• Title/Summary/Keyword: Augmented system

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Development of a software based calibration system for automobile assembly system oriented AR (자동차 조립시스템 지향 AR을 위한 소프트웨어 기반의 캘리브레이션 시스템 개발)

  • Park, Jin-Woo;Park, Hong-Seok
    • Korean Journal of Computational Design and Engineering
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    • v.17 no.1
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    • pp.35-44
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    • 2012
  • Many automobile manufacturers are doing experiment on manufacturing environments by using an augmented reality technology. However, system layout and process simulation by using the virtual reality technology have been performed actively more than by using the augmented reality technology in practical use so far. Existing automobile assembly by using the augmented reality requires the precise calibrating work after setting the robot because the existing augmented reality system for the automobile assembly system configuration does not include the end tip deflection and the robot joints deflection due to the heavy weight of product and gripper. Because the robot is used mostly at the automobile assembly, the deflection problem of the robot joint and the product in the existing augmented reality system need to be improved. Moreover camera lens calibration has to be performed precisely to use augmented reality. In order to improve this problem, this paper introduces a method of the software based calibration to apply the augmented reality effectively to the automobile assembly system. On the other hand, the camera lens calibration module and the direct compensation module of the virtual object displacement for the augmented reality were designed and implemented. Furthermore, the developed automobile assembly system oriented AR-system was verified by the practical test.

Multi-scale 3D Panor ama Content Augmented System using Depth-map

  • Kim, Cheeyong;Kim, Eung-Kon;Kim, Jong-Chan
    • Journal of Korea Multimedia Society
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    • v.17 no.6
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    • pp.733-740
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    • 2014
  • With the development and spread of 3D display, users can easily experience an augmented reality with 3D features. Therefore, the demand for content of an augmented reality is exponentially growing in various fields. A traditional augmented reality environment was generally created by CG(Computer Graphics) modelling production tools. However, this method takes too much time and efforts to create an augmented environment. To create an augmented environment similar to the real world, everything in the real world should be measured, gone through modeling, and located in an augmented environment. But the time and efforts spent in the creation don't produce the same environment as the real world, making it hard for users to feel the sense of reality. In this study, multi-scale 3D panorama content augmented system is suggested by using a depth-map. By finding matching features from images to add 3D features to an augmented environment, a depth-map is derived and embodied as panorama, producing high-quality augmented content system with a sense of reality. With this study, limits of 2D panorama technologies will be overcome and a sense of reality and immersion will be provided to users with a natural navigation.

Cholesky Factorization of the Augmented System in Interior Point Methods for Linear Programming (내부점 방법에서 Augmented System의 촐레스키 분해)

  • 도승용;성명기;박순달
    • Journal of the Korean Operations Research and Management Science Society
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    • v.28 no.1
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    • pp.51-61
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    • 2003
  • In the normal equations approach in which the ordering and factorization phases are separated, the factorization in the augmented system approach is computed dynamically. This means that in the augmented system the numerical factorization should be performed to obtain the non-zero structure of Cholesky factor L. This causes much time to set up the non-zero structure of Cholesky factor L. So, we present a method which can separate the ordering and numerical factorization in the augmented system. Experimental results show that the proposed method reduces the time for obtaining the non-zero structure of Cholesky factor L.

Development of Immersive Augmented Reality interface for Minimally Invasive Surgery (증강현실 기반의 최소침습수술용 인터페이스의 개발)

  • Moon, Jin-Ki;Park, Shin-Suk;Kim, Eugene;Kim, Jin-Wook
    • The Journal of Korea Robotics Society
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    • v.3 no.1
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    • pp.58-67
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    • 2008
  • This study developed a novel augmented reality interface for minimally invasive surgery. The augmented reality technique can alleviate the sensory feedback problem inherent to laparoscopic surgery. An augmented reality system merges real laparoscope image and reconstructed 3D patient model based on diagnostic medical image such as CT, MRI data. By using reconstructed 3D patient model, AR interface could express structure of patient body that is invisible outside visual field of laparoscope. Therefore, an augmented reality system improved sight information of limited laparoscope. In our augmented reality system, the laparoscopic view is located at the center of a wide-angle concave screen and reconstructed 3D patient model is displayed outside the laparoscope. By using a joystick, the laparoscopic view and the reconstructed 3D patient model view are changed concurrently. With our augmented reality system, the surgeon can see the peritoneal cavity from a wide angle of view, without having to move the laparoscope. Since the concave screen serves immersive environments, the surgeon can feel as if she is in the patient body. For these reasons, a surgeon can recognize easily depth information about inner parts of patient and position information of surgical instruments without laparoscope motion. It is possible for surgeon to manipulate surgical instruments more exact and fast. Therefore immersive augmented reality interface for minimally invasive surgery will reduce bodily, environmental load of a surgeon and increase efficiency of MIS.

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Issues in Control of a Robotic Spatial Augmented Reality System (로보틱 공간증강현실 시스템의 제어의 문제)

  • Lee, Joo-Haeng;Kim, Hyun;Suh, Young-Ho;Kim, Hyung-Sun
    • Korean Journal of Computational Design and Engineering
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    • v.16 no.6
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    • pp.437-448
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    • 2011
  • A robotic spatial augmented reality (RSAR) system combines a robotics technology with a spatial augmented reality system (SAR) where cameras are used to recognize real objects and projectors augment information and user interface directly on the surface of the recognized objects, rather than relying on handheld display devices. Moreover, a robotic module is actively used to discover and utilize the context of users and environments. The control of a RSAR system involves several issues from different technical fields such as classical inverse kinematics of motors where projector-camera pairs are mounted, inverse projection problems to find appropriate internal/external parameters of projectors and cameras, and image warping in graphics pipeline to compensate the kinematic constraints. In this paper, we investigate various control issues related to a RSAR system and propose basic approaches to handle them, specially focused on the prototype RSAR system developed in ETRI.

