• Title/Summary/Keyword: Affordance design

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A study on environment color guide of elementary school considering children's behavior characteristics and space function (아동 행태특성과 공간기능을 고려한 초등학교 환경색채 가이드에 관한 연구)

  • Jwa, Min-kyoung;Choi, Gyoung-Sil
    • Journal of the Korean Institute of Educational Facilities
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    • v.21 no.6
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    • pp.43-54
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    • 2014
  • This study focuses on analyzing children's behavior from an integrated systemic perspective of the space and time and presenting a criterion and a guide of children-centered environmental color for intensifying their behavior affordance while considering functions of the space and color. Research was conducted as follows. Based on the spatial function and children's behavior, it figured out a prerequisite of educational environmental colors for behavior affordance. It extracted colors by dividing children's behavior affordance into 8elements considering a psychology of expectation and color function according to spatial and behavior affordance intensification elements. So 97school colors were selected for children's behavior affordance from abstracted colors by each element. Furthermore, it planned to suggest an environmental color guide for establishing elementary school's positive educational circumstances through enhancing behavior affordance, providing a potential to change a color environment at the educational space.

The Affordance of the Floor Heating System in Children's Libraries (어린이 도서관에 있어서 바닥 난방시스템의 지원성)

  • Lee, Jeong-Mi;Kwack, Dong-Wha
    • Korean Institute of Interior Design Journal
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    • v.17 no.3
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    • pp.77-85
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    • 2008
  • The purpose of this study is to examine how the floor heating system is affecting to users in childeren's libraries. This study included the method that extracts the affordance of the floor heating system, after surveyed using behavior in children's libraries and referred to J. J. Gibson's affordance and surface concepts. As the positive affordance, it was grasped that the floor heating system promotes social relationships and affords various surfaces for library using, but also as the negative affordance, that hinders users in the public usings and the behaviors for reference and using. The behaviors of these various characters can be regarded as life behaviors resulted from the sitting life style and the natural using behavior can give to children emotional rest and autonomous reading experience. For the function as the children's library, the learning of sociality in the public building and the various reading space, the space planning of children's library should be done after the positive and negative affordances extracted from this study are reflected. The guidelines for space planning are summarized as the followings: the layout of book furniture, the shoe chest and the space around that, the furniture hight and children's eye level, and the practical using of the table for sitting life style.

An Evaluation of Interior Environmental Affordance and User's Satisfaction with Facilities in Senior Centers (노인복지관의 실내 환경 지원성 평가와 이용자의 시설 만족도)

  • Kim, Sun-Kyung;Kim, Mi-Hee
    • Journal of the Korean housing association
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    • v.21 no.2
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    • pp.87-99
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    • 2010
  • The aim of this study is to evaluate interior environmental affordance for senior centers, to understand users' satisfaction with the facilities of senior centers, and to determine whether users have different levels of satisfaction with the facilities, according to their suitability to interior environmental affordance of facilities. This study will be used for planning the basic materials of the interior environmental design for senior center facilities and for developing ways to improve interior environments in order for them to be conveniently used. In studying a method, we conducted an observatory check to evaluate interior environment affordance, targeting five senior center facilities and their users located in G Metropolitan city. A questionnaire survey was then conducted to examine senior center users' satisfaction with facilities. This study investigated the suitability of center interior environments on the basis of the tools for interior environmental affordance. As a result of the study, users of the senior centers who are unsuitable to interior environmental affordance, have a tendency to be more dissatisfied with the facilities than the users of the senior centers who are suitable to interior environmental affordance

A Study on the Relationship of Affordance in the Spatial Characteristics of Yokohama International Port Terminal (요코하마 국제 항만터미널의 공간적 특성에서 나타나는 어포던스 관계성 연구)

