• 제목/요약/키워드: Agent Based Simulation

검색결과 358건 처리시간 0.029초

E-Business and Simulation

  • Park, Sung-Joo
    • 한국시뮬레이션학회:학술대회논문집
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    • 한국시뮬레이션학회 2001년도 The Seoul International Simulation Conference
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    • pp.9-10
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    • 2001
  • Simulation has been evolved with the advance of computer and technique of modeling application systems. Early simulations were numerical analysis of engineering models known as continuous simulation, analysis of random events using various random number generators thus named as Monte Carlo simulation, iud analysis o(\\\\`queues which are prevalent in many real world systems including manufacturing, transportation, telecommunication. Discrete-event simulation has been used far modeling and analyzing the systems with waiting lines and inefficient delays. These simulations, either discrete-event, continuous, or hybrid, have played a key role in industrial age by helping to design and implement the efficient real world systems. In the information age which has been brought up by the advent of Internet, e-business has emerged. E-business, any business using Internet, can be characterized by the network of extended enterprises---extended supply and demand chains. The extension of value chains spans far reaching scope in business functions and space globally. It also extends to the individual customer, customer preferences and behaviors, to find the best service and product fit for each individual---mass customization. Simulation should also play a key role in analyzing and evaluating the various phenomena of e-business where the phenomena can be characterized by dynamics, uncertainty, and complexity. In this tutorial, applications of simulation to e-business phenomena will be explained and illustrated. Examples are the dynamics of new economy, analysis of e-business processes, virtual manufacturing system, digital divide phenomena, etc. Partly influenced by e-business, a new trend of simulation has emerged called agent-based simulation, Agent-based simulation is a technique of simulation using software agent that have autonomy and proactivity which are useful in analyzing and integrating numerous individual customer's behavior. One particular form of agent-based simulation is swarm. This tutorial concludes with the illustration of swarm or swarm Intelligence applied to various e-business applications, and future directions and implications of this new trend of simulation.

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에이전트 기반 모델링 및 시뮬레이션을 위한 컴퓨팅 인프라 기술 동향 (Technical Trends of Computing Infrastructure for Agent Based Modeling & Simulation)

  • 정영우;손석호;오병택;이규철;배승조;김병섭;강동재;정영준
    • 전자통신동향분석
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    • 제33권5호
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    • pp.111-120
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    • 2018
  • Agent-based modeling and simulation (ABMS) is a computational method for analyzing research targets through observations of agent-to-agent interactions, and can be applied to multidimensional policy experiments in various fields of social sciences to support policy and decision making. Recently, according to increasing complexity of society and the rapid growth of collected data, the need for high-speed processing is considered to be more important in this field. For this reason, in the ABMS research field, a scalable and large-scale computing infrastructure is becoming an essential element, and cloud computing has been considered a promising infrastructure of ABMS. This paper surveys the technology trends of ABMS tools, cloud computing-based modeling, and simulation studies, and forecasts the use of cloud-computing infrastructure for future modeling and simulation tools. Although fundamental studies are underway to apply and operate cloud computing in the areas of modeling and simulation, new and additional studies are required to devise an optimal cloud computing infrastructure to satisfy the needs of large-scale ABMS.

Developing an Evacuation Evaluation Model for Offshore Oil and Gas Platforms Using BIM and Agent-based Model

  • Tan, Yi;Song, Yongze;Gan, Vincent J.L.;Mei, Zhongya;Wang, Xiangyu;Cheng, Jack C.P.
    • 국제학술발표논문집
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    • The 7th International Conference on Construction Engineering and Project Management Summit Forum on Sustainable Construction and Management
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    • pp.32-41
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    • 2017
  • Accidents on offshore oil and gas platforms (OOGPs) usually cause serious fatalities and financial losses considering demanding environment platforms locate and complex topsides structure platforms own. Evacuation planning on platforms is usually challenging. The computational tool is a good choice to plan evacuation by emergency simulation. However, the complex structure of platforms and varied evacuation behaviors usually weaken the advantages of computational simulation. Therefore, this study developed a simulation model for OOGPs to evaluate different evacuation plans to improve evacuation performance by integrating building information modeling (BIM) and agent-based model (ABM). The developed model consists of four parts: evacuation model input, simulation environment modeling, agent definition, and simulation and comparison. Necessary platform information is extracted from BIM and then used to model simulation environment by integrating matrix model and network model. During agent definition, in addition to basic characteristics, environment sensing and dynamic escape path planning functions are also developed to improve simulation performance. An example OOGP BIM topsides with different emergent scenarios is used to illustrate the developed model. The results showed that the developed model can well simulate evacuation on OOGPs and improve evacuation performance. The developed model was also suggested to be applied to other industries such as the architecture, engineering, and construction industry.

