• Title/Summary/Keyword: Agent-based Simulation

Search Result 358, Processing Time 0.032 seconds

E-Business and Simulation

  • Park, Sung-Joo
    • Proceedings of the Korea Society for Simulation Conference
    • /
    • 2001.10a
    • /
    • pp.9-10
    • /
    • 2001
  • Simulation has been evolved with the advance of computer and technique of modeling application systems. Early simulations were numerical analysis of engineering models known as continuous simulation, analysis of random events using various random number generators thus named as Monte Carlo simulation, iud analysis o(\\\\`queues which are prevalent in many real world systems including manufacturing, transportation, telecommunication. Discrete-event simulation has been used far modeling and analyzing the systems with waiting lines and inefficient delays. These simulations, either discrete-event, continuous, or hybrid, have played a key role in industrial age by helping to design and implement the efficient real world systems. In the information age which has been brought up by the advent of Internet, e-business has emerged. E-business, any business using Internet, can be characterized by the network of extended enterprises---extended supply and demand chains. The extension of value chains spans far reaching scope in business functions and space globally. It also extends to the individual customer, customer preferences and behaviors, to find the best service and product fit for each individual---mass customization. Simulation should also play a key role in analyzing and evaluating the various phenomena of e-business where the phenomena can be characterized by dynamics, uncertainty, and complexity. In this tutorial, applications of simulation to e-business phenomena will be explained and illustrated. Examples are the dynamics of new economy, analysis of e-business processes, virtual manufacturing system, digital divide phenomena, etc. Partly influenced by e-business, a new trend of simulation has emerged called agent-based simulation, Agent-based simulation is a technique of simulation using software agent that have autonomy and proactivity which are useful in analyzing and integrating numerous individual customer's behavior. One particular form of agent-based simulation is swarm. This tutorial concludes with the illustration of swarm or swarm Intelligence applied to various e-business applications, and future directions and implications of this new trend of simulation.

  • PDF

Technical Trends of Computing Infrastructure for Agent Based Modeling & Simulation (에이전트 기반 모델링 및 시뮬레이션을 위한 컴퓨팅 인프라 기술 동향)

  • Jung, Y.W.;Son, S.;Oh, B.T.;Lee, G.C.;Bae, S.J.;Kim, B.S.;Kang, D.J.;Jung, Y.J.
    • Electronics and Telecommunications Trends
    • /
    • v.33 no.5
    • /
    • pp.111-120
    • /
    • 2018
  • Agent-based modeling and simulation (ABMS) is a computational method for analyzing research targets through observations of agent-to-agent interactions, and can be applied to multidimensional policy experiments in various fields of social sciences to support policy and decision making. Recently, according to increasing complexity of society and the rapid growth of collected data, the need for high-speed processing is considered to be more important in this field. For this reason, in the ABMS research field, a scalable and large-scale computing infrastructure is becoming an essential element, and cloud computing has been considered a promising infrastructure of ABMS. This paper surveys the technology trends of ABMS tools, cloud computing-based modeling, and simulation studies, and forecasts the use of cloud-computing infrastructure for future modeling and simulation tools. Although fundamental studies are underway to apply and operate cloud computing in the areas of modeling and simulation, new and additional studies are required to devise an optimal cloud computing infrastructure to satisfy the needs of large-scale ABMS.

Developing an Evacuation Evaluation Model for Offshore Oil and Gas Platforms Using BIM and Agent-based Model

  • Tan, Yi;Song, Yongze;Gan, Vincent J.L.;Mei, Zhongya;Wang, Xiangyu;Cheng, Jack C.P.
    • International conference on construction engineering and project management
    • /
    • 2017.10a
    • /
    • pp.32-41
    • /
    • 2017
  • Accidents on offshore oil and gas platforms (OOGPs) usually cause serious fatalities and financial losses considering demanding environment platforms locate and complex topsides structure platforms own. Evacuation planning on platforms is usually challenging. The computational tool is a good choice to plan evacuation by emergency simulation. However, the complex structure of platforms and varied evacuation behaviors usually weaken the advantages of computational simulation. Therefore, this study developed a simulation model for OOGPs to evaluate different evacuation plans to improve evacuation performance by integrating building information modeling (BIM) and agent-based model (ABM). The developed model consists of four parts: evacuation model input, simulation environment modeling, agent definition, and simulation and comparison. Necessary platform information is extracted from BIM and then used to model simulation environment by integrating matrix model and network model. During agent definition, in addition to basic characteristics, environment sensing and dynamic escape path planning functions are also developed to improve simulation performance. An example OOGP BIM topsides with different emergent scenarios is used to illustrate the developed model. The results showed that the developed model can well simulate evacuation on OOGPs and improve evacuation performance. The developed model was also suggested to be applied to other industries such as the architecture, engineering, and construction industry.