Automotive Engineering Educational System Development Using Augmented Reality (증강 현실을 이용한 자동차 공학 교육 시스템 개발)

  • Farkhatdinov, Ildar;Kim, Dae-Won;Ryu, Jee-Hwan
    • The Journal of Korean Institute for Practical Engineering Education
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    • v.1 no.1
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    • pp.51-54
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    • 2009
  • In or automotive engineering education is introduced. Main objective of the system is teaching disassemble/assemble procedure of automatic transmission of a vehicle to students, who study automotive engineering. System includes vehicle transmission, set of tools and mechanical facilities, two video cameras, computer with developed software, HMD glasses and two LCD screens. Developed software gives instructions on assembling and disassembling processes of real vehicle transmission with the help of augmenting virtual reality objects on the video stream. Overlaying of 3D instructions on the technological workspace can be used as an interactive educational material. In disassembling process, mechanical parts which should be disassembled are augmented on video stream from video cameras. Same is done for assembling process. Animation and other visual effects are applied for better indication of the current assembling/disassembling instruction. During learning and training, student can see what parts of vehicle transmission and in which order should be assembled or disassembled. Required tools and technological operations are displayed to a student with the help of augmented reality, as well. As a result, the system guides a student step-by-step through an assembly/disassembly sequence. During educational process a student has an opportunity to return back to any previous instruction if it is necessary. Developed augmented reality system makes educational process more interesting and intuitive. Using of augmented reality system for engineering education in automotive technology makes learning process easier and financially more effective.

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A Multi 3D Objects Augmentation System Using Rubik's Cube (루빅스 큐브를 활용한 다 종류 3차원 객체 증강 시스템)

  • Lee, Sang Jun;Kim, Soo Bin;Hwang, Sung Soo
    • Journal of Korea Multimedia Society
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    • v.20 no.8
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    • pp.1224-1235
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    • 2017
  • Recently, augmented reality technology has received much attention in many fields. This paper presents an augmented reality system using Rubiks' Cube which can augment various 3D objects depending on patterns of a Rubiks' cube. The system first detects a cube from an image using partitional clustering and strongly connected graph. Thereafter, the system detects the top side of the cube and finds a proper pattern to determine which object should be augmented. An object corresponding to the pattern is finally augmented according to the camera viewpoint. Experimental results show that the proposed system successfully augments various virtual objects in real time.

Eigenvalue Perturbation of Augmented Matrix for Control Parameter (제어기 정수에 대한 확대행렬의 고유치 perturbation)

  • Shim, K.S.;Song, S.G.;Nam, H.K.;Kim, Y.G.;Moon, C.J.
    • Proceedings of the KIEE Conference
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    • 2001.05a
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    • pp.17-19
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    • 2001
  • In this paper, eigenvalue perturbation theory and its applications for the augmented system matrix are described. This theory is quite useful in the cases where any change in a system parameter results in signifiant changes to most of the elements of the augmented matrix or where the forming of sensitivity matrix so complicate. And AMEP(augmented matrix eigenvalue perturbation) for the excitation system parameters are computed for analysis of small signal stability of KEPCO 215-machine 791-bus system.

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A Metadata Design for Augmented Broadcasting and Testbed System Implementation

  • Choi, Bumsuk;Kim, Jeonghak;Kim, Soonchoul;Jeong, Youngho;Hong, Jin Woo;Lee, Won Don
    • ETRI Journal
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    • v.35 no.2
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    • pp.292-300
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    • 2013
  • Augmented reality (AR) is a popular service in mobile devices, and many AR applications can be downloaded from app stores. As TV broadcasting has continued to integrate with the Internet, it has become an area in which the AR concept is able to reside, although in a simple form, such as an advertisement placed in the static region of a scene. There are some restrictions against TV broadcasting realizing AR since TVs are fixed devices and typically do not have GPS, geomagnetic, or acceleration sensors, which are standard equipment in mobile devices. However, the desire to experience AR on a large TV screen has triggered research and development for an ideal AR business model and service type. This paper introduces several use cases for augmented broadcasting services and also presents an augmented broadcasting metadata scheme designed for a broadcasting environment. We also verify some of the use cases and an augmented broadcasting metadata scheme in an implemented augmented broadcasting system based on a hybrid TV platform.

Design and Implementation of Mobile System for Supporting AR (증강 현실 지원을 위한 모바일 시스템 설계 및 구현)

  • Lee, Jong-Keun;Lee, Jong-Hyeok
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.16 no.9
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    • pp.2072-2077
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    • 2012
  • In this paper we tried to overcome the limit of contents which occur when we implement the augmented reality technology adapted application on commercialized mobile system. First of all, we checked the requirement analysis of exclusive mobile system to support augmented reality. And then we designed and realized the mobile system based on this facts. Also we embodied augmented reality application based on NyARToolkit which assists augmented reality techniques. Finally the implemented contents operated properly in our exclusive mobile system. Consequently we confirmed the suitability and validity of our system through above test.