• Title/Summary/Keyword: Agent based

검색결과 3,875건 처리시간 0.028초

전자상거래에서 고객선호기반의 의사결정모델 에이전트 시스템에 관한 연구 (A Study on the Decision Model Agent System based on the Customer기s Preference in Electronic Commerce)

  • 황현숙;어윤양
    • 한국정보시스템학회지:정보시스템연구
    • /
    • 제8권2호
    • /
    • pp.91-110
    • /
    • 1999
  • Recently, searching agent systems to help purchase of products between business and customer have been actively studied in Electronic Commerce(EC). However, the most of comparative searching agent systems are only provided customers with searching results by the keyword-based search, and is not support the efficient decision models to be selected products considering the customer's requirements. This paper proposes the decision agent system applied decision model as well as searching functions based on the keyword-input to be selected useful products in EC. The proposed decision agent system is consist of the user interface, provider interface, decision model. Especially, as the example of the decision model, this paper is designed and implemented the prototype of decision agent system which is normalized the searching data and value of customer's preference weight as to each attribute, and orderly provided customers with computed results. This agent system is also carried out sensitive analysis according to the reflection ratio of the each attribute.

  • PDF

에이전트에 기반한 탈놀이 안내 시스템의 설계 및 구현 (Design and Implementation of an Agent-Based Guidance System for Mask Dances)

  • 강오한
    • 한국산업정보학회논문지
    • /
    • 제7권2호
    • /
    • pp.40-45
    • /
    • 2002
  • 본 논문에서는 웹을 통하여 탈놀이에 관한 멀티미디어 정보를 제공하는 에이전트 기반의 탈놀이안내 시스템을 설계하고 구현한다. 사용자가 요구사항을 입력하면 클라이언트는 서버에게 이를 전송하고, 서버는 입력된 조건을 만족하는 탈놀이의 동영상 및 안내음성을 웹을 통하여 클라이언트에게 전송하여 상영한다. 본 논문에서는 에이전트 기반의 안내 시스템을 개발하기 위하여 인터페이스 에이전트, 사용자 모델링 에이전트, 중재 에이전트, 자료관리 에이전트를 설계하고 구현하였다. 또한 개발한 탈놀이 안내 시스템은 멀티미디어 데이터를 생성하는 기본기능 외에도 키워드를 이용한 검색 학습 등의 다양한 기능을 제공한다.

  • PDF

전자상거래 환경하에서의 제초업체 판매 에이전트를 위한 가상생산 에이전트 (A Virtual Manufacturing Agent for Sales Agent of Manufacturers in EC Marketplace)

  • 최형림;박병주;김현수;이창호
    • 지능정보연구
    • /
    • 제7권1호
    • /
    • pp.1-15
    • /
    • 2001
  • 최근 인터넷의 급속한 확산에 따른 전자상거래의 활성화는 조직과 규모 면에서 열세인 중소기업들의 판로 확장 및 홍보를 위한 새로운 대안으로 인식되고 있다. 그러나, 전자상거래 환경은 비약적으로 성장하고 있지만, 여전히 국내 중소기업들은 인력 및 자금의 상대적인 열세로 이러한 환경변화에 효과적으로 대응치 못하고 있다. 본 논문은 이러한 문제를 해결하기 위한 노력의 일환으로, 인터넷 상의 판매 에이전트를 지원할 수 있는 가상생산 에이전트(Virtual Manufacturing Agent)의 개발에 관한 내용을 담고 있다. 제품의 흥보, 주문의 선택 및 수락 여부에 대한 결정은 생산라인의 상태와 매우 밀접한 관계에 있다. 주문의 수락과 주문 조건에 대한 협상을 위해서는 제조가능성 여부, 생산 부하 및 생산일정 등에 대한 정보가 필요하다. 본 논문에서는 중소제조업체의 판매활동을 인터넷상에서 가능하게 하는 판매에이전트가 요구하는 생산정보를 적시에 제공할 수 있는 가상생산 에이전트를 설계, 구현하였고, 이를 통하여 구현된 시스템을 사출금형제조업체의 생산과정과 주문처리과정을 통하여 검증하였다.

  • PDF

ADE : 공학 에이전트 개발 환경 (ADE: Agent Development Environment for Engineering)

  • 구본석;이수홍
    • 한국CDE학회논문집
    • /
    • 제8권1호
    • /
    • pp.55-63
    • /
    • 2003
  • ADE i,1 a software tool for the design and implementation of multi-agent systems. ADE allows a designer to draw a multi-agent system graphically, specify the necessary properties, and deploy their applications. ADE offers a set of intuitive, easy to use interfaces that enable a designer to completely specify the agents and agent interactions in a multi-agent system. In this environment, JATLite/sup [1]/ is improved significantly. Furthermore, ADE provides a unique set of features for a multi-agent system design tool. An agent description method based on Design roadmap/sup [2]/ theory, a hierarchy of agents, and a fully featured Java-based Graphical User Interface are combined in ADE. This distinct combination of features mates ADE stand out among the existing multi-agent system design tools. This paper presents the research related to the application of the ADE, along with descriptions of its design and implementation.

