• 제목/요약/키워드: Agent Model

검색결과 1,660건 처리시간 0.031초

빅데이터의 효과적인 처리 및 활용을 위한 클라이언트-서버 모델 설계 (Design of Client-Server Model For Effective Processing and Utilization of Bigdata)

  • 박대서;김화종
    • 지능정보연구
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    • 제22권4호
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    • pp.109-122
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    • 2016
  • 최근 빅데이터 분석은 기업과 전문가뿐만 아니라 개인이나 비전문가들도 큰 관심을 갖는 분야로 발전하였다. 그에 따라 현재 공개된 데이터 또는 직접 수집한 이터를 분석하여 마케팅, 사회적 문제 해결 등에 활용되고 있다. 국내에서도 다양한 기업들과 개인이 빅데이터 분석에 도전하고 있지만 빅데이터 공개의 제한과 수집의 어려움으로 분석 초기 단계에서부터 어려움을 겪고 있다. 본 논문에서는 빅데이터 공유를 방해하는 개인정보, 빅트래픽 등의 요소들에 대한 기존 연구와 사례들을 살펴보고 정책기반의 해결책이 아닌 시스템을 통해서 빅데이터 공유 제한 문제를 해결 할 수 있는 클라이언트-서버 모델을 이용해 빅데이터를 공개 및 사용 할 때 발생하는 문제점들을 해소하고 공유와 분석 활성화를 도울 수 있는 방안에 대해 기술한다. 클라이언트-서버 모델은 SPARK를 활용해 빠른 분석과 사용자 요청을 처리하며 Server Agent와 Client Agent로 구분해 데이터 제공자가 데이터를 공개할 때 서버 측의 프로세스와 데이터 사용자가 데이터를 사용하기 위한 클라이언트 측의 프로세스로 구분하여 설명한다. 특히, 빅데이터 공유, 분산 빅데이터 처리, 빅트래픽 문제에 초점을 맞추어 클라이언트-서버 모델의 세부 모듈을 구성하고 각 모듈의 설계 방법에 대해 제시하고자 한다. 클라이언트-서버 모델을 통해서 빅데이터 공유문제를 해결하고 자유로운 공유 환경을 구성하여 안전하게 빅데이터를 공개하고 쉽게 빅데이터를 찾는 이상적인 공유 서비스를 제공할 수 있다.

SIP 프로토콜을 기반으로한 VOIP 네트워크를 위한 Secure Framework (Secure Framework for SIP-based VoIP Network)

  • 한경헌;최성종;최동유;배용근
    • 한국정보통신학회:학술대회논문집
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    • 한국해양정보통신학회 2008년도 춘계종합학술대회 A
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    • pp.295-297
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    • 2008
  • Session Initiation Protocol (SIP) has become the call control protocol of choice for Voice over IP (VoIP) networks because of its open and extensible nature. However, the integrity of call signaling between sites is of utmost importance, and SIP is vulnerable to attackers when left unprotected. Currently a hop-by-hop security model is prevalent, wherein intermediaries forward a request towards the destination user agent server (UAS) without a user agent client (UAC) knowing whether or not the intermediary behaved in a trusted manner. This paper presents an integrated security model for SIP-based VoIP network by combining hop-by-hop security and end-to-end security.

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시뮬레이션을 이용한 역사적 전투사례의 승패요인 분석 : 임진왜란시 명량해전 사례 연구 (Victory and Defeat Factor Analysis of Historic Battle using Simulation : Myeong-Ryang Sea-Battle during Japanese Invasion of Korea in 1592)

  • 조성진
    • 경영과학
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    • 제27권1호
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    • pp.61-73
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    • 2010
  • Purpose of the War history's study is getting instruction by analyzing victory and defeat factor. This study is studied by qualitative form in war study mainly. In case recording literature is full, victory and defeat factor analysis is easy, but occasionally definite analysis that recording literature is feeble is difficult. Also, when it is battle result that escape common sense, about victory and defeat factor, various estimations are brought. As such example, there is Myeong-Ryang sea-battle at Japanese Invasion of Korea in 1592 and Korea(Cho-Sun) naval forces did big victory in 13 vs. 133 numerical inferiorities. This study presented method of study that using agent based simulation model for quantitative analysis of these victory and defeat factor.

지식 전파에 있어 네트워크 구조와 지식 탐색의 상호작용 (Interaction Effect of Network Structure and Knowledge Search on Knowledge Diffusion)

  • 박철순
    • 경영과학
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    • 제32권4호
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    • pp.81-96
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    • 2015
  • This paper models knowledge diffusion on an inter-organizational network. Based on literatures related to knowledge diffusion, the model considers critical factors that affect diffusion behavior including nodal property, relational property, and environmental property. We examine the relationships among network structure, knowledge search, and diffusion performance. Through a massive simulation runs based on the agent-based model, we find that the average path length of a network decreases a firm's cumulative knowledge stock, whereas the clustering coefficient of a firm has no significant relationship with the firm's knowledge. We also find that there is an interaction effect of network structure and the range of knowledge search on knowledge diffusion. Specifically, in a network of a larger average path length (APL) the marginal effect of search conduct is significantly greater than in that of a smaller APL.