  • PDF

Measuring Industry Regulations Using an Agent-based Model: The Case of Online Games in Korea

  • Taekyung Kim;Seongmin Jeon;Jongil Kim
    • Asia pacific journal of information systems
    • /
    • v.29 no.2
    • /
    • pp.165-180
    • /
    • 2019
  • As game industry prospers, the negative side of games becomes highlighted as well as its contributions to economy growth. In spite of strong arguments for the necessity to regulations as a means to decrease addiction or overindulgence, research has produced future suggestions rather than quantifiable evidence. In this paper, we propose adopting a simulation approach in addition to quantitative approaches to better understand optimal regulatory levels since a simulation approach can visualize unexpected side effects of regulations. In this study, we suggest the application of an agent-based model (ABM) as a smart service to measure the effects of regulatory policies. We review cases applying ABM in various domains and consider the possibility of using an ABM to understand the effectiveness of web board-game regulations. We find that the ABM approach would be useful in several areas, such as the analysis of regulatory effects that reflect a variety of characteristics, the measurement of micro-regulatory effects, and the simulation of regulations.

Agent-based SAF Modeling Tool for DEVS M&S (DEVS M&S 환경을 위한 에이전트 기반의 SAF 모델링 도구)

  • Shin, Suk-Hoon;Park, Kang-Moon;Lee, Eun-Bog;Chi, Sung-Do;Han, Seung-Jin
    • Journal of the Korea Society for Simulation
    • /
    • v.22 no.4
    • /
    • pp.49-55
    • /
    • 2013
  • Recently the CGF/SAF (Computer Generated Force / Semi-Automated Force) technology has been getting attention to deal with the increasing complexity in a DM&S(Defence Modeling and Simulation) environment. OneSAF is one of well-known CGF/SAF systems, however, it is not able to support the DEVS framework which is an advanced discrete event based modeling and simulation environment. Especially, most DM&S systems in Korea has been developed on the basis of the DEVS framework. In this paper, we have proposed the agent-based SAF design methodology and tool for supporting DEVS M&S environment. The proposed SAF modeling tool is divided into two parts; the agent modeling part and SAF modeling part. In the agent modeling environment, the modeler can simply create the agent model by writing down the necessary rules. It also provides the agent testing environment so that the modeler maybe conveniently verify the prescribed agent model. The SAF model is finally created by combing the individual agents based on the pre-defined structure. DM&S engineers will be able to employ our tools and modeling methodology to design the DEVS-based DM&S system to be developed.

Verification and Evaluation of Spatial Structure Theory through Discrete Event Simulation (이산사건 시뮬레이션을 이용한 공간구조론의 검증 및 평가)

  • Yoon, So Hee;Kim, Suk Tae
    • Journal of Korea Multimedia Society
    • /
    • v.19 no.12
    • /
    • pp.2000-2013
    • /
    • 2016
  • The purpose of this study is to validate the validity of the methodology for analyzing the space with complex characteristics and to evaluate the existing spatial structure analysis theory. Seven example models are designed and analyzed data of spatial syntax analysis and visibility graph analysis. And analyzed the agent-based model using two analytical methods: the adjacent space and the whole spatial connection. The results of this study are as follows. Based on the analysis of the agent - based model for perfectly freewalking, the validity of the method is verified in terms of predictive ability and effectiveness. Agent-based models can be simulated considering various variables, so realistic predictions will be possible and a new biography of complex systems can be met.

