• Title/Summary/Keyword: Audio

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Implementation of Tone Control Module in Anchor System for Improved Audio Quality

  • Seungwon Lee;Soonchul Kwon;Seunghyun Lee
    • International Journal of Internet, Broadcasting and Communication
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    • v.16 no.2
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    • pp.10-21
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    • 2024
  • Recently, audio systems are changing the configuration of conventional sound reinforcement (SR) systems and public address (PA) systems by using audio over IP (AoIP), a technology that can transmit and receive audio signals based on internet protocol (IP). With the advancement of IP technology, AoIP technologies are leading the audio market and various technologies are being released. In particular, audio networks and control hierarchy over peer-to-peer (Anchor) technology based on AoIP is a system that transmits and receives audio signals over a wide bandwidth without an audio mixer, creating a novel paradigm for existing audio system configurations. Anchor technology forms an audio system by connecting audio sources and output equipment with On-site audio center (OAC), a device that can transmit and receive IP. Anchor's receiving OAC is capable of receiving and mixing audio signals transmitted from different IPs, making it possible to configure a novel audio system by replacing the conventional audio mixer. However, Anchor technology does not have the ability to provide audio effects to input devices such as microphones and instruments in the audio system configuration. Due to this, when individual control of each audio source is required, there is a problem of not being able to control the input signal, and it is impossible to individually affect a specific input signal. In this paper, we implemented a tone control module that can individually control the tone of the audio source of the input device using the audio processor core in the audio system based on Anchor technology, tone control for audio sources is possible through a tone control module connected to the transmitting OAC. As a result of the study, we confirmed that OAC receives the signal from the audio source, adjusts the tone and outputs it on the tone control module. Based on this, it was possible to solve problems that occurred in Anchor technology through transmitting OAC and tone control modules. In the future, we hope that the audio system configuration using Anchor technology will become established as the standard for audio equipment.

Implementation of Audio Effect Device for Anchor System

  • Seungwon Lee;Soonchul Kwon;Seunghyun Lee
    • International journal of advanced smart convergence
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    • v.13 no.3
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    • pp.1-12
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    • 2024
  • Recently, Audio systems transform the configuration of conventional sound reinforcement and public address systems using audio over internet protocol (AoIP), whereby audio signals are transmitted and received based on internet protocol (IP). Currently, AoIP technologies are leading the audio market, and various technologies have been released. Audio networks and the control hierarchy over peer-to-peer (Anchor) technology based on AoIP transmit and receive audio signals over a wide bandwidth without an audio mixer. Audio system based on Anchor technology is constructed by connecting the on-site audio center (OAC), a device that can transmit and receive audio sources and output equipment over IP. Receiving OAC of the Anchor technology can receive and mix audio signals transmitted from different IPs; consequently, novel audio systems can be configured by replacing conventional audio mixers. However, the Anchor technology does not have an equalizer function for improving the quality of audio equipment. Therefore, tone distortion may occur owing to signal loss between equipment, poor audio-signal clarity, and howling due to audio deformation according to different architectural structures and environments. In this study, we implemented an audio effect device capable of tone control using the Audio Processor Core. Using Anchor technology, tone control was realized through an audio effect device in the receiving OAC. The output of the incoming OAC was received by the audio effect device, which adjusted the tone and then outputted it. Thus, the tone issues in Anchor technology were overcome by the receiving OAC and audio effect devices. In future, audio system configurations using Anchor technology could be the standard for audio equipment.

Audio Fingerprinting Based Spatial Audio Reproduction System (오디오 핑거프린팅기반 입체음향 재현 시스템)

  • Ryu, Sang Hyeon;Kim, Hyoung-Gook
    • Journal of the Institute of Electronics and Information Engineers
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    • v.50 no.12
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    • pp.217-223
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    • 2013
  • This paper proposes a spatial audio reproduction system based on audio fingerprinting that combines the audio fingerprinting and the spatial audio processing. In the proposed system, a salient audio peak pair fingerprint based on modulation spectrum improves the accuracy of the audio fingerprinting system in real noisy environments and spatial audio information as metadata gives a listener a sensation of being listening to the sound in the space, where the sound is actually recorded.

Audio Mixer Algorithm for Enhancing Speech Quality of Multi-party Audio Telephony (다자간 음성통화 품질 향상을 위한 오디오 믹서 알고리즘)

  • Ryu, Sang-Hyeon;Kim, Hyoung-Gook
    • The Journal of the Acoustical Society of Korea
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    • v.32 no.6
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    • pp.541-547
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    • 2013
  • The speech quality of multi-party audio telephony between two, three or more participants is decreased by audio volume imbalance, audio volume saturation and noise level increase. To solve this issue, this paper proposes an advanced audio mixing algorithm for software-based multi-point control unit. Our approach is based on the combined voice activity detection and gain control technique that consists of a set of algorithms that classify audio signals, estimate audio volumes, adjust gain factors and mix audio signals of all channels. The proposed audio mixing algorithm is computationally efficient, delivers high-quality speech, and is suitable for use in any practical multi-party audio telephony.

An Architecture for 3D Audio Core Algorithm Evaluation DB (3차원 입체 음향 핵심 알고리즘 평가를 위한 DB 설계)

  • Hwang, Jaemin;Kim, Jeonghyuk;Kang, Sanggil
    • Journal of Information Technology and Architecture
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    • v.11 no.2
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    • pp.225-233
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    • 2014
  • In this paper an architecture for 3D audio core algorithm evaluation database system. Due to increase of 3D audio system through multimedia device, an evaluation system is required for evaluating the 3D core algorithms for developing 3D audio system. Conventional evaluation systems have some problems. Researchers have to learn usage of evaluation system, in addition it is inefficient to use and search audio sources because audio sources are not indexed in general. To solve these problems, we design the architecture of 3D audio core algorithm evaluation database system enabling to automatically evaluate core algorithms using database management system. Also we define XML metadata scheme for information of saved audio source in database. This approach allows improving efficiency of search audio source and use of audio database.