Methodology for Discrete Event Modeling/Simulation of Mobile Agent Systems

  • Kim, Jae-Hyun;Kim, Tag-Gon
    • 한국시뮬레이션학회:학술대회논문집
    • /
    • 한국시뮬레이션학회 2001년도 The Seoul International Simulation Conference
    • /
    • pp.453-458
    • /
    • 2001
  • A mobile agent is an autonomous software agent capable of moving from one computer to another while performing its tasks. We view the agent as a discrete event system in the view of its computation and communication. This paper presents a methodology far modeling and simulation of such a mobile agent system as a discrete event system. The methodology is based on the Mobile Discrete Event System Specification (MDEVS) formalism and the associated simulation environment AgentSim which are previously developed by the authors. Within the methodology an atomic model represents dynamics of a mobile agent; a coupled model is modeled as mobile agent servers for representation of structural changes between atomic agents. Being based on the object-oriented environment the modeling methodology exploits inheritance of basic classes AtomicModel and CoupledModel provided by AgentSim.

  • PDF

Design Principles of Animated Pedagogical Agent and Instructional Message for Affective Learning

  • SON, Chanhee
    • Educational Technology International
    • /
    • 제15권1호
    • /
    • pp.1-26
    • /
    • 2014
  • The purpose of this study was to develop design principles of both animated pedagogical agents as 'credible' persuasive message source and persuasive fear arousing instructional messages in order to help enhance attitude changes toward a certain issue. Based on the previous pedagogical agent research, this study drew the design principles providing ways to manipulate agent credibility level and fear arousing level of message. Consequently, it specified how to make pedagogical agents perceived less or more credible by learners by manipulating a variety of agent features. For fear arousing message, this study showed how fear arousing messages would be structured into one of three levels: non-threatening, moderately threatening, and strongly threatening. Two different agent conditions and three message conditions were actually developed and experimentally tested with the participants of 40 undergraduate students. The results showed that the agent design principles specified from the previous research worked well enough to make a distinction between the more credible agent and the less credible agent. The overall results of this study may indicate that the design strategies for fear arousing message are retained on the premise of some future refinements.

신뢰모델을 기반으로 한 이동 에이전트의 로드밸런싱과 에이전트 보호 기법 (A Load Balancing and Security Scheme of Mobile Agents based on the mobile Trust Model)

  • 정창렬;이성근
    • 한국정보통신학회논문지
    • /
    • 제17권10호
    • /
    • pp.2337-2344
    • /
    • 2013
  • 이동 에이전트는 이동성이 있어 다양한 분야에서 응용되는 기술이다. 특히 오픈네트워크에서의 이동 에이전트 실행은 보안을 통한 안전한 실행이 보장되어야 한다. 또한 에이전트는 에이전트 실행을 위해 에이전트의 작업량 분배가 이루어져야 한다. 이를 위해 본 논문에서는 신뢰모델 기반의 에이전트 실행 보안 메커니즘을 제안하였다. 제안된 메커니즘은 에이전트의 안전한 실행 보장과 기존 연구에서 고려되지 않았던 합리적인 에이전트 작업량 분배를 위한 로드 밸런싱으로 처리율을 향상되도록 하였다. 제안된 신뢰기반 에이전트 보안 메커니즘에 대한 보안 분석을 통해 이동 에이전트의 안전한 실행을 증명하였다.

다기준 의사결정 기반의 물류중개 에이전트 (Multi-Criteria Decision Making Based Logistics Brokerage Agents)

  • 정근채
    • 산업공학
    • /
    • 제16권4호
    • /
    • pp.473-484
    • /
    • 2003
  • In this paper we deal with the logistics brokerage process in which a logistics agent intermediates between vehicle owners and shippers for matching empty vehicles and freights. Based on the Multi-Criteria Decision Making (MCDM) methodology, the proposed agent system matches the most preferred empty vehicle to the shipper and the most preferred freight to the vehicle owner. In the proposed agent system, an MCDM based sensitivity analysis is also used for supporting decision makers under negotiations. Among various MCDM methodologies, Analytic Hierarchy Process (AHP) is utilized in this paper. Although AHP is one of the most popular MCDM methodologies, AHP needs a number of pair-wise comparisons for assessing alternatives and hence may give excessive decision making burden to the decision makers. In this paper, in order to reduce the decision making burden, a preference function based estimation method is proposed. We can expect that the MCDM based logistics brokerage agent can be used as an efficient and effective tool for e-logistics marketplaces on the internet.

실감 만남을 위한 네트워크 기반 Visual Agent Platform 개발 (The Development of a Network based Visual Agent Platform for Tangible Space)

  • 김현기;최익;유범재
    • 대한전기학회:학술대회논문집
    • /
    • 대한전기학회 2007년도 심포지엄 논문집 정보 및 제어부문
    • /
    • pp.172-174
    • /
    • 2007
  • In this paper, we designed a embedded system that will perform a primary role of Tangible Space implementation. This hardware includes function of image capture through camera interface, image process and sending off image information by LAN(local area network) or WLAN(wireless local area network). We define this hardware as a network based Visual Agent Platform for Tangible Space, This Visual Agent Platform includes the software that is RTLinux and CORBA

  • PDF

효율적인 네트워크 관리를 위한 SNMP와 이동 에이전트의 성능 분석 및 평가 (Performance Analysis and Evaluation of SNMP and Mobile Agent for Efficient Network Management)

  • 이정우;정진하;윤완오;최상방
    • 대한전자공학회:학술대회논문집
    • /
    • 대한전자공학회 2002년도 하계종합학술대회 논문집(1)
    • /
    • pp.105-108
    • /
    • 2002
  • This paper analytical models of a centralized approach based on SNMP Protocol, distributed approach based on mobile agent, and mixed model which is tile existing mobile agent model in order to overcome large communication numbers of SNMP and accumulated data of mobile agent. And then, we compare and analyze these analytical models. Performance evaluation results show that performance of mobile agent and the mixed model is less sensitive to the network traffic and more profitable for complex network environment than that of SNMP.

  • PDF