A Simulation Framework of Multi-Agent Based Small Engagement Using Cougaar Architecture (Cougaar Architecture 활용 다중 에이전트 기반 소규모 교전 시뮬레이션 Framework)

  • Hwam, Won-K.;Chung, Yong-Ho;Park, Sang-C.
    • Journal of the Korea Society for Simulation
    • /
    • v.20 no.3
    • /
    • pp.101-109
    • /
    • 2011
  • M&S in the field of national defense is a battle system has been highly spotlighted for obtaining weapon systems, analyzing and experimentation of battle effects to reduce costs, time, and risks. It is classified as Campaign, Mission, Engagement, and Engineering levels by detail of description. In engagements, many situations on the battle field which are really unpredictable are required to be considered on the view of diverse tactics. Thus, engagement simulation is in demand to use for forecasting real-world battle situations by inserting various components which consists of real engaging situations into virtual local battle field. While developing the engagement simulation, adopting the concept of agent-based simulation gives it benefits which are improved autonomy, composability, and reusability of entities. It means reducing the time, cost and effort to develop the simulations. This paper concentrates on the framework of multi-agent based engagement simulation using Cougaar Architecture.

An Agent Based Simulation Model for the Analysis of Team Formation (팀 결성 분석을 위한 행위자 기반 시뮬레이션 모형)

  • Yee, Soung-Ryong
    • Journal of the Korea Society for Simulation
    • /
    • v.19 no.4
    • /
    • pp.169-178
    • /
    • 2010
  • Agent based simulation is an approach for the analysis of a system's long term behavior where the entities in the system behave independently by their own judgement and memory, but influence each other to cope with given environment. In this paper we developed an agent based simulation model for the analysis of behavioral mechanism of team formation. In the process of team formation members' mutual preference is an important factor although each member can join up with one's own will. Also a team performance can vary by the member's own experience. We implemented the developed model using Netlogo 4.1, and verified the model by simulation. From the simulation results we found that the model successfully performed necessary functions using behavioral rules, judgments, and evolutionary processes by memory. As a further study we will be able to apply the model for analyzing various ecological behavior of team formation.

Design of No-human-in-the-Loop Battleship Warfare M&S System applied to the Korea Yellow Sea Warfare Case using Agent-based Modeling (에이전트 기반의 인간 미개입형 함정전투 M&S 시스템 설계 및 서해교전 사례연구)

  • Chi, Sung-Do;You, Yong-Jun;Jung, Chan-Ho;Lee, Jang-Se;Kim, Jae-Ick
    • Journal of the Korea Society for Simulation
    • /
    • v.17 no.2
    • /
    • pp.49-61
    • /
    • 2008
  • Most battleship warfare M&S systems run relatively slow and the simulation results are often unfair since the system should interact with human operators(controller and/or gamer). To deal with these problems, we have proposed the agent-based battleship warfare M&S system which interact with multiple agent systems instead of human operators. Agent-based M&S system may be able to efficiently support the analysis of effectiveness and/or the operational tactics development of given warfare by providing autonomous reasoning capabilities without the intervention of human controller. To do this, the paper propose the design concept and methodology using the advanced modeling and simulation framework as well as autonomous agent design principle. Several simulation tests performed on the battleship warfare case study on Korea Yellow sea will illustrate our techniques.

  • PDF

A Systolic Parallel Simulation System for Dynamic Traffic Assignment : SPSS-DTA

  • Park, Kwang-Ho;Kim, Won-Kyu
    • Journal of Intelligence and Information Systems
    • /
    • v.6 no.1
    • /
    • pp.113-128
    • /
    • 2000
  • This paper presents a first year report of an ongoing multi-year project to develop a systolic parallel simulation system for dynamic traffic assignment. The fundamental approach to the simulation is systolic parallel processing based on autonomous agent modeling. Agents continuously act on their own initiatives and access to database to get the status of the simulation world. Various agents are defined in order to populate the simulation world. In particular existing modls and algorithm were incorporated in designing the behavior of relevant agents such as car-following model headway distribution Frank-Wolf algorithm and so on. Simulation is based on predetermined routes between centroids that are computed off-line by a conventional optimal path-finding algorithm. Iterating the cycles of optimization-then-simulation the proposed system will provide a realistic and valuable traffic assignment. Gangnum-Gu district in Seoul is selected for the target are for the modeling. It is expected that realtime traffic assignment services can be provided on the internet within 3 years.

  • PDF