• Title/Summary/Keyword: Application Virtualization

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MediaCloud: A New Paradigm of Multimedia Computing

  • Hui, Wen;Lin, Chuang;Yang, Yang
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.6 no.4
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    • pp.1153-1170
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    • 2012
  • Multimedia computing has attracted considerable attention with the rapid growth in the development and application of multimedia technology. Current studies have attempted to support the increasing resource consumption and computational overhead caused by multimedia computing. In this paper, we propose $MediaCloud$, a new multimedia computing paradigm that integrates the concept of cloud computing in handling multimedia applications and services effectively and efficiently. $MediaCloud$ faces the following key challenges: heterogeneity, scalability, and multimedia Quality of Service (QoS) provisioning. To address the challenges above, first, a layered architecture of $MediaCloud$, which can provide scalable multimedia services, is presented. Then, $MediaCloud$ technologies by which users can access multimedia services from different terminals anytime and anywhere with QoS provisioning are introduced. Finally, $MediaCloud$ implementation and applications are presented, and media retrieval and delivery are adopted as case studies to demonstrate the feasibility of the proposed $MediaCloud$ design.

Research on the Characteristics of Virtual Space in Science Fiction Movies - Based on André Bazin's Film Ontology - (SF영화 속 가상공간의 특징에 대한 연구 - 앙드레 바쟁의 영화 존재론을 중심으로 -)

  • Geng, Heqi;Choi, Donghyuk
    • Journal of Korea Multimedia Society
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    • v.25 no.9
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    • pp.1356-1366
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    • 2022
  • In the display of virtual space, the degree of space virtualization cannot be judged only by the degree of material technology. Based on the non-material relationship, the virtual space that this research focuses on is a conceptual and ontological point of view (based on the conceptual and ontological viewpoints of non-material relations), including practical technical issues. The research on the characteristics of virtual space ontology not only has an impact on the space design of science fiction movies, but also becomes a powerful medium that brings changes to the world. In the future, there will be a large number of cases where fantasy things in science fiction movies are actualized. From this perspective, based on the study of several science fiction movies using virtual reality scenes, this paper puts forward a study on the representation characteristics of virtual space ontology. In addition, the study of the virtual reality is of great significance for verifying the possibility of virtual reality in the application of deep space technology in the future. At the same time, it provides reference value for the development of special effects film field from montage theory-based to Bazin theory-based expression, and contributes to the theoretical system of film space.

Cybertrap : Unknown Attack Detection System based on Virtual Honeynet (Cybertrap : 가상 허니넷 기반 신종공격 탐지시스템)

  • Kang, Dae-Kwon;Hyun, Mu-Yong;Kim, Chun-Suk
    • The Journal of the Korea institute of electronic communication sciences
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    • v.8 no.6
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    • pp.863-871
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    • 2013
  • Recently application of open protocols and external network linkage to the national critical infrastructure has been growing with the development of information and communication technologies. This trend could mean that the national critical infrastructure is exposed to cyber attacks and can be seriously jeopardized when it gets remotely operated or controlled by viruses, crackers, or cyber terrorists. In this paper virtual Honeynet model which can reduce installation and operation resource problems of Honeynet system is proposed. It maintains the merits of Honeynet system and adapts the virtualization technology. Also, virtual Honeynet model that can minimize operating cost is proposed with data analysis and collecting technique based on the verification of attack intention and focus-oriented analysis technique. With the proposed model, new type of attack detection system based on virtual Honeynet, that is Cybertrap, is designed and implemented with the host and data collecting technique based on the verification of attack intention and the network attack pattern visualization technique. To test proposed system we establish test-bed and evaluate the functionality and performance through series of experiments.

Dynamic Memory Allocation for Scientific Workflows in Containers (컨테이너 환경에서의 과학 워크플로우를 위한 동적 메모리 할당)

  • Adufu, Theodora;Choi, Jieun;Kim, Yoonhee
    • Journal of KIISE
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    • v.44 no.5
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    • pp.439-448
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    • 2017
  • The workloads of large high-performance computing (HPC) scientific applications are steadily becoming "bursty" due to variable resource demands throughout their execution life-cycles. However, the over-provisioning of virtual resources for optimal performance during execution remains a key challenge in the scheduling of scientific HPC applications. While over-provisioning of virtual resources guarantees peak performance of scientific application in virtualized environments, it results in increased amounts of idle resources that are unavailable for use by other applications. Herein, we proposed a memory resource reconfiguration approach that allows the quick release of idle memory resources for new applications in OS-level virtualized systems, based on the applications resource-usage pattern profile data. We deployed a scientific workflow application in Docker, a light-weight OS-level virtualized system. In the proposed approach, memory allocation is fine-tuned to containers at each stage of the workflows execution life-cycle. Thus, overall memory resource utilization is improved.

Design and Implementation of User-Oriented Virtual Dedicate Network System Based on Software-Defined Wide Area Network (SD-WAN 기반의 사용자 중심 가상 전용 네트워크 시스템 설계 및 구현)

  • Kim, Yong-hwan;Kim, Dongkyun
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.41 no.9
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    • pp.1081-1094
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    • 2016
  • KREONET is a principal national R&E network running by KISTI in Korea. It uniquely provides production research network services for around 200 non-profit research and educational organizations, based on hybrid (IP and non-IP) network infrastructure. However, KREONET is limited to meet various needs of new network services for advanced Science & Technology (S&T) users because its infrastructure is inherently derived form classical hardware-based, fixed and closed environments. So, KREONET-S is designed to provide advanced S&T services to catch up with time-to-research and time-to-collaboration. In this paper, we present a system architecture of KREONET-S based on network infrastructure that consists of data and control planes separately. Furthermore, we propose and describe VDN service which is capable of building a virtual dedicate & bandwidth-guaranteed network for S&T group dynamically. we implement VDN application on KREONET-S and then perform performance analysis for proving that KREONET-S system and VDN application can be a good solutions to cope with new network paradigms for various advanced S&T applications and users.

