• Title/Summary/Keyword: Arts and Culture Education of School

Search Result 117, Processing Time 0.034 seconds

A study on the Administration of School Library Media Center as a culture spade for public education (공교육 정상화를 위한 문화적 공간으로서의 학교도서관 활용방안 연구)

  • 조혜영;김성희
    • Journal of Korean Library and Information Science Society
    • /
    • v.35 no.2
    • /
    • pp.351-370
    • /
    • 2004
  • This paper starts by exploring the problems of public education under knowledge based society. It then analyzes the questionnaire about the function of school library media center as a culture space. The results show that school library media center should take a role as repertory appreciation center of various arts, recreation center, and interactive community.

  • PDF

A Study on Methods to Improve Qualification for Dance Teacher and Subject System: Focused on Cases of Acquiring Certificate for Secondary School Teacher and Arts & Culture Education Instructor (무용교원자격 및 교과 제도 개선 방안 연구: 중등학교 정교사 자격 및 문화예술교육사 취득 사례를 중심으로)

  • Hong, Aeryung;Kim, Jiyoung;Park, Jaekeun
    • 한국체육학회지인문사회과학편
    • /
    • v.58 no.2
    • /
    • pp.363-372
    • /
    • 2019
  • This study examined current system of qualification for dance teacher and curriculums along with their actual state, and sought to suggest methods to improve system of qualification for teacher among secondary school dance teachers by type and curriculums. Firstly, through literature analysis, the study examined systems and methods related with acquiring certificate for the current secondary school teacher (2nd grade) and for culture & art teacher for physical education (2nd grade) at the time when preliminary teachers qualified as secondary school dance teacher turned out. And then, using instrumental case study, it analyzed main issues and discourses by examining the cases in which they acquired qualification for secondary school teacher and qualification for dance teacher. Building on this, the study suggested how to improve systems in regard to qualification for dance teachers among regular teachers of secondary school, acquisition path, method and curriculum.

The Actual Conditions and Recognition of Dietary Life Education in Elementary School after Execution of the Dietary Life Education Support Act (식생활교육지원법 실시 이후 초등학교 식생활 교육 실태 및 인식)

  • Kim, Joo-Young;Sim, Ki-Hyeon
    • The Korean Journal of Food And Nutrition
    • /
    • v.24 no.3
    • /
    • pp.295-305
    • /
    • 2011
  • The goal of this study was to provide basic data for the future development of dietary life education in elementary schools by understanding the current conditions of the program after the execution of the Dietary Life Education Support Act. We conducted a survey to understand dietary teachers' recognition of dietary life education in elementary schools. We found that teachers' recognition was low and that dietary life education in elementary schools is still carried out indirectly by focusing on nutrition knowledge. Dietary life education is carried out during lunch time and dietary life-related class hours. However teachers of lower class levels did not have any practical subject related to dietary life and responded that a lack of time devoted to dietary life education was the biggest problem with the program. Most teachers responded that dietary life education in elementary schools is necessary for the formation of students' sound dietary habits, and that the development of a system of teachers directly responsible for dietary life education is necessary. In the past, dietary life education has typically been carried out at home, but now schools are required to play a role because of family nuclearization and the increase in working couples. Therefore, to revitalize dietary life education programs in elementary schools according to the Dietary Life Education Support Act, we suggest more systematic and segmentalized studies.

Inquisitive Tendency Comparative Analysis on the 'Education with Robots' Units in the 2015 Revised Practical Arts Textbook (2015 개정 실과 교과서 '로봇 활용 교육' 단원 탐구성 비교 분석)

  • Lee, Jeaho;Gen, Sang-il
    • Journal of Creative Information Culture
    • /
    • v.7 no.1
    • /
    • pp.21-29
    • /
    • 2021
  • This paper analyzed 'Education with Robots' of the Practical Arts unit among the six textbooks developed under the 2015 revised curriculum, and provided implications for selection of textbooks, researching curriculum, and developing the next textbook. As a result of analyzing the prior study, it was found that the inquiry analysis was insufficient in the elementary school 'Education with Robots' unit. On the contrary, in the middle and high school textbooks research were sufficient. Therefore, we analyzed the contents of the textbook using the Romey analysis method, judging that our children who will live in the era of the Fourth Industrial Revolution need an inquiry type textbook. As a result of analyzing textbooks, there was no ideal textbook with an inquisitive disposition in all analysis elements, and in all textbooks, the analysis element with the lowest inquiry disposition was the text, and the highest analysis element was activity.

