• Title/Summary/Keyword: Attraction Type

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Destinations analytics with massive tourist-generated content: Applying the Communication-Persuasion Paradigm

  • Hlee, Sun-Young;Ham, Ju-Yeon;Chung, Nam-Ho
    • The Journal of Information Systems
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    • v.27 no.3
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    • pp.203-225
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    • 2018
  • Purpose This study investigated the impact of review language style (affective vs. cognitive) on review helpfulness and the moderating effects of the types of attractions in the relationships between the review language and its helpfulness. Design/methodology/approach This study investigates the impact of review language style (affective vs. cognitive) on review helpfulness and the moderating effects of the types of attractions in the relationships between the review language and its helpfulness. This study selected two hedonic and utilitarian attractions (Hedonic: Brandenburg Gate, Utilitarian: Peragamon Museum) located in Berlin. A total of 3,320 reviews was collected from TripAdvisor. We divided online reviews posted for these places into reviews with more affective language and with more cognitive language by using the LIWC. Then, we investigated the impact of language effect on review helpfulness across the attraction type. Findings The findings suggest that peers tend to judge more helpful toward cognitive language in attraction reviews regardless of attraction type. This study found that peers tend to perceive more helpful toward cognitive review in utilitarian attractions. Even though there was an interaction effect between review language and attraction type, in hedonic attractions, the influence of cognitive language was reduced, but still cognitive reviews would get more helpful votes.

Design of Magnetically Levitation Electromagnet Conveying Non-contact Steel Plate (비접촉 철판운송용 자기부상 전자석의 설계)

  • Cho, G.B.;Baek, H.L.;Oh, G.K.;Kim, Y.D.;Kim, H.J.
    • Proceedings of the KIEE Conference
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    • 1995.07a
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    • pp.107-109
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    • 1995
  • This paper considers backing structure of non-contact steel plate using magnectically levitation and aspect-quality factor is defined by estimation of electromagnet-aspect attraction steel plate. Characteristics of attraction power is studied in cylindrical electromagnet, U-type electromagnet, E-type electromagnet by aspect-quality factor. Designing and manufacturing electromagnet attraction steel plate, propriety of experimental results is confirmed.

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A Study of Double Type Transverse Flux Linear Motor for Improvement of Attraction force and Power Density (흡인력 저감과 추력밀도 향상을 위한 Double Type 횡자속 전동기에 대한 연구)

  • Hong Jung-Pyo;Chang Jung-Hwan;Kang Do-Hyun;Kim Young-Jung;Lee Ji-Young
    • The Transactions of the Korean Institute of Electrical Engineers B
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    • v.54 no.3
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    • pp.120-126
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    • 2005
  • This paper deals with a Double-type Transverse Flux Linear Motor which can be applied to high power system. This type can reduce overall system volume because it has a double flux path, and less number of phases and turns comparing with prototype for one phase. This machine is based on permanent magnet excitation, and the pole shape is designed to reduce attraction force between stator and mover poles. In the paper, the basic configuration of double type is introduced first, and the principle of movement is explained. After performing the characteristic analysis by 3-dimensional equivalent magnetic circuit network, the results are discussed.

Characteristics of Youth Attraction Types by Industrial Complexes in Korea (산업단지 청년유인력 유형별 특성 분석: 청년유인력 종합지수를 중심으로)

  • Sa, Hoseok;Woo, Hansoun
    • Journal of the Economic Geographical Society of Korea
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    • v.24 no.2
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    • pp.181-200
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    • 2021
  • The phenomenon that young people avoid employment in industrial complexes, which is one of the biggest issues at social and economic dimension, is getting more important. The purpose of this study is to analyze the characteristics of youth attraction types by industrial complexes by making Youth Attraction Index. First, as the correlation between youth distribution of each industrial complex and youth attraction index of each industrial complex is analyzed, it shows a high level of correlation coefficient. There is also positive correlation between youth distribution of industrial complexes and other specific sectors except for accessibility. In addition, industrial complexes with superior working environment, innovation environment and amenities of surrounded areas are included in type I(type with superior youth attraction) and different characteristics are shown by each type. In consideration of these, policy priorities of each type are suggested. Based on these results, customized package programs need to be established for each type of youth attraction.

A Study on Awareness, Attraction, Satisfaction of Women Customers in Family Restaurant Marketing Activity (패밀리레스토랑의 마케팅 활동에 대한 여성고객의 인지, 매력, 만족에 관한 연구)

  • 이재련
    • Culinary science and hospitality research
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    • v.9 no.1
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    • pp.81-100
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    • 2003
  • This study performed a analysis of customer purchasing behavior in family restaurant. The type of family restaurant marketing activity was classified to free gift promotion, special menu promotion, discount promotion, membership program, coupon, co-marketing promotion were assumed to stimulus. The awareness of stimulus and exposure, attention, comprehension process was assumed to attraction and the contribution of stimulus was assumed to satisfaction on this study. A sample of study is assigned women customers are core customer group not family restaurant but all of industry. The study has showed co-marketing is the most outstanding marketing activity in family restaurant all of aspects and the awareness and attraction of co-marketing is higher than satisfaction. A result of t-test for awareness and attraction of discount and coupon promotion is attended. Attraction of them is higher than awareness. But satisfaction of them is lower than attraction means that family restaurants should makes an effort to develop the customer satisfaction to ensure customer loyalty through the discount and coupon promotion. On one-way ANOVA of awareness, attraction and satisfaction by age, discount and coupon promotion is related to it Speciality as low age as sensitive in awareness, attraction, satisfaction of discount promotion.

