• Title/Summary/Keyword: Auditory

Search Result 1,455, Processing Time 0.022 seconds

Effects of a Posture Correction Feedback System on Upper Body Posture, Muscle Activity, and Fatigue During Computer Typing

  • Subin Kim;Chunghwi Yi;Seohyun Kim;Gyuhyun Han;Onebin Lim
    • Physical Therapy Korea
    • /
    • v.30 no.3
    • /
    • pp.221-229
    • /
    • 2023
  • Background: In modern society, the use of computers accounts for a large proportion of our daily lives. Although substantial research is being actively conducted on musculoskeletal diseases resulting from computer use, there has been a recent surge in interest in improving the working environment for prevention. Objects: This study aimed to examine the effects of posture correction feedback (PCF) on changes in neck posture and muscle activation during computer typing. Methods: The participants performed a computer typing task in two sessions, each lasting 16 minutes. The participant's dominant side was photographed and analyzed using ImageJ software to verify neck posture. Surface electromyography (EMG) was used to confirm the participant's cervical erector spinae (CES) and upper trapezius muscle activities. The EMG signal was analyzed using the percentage of reference voluntary contraction and amplitude probability distribution function (APDF). In the second session, visual and auditory feedback for posture correction was provided if the neck was flexed by more than 15° in the initial position during computer typing. A 20-minute rest period was provided between the two sessions. Results: The neck angle (p = 0.014), CES muscle activity (p = 0.008), and APDF (p = 0.015) showed significant differences depending on the presence of the PCF. Furthermore, significant differences were observed regarding the CES muscle activity (p = 0.001) and APDF (p = 0.002) over time. Conclusion: Our study showed that the feedback system can correct poor posture and reduces unnecessary muscle activation during computer work. The improved neck posture and reduced CES muscle activity observed in this study suggest that neck pain can be prevented. Based on these results, we suggest that the PCF system can be used to prevent neck pain.

The development of training platform for CiADS using cave automatic virtual environment

  • Jin-Yang Li ;Jun-Liang Du ;Long Gu ;You-Peng Zhang;Xin Sheng ;Cong Lin ;Yongquan Wang
    • Nuclear Engineering and Technology
    • /
    • v.55 no.7
    • /
    • pp.2656-2661
    • /
    • 2023
  • The project of China initiative Accelerator Driven Subcritical (CiADS) system has been started to construct in southeast China's Guangdong province since 2019, which is expected to be checked and accepted in the year 2025. In order to make the students in University of Chinese Academy of Sciences (UCAS) better understand the main characteristic and the operation condition in the subcritical nuclear facility, the training platform for CiADS has been developed based on the Cave Automatic Virtual Environment (CAVE) in the Institute of Modern Physics Chinese Academy of Sciences (IMPCAS). The CAVE platform is a kind of non-head mounted virtual reality display system, which can provide the immersive experience and the alternative training platform to substitute the dangerous operation experiments with strong radioactivity. In this paper, the CAVE platform for the training scenarios in CiADS system has been presented with real-time simulation feature, where the required devices to generate the auditory and visual senses with the interactive mode have been detailed. Moreover, the three dimensional modeling database has been created for the different operation conditions, which can bring more freedom for the teachers to generate the appropriate training courses for the students. All the user-friendly features will offer a deep realistic impression to the students for the purpose of getting the required knowledge and experience without the large costs in the traditional experimental nuclear reactor.

Development of a Breath Control Training System for Breath-Hold Techniques and Respiratory-Gated Radiation Therapy

  • Hyung Jin Choun;Jung-in Kim;Jong Min Park;Jaeman Son
    • Progress in Medical Physics
    • /
    • v.33 no.4
    • /
    • pp.136-141
    • /
    • 2022
  • Purpose: This study aimed to develop a breath control training system for breath-hold technique and respiratory-gated radiation therapy wherein the patients can learn breath-hold techniques in their convenient environment. Methods: The breath control training system comprises a sensor device and software. The sensor device uses a loadcell sensor and an adjustable strap around the chest to acquire respiratory signals. The device connects via Bluetooth to a computer where the software is installed. The software visualizes the respiratory signal in near real-time with a graph. The developed system can signal patients through visual (software), auditory (buzzer), and tactile (vibrator) stimulation when breath-holding starts. A motion phantom was used to test the basic functions of the developed breath control training system. The relative standard deviation of the maxima of the emulated free breathing data was calculated. Moreover, a relative standard deviation of a breath-holding region was calculated for the simulated breath-holding data. Results: The average force of the maxima was 487.71 N, and the relative standard deviation was 4.8%, while the average force of the breath hold region was 398.5 N, and the relative standard deviation was 1.8%. The data acquired through the sensor was consistent with the motion created by the motion phantom. Conclusions: We have developed a breath control training system comprising a sensor device and software that allow patients to learn breath-hold techniques in their convenient environment.