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Measuring Industry Regulations Using an Agent-based Model: The Case of Online Games in Korea

  • Taekyung Kim;Seongmin Jeon;Jongil Kim
    • Asia pacific journal of information systems
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    • 제29권2호
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    • pp.165-180
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    • 2019
  • As game industry prospers, the negative side of games becomes highlighted as well as its contributions to economy growth. In spite of strong arguments for the necessity to regulations as a means to decrease addiction or overindulgence, research has produced future suggestions rather than quantifiable evidence. In this paper, we propose adopting a simulation approach in addition to quantitative approaches to better understand optimal regulatory levels since a simulation approach can visualize unexpected side effects of regulations. In this study, we suggest the application of an agent-based model (ABM) as a smart service to measure the effects of regulatory policies. We review cases applying ABM in various domains and consider the possibility of using an ABM to understand the effectiveness of web board-game regulations. We find that the ABM approach would be useful in several areas, such as the analysis of regulatory effects that reflect a variety of characteristics, the measurement of micro-regulatory effects, and the simulation of regulations.

DEVS M&S 환경을 위한 에이전트 기반의 SAF 모델링 도구 (Agent-based SAF Modeling Tool for DEVS M&S)

  • 신석훈;박강문;이은복;지승도;한승진
    • 한국시뮬레이션학회논문지
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    • 제22권4호
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    • pp.49-55
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    • 2013
  • 최근 M&S 및 DM&S (Defense M&S) 환경의 복잡성이 높아짐에 따라 인간 등의 자율세력을 표현하기 위한 기술로 CGF/SAF (Computer Generated Force/Semi-Automated Force)가 주목 받고 있다. 그러나 기존의 OneSAF 과 같은 선진국의 CGF/SAF 기반 DM&S 환경은 DEVS 프레임워크 중심의 국내 DM&S 시스템과 유기적 연동이 어렵다. 따라서 본 논문에서는 DEVS M&S환경을 지원하는 에이전트 기반의 SAF 설계 방법론 및 모델링 도구를 제안하였다. 제안한 SAF 모델링 도구는 에이전트 모델링 GUI와 SAF 모델링 GUI로 나누어진다. 에이전트 모델링 환경은 간단한 UI를 활용한 규칙 입력만으로 에이전트를 생성할 수 있다. 또한 에이전트 단위테스트 환경을 추가하여 UI 기반의 에이전트 모델의 검증이 가능하다. SAF 모델을 생성하기 위한 환경으로 개개의 에이전트 모델들의 구조적 결합을 정의할 수 있도록 하였다. 본 연구의 모델링 도구 및 방법론을 통해 DM&S 연구자 및 개발자들이 DEVS 기반의 DM&S 및 SAF 시스템을 구축하는데 유용하게 활용될 수 있을 것으로 기대된다.

이산사건 시뮬레이션을 이용한 공간구조론의 검증 및 평가 (Verification and Evaluation of Spatial Structure Theory through Discrete Event Simulation)

  • 윤소희;김석태
    • 한국멀티미디어학회논문지
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    • 제19권12호
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    • pp.2000-2013
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    • 2016
  • The purpose of this study is to validate the validity of the methodology for analyzing the space with complex characteristics and to evaluate the existing spatial structure analysis theory. Seven example models are designed and analyzed data of spatial syntax analysis and visibility graph analysis. And analyzed the agent-based model using two analytical methods: the adjacent space and the whole spatial connection. The results of this study are as follows. Based on the analysis of the agent - based model for perfectly freewalking, the validity of the method is verified in terms of predictive ability and effectiveness. Agent-based models can be simulated considering various variables, so realistic predictions will be possible and a new biography of complex systems can be met.

Cougaar Architecture 활용 다중 에이전트 기반 소규모 교전 시뮬레이션 Framework (A Simulation Framework of Multi-Agent Based Small Engagement Using Cougaar Architecture)

  • 함원경;정용호;박상철
    • 한국시뮬레이션학회논문지
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    • 제20권3호
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    • pp.101-109
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    • 2011
  • 국방 분야에서의 M&S는 무기 체계 획득 및 개발에 투입되는 비용, 시간, 노력 및 위험을 감소하기 위한 전투 효과 실험 등에 사용되며 그 중요성이 높아지고 있다. 국방 M&S에서 시뮬레이션 모델은 묘사수준에 따라 전구급, 임무급, 교전급, 공학급 모델로 분류할 수 있는데, 그 중 교전급 모델은 다양한 자원들을 가상의 전장환경에 투입하여 시뮬레이션을 수행하며, 이것을 통하여 사용자들이 예측 불가능한 국지 전장에서의 많은 상황들에 대하여 다각적인 시야로 전술을 고려할 수 있게 하는 역할을 한다. 이런 교전급 시뮬레이션을 개발할 때, 에이전트 기반 시뮬레이션 개념을 도입하면 개체의 향상된 자율성, 조합성 및 재사용성을 가질 수 있다. 그것은 시뮬레이션 모델의 개발에 소요되는 시간, 비용 및 노력을 절감할 수 있음을 의미한다. 본 논문은 쿠가 아키텍처를 활용하여 다중 에이전트 기반의 교전급 시뮬레이션 프레임워크를 설계하는데 그 목적을 둔다.

