• Title/Summary/Keyword: Approaches to Learning

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Machine Learning-based Data Analysis for Designing High-strength Nb-based Superalloys (고강도 Nb기 초내열 합금 설계를 위한 기계학습 기반 데이터 분석)

  • Eunho Ma;Suwon Park;Hyunjoo Choi;Byoungchul Hwang;Jongmin Byun
    • Journal of Powder Materials
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    • v.30 no.3
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    • pp.217-222
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    • 2023
  • Machine learning-based data analysis approaches have been employed to overcome the limitations in accurately analyzing data and to predict the results of the design of Nb-based superalloys. In this study, a database containing the composition of the alloying elements and their room-temperature tensile strengths was prepared based on a previous study. After computing the correlation between the tensile strength at room temperature and the composition, a material science analysis was conducted on the elements with high correlation coefficients. These alloying elements were found to have a significant effect on the variation in the tensile strength of Nb-based alloys at room temperature. Through this process, a model was derived to predict the properties using four machine learning algorithms. The Bayesian ridge regression algorithm proved to be the optimal model when Y, Sc, W, Cr, Mo, Sn, and Ti were used as input features. This study demonstrates the successful application of machine learning techniques to effectively analyze data and predict outcomes, thereby providing valuable insights into the design of Nb-based superalloys.

A Comparative Performance Analysis of Spark-Based Distributed Deep-Learning Frameworks (스파크 기반 딥 러닝 분산 프레임워크 성능 비교 분석)

  • Jang, Jaehee;Park, Jaehong;Kim, Hanjoo;Yoon, Sungroh
    • KIISE Transactions on Computing Practices
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    • v.23 no.5
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    • pp.299-303
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    • 2017
  • By piling up hidden layers in artificial neural networks, deep learning is delivering outstanding performances for high-level abstraction problems such as object/speech recognition and natural language processing. Alternatively, deep-learning users often struggle with the tremendous amounts of time and resources that are required to train deep neural networks. To alleviate this computational challenge, many approaches have been proposed in a diversity of areas. In this work, two of the existing Apache Spark-based acceleration frameworks for deep learning (SparkNet and DeepSpark) are compared and analyzed in terms of the training accuracy and the time demands. In the authors' experiments with the CIFAR-10 and CIFAR-100 benchmark datasets, SparkNet showed a more stable convergence behavior than DeepSpark; but in terms of the training accuracy, DeepSpark delivered a higher classification accuracy of approximately 15%. For some of the cases, DeepSpark also outperformed the sequential implementation running on a single machine in terms of both the accuracy and the running time.

Application of Problem-Based Learning (PBL) Method to Introduction to Creative Engineering Design Course: Case Study of Environmental Engineering in Chungnam National University (창의설계입문의 PBL(Problem-Based Learning) 적용: 충남대학교 환경공학분야 사례)

  • Jang, Yong-Chul;Kim, Geonguk;Kim, Mincheol
    • Journal of Engineering Education Research
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    • v.16 no.2
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    • pp.78-85
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    • 2013
  • An 'Introduction to Creative Engineering Design' course at College of Engineering at Chungnam National University is required for all freshmen. The objective of this course is to educate the freshmen with basic engineering design concepts and experiences in creative problem-solving approaches. It provides the students learning opportunities in solving engineering design problems through team efforts and creative approaches. Thus, this course emphasizes creative ideas and thinking, engineering design experiences to students over the course. This study presents the syllabus, the examples of PBL (problem based learning)-related activities as a team, and the results of the course evaluation and outcomes. Based on the results of this study, we can conclude that overall this course using PBL method had significant positive effects on the course outcomes and the creativity of the engineering freshmen in the department of environmental engineering at Chungnam National University. However, there are still efforts to be needed to improve the PBL-related activities in the course, including students' workload, financial supports, and team work.