Digital Technology Facilitating the Fusion of Video Games and Films (디지털 기술의 발전 아래 전자 게임과 영화의 융합 연구)

  • Li, Juan
    • Journal of Korea Entertainment Industry Association
    • /
    • v.13 no.4
    • /
    • pp.71-82
    • /
    • 2019
  • Today's media environment is becoming very complicated and the trend of media convergence is getting clearer. The convergence of media is the supreme hot issue. In this wave of convergence, there has also been a huge change between movies and electronic games. The remake boom between them showed a tremendous economic effect that can be achieved by exchanging two media of essentially different characteristics. As computer virtual reality technologies evolve, electronic games will provide a virtual world that can satisfy the demands of the visual, auditory, and tactile aspects very real to the public with the Internet. At that time, movies and other media will be thoroughly melted into the virtual world created by electronic games, and they will become an element of the virtual world as those media that exist in the truth world.

Characteristics of Patients who Died by Suicide in a Community Mental Health Center (정신건강센터 등록 회원 자살사망자 특성)

  • Nah, Gihoi;Choi, Seunggi;Kim, Honey;Lee, Ju-Yeon;Kim, Jae-Min;Shin, Il-Seon;Yoon, Jin-Sang;Kim, Sung-Wan
    • Korean Journal of Schizophrenia Research
    • /
    • v.20 no.2
    • /
    • pp.55-60
    • /
    • 2017
  • Objectives : Severe mental illness is a major risk factor for suicide. This study aimed to identify characteristics of patients who died by suicide among subjects who had been received service from a community mental health center. Methods : We searched individuals who had committed suicide in Gwangju Bukgu Community Mental Health Center since 2006. Sociodemographic and clinical data were gathered from medical records and their case managers and they were compared with those of general members in the center. Characteristics of schizophrenia patients who died by suicide were particularly summarized. Results : Twelve person committed suicide between 2006 and 2016. The characteristics of those who died by suicide were male (67%), diagnosis of schizophrenia (75%), aged below 50 (83%), unemployed (92%), past history of psychiatric hospitalization (100%), recent admission within 3 months (67%), past history of suicidal attempt (78%), family history of schizophrenia (58%), poor adherence to medication (58%), and use of daily rehabilitation program (42%). Ten out of twelve (83%) showed warning sign for suicide. All identified method of suicide in patients with schizophrenia was jumping from high building. Many patients with schizophrenia, who committed suicide, suffered from comorbid depressive symptoms (67%) and auditory hallucination (78%). Conclusion : Case managers should pay attention to and carefully manage individuals who showed suicidal warning, particularly with risk factors for suicide, such as unemployment, admission state or recent discharge from psychiatric hospital, poor adherence to medication, family history of schizophrenia, and a history of suicidal attempt.

Cardiovascular-metabolic Diseases Affecting Hearing loss in Workers Exposed to Noise (소음 노출 근로자의 청력손실에 미치는 심혈관-대사성 질환의 영향)

  • KyooSang Kim;Jungmin Sung;Eun-A Kim
    • Journal of Korean Society of Occupational and Environmental Hygiene
    • /
    • v.33 no.3
    • /
    • pp.332-345
    • /
    • 2023
  • Objectives: We examined the association of hearing with cardio-metabolic diseases, dyslipidemia, hypertension and diabetes mellitus according to the personal and occupational characteristics of workers exposed to noise. Methods: The subjects of the study were 237,028 workers who underwent 2, 3, and 4 kHz airway pure tone audiometry in 2015 and who underwent clinical tests to diagnose cardiovascular-metabolic diseases. Cardiovascular-metabolic diseases were defined using reference values for respective items including blood pressure (systolic/diastolic), fasting blood glucose, cholesterol, and triglycerides. The airway pure tone hearing threshold of 2, 3, and 4 kHz, the average threshold of 2-3-4 kHz, and the hearing loss by the average threshold of the primary examination were distinguished. Results: Workers with cardiovascular-metabolic disease had significantly higher average hearing thresholds and higher rates of hearing loss. Logistic regression analysis, which adjusted for demographic variables of gender and age and occupational variables such as workplace size, industry, and type of work, and cardiovascular-metabolic disease as independent variables, showed that the odds ratio of hypertension to hearing loss in the mid-frequency was 1.239 (95% confidence interval: 1.118-1.374). For hypertension was 1.159 (1.107-1.214) and for diabetes it was 1.166 (1.104-1.230) for hearing loss in the high-frequency. Hearing loss measured by mean hearing was 1.178 (1.105-1.256) for hypertension and 1.181 (1.097-1.271) for diabetes. Conclusions: Cardiovascular-metabolic diseases in noise-exposed workers are associated with an increased risk of hearing loss and should be accompanied by bio-monitoring of cardiovascular-metabolic diseases in addition to auditory surveillance.