팀 결성 분석을 위한 행위자 기반 시뮬레이션 모형 (An Agent Based Simulation Model for the Analysis of Team Formation)

  • 이성룡
    • 한국시뮬레이션학회논문지
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    • 제19권4호
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    • pp.169-178
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    • 2010
  • 행위자 기반 시뮬레이션은 시스템을 구성하고 있는 개체들이 자율적인 판단과 기억에 의해 상호 영향을 주면서 주어진 환경에 대응할 때 일정 시간이 경과한 후 시스템에 어떠한 현상이 발생하는가를 관찰하기 위하여 사용된다. 본 논문에서는 팀 결성의 행태를 분석하기 위한 행위자 기반 시뮬레이션 모형을 개발하였다. 팀의 결성은 팀 구성원 개개인의 선택과 판단에 의하지만 어느 한 개인의 일방적인 의사에 의해 이루어지기 보다는 여러 구성원의 상호 관계에 의한 것이라는 점, 그리고 이렇게 구성된 팀의 성취도는 경험이 반복될수록 변화한다는 점 등이 생태학적인 접근법을 가능하게 한다. 개발한 모형은 Netlogo 4.1으로 구현하였고 모의시험을 통해 검증하였다. 모의시험의 결과는 행위자 기반 시뮬레이션의 특성인 규칙의 적용 및 판단, 기억 및 진화의 속성을 잘 묘사할 수 있음을 보여주었다. 개발한 모형을 발전시킴으로써 팀 결성의 다양한 생태학적 분석에 적용이 가능하다.

에이전트 기반의 인간 미개입형 함정전투 M&S 시스템 설계 및 서해교전 사례연구 (Design of No-human-in-the-Loop Battleship Warfare M&S System applied to the Korea Yellow Sea Warfare Case using Agent-based Modeling)

  • 지승도;유용준;정찬호;이장세;김재익
    • 한국시뮬레이션학회논문지
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    • 제17권2호
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    • pp.49-61
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    • 2008
  • 대부분의 함정 전투체계의 교전 시뮬레이션은 필수적으로 운용자(통제관 및 대항군)가 포함될 수밖에 없음으로 인해 시뮬레이션은 실시간 정도의 저속이며, 시뮬레이션 결과도 객관적인 평가가 어렵다. 이러한 문제를 다루기 위해 본 논문에서는 인간 대신 다중 에이전트 시스템을 이용하는 에이전트 기반의 함정전투 M&S 시스템을 제안한다. 에이전트기반 M&S 시스템은 인간의 개입을 배제하고 자율적 추론기능을 제공함으로써 전투체계의 효과도 분석 및 운용전술개발 등께 대한 효과적인 지원을 가능하게 해준다. 본 논문에서는 이를 위하여 첨단 M&S 프레임워크와 자율 에이전트 설계 원칙을 도입함으로써 인간 미개입형 M&S 시스템 설계 개념과 방법론을 제시하였고, 서해교전상의 함정전투 사례연구를 통해 그 타당성을 검증하였다.

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A Systolic Parallel Simulation System for Dynamic Traffic Assignment : SPSS-DTA

  • Park, Kwang-Ho;Kim, Won-Kyu
    • 지능정보연구
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    • 제6권1호
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    • pp.113-128
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    • 2000
  • This paper presents a first year report of an ongoing multi-year project to develop a systolic parallel simulation system for dynamic traffic assignment. The fundamental approach to the simulation is systolic parallel processing based on autonomous agent modeling. Agents continuously act on their own initiatives and access to database to get the status of the simulation world. Various agents are defined in order to populate the simulation world. In particular existing modls and algorithm were incorporated in designing the behavior of relevant agents such as car-following model headway distribution Frank-Wolf algorithm and so on. Simulation is based on predetermined routes between centroids that are computed off-line by a conventional optimal path-finding algorithm. Iterating the cycles of optimization-then-simulation the proposed system will provide a realistic and valuable traffic assignment. Gangnum-Gu district in Seoul is selected for the target are for the modeling. It is expected that realtime traffic assignment services can be provided on the internet within 3 years.

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