New Approaches to Quality Monitoring of Higher Education in the Process of Distance Learning

  • Oseredchuk, Olga;Drachuk, Ihor;Teslenko, Valentyn;Ushnevych, Solomiia;Dushechkina, Nataliia;Kubitskyi, Serhii;Сhychuk, Antonina
    • International Journal of Computer Science & Network Security
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    • v.22 no.7
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    • pp.35-42
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    • 2022
  • The article identifies the problem of monitoring the quality of higher education in three main areas, which are comparative pedagogical systems of education. The first direction is determined by dissertation works, the second - monographs and textbooks, and the third reveals scientific periodicals. According to its internal structure, monitoring the quality of education combines important management components identified in the article (analysis, evaluation and forecasting of processes in education; a set of methods for tracking processes in education; collecting and processing information to prepare recommendations for research processes and make necessary adjustments). Depending on the objectives, three areas of monitoring are identified: informational (involves the accumulation, structuring and dissemination of information), basic (aimed at identifying new problems and threats before they are realized at the management level), problematic (clarification of patterns, processes, hazards, those problems that are known and significant from the point of view of management). According to its internal structure, monitoring the quality of education combines the following important management components: analysis, evaluation and forecasting of processes in education; a set of techniques for tracking processes in education; collection and processing of information in order to prepare recommendations for the development of the studied processes and make the necessary adjustments. One of the priorities of the higher education modernization program during the COVID-19 pandemic is distance learning, which is possible due to the existence of information and educational technologies and communication systems, especially for effective education and its monitoring in higher education. The conditions under which the effectiveness of pedagogical support of monitoring activities in the process of distance learning is achieved are highlighted. According to the results of the survey, the problems faced by higher education seekers are revealed. A survey of students was conducted, which had a certain level of subjectivity in personal assessments, but the sample was quite representative.

Impact of personal characteristics on learning performance in virtual reality-based construction safety training - Using machine learning and SHAP - (가상현실 기반 건설안전교육에서 개인특성이 학습성과에 미치는 영향 - 머신러닝과 SHAP을 활용하여 -)

  • Choi, Dajeong;Koo, Choongwan
    • Korean Journal of Construction Engineering and Management
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    • v.24 no.6
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    • pp.3-11
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    • 2023
  • To address the high accident rate in the construction industry, there is a growing interest in implementing virtual reality (VR)-based construction safety training. However, existing training approaches often failed to consider learners' individual characteristics, resulting in inadequate training for some individuals. This study aimed to investigate the impact of personal characteristics on learning performance in VR-based construction safety training using machine learning and SHAP (SHAPley Additional exPlanations). This study revealed that age exerted the greatest influence on learning performance, while work experience had the least impact. Furthermore, age exhibited a negative relationship with learning performance, indicating that the introduction of VR-based construction safety training can be effective for younger individuals. On the other hand, academic degree, qualifications, and work experience exhibited a positive relationship. To enhance learning performance for individuals with lower academic degree, it is necessary to provide content that is easier to understand. The lower qualifications and work experience have minimal impact on learning performance, so it is important to consider other learners' characteristics so as to provide appropriate educational content. This study confirmed that personal characteristics can significantly affect learning performance in VR-based construction safety training, highlighting the potential for leveraging these findings to provide effective safety training for construction workers.

A Study on automatic assignment of descriptors using machine learning (기계학습을 통한 디스크립터 자동부여에 관한 연구)

  • Kim, Pan-Jun
    • Journal of the Korean Society for information Management
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    • v.23 no.1 s.59
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    • pp.279-299
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    • 2006
  • This study utilizes various approaches of machine learning in the process of automatically assigning descriptors to journal articles. The effectiveness of feature selection and the size of training set were examined, after selecting core journals in the field of information science and organizing test collection from the articles of the past 11 years. Regarding feature selection, after reducing the feature set using $x^2$ statistics(CHI) and criteria that prefer high-frequency features(COS, GSS, JAC), the trained Support Vector Machines(SVM) performed the best. With respect to the size of the training set, it significantly influenced the performance of Support Vector Machines(SVM) and Voted Perceptron(VTP). However, it had little effect on Naive Bayes(NB).

