• Title/Summary/Keyword: Audio contents protection

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Audio Forensic Marking System for Copyright Protection of Streaming Music Service (스트리밍 음악 서비스의 저작권 보호를 위한 오디오 포렌식마킹 시스템)

  • Seo, Yongseok;Park, Jihyun;Yoo, Wonyoung
    • Journal of Digital Contents Society
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    • v.15 no.3
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    • pp.357-363
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    • 2014
  • In this paper, we propose a new audio forensic marking system for protecting the copyright of the Internet-based music streaming services. In the proposed method, in order to guarantee the QoS of the streaming service, high speed, and generates a forensic mark inserted MP3 file. We make pre-marking process and generate a new forensic marked MP3 file, a combination of the pre-marked MP3 frame, the inserted user information. Experimental results show that the proposed method satisfactory results robustness and imperceptibility, and real-time properties. In addition, we were confirmed that the real-time embedding and detection from the streaming-based audio forensic marking system that has been implemented on the server/client is possible.

Real-time Audio Watermarking System Considering Audio Source and User (음원 및 사용자를 고려한 실시간 오디오 워터마킹 시스템)

  • Cho, Jung-Won;Jeong, Seung-Do
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.10 no.11
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    • pp.3213-3217
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    • 2009
  • Distribution, duplication and manipulation of the digital contents are very easy due to the characteristics of the digital contents. Thus, damages of invasion of property right rapidly increase due to infringement of copyright for the digital contents. To prevent illegal use and to settle conflict about ownership of the digital contents, continuous efforts with enormous expense are devoted. In this paper, we design and implement real-time audio watermarking system to protect ownership and copyright for the digital contents. The proposed system also clarifies where the responsibility about the illegal distribution lies. The system has convenient user interface so that general administrator without an expert knowledge of the protection of copyright can use easily. In addition, unlike the traditional watermarking system, our system has merit to offer information about the illegal distribution for clear post-management.

Design of AOD System for MP3 Copyright Protection (MP3 저작권 보호를 위한 AOD 시스템의 설계)

  • Kim, Yeong-Jun;Kim, Tae-Yun
    • The KIPS Transactions:PartD
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    • v.9D no.2
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    • pp.323-328
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    • 2002
  • In recent years, e-Commerce is very active on the Internet, especially the World Wide Web alone: with the popularization of Internet using high-speed networks. Especially, Circulation of Multimedia Contents like MP3 data if widely being focused as one of the popular researches. However, the existing models of AOD (Audio On Demand) System lack substantial illegal copy protection or copyright protection. In this paper, we propose an AOD System that guarantees substantial illegal copy protection and copyright protection based on the PKI (Public Key Infrastructure). As transmitting MP3 data using the user's public key, the proposed .method prevents the attack of dropper during transmitting data. Also, it guarantees the right of users and distributors by prohibiting illegal users from using MP3 data.

Digital Audio Watermarking Scheme Using Perceptual Modeling (지각 모델링을 이용한 디지털 오디오 워터마킹 방법)

  • 석종원;홍진우
    • Journal of Broadcast Engineering
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    • v.6 no.2
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    • pp.195-202
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    • 2001
  • As a solution for copyright protection of digital multimedia contents, digital watermark technology is now drawing the attention. In this paper, we presented two novel audio watermarking algorithms as a solution for protecting unauthorized copy of digital audio. Proposed watermarking schemes include the psychoacoustic model of MPEG audio coding to achieve the perceptual transparency after watermark embedding and preprocessing procedure before correlation in watermark detection to extract copyright information without access to the original audio signal. Experimental results show that our watermarking scheme is robust to common signal Processing attacks and it Introduces no audible distortion after watermark insertion.

