ko, Chang-Bae
    • International journal of advanced smart convergence
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    • v.6 no.4
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    • pp.50-55
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    • 2017
  • Workers' demands for new applications, especially mobile applications, are increasing. Many industry analysts, researchers and corporate executives say the demand for mobile applications is becoming increasingly difficult to follow in the IT department. Gartner predicts that by 2021, the demand for mobile application development within the enterprise will increase about five times faster than IT can deliver applications. The purpose of this paper is to provide an environment where non-developers who are in charge of business development can develop apps and webs for their work. The basic concept of a new innovative App development tool, Smart Maker Authoring Tool is to develop Apps on the level using easy-to-learn Word or Excel in a computer. The main feature is that the app is developed by a non-developer worker. The coding technology is perfectly optimized to the structure and operation mechanism of the IT Infra such as hardware devices and operating system, which are the targets for implementing a desired function. Rather, it shows excellent software productivity. The most important feature of future business development is that it is developed by a non-developer worker. In this paper, we propose a no-code and low-code platform for non - developers to develop their business. In the future, we will link the IoT based Arduino system and artificial intelligent interpretation system.

WebPierrot : Multimedia Homepage Authoring System Including Web Database (웹삐에로 : 웹 데이터베이스를 포함하는 멀티미디어 홈페이지 저작 시스템)

  • 성승규;이명원
    • Journal of Internet Computing and Services
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    • v.2 no.5
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    • pp.21-29
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    • 2001
  • In this paper, we present the development of a system(WebPierrot) that helps end-users to generate home pages with the construction of their corresponding web databases without the web programming technique. It consists of a page editor. a database wizard and a database manager. The page editor creates and modifies multimedia home pages. The database wizard generates databases operated with home pages automatically, and the database manager maintains the database related to the home pages. The page editor has been made based on the DHTML(Dynamic Hypertext Markup Language) and lets users generate multimedia home pages interactively. The database manager creates, updates and manages web databases. The system has the advantage which end-users can create multimedia home pages containing databases without requiring web database programming.

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Service Platform Technology of Wagering Contents Collaboration of N Screens (N 스크린 간의 웨이저링 콘텐츠 협업 서비스 플랫폼 기술)

  • Hong, YoHoon;Lee, Dongwoo;Kim, Daehyun
    • Journal of Satellite, Information and Communications
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    • v.12 no.1
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    • pp.137-142
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    • 2017
  • In this paper, we propose proposed mobile wagering platform technology, where the buying lottery contents registered in secure storage through lottery technology can be used as a common experience in smartphones, smart pads, and PCs, etc. Currently, many people are producing and consuming various types of contents in bulk, and it is expected that real-time contents and old contents coexist as IoT(Internet of Things) technology is commonly deployed in the future. Therefore, we need to develop a differentiated service that can compete with global services in lottery contents authoring and collaboration systems to create new markets. Accordingly, we implemented an wagering service platform to occupy cloud markets with high quality lottery contents produced through collaboration.

Metadata Broadcasting for Personalized Service: A Practical Solution

  • Kang, Kyeong-Ok;Kim, Jae-Gon;Lee, Hee-Kyung;Chang, Hyun-Sung;Yang, Seung-Jun;Kim, Young-Tae;Lee, Han-Kyu;Kim, Jin-Woong
    • ETRI Journal
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    • v.26 no.5
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    • pp.452-466
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    • 2004
  • As the number of broadcasting channels and programs increases rapidly, the importance of personalized service has been emphasized. In this paper, we propose a practical framework of metadata broadcasting to provide personalized service according to user preferences and various terminal/network conditions. First, we present an overall system architecture of a metadata broadcasting system and then propose several core technologies (particularly in the parts of metadata authoring, metadata encoding, and metadata-based personalized content consumption). For interoperability, the proposed solution is designed to be compliant with the relevant standards of the TV-Anytime Forum, MPEG-7 Systems, and MPEG-2 Systems. Considering a home network environment, we also propose a metadata-based content adaptation scheme. Each component technology has been implemented individually, integrated into an end-to-end prototype broadcasting system, and successfully tested with a set of personalized service scenarios that are also developed in this study.