A study on the audio/video integrated control system based on network

  • Lee, Seungwon;Kwon, Soonchul;Lee, Seunghyun
    • International journal of advanced smart convergence
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    • v.11 no.4
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    • pp.1-9
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    • 2022
  • The recent development of information and communication technology is also affecting audio/video systems used in industry. The audio/video device configuration system changes from analog to digital, and the network-based audio/video system control has the advantage of reducing costs in accordance with system operation. However, audio/video systems released on the market have limitations in that they can only control their own products or can only be performed on specific platforms (Windows, Mac, Linux). This paper is a study on a device (Network Audio Video Integrated Control: NAVICS) that can integrate and control multiple audio / video devices with different functions, and can control digitalized audio / video devices through network and serial communication. As a result of the study, it was confirmed that individual control and integrated control were possible through the protocol provided by each audio/video device by NAVICS, and that even non-experts could easily control the audio/video system. In the future, it is expected that network-based audio/video integrated control technology will become the technical standard for complex audio/video system control.

A Study on Realistic Sound Reproduction for UHDTV (UHDTV를 위한 실감 오디오 재현 기술)

  • Jang, Daeyoung;Seo, Jeongil;Lee, Yong Ju;Yoo, Jae-Hyoun;Park, Taejin;Lee, Taejin
    • Journal of Broadcast Engineering
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    • v.20 no.1
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    • pp.68-81
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    • 2015
  • Owing to the latest development of component and media processing technologies, UHDTV as a successor of the HDTV is expected that this will be coming soon realization. Accordingly, an audio technology that provides a 5.1-channel surround sound in home should be contemplating on what services should be provided with the advent of UHDTV era. In fact, however, the market of 5.1-channel audio is struggling, due to the difficulty of installation and maintenance of the multi speakers in a home. Meanwhile, the movie sound market for a long time been used in 5.1 and 7.1-channel sound formats, have changed as Dolby ATMOS, IOSONO, AURO3D etc. are launched one after another with the introduction of hybrid audio technologies that include the ceiling and object-based sounds. This very object-based audio technology is assured to be introduced in the home theater and broadcast audio market, and this change in audio technology is expected to be a breath of pioneering technological advances and market growth from the channel-based audio market that lacks flexibility. In this paper, we will investigate a suitable realistic audio solution for UHDTV, and introduce hybrid audio technologies, which is expected to be an audio technology for UHDTV, and we will describe the hybrid audio content format and reproduction methods in a home and consider the future prospects of realistic audio.

An Implementation on the Digital Audio Watermarking for High Quality Audio

  • Park, Jong-Tae;Kang Hyeon RHEE
    • Proceedings of the IEEK Conference
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    • 2002.07a
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    • pp.454-457
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    • 2002
  • In this paper, we proposed digital audio watermarking algorithm for high quality audio. Nowadays, digital watermark used to confirm to digital copyright protection, not only digital image but also digital audio is active in the digital watermarking study. In this paper, we proposed digital audio watermarking algorithm using psychoacoustics model and MDCT/IMDCT (Modified Discrete Cosine Transform/Inverse Modified Discrete Cosine Transform) for the high quality audio watermark. In the proposed scheme, we used to 441KHz, 128kbps and stereo audio data for audio watermarking algorithm. Audio data is passed by MDCT; watermark can be inserted into the frequency domain with 256,1024 and 2048 interval.

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Channel Expansion Technology in MPEG Audio (MPEG 오디오의 채널 확장 기술)

  • Pang, Hee-Suk
    • Journal of Broadcast Engineering
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    • v.16 no.5
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    • pp.714-721
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    • 2011
  • MPEG audio uses the masking effect, high frequency component synthesis based on spectral band replication, and channel expansion based on parametric stereo for efficient compression of audio signals. In this paper, we present an overview of the state-of-the-art channel expansion technology in MPEG audio. We also present technical overviews and application examples to broadcasting services for HE-AAC v.2, MPEG Surround, spatial audio object coding (SAOC), and unified speech and audio coding (USAC) which are MPEG audio codecs based on the channel expansion technology.

Development of a Digital Down-mixer to Convert 5.1 Channel Audio Signals to Stereo Signals (5.1 채널 오디오 신호를 스테레오 신호로 변환하는 디지털 다운믹서 개발)

  • Jeon, Kwang-Sub;Cheong, Ho-Yong;Lee, Seung-Yo
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.62 no.12
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    • pp.1764-1770
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    • 2013
  • Use of the 5.1 channel audio signals suitable for the television system is improper for the radio broadcasting system, which uses the stereo audio system. Therefore, it is necessary to develop an audio down-mixer to convert 5.1 multi-channel audio signals to stereo signals for radio broadcasting. In this paper, a development of an audio down-mixer was carried out to convert 5.1 multi-channel audio signals to stereo signals. The down-mixer which was developed can use the audio signals separated from video signals, including sound signals or individual signals provided from 3-channel AES/EBU signals including Left(L), Right(R), Left Surround(Ls), Right Surround(Rs), Center(C) and Low Frequency Effect(Lfe) sounds as mixer inputs.