• 제목/요약/키워드: Adobe RGB

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교정 인쇄 장치에서 디지털 이미지의 색변환 적용에 관한 연구 (A Study on the Color Conversion Application of Digital Image in Proof Printer Device)

  • 김정은;조가람;구철회
    • 한국인쇄학회지
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    • 제27권1호
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    • pp.29-47
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    • 2009
  • Generally, if RGB image is sent to the printer when we print a digital photograph, the printer will convert RGB to CMYK by the inner built-in drive. Because the difference between color domain of RGB and CMYK will cause that change and difference. The most common way to solve the problem is to convert colors by using ICC profile at RIP software or to adapt automatic color converting from the software of the original printer. So we intended to study show which way is most efficient to the digital output and which color mode device is the best based on the printer's own drive in this paper. we tried to observe and check the extended range of color space such as AdobeRGB as well as CMYK and sRGB. Then we made sure which is the suitable color space. Besides, When we convert RGB mode into CMYK mode by utilizing RIP software and adapt the printer's ICC profile made by our selves, we evaluated the output we get and compared the result with extended RGB image. The results are as follows. In case of RGB mode, the printer requests RGB, and that makes the color space more efficient than CMYK's. Converted to CMYK by utilizing RIP software, the chroma is more linearized than the one produced with its' own driver. Compared with sRGB mode's color gamut, AdobeRGB mode's color gamut and CMYK mode's color, CMYK mode's color gamut is the smallest among 3 of them. CMYK mode's color gamut by utilizing RIP software can be changeable. that can be small and narrow or wide and broad. In other words, the volume of color gamut depends on how CMYK is linearized. The color space of sRGB is more advantageous than the one of AdobeRGB in color-reproduction printed. But in the group $-b^*$, the chroma leaves behind in terms of reproduction, In the group of $-a^*$, the chroma is excellent relatively. Visual evaluation of the image, AdobeRGB image has not many reproduction colors. Specially, according to printers' characteristics, Group B of AdobeRGB and sRGB color space is a long way behind In terms of reproduction but Group Y is excellent relatively.

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고품질 색재현을 위한 오프셋 인쇄공정의 최적화에 관한 연구(I) - 프리프레스와 교정인쇄를 중심으로 - (The Optimization of Offset Printing Process for High Quality Color Reproduction (1) - Prepress and proofing -)

  • 김성수;강상훈
    • 한국인쇄학회지
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    • 제25권2호
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    • pp.15-28
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    • 2007
  • For the color offset printing, it starts with input of data. The past days, drum scanner or flat scanner used to input of data, but now it changes gradually into using of digital camera because digital camera become popular. The high quality digital camera saves as a data(RAW format), sRGB which have built in digital camera, or Adobe RGB format. sRGB of ICC(International Color Consortium) profile is a standard color gamut of digital camera. Distribution of color gamut in sRGB is less than Adobe RGB have a distribution in ICC profile. sRGB also can not be expressed in some specific part, because distribution of color gamut in sRGB is not able to cover all parts in ICC Profile of international standards CMYK. It is more popular to use Adobe RGB than sRGB to do high quality offset printing and software basis color setting in Europe and Japan. In spite of this data basis, there is a difficulty of doing color correction between the color proofing prints and the final prints. To see how the software color setting effects to RGB data, this thesis will use Gretag Macbeth ColorChecker 24 patch which has the most general natural color chart to compare sRGB and Adobe RGB to check the differences of color changes. It will use the several factors that came out from the process of making ICC Profile to figure out the optimum In-house profile. It also compares the differences of using matt paper and glossy paper to do best quality color proof offset printing, and how the Rendering Intent effects the proof print.

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입력 장치에서 컬러 랜더링을 고려한 최적의 프로파일 제작에 관한 연구 (A Study on Production of Optimum Profile Considered Color Rendering in Input Device)

  • 구철회;조가람;이성형
    • 한국인쇄학회지
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    • 제28권2호
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    • pp.117-128
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    • 2010
  • Advancements in digital image have put high quality digital camera into the hands of many image professionals and consumers alike. High quality digital camera images consist originally of raw which have a set of color rendering operation applied to them to produce good images. With color rendering, the raw file was converted to Adobe RGB and sRGB color space. Also color rendering can incorporate factor such as white balance, contrast, saturation. Therefore, in this paper we conduct a study on production of optimum profile considered color rendering in digital camera. To do the experiment, the images were Digital ColorChecker SG target and ColorChecker DC target. A profiling tool was ProfileMaker 5.03. The results were analyzed by comparing in color gamut of $CIEL^*a^*b^*$ color space and calculating ${\Delta}E^*_{ab}$. Also results were analyzed in terms of different $CIEL^*a^*b^*$ color space quadrants based on lightness, chroma.

헤어 컬러디자인 기법 중 그라데이션 기법을 응용한 헤어 컬러디자인 작품연구:여성을 중심으로 (A Study on Hair Color Design Works using the Gradient Technique among Hair Color Design Techniques: Focusing on Women)

  • 이승주;박기원
    • 산업과 과학
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    • 제2권3호
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    • pp.29-36
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    • 2023
  • 본 연구의 목적은 헤어컬러디자인 기법 중 그라데이션 기법 분석을 통해 디자이너의 헤어컬러디자인 제작물을 일관되게 제작할 수 있는 헤어 컬러 작업 계획의 기초자료로 제시하고자한다. 연구 방법은 2022년부터 2023년 9월 15일까지 대중 매체에 나타난 여성의 사진 10개를 선정하여, Adobe Photoshop CS6의 Eyedropper Tool로 컬러 칩과 RGB 값을 추출하여 컬러 칩의 RGB 값을 Munsell Conversion(version 12.1.13a)의 HV/C 값으로 데이터화하였다. 추출된 데이터를 바탕으로 배색 스케일에 데이터를 표기하여 여자 대중 스타들의 그라데이션 헤어컬러를 분석하였다. 그 결과 I.R.I 배색 이미지 스케일에서 여성 대중 스타의 배색 스케일은 부드러움보다 딱딱함의 이미지가 두드러지게 나타났다. 또한 동적임 보다는 정적임에 집중되어 있음을 확인할 수 있었다. 헤어 컬러에 따른 배색 이미지로는 고상한, 점잖은, 우아한, 은은한 과 같은 형용사로 추출되었다. 이를 적용한 주제로 3점의 헤어스타일을 제작하였다.