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Study on the Amplitude Modification Audio Watermarking Technique for Mixed Music with High Inaudibility (높은 비가청성을 갖는 믹스 음악의 크기 변조 오디오 워터마킹 기술에 관한 연구)

  • Kang, Se-Koo;Lee, Young-Seok
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.9 no.1
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    • pp.67-74
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    • 2016
  • In this paper, we propose a watermarking technology for a mixed music. The mixed music means recreated music that contained a number of musics in one audio clip. Royalty associated with the audio content is typically imposed by the full audio content. However, the calculation of royalties gives rise to conflict between copyright holders and users in the mixed music because it uses not full audio content but a fraction of that. To solve the conflict related with the mixed music, we propose a audio watermarking technique that inserts different watermarks for each audio in the audio that make up the mixed music. The proposed watermarking scheme might have poor SNR (signal to noise ratio) to embed to each audio clip. To overcome poor SNR problem, we used inaudible pseudo random sequence which modifies typical pseudo random sequence to canonical signed digit (CSD) form. The proposed method verifies the performance by each watermark extraction and the time internal estimation valies from the mixed music.

Robust Audio Watermarking Using Frequency Coefficient Analysis for MP3 Compression Attack (MP3 압축 공격에 강인한 주파수 계수 분석을 이용한 오디오 워터마킹)

  • Jeong Won-Kyo;Lee Kyeong-Hwan;Woo Hong-Chae;Lee Yong-Doo
    • The Journal of the Acoustical Society of Korea
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    • v.24 no.8
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    • pp.492-497
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    • 2005
  • In this paper, we suggest that the new volume of robust audio watermarking method protects form the MP3 compression attack, mostly used in audio field. Watermarks were inserted at the coefficients repeatedly from low frequencies to high frequencies after DCT transform in commonly used Cox's spread spectrum method. However, our method could be investigated losing frequency when MP3 attacks and make order by small amount of losing frequency and then insert watermarks rightly through statistical analysis. In the result about various sound clips, the suggested method have better performances than Cox's method by preserving watermarks and reducing distortions of the original sounds.

Robust Audio Watermarking in Frequency Domain for Copyright Protection (저작권 보호를 위한 주파수 영역에서의 강인한 오디오 워터마킹)

  • Dhar, Pranab Kumar;Kim, Jong-Myon
    • Journal of the Korea Society of Computer and Information
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    • v.15 no.2
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    • pp.109-117
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    • 2010
  • Digital watermarking has drawn extensive attention for protecting digital contents from unauthorized copying. This paper proposes a new watermarking scheme in frequency domain for copyright protection of digital audio. In our proposed watermarking system, the original audio is segmented into non-overlapping frames. Watermarks are then embedded into the selected prominent peaks in the magnitude spectrum of each frame. Watermarks are extracted by performing the inverse operation of watermark embedding process. Simulation results indicate that the proposed scheme is robust against various kinds of attacks such as noise addition, cropping, resampling, re-quantization, MP3 compression, and low pass filtering. Our proposed watermarking system outperforms Cox's method in terms of imperceptibility, while keeping comparable robustness with the Cox's method. Our proposed system achieves SNR (signal-to-noise ratio) values ranging from 20 dB to 28 dB. This is in contrast to Cox's method which achieves SNR values ranging from only 14 dB to 23 dB.

오디오 워터마킹 프로세서 구조 설계에 관한 연구

  • Kim Gi-Yeong;Kim Yeong-Seop;Lee Sang-Beom
    • Proceedings of the Korean Society Of Semiconductor Equipment Technology
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    • 2005.05a
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    • pp.208-214
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    • 2005
  • A number of watermark insertion method is proposed for the protection of audio contents such as MP3 music. In this paper, we propose a VLSI architecture that performs embedding watermark to the audio signal based on the scheme that proposed by XUEYAO LI[1]. This architecture is implemented and simulated in Verilog HDL. This watermark embedding method used a visually recognizable binary image. Despite a unit that determines the watermark embedded intensity is removed to archive low complexity of H/W, our experimental results show that watermarked signal is perceptually transparency and robust to several known attacks.

