• Title/Summary/Keyword: Agent Model

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Multi-Agent Model and Simulation for the Dynamics of Housing Market (주택시장변동 분석을 위한 멀티에이전트 모형의 개발 및 시뮬레이션)

  • Moon, Tae-Heon
    • Journal of the Korean Association of Geographic Information Studies
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    • v.12 no.3
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    • pp.101-115
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    • 2009
  • The prompt recovery of housing market in Korea became the national task, for which tools that can analyze the influence that changing situation of housing market and new policy may have on the housing market needs to be developed. Thus, this research intends to develop Multi-Agent Housing Market Model and simulation system in Jinju City as a study area. Analyzing the local housing market of Jinju City, then multi-agent model of housing market that consolidates 3 sub-models, house choice model, hedonic model of house price and location choice model is developed. Moreover in order to develop simulation system the model is programmed in the virtual space of which the size is $150{\times}100$ cell including physical shape of city such as road, urban facilities, land use, etc. With the system, simulations are performed to confirm the impact of urban development on the pattern of residential location. As a result, it is found that the residential location can not be easily induced when only road, commercial and convenient facilities are supplied. However, it is also found that since supplying green results in very many residences, arrangement of infrastructure and environmental factor should be considered at the same time for urban development. As conclusion, it is confirmed that the model and simulation system developed in this research smoothly works to be utilized for the analysis of diverse policy experiment and housing market.

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Current Calculation Simulation Model for Smartgrid-based Energy Distribution System Operation (스마트 그리드 기반 에너지 시스템 운영을 위한 배전계통 조류계산 시뮬레이션 모델 개발)

  • Bae, HeeSun;Shin, Seungjae;Moon, Il-Chul;Bae, Jang Won
    • Journal of the Korea Society for Simulation
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    • v.30 no.1
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    • pp.113-126
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    • 2021
  • The future energy consumption pattern will show a very different pattern from the present due to the increase of distributed power sources such as renewable energy and the birth of the concept of prosumers, etc. Accordingly, it can be predicted that the direction of establishment of an appropriate production and supply plan considering the stability and consumption efficiency of the entire power grid will also be different from now. This paper proposes a simulation model that can test a new operational strategy when faced with a number of possible future environments. Through the proposed model, it is possible to simulate and analyze power consumed and supplied in a future Smart Grid environment, in which a large amount of new concepts including energy storage service (ESS) and distributed energy resources (DER) will be added. In particular, it is possible to model complex systems structurally by using DEVS formalism among the ABM (Agent-Based Model) methodologies that can model decision-making for each agent existing in the grid, and several factors can be easily added to the grid. The simulation model was verified using given dataset in the current situation, and scenario analysis was performed by simply adding an ESS, one of the main elements of the smart grid, to the model.

Understanding the Impact of Internet Shopping Agent to Consumer's Purchasing Behavior : A Decision Process Perspective (인터넷 쇼핑에이전트가 소비자 구매행위에 미치는 영향에 대한 이해 : 의사결정 프로세스의 관점에서)

  • Chung, Namho
    • Knowledge Management Research
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    • v.10 no.3
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    • pp.17-33
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    • 2009
  • The emergence of the Internet shopping agent enabled consumers to enjoy Internet shopping more easily and quickly. Especially, the role of Internet shopping agent is becoming more important following the information overload trend on the Internet in that the consumers can promptly obtain information about a certain product and its price among countless items on the Internet. As a result, consumers can now enjoy shopping more easily, compared to the offline shopping which requires a lot of efforts in comparing the products and purchasing them. Since the Internet shopping agents collect extensive information about the products' price, delivery period, detailed characteristics, etc., and present a comparison table containing the information to the consumers, the consumers can shop more quickly at lower price using such shopping agents. However, it has not been sufficiently studied about how the various functions of shopping agents actually support consumers' purchase decision making procedure in everyday life, and if they do, in which stages they play a supporting role in consumers' purchase decision making system. Therefore, this study conducts an empirical analysis on the role of the Internet shopping agents in the purchase decision making process of the consumers, considering the Internet shopping agent as a decision making supporting system. Moreover, it analyzes how the effects of the Internet shopping agent differs according to the consumers' knowledge level about the products.