Visual Media Education in Visual Arts Education (미술교육에 있어서 시각적 미디어를 통한 조형교육에 관한 연구)

  • Park Ji-Sook
    • Journal of Science of Art and Design
    • /
    • v.7
    • /
    • pp.64-104
    • /
    • 2005
  • Visual media transmits image and information reproduced in large quantities, such as a photography, film, television, video, advertisement, or computer image. Correspondence to the students' reception and recognition of culture in the future. arrangements for the field of studies of visual culture. 'Visual Culture' implies cultural phenomena of visual images via visual media, which includes not only the categories of traditional arts like a painting, sculpture, print, or design, but the performance arts including a fashion show or parade of carnival, and the mass and electronic media like a photography, film, television, video, advertisement, cartoon, animation, or computer image. In the world of visual media, Image' functions as an essential medium of communication. Therefore, people call the culture of today fra of Image Culture', which has been converted from an alphabet convergence era to an image convergence one. Image, via visual media, has become a dominant means for communication in large part of human life, so we can designate an Image' as a typical aspect of visual culture today. Image, as an essential medium of communication, plays an important role in contemporary society. The one way is the conversion of analogue image like an actual picture, photograph, or film into digital one through the digitalization of digital camera or scanner as 'an analogue/digital commutator'. The other is a way of process with a computer drawing, or modeling of objects. It is appropriate to the production of pictorial and surreal images. Digital images, produced by the other, can be divided into the form of Pixel' and form of Vector'. Vector is a line linking the point of departure to the point of end, which organizes informations. Computer stores each line's standard location and correlative locations to one another Digital image shows for more 'Perfectness' than any other visual media. Digital image has been evolving in the diverse aspects, such as a production of geometrical or organic image compositing, interactive art, multimedia art, or web art, which has been applied a computer as an extended trot of painting. Someone often interprets digitalized copy with endless reproduction of original even as an extension of a print. Visual af is no longer a simple activity of representation by a painter or sculptor, but now is intimately associated with a matter of application of media. There is some problem in images via visual media. First, the image via media doesn't reflect a reality as it is, but reflects an artificial manipulated world, that is, a virtual reality. Second, the introduction of digital effect and the development of image processing technology have enhanced a spectacle of destructive and violent scenes. Third, a child intends to recognize the interactive images of computer game and virtual reality as a reality, or truth. Education needs not only to point out an ill effect of mass media and prevent the younger generation from being damaged by it, but also to offer a knowledge and know-how to cope actively with social, cultural circumstances. Visual media education is one of these essential methods for the contemporary and future human being in the overflowing of image informations. The fosterage of 'Visual Literacy' can be considered as a very purpose of visual media education. This is a way to lead an individual to the discerning, active consumer and producer of visual media in life as far as possible. The elements of 'Visual Literacy' can be divided into a faculty of recognition related to the visual media, a faculty of critical reception, a faculty of appropriate application, a faculty of active work and a faculty of creative modeling, which are promoted at the same time by the education of 'visual literacy'. In conclusion, the education of 'Visual Literacy' guides students to comprehend and discriminate the visual image media carefully, or receive them critically, apply them properly, or produce them creatively and voluntarily. Moreover, it leads to an artistic activity by means of new media. This education can be approached and enhanced by the connection and integration with real life. Visual arts and education of them play an important role in the digital era depended on visual communications via image information. Visual me야a of day functions as an essential element both in daily life and in arts. Students can soundly understand visual phenomena of today by means of visual media, and apply it as an expression tool of life culture as well. A new recognition and valuation visual image and media education is required to cultivate the capability of active, upright dealing with the changes of history of civilization. 1) Visual media education helps to cultivate a sensibility for images, which reacts to and deals with the circumstances. 2) It helps students to comprehend the contemporary arts and culture via new media. 3) It supplies a chance of students' experiencing a visual modeling by means of new media. 4) There are educational opportunities of images with temporality and spaciality, and therefore a discerning person becomes to increase. 5) The modeling activity via new media leads students to be continuously interested in the school and production of plastic arts. 6) It raises the ability of visual communications dealing with image information society. 7) An education of digital image is significant in respect of cultivation of man of talent for the future society of image information as well. To correspond to the changing and developing social, cultural circumstances, and the form and recognition of students' reception of them, visual arts education must arrange the field of studying on a new visual culture. Besides, a program needs to be developed, which is in more systematic and active level in relation to visual media education. Educational contents should be extended to the media for visual images, that is, photography, film, television, video, computer graphic, animation, music video, computer game and multimedia. Every media must be separately approached, because they maintain the modes and peculiarities of their own according to the conveyance form of message. The concrete and systematic method of teaching and the quality of education must be researched and developed, centering around the development of a course of study. Teacher's foundational capability of teaching should be cultivated for the visual media education. In this case, it must be paid attention to the fact that a technological level of media is considered as a secondary. Because school education doesn't intend to train expert and skillful producers, but intends to lay stress on the essential aesthetic one with visual media under the social and cultural context, in respect of a consumer including a man of culture.