  • Kim, Geun-Woo;Yoon, Jea-Eun
    • Korean Institute of Interior Design Journal
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    • v.20 no.6
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    • pp.350-358
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    • 2011
  • In contemporary architecture, Environment is not just a non-objective space. It is an experimental space where physical space and the principal result of interaction and order have been granted in symbolic, introverted space. Therefore, Yokohama International Port Terminal characteristics that appear in the architectural space, the nature of human desires and reveal the value of user-centered criteria to classify the type of response characteristics of the affordance are as follows; First, the experience response in the affordance reaction is when users reaction is multiple in theenvironment. Second, the evolution of organic reactions in a public space system is that it shows the spatial characteristics of the functional relationships. Third, the organic of space that can be seen through cultural practice in the inside and outside of the space could be explained as a perceptual response. It can be an opportunity to analyzed and develop in a various forms of space in environmental design if we understands the spatial characteristics of FOA's Yokohama International Port Terminal and applied end user spatial reaction analysis that shows an affordance relationship study.

Affordance in Multimedia environment with emphasis on Mobile Games (멀티미디어 환경에서의 어포던스에 관한 연구 -모바일 게임을 중심으로-)

  • Kim, H.J.;You, Si-Cheon
    • Smart Media Journal
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    • v.1 no.1
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    • pp.72-79
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    • 2012
  • This paper deals with usability issue that is one of the important user interface issues in multimedia environment. The purpose of this study is to define the concept of affordance in multimedia environment, which is adapted from product design fields and to seek development plan of more efficient interface and assurance interaction with interface. As a result, it is useful that the concept of affordance in multimedia design is applied as a 'useful clue for performing task.' Furthermore, it is possible that the concept of affordance is used as one of the improving methods of usability for users in multimedia environment.

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Comparative Study of Interior Environments in the Elementary Children's Rooms between the Lower and the Higher Grades (저학년과 고학년 초등학생의 아동실 실내환경 비교연구)

  • Lee, Yeun-Sook;Hwang, Yeon-Sook;Chang, Yun-Jung
    • Korean Institute of Interior Design Journal
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    • v.14 no.5 s.52
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    • pp.151-158
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    • 2005
  • This study comparatively examined the environmental affordance of elementary children's rooms between the lower and the higher grades, and investigated the affects of the rooms'affordance on children's satisfaction of the rooms. Survey questionnaires were given to 412 elementary school children(221 in the lower grades and 191 in the higher grades), including their parents. Frequency analysis, $x^{k}$ -tests, t-tests, correlation tests, and regression analysis were mainly employed for the data analysis. The findings indicated that the environmental affordance of the children's rooms differed in each group in terms of the four dimensions: Social interaction, privacy, safety, and uniqueness. Meanwhile, the more environmental affordance was sufficient, the higher degree of the satisfaction was showed. In the lower grades, conveniency, accessibility, social interaction, and uniqueness were influenced their satisfaction of the rooms, whereas social interaction, conveniency, order, and privacy were affected the children's satisfaction in the higher grades.

Environmental Affordance of a Well Recognized Senior Center of Japan (일본의 노인종합복지관 성공사례의 환경지원성 분석 연구)

  • Lee, Yeun-Sook;Lee, So-Young;Yeo, Wook-Hyun;Jang, Mi-Seon
    • Journal of The Korea Institute of Healthcare Architecture
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    • v.13 no.1
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    • pp.27-35
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    • 2007
  • According to the 2005 Korean census, the 65 and over population now exceeds 9.5% of the total population and is growing rapidly. Meeting elderly environment and care needs of this rapidly growing segment of the population becomes a major challenge for public policies and planners. Since great deal amount of elderly will reside in their houses, aging in place concept becomes important. For the success of aging in place, the quality of individual house unit, community support systems, and quality of senior center of the community are crucial. Since elderly environments and facilities serve not only medical and/or care programs but also social activity program in aging society, senior centers need to promote social activities and other care programs. The purpose of this study is to analyze characteristics of environmental affordance of a well received senior center in Tokyo, Japan. In order to analyze the characteristics, Murtha & Lee user benefit criteria and Lawton's environmental affordance approaches were used. As results, design characteristics and interior elements which provide environmental affordance were enumerated by type of space. Based on needs and user benefit criteria, those features were analyzed. This study shows design characteristics, elements, and attributes which are well received and utilized by elderly users.