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The Analysis of Everland Cast Costume in Accordance with Its Space (테마파크 공간에 따른 에버랜드 캐스트 의상 분석)

  • Jang, JiSun;Ha, Jisoo
    • Journal of the Korean Society of Clothing and Textiles
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    • v.40 no.6
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    • pp.1085-1099
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    • 2016
  • This article is designed to establish fundamental design criterion for theme park cast costumes in accordance with play type and space. There is an understanding that theme parks act as a play space that is designed to meet diverse playing desires. To analyze cast costumes, the theme park - 'Everland' in South Korea as an example, area was divided into attraction space and non-attraction space. Attraction space is mainly for full-scale play content areas and the non-attraction space is to enforce the attraction space experience. Roger Caillois's play theory states that there are 4 play types; Illinx, Mimicry, $Ag{\hat{o}}n$, and Alea. All 4 play types were shown through attraction and Mimicry at non-attraction. Each cast costume was analyzed in terms of apparel design elements - silhouette, textile, color, detail, and props - related to play type facility and cast role. Criteria for theme park cast costume designs were suggested based on the results. Illinx cast members who fulfill a safety-checking role wear high chroma warm color costumes with the accent on details in bodice cutting lines, collar edges, pockets, buttons and decorative ornaments. A complementary contrast is also used. The guidance cast in Illinx may wear a suit in bright/vivid color. Mimicry guidance cast costumes show meticulous perfection in imitation with the figure in its space. From head to toe, color, textile, and silhouette - every detail and even props should match the character. $Ag{\hat{o}}n$ cast costumes are strictly limited in detail and decorative ornament usage as well as in color, since they are in charge of the management and operation of a competition. Alea cast's role is a self-demonstrator. Alea cast members should be a real tarot card reader. However, a manual should control their costumes. A total of 10 cast roles at a non-attraction space should be designed to show job patterns clearly in accordance with the whole theme at the park.

$H_ {\infty}$ PID Controller Design for an Attraction Type Magnetic Levitation System (흡인식 자기부상시스템의 $H_ {\infty}$ PID 제어기 설계)

  • Kim, Seog-Joo;Kim, Chun-Kyung;Kwon, Soon-Man
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.57 no.9
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    • pp.1624-1627
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    • 2008
  • This paper deals with a linear matrix inequality (LMI) approach to the design of a PID controller for an attraction type magnetic levitation system. First, we convert the $H_ {\infty}$ PID controller problem into a static output feedback problem. We then solve the static output problem by using the recently developed penalty function method. Numerical experiments show the effectiveness of the proposed algorithm.

Typological Approach of the Theme Park-Style Museum to the Application of Attraction Elements - Focused on Specialized Museums Inside and Outside of Korea - (어트랙션의 요소를 적용한 테마파크형 뮤지엄의 유형분석 - 국내.외의 테마박물관을 중심으로 -)

  • Kwon, Soon-Kwan
    • Korean Institute of Interior Design Journal
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    • v.16 no.2 s.61
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    • pp.172-180
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    • 2007
  • Today, games, movies and amusements are the occupation of museums. This study will investigate the current trend of the theme park-style museum, the alternative space of the 21th centuty. Theme parks have moved beyond the concept of park, and they have application in commercial space, medical space, educational space and other areas, even exhibition space in an advanced country. This study researches into the characteristics of the theme park and museum, and how the style of the theme park-style museum is created. Its aim is to analyze the character of theme Park-style museum through case study with a focus on style. The theme park-style museum is an exhibition space with an emphasis on the characteristics of a theme park. The style of a theme park-style museum can be divided into ride-type, food-type, character-type and landscape-type attractions. Attractions are an important element of theme park-style museum. We recognize the new paradigm of museum in the theme park-style museum, but need to propose a method that will apply attraction elements to an exhibition space. The theme park-style museum will continually evolve with new attractions, and it is recommended that museums plan today for these changes.

Zero Power Control for an Attraction Type Magnetic Levitation System using Disturbance Observer (흡인식 자기부상 시스템의 외란관측자를 이용한 최소전력 부상제어)

  • Ahn, Joon-Seon;Yu, Sun-Jong;Kim, Sol
    • Journal of the Korean Institute of Illuminating and Electrical Installation Engineers
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    • v.23 no.12
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    • pp.41-47
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    • 2009
  • In this paper, authors performed improvement of control characteristics of an attraction type magnetic levitation system. The attraction type magnetic levitation system has an inherent instability in the system, therefore its controller must have not only proportional-integral gain but also differential gain additionally. In this paper, authors were proposed control algorithm using disturbance observer(DOB) on feedback signal. The computer simulation and experiments were performed for its verification.

A Study on Content Classification for Developing Virtual Reality-based Attraction Contents (가상현실 기반의 어트랙션 콘텐츠 개발을 위한 콘텐츠 분류법 연구)

  • Eom, Ire
    • The Journal of the Korea Contents Association
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    • v.19 no.11
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    • pp.499-506
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    • 2019
  • Virtual reality, which is attracting attention due to the 4th Industrial Revolution and commercialization of 5G technology, is expanding its scope from gaming to tourism, leisure, and education, and the VR market is expected to expand continuously. As the VR market scales up in Korea, theme parks combining virtual reality contents are spreading around the city center. Unlike the existing theme parks, VR Theme Park is a small amusement culture space that is organized indoors, and you can enjoy attractions (ride) that can be enjoyed in an amusement park with virtual reality contents. Virtual reality content, which has the same characteristics as a theme park whose purpose is to experience extraordinary experiences, provides high immersion and presence in combination with the physical stimulus of attraction. The virtual reality content combined with the attraction cannot be classified accurately with the existing classification method, so a new classification method is proposed according to the experience type and the installation type. The contents were categorized through the case of the domestic VR theme park, and the planning direction for the creation of the virtual reality attraction contents that was going on was sought.