소프트 프루핑에서 최적의 Profiling을 이용한 컬러 관리에 관한 연구 (A Study on Color Management using Optimum Profiling in Soft Proofing)

  • 차재영;조가람;구철회
    • 한국인쇄학회지
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    • 제27권1호
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    • pp.1-14
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    • 2009
  • The color reproduction of digital still camera does not, in general, match those of the final output device. Because color gamut of these devices is different, it is therefore necessary to take account of a way to match. The way uses the optimized profile to output device an image. This paper proposed a way to create the input profile of digital still camera for standardization soft proofing process. The results of proposed way showed that for input profiles equivalent, good results relatively. In this paper, an experiment was done where the illumination sources used as the standard illumination 5200K and illuminated at a $45^{\circ}$ angle in the best illumination efficiently. The white balance was in mode 'custom' : aperture F11, exposure time 1/60s, ISO50, focal length 80mm. The images were exported and saved as 16bit RGB TIFF(AdobeRGB, sRGB, ProphotoRGB) images. To do the test, the RGB values of the RGB TIFF images are processed through the ICC input profile to arrive at processed $CIEL^*a^*b^*$ values. A profiling tool such as ProfileMaker 5.0 and Monacoprofile 4.8 are used to do this. The processed $CIEL^*a^*b^*$ values are compared to the reference $CIEL^*a^*b^*$ values and these two values are used to calculate a ${\Delta}E{^*}_{ab}$.

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인쇄 공정의 최적화를 위한 디지털카메라의 Profiling (Digital Still Camera Profiling for the Optimization Of Printing Process)

  • 차재영;조가람;구철회
    • 한국인쇄학회지
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    • 제26권2호
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    • pp.65-77
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    • 2008
  • The color reproduction of digital still camera does not, in general, match those of the final prints. Because color gamut of these devices is different, it is therefore necessary to take account of a way to match. The way uses the optimized profile to print an image. This paper proposed a way to create the input profile of digital still camera for standardization printing process. The results of proposed way showed that for input profiles equivalent, good results relatively. In this paper, an experiment was done where the illumination sources used as the standard illumination 5200K and illuminated at a $45^{\circ}$ angle in the best illumination efficiently. The white balance was in mode 'custom': aperture F11, exposure time 1/60s, ISO50, focal length 80mm. The images were exported and saved as 16bit RGB tiff(AdobeRGB, sRGB, ProphotoRGB) images. To do the test, the RGB values of the RGB tiff images are processed through the ICC input profile to arrive at processed $CIEL^*a^*b^*$ values. A profiling tool such as ProfileMaker 5.0 and Monacoprofile 4.8 are used to do this. The processed CIEL*a*b* values are compared to the reference CIEL*a*b* values and these two values are used to calculate a ${\Delta}E$.

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국내·외 리그별 프로축구 유니폼의 색채 특성과 이미지 비교 연구 (A Comparative Study on the Color Features and Images of Professional Football Uniforms in Korea and Foreign Leagues)

  • 이미숙;임송미
    • 복식
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    • 제64권3호
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    • pp.108-125
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    • 2014
  • The purpose of this study is to provide the basic information necessary to develop sports uniform design by comparing and analyzing the color features and images of professional football uniforms in Korea and foreign countries. The subjects of this study were limited to 5 top leagues in Europe (Premier League, Primera Liga, Bundesliga, Serie A, and Ligue 1) as well as J-League, and K-League. This study was done using the 2012/2013 season home and away uniforms for European leagues and 2013 season home and away uniforms for Korean and Japan leagues. Using the Adobe photoshop CS2 eyedropper tool, color chips and RGB values were extracted from digital images and converted into HV/C of Munsell Conversion. Finally, a total of 735 colors were used for the analysis. The color image scale by Shigenobu Kobayashi was used to position the color images. The results are as follows. First, the color analysis of professional football uniforms in leagues suggested that chromatic color (53.7%) was more prevalent than achromatic color (46.3%). The two most common colors of the ten chromatic colors were R(19.7%) and PB(18.0%), followed by Y(5.4%), RP(2.0%), G(1.9), GY(1.8%), B(1.6%), YR(1.5%), P(1.1%), and BG(0.7%). Second, for the color tone comparison and analysis of professional football uniforms in leagues, the most commonly used color tone was W(28.4%), followed by v(25.5%), Bk(16.3%), s(5.8%), dk(5.2%), b/lt(5.2%), dp(3.0%), sf(2.0%), ltGy(1.0%), p(0.5%), G/dkGy(0.4%), and ltg/mGy (0.1%). Third, for the comparison and analysis of color and color tone of professional football uniforms in leagues, W(28.4%), R(v)(17.7%), and Bk(16.3%) were commonly used. Finally, for the comparison and analysis of color images of professional football uniforms in leagues, the most commonly used color image was a casual image(31.8%), followed by modern image(26.5%), dynamic12.8%), cool casual(12.0%), gorgeous(9.3%), clear(6.6%), chic(3.5%), and elegant images. Dandy, classical, romantic and pretty images(0.4% respectively) were also used.