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An agent-based integrated database for rice functional genomics (에이전트 기반의 벼 기능 유전자 통합 데이터베이스)

  • Lee Gi-Yeol;Sin Mun-Su;An Su-Yeong;Jeong Dong-Hun;An Jin-Heung;Jeong Mu-Yeong
    • Proceedings of the Korean Operations and Management Science Society Conference
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    • 2006.05a
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    • pp.1702-1706
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    • 2006
  • In the field of rice research, insertional mutants have become a valuable resource for studies of gene function. However, a well-designed database yet in the area of rice functional genomics. The relevant data are widely distributed and independently managed by the individual research groups. Heterogeneous data format in the distributed database systems causes many problems related to redundancy and compatibility. In this research, integration of the distributed databases using agent technology is pursued. In particular, a data integration agent, an ontology agent, a comparison agent, and resource agents are designed, whereby the integrated database is maintained. Moreover a framework for the web-based information system, which provides information to biologists and permits biologists to add new data to the database, is proposed. To establish an interoperable data format, an XML-based data model is also developed adopting ontology concept.

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A Study of Experimental Design for Unmanned Ground Vehicle Effectiveness Based on a Small Unit Combat Scenario (소부대 전투시나리오 기반의 UGV 효과분석 실험방안 연구)

  • Lee, Jaeyeong;Kim, Chongman;Park, Keonyoung;Kim, Junsoo;Sin, Sunwoo;Pyun, Jaijeong;Bae, Sungmin
    • Journal of Korean Society for Quality Management
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    • v.42 no.4
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    • pp.591-606
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    • 2014
  • Purpose: The purpose of this study is to design an experimental simulation model for evaluating the UGV(Unmanned Ground Vehicle) effectiveness in a small unit combat scenario. Methods: We design and build a simulation model to evaluate the combat effectiveness of UGV in a small unit combat scenario. In order to build a simulation model, we used AnyLogic software tool which has functional advantages to describe agent-based simulation model. As for the combat scenario, we applied the typical engagement of mechanized unit equal or lower than battalion level. Analysis process follows the three phases. 1) Design an agent based conceptual medel in a small unit combat scenario. 2) Build a simulation medel using AnyLogic tool. 3) Analyze the simulation results and evaluate the UGV effectiveness. Results: The UGV effectiveness was measured and presented as a numeric values. Those numeric values were represented as a MOE(Measure of Effectiveness) which was the blue survival ratio. Conclusion: We developed an agent based simulation model which can provide a pattern of change how UGV effectiveness varied depending upon the number of UGV in a small unit combat scenario. We also found that the UGV effectiveness grows in the given scenario as the number of UGV increases.

An Agent-based Model for an Act of Expression or Silence : Focused on College Students' Behavior in Class (행위자 기반의 의견 표출 행동 모형 : 대학 수업을 중심으로)

  • Yee, Soung Ryong
    • Journal of Digital Convergence
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    • v.17 no.1
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    • pp.99-109
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    • 2019
  • This paper explores a way to solve students' silence problem in the class by studying dynamic behaviors in the class. In order to build a behavioral model, several factors affecting the students' behavior were extracted by literature review and by performing a survey to the students. The paper also implemented the model into an agent-based computer model for simulation. The simulation result showed that the behavior of an individual depends on the neighboring students. The more students are expressing their opinion, and then the better motivation one can get to express an opinion. Other observations are that supportive atmosphere considerably reduces the silent ratio, and even the majority of silence phenomenon appears at critical atmosphere.