Intelligent Traffic Prediction by Multi-sensor Fusion using Multi-threaded Machine Learning

  • Aung, Swe Sw;Nagayama, Itaru;Tamaki, Shiro
    • IEIE Transactions on Smart Processing and Computing
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    • v.5 no.6
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    • pp.430-439
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    • 2016
  • Estimation and analysis of traffic jams plays a vital role in an intelligent transportation system and advances safety in the transportation system as well as mobility and optimization of environmental impact. For these reasons, many researchers currently mainly focus on the brilliant machine learning-based prediction approaches for traffic prediction systems. This paper primarily addresses the analysis and comparison of prediction accuracy between two machine learning algorithms: Naïve Bayes and K-Nearest Neighbor (K-NN). Based on the fact that optimized estimation accuracy of these methods mainly depends on a large amount of recounted data and that they require much time to compute the same function heuristically for each action, we propose an approach that applies multi-threading to these heuristic methods. It is obvious that the greater the amount of historical data, the more processing time is necessary. For a real-time system, operational response time is vital, and the proposed system also focuses on the time complexity cost as well as computational complexity. It is experimentally confirmed that K-NN does much better than Naïve Bayes, not only in prediction accuracy but also in processing time. Multi-threading-based K-NN could compute four times faster than classical K-NN, whereas multi-threading-based Naïve Bayes could process only twice as fast as classical Bayes.

Gesture-Based Emotion Recognition by 3D-CNN and LSTM with Keyframes Selection

  • Ly, Son Thai;Lee, Guee-Sang;Kim, Soo-Hyung;Yang, Hyung-Jeong
    • International Journal of Contents
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    • v.15 no.4
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    • pp.59-64
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    • 2019
  • In recent years, emotion recognition has been an interesting and challenging topic. Compared to facial expressions and speech modality, gesture-based emotion recognition has not received much attention with only a few efforts using traditional hand-crafted methods. These approaches require major computational costs and do not offer many opportunities for improvement as most of the science community is conducting their research based on the deep learning technique. In this paper, we propose an end-to-end deep learning approach for classifying emotions based on bodily gestures. In particular, the informative keyframes are first extracted from raw videos as input for the 3D-CNN deep network. The 3D-CNN exploits the short-term spatiotemporal information of gesture features from selected keyframes, and the convolutional LSTM networks learn the long-term feature from the features results of 3D-CNN. The experimental results on the FABO dataset exceed most of the traditional methods results and achieve state-of-the-art results for the deep learning-based technique for gesture-based emotion recognition.

The De Morgan's Perspective on the Teaching and Learning Complex Number (복소수 지도에 관한 De Morgan의 관점)

  • Lee, Dong Hwan
    • Journal for History of Mathematics
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    • v.25 no.4
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    • pp.69-82
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    • 2012
  • The objective of this paper is to study De Morgan's perspective on teaching and learning complex numbers. De Morgan's didactical approaches reflect the process of development of his thoughts about algebra from universal arithmetic, symbolic algebra to meaning algebra. De Morgan develop his perspective on algebra by justifying and explaining complex numbers. This implies that teaching and learning complex numbers is a catalyst for mathematical development of De Morgan.

Deep reinforcement learning for a multi-objective operation in a nuclear power plant

  • Junyong Bae;Jae Min Kim;Seung Jun Lee
    • Nuclear Engineering and Technology
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    • v.55 no.9
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    • pp.3277-3290
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    • 2023
  • Nuclear power plant (NPP) operations with multiple objectives and devices are still performed manually by operators despite the potential for human error. These operations could be automated to reduce the burden on operators; however, classical approaches may not be suitable for these multi-objective tasks. An alternative approach is deep reinforcement learning (DRL), which has been successful in automating various complex tasks and has been applied in automation of certain operations in NPPs. But despite the recent progress, previous studies using DRL for NPP operations have limitations to handle complex multi-objective operations with multiple devices efficiently. This study proposes a novel DRL-based approach that addresses these limitations by employing a continuous action space and straightforward binary rewards supported by the adoption of a soft actor-critic and hindsight experience replay. The feasibility of the proposed approach was evaluated for controlling the pressure and volume of the reactor coolant while heating the coolant during NPP startup. The results show that the proposed approach can train the agent with a proper strategy for effectively achieving multiple objectives through the control of multiple devices. Moreover, hands-on testing results demonstrate that the trained agent is capable of handling untrained objectives, such as cooldown, with substantial success.