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http://dx.doi.org/10.9728/dcs.2017.18.7.1239

A Study on User Interface Design of MMORPG Game Based on Affordance: Focused on Comparative Analysis of UI Design according to Platform Differences of  

Choi, Yoo Na (Department of Newmedia, Seoul Media Institute of Technology)
Chun, JiYoon (Department of Newmedia, Seoul Media Institute of Technology)
Publication Information
Journal of Digital Contents Society / v.18, no.7, 2017 , pp. 1239-1248 More about this Journal
Abstract
The domestic game market is still on a trend of growth. Particularly, as the demand for mobile games is increased, the mobile version is developed in a growing number of cases even after the launch of the games for PCS. In a bid to search for the effective method of UI design depending on the differences between the platforms, this study analyzed the types of different media in the first place and as the approaches to the UI design based on the affordance concept, implemented on the platform of PCS and implemented on the platform of mobile devices were analyzed as the cases which are the same MMORPG games. Since the differences between the game platforms can cause the variations in the physical size of the screens depending on the environment in which the user interface (UI) is rendered and may often involve the controls implemented by the touch of screens rather than the manipulation based on the keyboard and mouse, they usually give the influences on the direction of UI designs. By analyzing these UI elements based on the affordance concept, it may be possible to find the effective method of UI design in the future.
Keywords
Game Interface; User Interface; Affordance; User Experience Design; Game Design;
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Times Cited By KSCI : 1  (Citation Analysis)
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