Policy Modeling for Efficient Reinforcement Learning in Adversarial Multi-Agent Environments (적대적 멀티 에이전트 환경에서 효율적인 강화 학습을 위한 정책 모델링)

  • Kwon, Ki-Duk;Kim, In-Cheol
    • Journal of KIISE:Software and Applications
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    • v.35 no.3
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    • pp.179-188
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    • 2008
  • An important issue in multiagent reinforcement learning is how an agent should team its optimal policy through trial-and-error interactions in a dynamic environment where there exist other agents able to influence its own performance. Most previous works for multiagent reinforcement teaming tend to apply single-agent reinforcement learning techniques without any extensions or are based upon some unrealistic assumptions even though they build and use explicit models of other agents. In this paper, basic concepts that constitute the common foundation of multiagent reinforcement learning techniques are first formulated, and then, based on these concepts, previous works are compared in terms of characteristics and limitations. After that, a policy model of the opponent agent and a new multiagent reinforcement learning method using this model are introduced. Unlike previous works, the proposed multiagent reinforcement learning method utilize a policy model instead of the Q function model of the opponent agent. Moreover, this learning method can improve learning efficiency by using a simpler one than other richer but time-consuming policy models such as Finite State Machines(FSM) and Markov chains. In this paper. the Cat and Mouse game is introduced as an adversarial multiagent environment. And effectiveness of the proposed multiagent reinforcement learning method is analyzed through experiments using this game as testbed.

A Broker Based Synchronous Transaction Algorithm For Virtual Market Place (마켓 시스템에서 거래를 위한 브로커 기반 동기화 거래 알고리즘)

  • 강남오;한상용
    • The Journal of Society for e-Business Studies
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    • v.4 no.3
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    • pp.63-76
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    • 1999
  • Internet-based electronic trade has been growing fast. But most users are not yet familiar with the system and find it very difficult to purchase and sell the products in the cyber market place. To handle these problems, agent-based virtual market place system has been proposed where agents instead of individuals participate in trading of goods. Most of the proposed models have been in the two general categories. The first is the direct transaction among sellers and buyers, and the second is the agent-based transaction. However, the transaction is not fair and the best deal can't be guaranteed for both models. In this paper, we propose a new broker based synchronous transaction algorithm which is fair to both parties and guarantees the best deal. Our algorithm is implemented using Visual C++ and the experimental results show that our method is better than the two traditional transaction models in every performance metrics, Number of transactions are increased up to 21% and price adjustment is up to 280% better for some transactions.

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Output Consensus of Non-identical and Stabilizable Linear Systems Having the Same Transfer Matrix (동일한 전달 행렬을 가지는 안정화 가능한 이종 시스템들의 출력 일치)

  • Kim, Ji-Su;Kim, Hong-Keun;Shim, Hyung-Bo;Back, Ju-Hoon
    • Journal of Institute of Control, Robotics and Systems
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    • v.17 no.9
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    • pp.857-862
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    • 2011
  • This paper studies the output consensus problem for a class of heterogeneous linear multi-agent systems under a fixed directed communication network. The dynamics, as well as its dimension, of each agent can widely differ from the others, but all the agents are assumed to have the same transfer matrix. In addition, only the system outputs are constrained to be delivered through the network. Under these conditions, we show that the output consensus is reached by a group of identical controllers, which is designed to achieve the state consensus for the homogeneous multi-agent system obtained from the minimal realization of the transfer matrix. Finally, an example is given to demonstrate the proposed result.

Agent-based approach for the construction of a design support system for conceptual chemical process synthesis

  • Han, Chonghun;Stephanopoulos, George
    • 제어로봇시스템학회:학술대회논문집
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    • 1995.10a
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    • pp.328-331
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    • 1995
  • A successful, computer-aided design support system can help a process designer focus on making effective design decisions, not merely tedious routine calculations. Such a system is essential to enhance quality of design in terms of economics, environmental benignity, reliability, robustness, and operability. Such a statement is even more accepted when applied to conceptual design problems, where gross design specifications are given while a combinatorial number of design alternatives exists. This paper presents an agent-based approach as a systematic and efficient way to design a design support system for the synthesis of conceptual chemical processes. An agent-based approach allows us to handle design knowledge as an object and thus greatly improve the modularity and reusability of that knowledge. Such modularity and reusability lead to the increased productivity in the development of a design support system and the increased ease in the relaxation of design decisions and the generation of design alternatives, both of which functions are critically important in dealing with the complexity and uncertainty of conceptual design problems.

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