• 제목/요약/키워드: App drawer

검색결과 2건 처리시간 0.016초

스마트폰의 홈 화면구조에 따른 효율적 UI 방안 모색 (An Examination of an Efficient UI of Smartphone Home Screen Structure)

  • 최진해
    • 대한인간공학회지
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    • 제36권5호
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    • pp.437-446
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    • 2017
  • Objective: This study aims to draw an efficient UI design by comparing the usability of App drawer and single-layered home screens, which are smartphone home screens. Background: Because smartphone home screen is frequently used including the installation, deletion, and editing of APPs, it should be designed with easily controllable information structure. There is a need to seek a user-friendly UI by comparing the usability of App drawer and single-layered home screens, of which methods to search Apps are different. There is also a need to examine an efficient UI and the factors to improve from the user perspective. Method: This study targeted 30 Android OS and iOS users to evaluate the App drawer and single-layered home screens, of which UI structures are different. Each participant was instructed to carry out an App searching task and App deleting task, and the execution time and the number of errors were measured. After the tasks were completed, they evaluated satisfaction through a questionnaire survey. Results: In the App searching task with low task level, there was no difference in execution level between the App drawer and single-layered home screens. However, the single-layered home screen showed higher efficiency and accuracy in the App deleting task with high task level. As for the group difference according to use experience, there was no difference in satisfaction among Android OS users, but iOS user satisfaction with single-layered home screen with which they were familiar was higher. Conclusion: As for home screen usability, the single-layered home screen UI structure can be advantageous, as task level is higher. Repulsion was higher, when users, who had used easier UI, used complex UI in comparison with user satisfaction, when users familiar with complex UI used easier UI. A UI indicating the current status with clear label marking through a task flow chart-based analysis, and a UI in which a user can immediately recognize by exposing hidden functions to the first depth were revealed as things to improve. Application: The results of this study are expected to be used as reference data in designing smartphone home screens. Especially, when iOS users use Android OS, the results are presumed to contribute to the reduction of predicted barriers.

WEMOS와 아두이노 MEGA를 이용한 외출 케어 시스템 (Outdoor Care System using WEMOS and Arduino MEGA)

  • 최정근;김창현;이찬규;최건호;이붕주
    • 한국전자통신학회논문지
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    • 제18권4호
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    • pp.677-686
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    • 2023
  • 본 논문에서는 사용자의 외출 목적을 인지하고 외출 시 도움을 줄 수 있는 유용한 정보를 전달하는 스마트 홈 외출 케어 시스템의 설계 및 구현에 대해 연구한다. ESP8266을 이용하여 기상청의 RSS 서비스 데이터를 실시간으로 전송할 수 있고, Arduino MEGA를 이용하여 데이터를 분석 후 사용자에게 기상정보를 제공할 수 있는 시스템을 구현한다. 앱인벤터를 활용하여 필요한 물품을 잊지 않고 챙길 수 있으며 원하는 날씨와 목적에 맞게 설정을 변경 가능하다. 마이크 위치는 외부에 배치하여 인지도를 12% 높였으며, 압력센서의 감도는 최대 210 kΩ으로 설정했다. 문 사이에 장애물이 있을 경우 자동으로 문이 열린다. 서랍 천장에 초음파 센서를 배치해 0.5cm~10cm 범위 내 물체를 인식해 물체 유무를 확인하고 카메라를 설치해 보안 강화 시스템을 연구헸다.