  • PDF

Teachers' Perceptions of Software Education in Elementary School Practical Arts Curriculum and Improvement Plan (초등학교 실과 교육과정 소프트웨어 교육에 대한 교사의 인식과 개선방안)

  • Lee, Jaeho;Jo, Yoonsun
    • Journal of Creative Information Culture
    • /
    • v.7 no.2
    • /
    • pp.99-109
    • /
    • 2021
  • As the era of the 4th industrial revolution began and the importance of software emerged, education also reflected this. Software education has already been provided in several countries, and Korea also started software education in the regular curriculum in 2019, when the 2015 revised curriculum was applied. This study attempted to present an improvement plan for revitalizing software education based on the feelings and difficulties of teachers who conducted software education for the first time in the practical education curriculum in elementary school. For the study, a survey was conducted on 96 teachers in charge of software education in elementary schools in 2019 with 36 questions related to personal competency, class operation method, textbooks and educational materials, class operation content, and educational environment. And three of them were interviewed. As a result improvements are needed, such as improving educational facilities and environment, revitalizing the development and dissemination of high-quality instructional materials, and expanding support for participatory training for teachers and teacher clubs.

A Qualitative Study on the Culture and Art Education Experiences of Adolescents with Developmental Disabilities - With a focus on craft education activities - (발달장애 청소년의 문화예술교육 경험에 관한 질적 연구 -공예교육활동을 중심으로-)

  • Lee, Min-hye;Heo, In-yeol
    • Journal of Digital Convergence
    • /
    • v.14 no.12
    • /
    • pp.515-524
    • /
    • 2016
  • The purpose of this study was to investigate the effects of a culture and art education program on adolescents with disabilities. Craft education oriented toward activities convergence education. The investigator conducted an in-depth interview with seven adolescents with developmental disabilities in a special high school class for a month after the educational sessions were over. The findings were as follows: first, the adolescents with developmental disabilities experienced the joy, pleasure, and interest of study, which they used to have a difficult time experiencing in a common class. Second, they became relaxed with their participation in lessons, felt comfortable through educational activities, and had a positive attitude. Third, they had a feeling of being together and coexistence through collaborative activities. Finally, they were able to share each other's ideas, listen carefully to their friends, talk about works they created, and experience close relationships with classmates.

Imagining through webtoon: Webtoon-focused convergence education project in middle school (웹툰으로 상상하기: 중학교 웹툰 중심의 융합교육 프로젝트)