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An Embedding /Extracting Method of Audio Watermark Information for High Quality Stereo Music (고품질 스테레오 음악을 위한 오디오 워터마크 정보 삽입/추출 기술)

  • Bae, Kyungyul
    • Journal of Intelligence and Information Systems
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    • v.24 no.2
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    • pp.21-35
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    • 2018
  • Since the introduction of MP3 players, CD recordings have gradually been vanishing, and the music consuming environment of music users is shifting to mobile devices. The introduction of smart devices has increased the utilization of music through music playback, mass storage, and search functions that are integrated into smartphones and tablets. At the time of initial MP3 player supply, the bitrate of the compressed music contents generally was 128 Kbps. However, as increasing of the demand for high quality music, sound quality of 384 Kbps appeared. Recently, music content of FLAC (Free License Audio Codec) format using lossless compression method is becoming popular. The download service of many music sites in Korea has classified by unlimited download with technical protection and limited download without technical protection. Digital Rights Management (DRM) technology is used as a technical protection measure for unlimited download, but it can only be used with authenticated devices that have DRM installed. Even if music purchased by the user, it cannot be used by other devices. On the contrary, in the case of music that is limited in quantity but not technically protected, there is no way to enforce anyone who distributes it, and in the case of high quality music such as FLAC, the loss is greater. In this paper, the author proposes an audio watermarking technology for copyright protection of high quality stereo music. Two kinds of information, "Copyright" and "Copy_free", are generated by using the turbo code. The two watermarks are composed of 9 bytes (72 bits). If turbo code is applied for error correction, the amount of information to be inserted as 222 bits increases. The 222-bit watermark was expanded to 1024 bits to be robust against additional errors and finally used as a watermark to insert into stereo music. Turbo code is a way to recover raw data if the damaged amount is less than 15% even if part of the code is damaged due to attack of watermarked content. It can be extended to 1024 bits or it can find 222 bits from some damaged contents by increasing the probability, the watermark itself has made it more resistant to attack. The proposed algorithm uses quantization in DCT so that watermark can be detected efficiently and SNR can be improved when stereo music is converted into mono. As a result, on average SNR exceeded 40dB, resulting in sound quality improvements of over 10dB over traditional quantization methods. This is a very significant result because it means relatively 10 times improvement in sound quality. In addition, the sample length required for extracting the watermark can be extracted sufficiently if the length is shorter than 1 second, and the watermark can be completely extracted from music samples of less than one second in all of the MP3 compression having a bit rate of 128 Kbps. The conventional quantization method can extract the watermark with a length of only 1/10 compared to the case where the sampling of the 10-second length largely fails to extract the watermark. In this study, since the length of the watermark embedded into music is 72 bits, it provides sufficient capacity to embed necessary information for music. It is enough bits to identify the music distributed all over the world. 272 can identify $4*10^{21}$, so it can be used as an identifier and it can be used for copyright protection of high quality music service. The proposed algorithm can be used not only for high quality audio but also for development of watermarking algorithm in multimedia such as UHD (Ultra High Definition) TV and high-resolution image. In addition, with the development of digital devices, users are demanding high quality music in the music industry, and artificial intelligence assistant is coming along with high quality music and streaming service. The results of this study can be used to protect the rights of copyright holders in these industries.

Digital contents copyright protection and management system by MPEG-4 IPMP (MPEG-4 IPMP에 따른 디지털 콘텐츠 저작권 보호 및 관리 시스템)

  • 박철민;임산송;김창수;김광용;정회경
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2003.10a
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    • pp.512-515
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    • 2003
  • MPEG-4 has mediocrity Standing encoding personality to process multimedia data including audio and video etc in the Internet and computer. It can use extensively without being limited to one territory of communication, computer, broadcasting, Mobile etc. Like this, according as digital contents do fetters to MPEG-4 is circulated, copyright problem was risen. So, people had a lot of interests to protect and manage copyright. Hereupon, MPEG of the ISO/IEC established IPMP(Intellectual Property Management and Protection) standard, and supplements and corrects continuously standard. Therefore, existing system does fetters to MPEG-4 need system that process IPMP information. Hereupon, in this paper, designed system module that is processed by IPMP extension standard that progress now, and embodied copyright protection and management system that user can insert and update IPMP information efficiently within whole or specification part of MPEG-4 digital contents.

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