A Study on Measurement Parameters of Virtualized Resources on Cloud Computing Networks (클라우드 컴퓨팅 네트워크에서 가상화 장비 평가 항목 연구)

  • Lee, Wonhyuk;Park, Byungyeon;Kim, Seunghae;Kim, TaeYeon;Kim, Hyuncheol
    • Convergence Security Journal
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    • v.14 no.7
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    • pp.85-90
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    • 2014
  • Cloud computing originated simply to request and execute the desired operation from the network of clouds. It means that an IT resource that provides a service using the Internet technology. It is getting the most attention in today's IT trends. In cloud computing networks, devices and data centers which are composed of the server, storage and application are connected over network. That is, data of computers in different physical locations are integrated using the virtualization technology to provide a service. Therefore cloud computing system is a key information resource, standardized methods and assessment system are required. In this paper, we aims to derive the parameters and information for research of technical standards stability evaluation method associated with various cloud computing equipment.

Job Classifying method based on Data Traits for Increased Efficiency of Computational Resources in Distributed Environment (분산 환경에서 계산 자원의 효율 증대를 위한 데이터 특성 기반의 작업 분류방법)

  • Moon, Sung-Hwan;Kim, Jae-Kwon;Kim, Tae-Young;Choi, Jeong-Seok;Cho, Kyu-Cheol;Lee, Jong-Sik
    • Journal of the Korea Society for Simulation
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    • v.23 no.4
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    • pp.219-228
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    • 2014
  • Various computational resources in distributed environment are to build a high-performance computing environments through virtualization technology. Recently, there is a growing need for a complicated process due to the improvement of the user-level application, which has led to demand for high-performance computing. The requested job from users is composed of data. And because of each data has own characteristics, the classifier may consider the features of data. In this paper, we propose Job Classifying method based on Data Traits for Increased Efficiency of Computational Resources in Distributed Environment (JCDT). JCDT classifies the job by data traits of the users' request, is expected to improve the job processing time and increase the processing speed of the calculation resources.

A Design of Measuring impact of Distance between a mobile device and Cloudlet (모바일 장치와 클라우드 사이 거리의 영향 측정에 대한 연구)

  • Eric, Niyonsaba;Jang, Jong-Wook
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2015.10a
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    • pp.232-235
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    • 2015
  • In recent years, mobile devices are equipped with functionalities comparable to those computers. However, mobile devices have limited resources due to constraints, such as low processing power, limited memory, unpredictable connectivity, and limited battery life. To enhance the capacity of mobile devices, an interesting idea is to use cloud computing and virtualization techniques to shift the workload from mobile devices to a computational infrastructure. Those techniques consist of migrating resource-intensive computations from a mobile device to the resource-rich cloud, or server (called nearby infrastructure). In order to achieve their goals, researchers designed mobile cloud applications models (examples: CloneCloud, Cloudlet, and Weblet). In this paper, we want to highlight on cloudlet architecture (nearby infrastructure with mobile device), its methodology and discuss about the impact of distance between cloudlet and mobile device in our work design.

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Web-based Distributed Experimental Frame for Discrete Event Simulation System (이산사건 시뮬레이션 시스템을 위한 웹 기반 분산 실험 틀)

  • Jung, Inho;Choi, Jaewoong;Choi, Changbeom
    • Journal of the Korea Society for Simulation
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    • v.26 no.2
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    • pp.9-17
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    • 2017
  • The problem of social phenomenon is getting more complicated than past decades, and the simulation engineers need more computation power to solve the problem. Therefore, the needs of the computational resources of the modeling and simulation environment are increasing. In the perspective of the simulation, it is necessary to allocate computational resources flexibly so that the simulation can be performed per the available budget range. As an alternative to the simulation environment to accommodate these requirements, cloud service has emerged as an environment in which computing resources can be used flexibly. This paper proposes a web-based simulation framework which consists of a front-end that reconstructs the simulation model using the web, and a back-end that executes the discrete event simulation. This paper also carried out a case study which shows web-based simulation framework has better overall runtime than standalone simulation framework.

A Design of Analyzing effects of Distance between a mobile device and Cloudlet (모바일 장치와 구름을 사이에 거리의 효과 분석설계)

  • Eric, Niyonsaba;Jang, Jong-Wook
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.19 no.11
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    • pp.2671-2676
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    • 2015
  • Nowadays, Mobile devices are now capable of supporting a wide range of applications. Unfortunately, some of applications demand an ever increasing computational power and mobile devices have limited resources due to their constraints, such as low processing power, limited memory, unpredictable connectivity, and limited battery life. To deal with mobile devices' constraints, researchers envision extending cloud computing services to mobile devices using virtualization techniques to shift the workload from mobile devices to a powerful computational infrastructure. Those techniques consist of migrating resource-intensive computations from a mobile device to the resource-rich cloud, or server (called nearby infrastructure). In this paper, we want to highlight on cloudlet architecture (nearby infrastructure with mobile devices), its functioning and in our future work, analyze effects of distance between cloudlet and mobile devices.