  • Park, Yoo-shin;Yim, Se-hee;Jeong, Hyeon-Seon
    • Cartoon and Animation Studies
    • /
    • s.45
    • /
    • pp.451-477
    • /
    • 2016
  • The changes in media environments have impacted on the ways in which knowledges are formed and transmitted and therefore the relevance of the traditional school subjects have been increasingly questioned. In this context, the discourses of the reformation of the 21st century schooling have focused on convergence education and media literacy education. Therefore, it is worth paying attention to the fact that the practices of transdisciplinary integrated curriculum focusing on digital media content are grown voluntarily in schools. This research is a case study of a convergence educational project that was initiated by a middle school teacher who designed and implemented a unique program of the transdisciplinary class of Korean focusing on reading webtoons with the linked program of a 'Book Club Activity' that was a part of 'Creative Experiential Activitites'. Based on the analysis of the documents, participatory observation of a main event and the interview with the teacher, this article discusses how the webtoon-focused convergence education project might have achieved meaningful connections between a subject-focused learning and a creative experiences-focused learning; between in and out of school learning spaces; between the real and imaginative worlds; and between the boundaries of the popular culture and the arts. The main finding of the research can be summarized as follows: Firstly, webtoon as the subject of the study can be an effective medium of transdisciplinary integrated curriculum. Secondly, the convergence project based on webtoons can create meaningful learning spaces in and out of school environments in terms of creating more learner-participatory learning culture as well as connecting students' everyday lives, popular arts and their learning about culture. Another important finding of this research is the rediscovery of the teacher's role in terms of mediating the voices of students as readers in the process of constructing and implementing the integrated curriculum.

A Study on the integrated art & culture education using short animations of Korea (한국단편애니메이션을 활용한 주제중심 통합교육 모형 연구)

  • Kim, Jae-Woong;Ko, Min-Jung
    • Cartoon and Animation Studies
    • /
    • s.20
    • /
    • pp.15-29
    • /
    • 2010
  • Art & Culture Education for improving quality of life and cultural empowerment through the enjoyment of culture and the arts has spread as a variety of programs. However, Art & Culture Education in school has problems in the aspect of functional and superficial contents and ways of class. To achieve the ultimate purpose of Art & Culture Education and to take place as a effective education, quantitative growth in addition to qualitative depth should be considered. The purpose of this study is to develop the integrated Art & Culture Education model in elementary school curriculum using short animations of Korea, for improving the quality and vitalization of Art & Culture Education. For the interdisciplinary education short animation can be an effective asthetical teaching material, which transmits the world view, personality, social and historical reflection of the director. (2003) is a modern interpretation of a myth, which is Woncheongang Bonfuri from Cheju, and folkore paintings. This film can be such a stuff for the interdisciplinary class Korean and Ethics that language intellect and reflection intellect can be motivated. Moreover the thoughts and feelings about the film can be formulated in text, toon, painting that students can extend their language intellect and space intellect. communicates typically korean emotion and nature with its rural atmosphere and boy figure. With this film we can deliver a interdisciplinary class of science and art.

  • PDF

A Survey on Dietary Habit and Nutritional Knowledge for Elementary School Children's Nutritional Education (초등학생의 영양교육을 위한 식습관 및 영양지식 조사)

  • Ku, Pok-Ja;Lee, Kyoung-Ae
    • Journal of the Korean Society of Food Culture
    • /
    • v.15 no.3
    • /
    • pp.201-213
    • /
    • 2000
  • The aim of this study is to survey the eating habits and nutritional knowledge of children in Pusan, with a view to uncovering problems and their underlying causes and cultivating desirable dietary habit and nutrition for children. Three hundred and fifty six elementary school students were asked questions about their eating habits and nutritional knowledge as well as general information about their personal characteristics. The results showed: 1. Only 53.5% of the subjects had breakfast every day. Seventy-six percent of the subjects had dinner every day. Only 40% of the children took meals and talked with family at both breakfast and dinner. Thus there was little opportunity for dietary guidance by parents. 2. About half of the subjects answered that their appetite decreased after eating snack foods between meals. A third of the subjects liked the baked goods as snacks. Because of their high sugar and fat content, they can damage children's health, resulting in child diabetes and tooth decay. For this reason, careful education is necessary to allow children to be able to select snack foods that are appropriate in kind and quantity. 3. About 85% of the subjects had an unbalanced diet. Therefore systematic nutrition education at school is necessary to instill in children the value of balanced diet. 4. Children preferred rice to other cereals as a staple food. They disliked kimchi, seasoned and blanched foods and salads as subsidiary foods. It is therefore necessary to teach children systematically the nutritional advantage of cereals and vegetables and to heighten their awareness of Korean food culture. 5. Children had a low level of nutritional knowledge. The knowledge of specific nutrients was lower than that of foods. In conclusion, systematical educational programs need to be developed at elementary school. These should include information about achieving a balanced diet, good eating habit, meal management and Korean dietary culture. Nutritional education at home must be emphasized.

  • PDF