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A Study on Affordance Dimensions of Digital Services for the Elderly through the Analysis of Senior Adults' Daily Activities

  • Park, Soobeen
    • Architectural research
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    • v.10 no.2
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    • pp.11-20
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    • 2008
  • Designing environments for the elderly includes studying changes in the elderly themselves, changes in their environment, and changes in the intercommunication between the elderly and their environment. The purpose of this study is to provide guidelines for a ubiquitous environment in which seniors can "age in place," using an environment-behavioral approach. 305 subjects aged 45 to 78 take part in the survey research. Temporal sequence (age groups) and behavior (daily activities) are considered as the significant variables to design digital services for the elderly in the perspective of an environment-behavioral approach. Several conclusions can be made. (1) The characteristics of subjects in the over-65 age group shows that they manage an independent lifestyle even if they realize some body functions deteriorate as they age. (2) Over-65 age group is more engaged in healthcare and pastime activities. The male subjects of it are most inactive. (3) The IDA (importance of daily activities) and FDA (frequency of daily activities) are classified by five to six factors in each group. The IDA and FDA of the group aged over 65 differ from other age groups. (4) Five affordance dimensions of digital services for the elderly are proposed: Healthcare, Domesticity, Mobility & Security, Network, and Recreation & Pastime. These affordance dimensions will help research groups or companies design ubiquitous environments to enhance the quality of life of seniors.

Housing Circumstances of the Elderly Households Who Live Alone or/with Spouse -Focusing on Safety Issues and Interior Design Affordance- (재가노인 단독세대의 주택내 안전사고 실태 및 실내환경 평가에 관한 연구)

  • 문희정;김미희
    • Journal of the Korean housing association
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    • v.15 no.1
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    • pp.75-84
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    • 2004
  • As the advent of an aging society, housing for the elderly has been of greater concern. Since the majority of the elderly prefers to live in their own familiar houses rather than moving to new ones, this study is concerned with the ways of the effective use and maintenance of exiting houses from the viewpoint of their independent living. The data was analyzed with frequency, percentage, mean, correlation, and multiple regression using the SPSS 10.0 for Windows. The findings from the study are: The general satisfaction rate of Interior Design Affordance(IDA) was-evaluated about the average. Among the items of IDA, behavioral facilitation was found most satisfactory, and perceptual maintenance, physilogical maintenance, and social facilitation were followed in satisfaction level. Although there had been many elements of serious safety dangers, no home modification was made in the elderly households who live alone or/with spouse.

A Study on User Interface Design of MMORPG Game Based on Affordance: Focused on Comparative Analysis of UI Design according to Platform Differences of (어포던스 기반한 MMORPG 게임의 UI 디자인에 관한 연구: MMORPG Game 의 플랫폼 차이에 따른 UI 디자인의 분석을 중심으로)

  • Choi, Yoo Na;Chun, JiYoon
    • Journal of Digital Contents Society
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    • v.18 no.7
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    • pp.1239-1248
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    • 2017
  • The domestic game market is still on a trend of growth. Particularly, as the demand for mobile games is increased, the mobile version is developed in a growing number of cases even after the launch of the games for PCS. In a bid to search for the effective method of UI design depending on the differences between the platforms, this study analyzed the types of different media in the first place and as the approaches to the UI design based on the affordance concept, implemented on the platform of PCS and implemented on the platform of mobile devices were analyzed as the cases which are the same MMORPG games. Since the differences between the game platforms can cause the variations in the physical size of the screens depending on the environment in which the user interface (UI) is rendered and may often involve the controls implemented by the touch of screens rather than the manipulation based on the keyboard and mouse, they usually give the influences on the direction of UI designs. By analyzing these UI elements based on the affordance concept, it may be possible to find the effective method of UI design in the future.