Modeling of Context-aware Interaction in U-campus Environment

  • Choo, Moon-Won;Choi, Young-Mee;Chin, Seong-Ah
    • 한국멀티미디어학회논문지
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    • 제10권6호
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    • pp.799-806
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    • 2007
  • The prototypical smart environment to support the context-aware interactions between user and ubiquitous campus environment based on multi-agent system paradigm is proposed in this paper. In this model, the dynamic Bayesian is investigated to solicit and organize agents to produce information and presentation assembly process in order to allocate the resources for an unseen task across multiple services in a dynamic environment. The user model is used to manage varying user constraints and user preferences to achieve system's goals.

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Research of soccer robot system strategies

  • Sugisaka, Masanori;Kiyomatsu, Toshiro;Hara, Masayoshi
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2002년도 ICCAS
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    • pp.92.4-92
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    • 2002
  • In this paper, as an ideal test bed for studies on multi-agent system, the multiple micro robot soccer playing system is introduced at first. The construction of such experimental system has involved lots of kinds of challenges such as sensors fusing, robot designing, vision processing, motion controlling, and especially the cooperation planning of those robots. So in this paper we want to stress emphasis on how to evolve the system automatically based on the model of behavior-based learning in multi-agent domain. At first we present such model in common sense and then apply it to the realistic experimental system . At last we will give some results showing that the proposed approach is feasi...

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협동성과 정보 여분의 팀 성과에 대한 효과 : 시뮬레이션 연구 (The Effects of Cooperativeness and Information Redundancy on Team Performance : A Simulation Study)

  • 강민철
    • Asia pacific journal of information systems
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    • 제12권2호
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    • pp.197-216
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    • 2002
  • Cooperativeness within an organization can be conceptualized as the degree of members' willingness to work with others. The simulation study investigates the relationships of cooperativeness with team performance at different levels of information redundancy by using a multi-agents model called Team-Soar. The model consists of a group of four individual Al agents situated in a network, which models a naval command and control team consisting of four members. The study used a $9{\times}3$ design in which agent cooperativeness was manipulated at nine levels by gradually replacing selfish team members with increasing numbers of neutral and cooperative members, while information redundancy was controlled at three different levels(i.e., low, medium, and high). Results of the Team-Soar simulation show that cooperation has positive impacts on team performance. Further, the results reveal that the impact of agent cooperativeness on team performance depends on the amount of information needed to be processed during the decision making process.

웹 기반 환경에서 XML을 이용한 기어 설계 데이터의 통합 (Integration of Gear Design Data using XML in the Web-based Environment)

  • 정태형;박승현
    • 한국정밀공학회:학술대회논문집
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    • 한국정밀공학회 2001년도 춘계학술대회 논문집
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    • pp.627-630
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    • 2001
  • XML is suitable to integrate various forms of engineering design data since it possesses the characteristics of both documents and data. In this research a web-based design system has been developed, which integrates various gear design data in the form of XML. The system generates XML document containing gear design data and transforms gear design data in the relational database into XML document form automatically. The XML documents are transmitted to gear modeler agent through SOAP, and then the agent is automatically executed and generates CAD model files and VRML files. The designer can check the generated VRML model of gear immediately in the web service.

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확장된 UML 상호작용 다이어그램을 이용한 이동 에이전트의 이동성 표현 (Mobility Representation of Mobile Agents using Extended UML Interaction Diagrams)

  • 유문성
    • 디지털산업정보학회논문지
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    • 제7권1호
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    • pp.11-18
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    • 2011
  • A mobile agent system is the most common software paradigm for distributed applications. A software development model to develop efficiently for these systems is needed. Unified Modeling Language (UML) is a widely used software development model to develop a system for Visualizing, Specifying, Constructing, Documenting. However, UML can not describe in explicit way the necessary mobility of the mobile agent-based software systems. In this paper, the interaction diagrams of UML (sequence diagrams and communication diagrams) are extended and used to express the mobility of the mobile agents in three ways. For a case study, we applied the extended diagrams to a distributed file searching using mobile agents, and showed these diagrams can describe the mobility very well.

3D-QSAR Study of Competitive Inhibitor for Acethylcholine Esterase (AChE) Nerve Agent Toxicity

  • San Juan, Amor A.;Cho, Seung-Joo
    • Molecular & Cellular Toxicology
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    • 제2권3호
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    • pp.216-221
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    • 2006
  • The cholinesterase-inhibiting organophosphorous (OP) compounds known as nerve agents are highly toxic. The principal toxic mechanism of OP compounds is the inhibition of acethylcholine esterase (AChE) by phosphorylation of its catalytic site. The reversible competitive inhibition of AChE may prevent the subsequent OP intoxication. In this study, three-dimensional quantitative structure-activity relationship (3D-QSAR) was performed to investigate the relationship between the 29 compounds with structural diversity and their bioactivities against AChE. In particular, predictive models were constructed using the comparative molecular field analysis (CoMFA) and comparative molecular similarity indices analysis (CoMSIA). The results indicate reasonable model for CoMFA ($q^{2}=0.453,\;r^{2}=0.697$) and CoMSIA ($q^{2}=0.518,\;r^{2}=0.696$). The presence of steric and hydophobic group at naphtyl moiety of the model may lead to the design of improved competitive inhibitors for organophosphorous intoxication.