Subjective response evaluation items for floor impact noise using various impactors (다양한 충격원에 대한 바닥충격음 주관반응 평가항목 분석)

  • Hyeon-Ku Park;Seonhwa Lee;Minjeong Song
    • The Journal of the Acoustical Society of Korea
    • /
    • v.42 no.6
    • /
    • pp.584-593
    • /
    • 2023
  • This study attempted to develop repetitive impact sources similar to real-life floor impact noise and to find an assessment approach corresponding to this new impact source. The necessity for the development of the new impact source arises from the fact that issues related to floor impact noise in actual residential buildings mainly stem from children running. However, the standard impact sources which have been used for measuring and evaluating floor impact noise are of single-impulse type, which differs from the actual problematic impact sources. The study encompassed 18 evaluation items, and the results suggest that items applicable for assessing floor impact noise include psychological effects (annoying, becoming angry), disturbances to daily life (interference with sleep, disruption of relaxation), and physiological effects (elevated blood pressure). These items can be employed individually and, depending on the type of evaluation for floor impact noise, can be selectively utilized. By doing so, more comprehensive evaluations of auditory experiments in laboratories or assessments of residential noise in living environments related to floor impact noise could be conducted.

Speech Perception Boundaries of Korean Confusing Monosyllabic Minimal Pairs (CVC) in Normal Adults (한국어 초, 중, 종성 혼돈 단음절 최소대립쌍 (CVC)에 대한 정상 성인의 지각경계 연구)

  • Lee, Sung-Min;Lim, Duk-Hwan
    • The Journal of the Acoustical Society of Korea
    • /
    • v.29 no.5
    • /
    • pp.325-331
    • /
    • 2010
  • Categorical perception has been noted as characteristic properties of linguistic stimuli. In this study, Korean monosyllabic minimal pairs (consonant-vowel-consonant, CVC) were analyzed to understand perception boundaries between clinically confusing words. An efficient scheme has been developed to systematically synthesize temporal transition waveforms (11 steps) from one word to the target word for the pairs of /gom/-/gong/, /non/-/noon/, and /don/-/non/. The corresponding slopes, widths, and non-dominant factors of perception boundaries were analyzed for the total of 40 young normal subjects (20 males and 20 females). Results showed that there were relative pattern differences among confusing monosyllabic minimal pairs under categorical perception. For instance, the vowel difference within CVC pairs led to the lowest boundary performance in this experiment set. Data also indicated the potential application of the overall procedure for evaluating auditory functions and assisting rehabilitation programs.

X-ray Arcelin Projection Study for Diagnosing Mastoid Process and Petrous Ports (꼭지돌기와 바위부 진단을 위한 엑스선 Arcelin 촬영법 연구)

  • Jun-Haeng Lee
    • Journal of the Korean Society of Radiology
    • /
    • v.18 no.3
    • /
    • pp.301-307
    • /
    • 2024
  • The Study Evaluated Radiography Images using the Mastoid Process Axial Oblique Projection (Arcelin) imaging method for the Diagnosis of Pyramid Ridge, Mastoid Process, Mastoid Process air cells, Tympanum, Internal auditory and petrous in Supine Position. The subjective ROC (receiver operation characteristic) evaluation method was conducted on five Radiological technologists who have worked in the Image medical Department of University Hospitals for more than 8 years, and the Objective Evaluation, signal-to-noise Ratio (SNR), was evaluated and Analyzed. The Cronbach Alpha value was significantly higher at 0.816. In the Image ROC Evaluation Taken by Tilting the X-ray Tube 5°, 10°, 15° toward the leg by 10°, it Scored 34 points, and in the overall evaluation, the SNR scored high at 6,549. In Addition, In the Image Evaluation taken by Tilting the X-ray Tube 5°, 10°, and 15° toward the head, it Scored 32 points In the Image ROC Evaluation taken by tilting 5°, and in the Objective Evaluation, SNR received the highest score of 6,732.

Development of Character Goods Content Utilizing Marker-based Augmented Reality (마커기반 증강현실을 활용한 캐릭터 굿즈 콘텐츠 개발)

  • AHN CHAN JE
    • The Journal of the Convergence on Culture Technology
    • /
    • v.10 no.3
    • /
    • pp.953-958
    • /
    • 2024
  • Recently, there has been growing interest in the Fourth Industrial Revolution, with a particular focus on the advancement of augmented reality (AR) devices. However, there is a shortage of AR content. Augmented reality operates through marker-based and markerless methods. The marker-based approach involves using a camera to capture images that serve as markers, enhancing them through AR principles. To address the scarcity of AR content and improve the quality of character goods, this study proposes integrating AR technology into character goods. The character industry is expanding each year, leading to a diverse range of character goods. Character acrylic stands, among these goods, leverage game, webtoon, and animation character IPs for sales. To enhance the design process, we utilized the character image as a marker, allowing for the creation of content that aligns with the characteristics of the character IP. We selected a webtoon character and developed AR content, incorporating features such as voice, speech bubbles, and an introduction to the webtoon, tailored to the webtoon's characteristics. This study demonstrates the potential of AR to present visual and auditory information, paving the way for a variety of products, including diverse content. We anticipate that utilizing this research will lead to the emergence of products encompassing various contents.