• Title/Summary/Keyword: Adaptive Image Processing

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Corrupted Region Restoration based on 2D Tensor Voting (2D 텐서 보팅에 기반 한 손상된 텍스트 영상의 복원 및 분할)

  • Park, Jong-Hyun;Toan, Nguyen Dinh;Lee, Guee-Sang
    • The KIPS Transactions:PartB
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    • v.15B no.3
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    • pp.205-210
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    • 2008
  • A new approach is proposed for restoration of corrupted regions and segmentation in natural text images. The challenge is to fill in the corrupted regions on the basis of color feature analysis by second order symmetric stick tensor. It is show how feature analysis can benefit from analyzing features using tensor voting with chromatic and achromatic components. The proposed method is applied to text images corrupted by manifold types of various noises. Firstly, we decompose an image into chromatic and achromatic components to analyze images. Secondly, selected feature vectors are analyzed by second-order symmetric stick tensor. And tensors are redefined by voting information with neighbor voters, while restore the corrupted regions. Lastly, mode estimation and segmentation are performed by adaptive mean shift and separated clustering method respectively. This approach is automatically done, thereby allowing to easily fill-in corrupted regions containing completely different structures and surrounding backgrounds. Applications of proposed method include the restoration of damaged text images; removal of superimposed noises or streaks. We so can see that proposed approach is efficient and robust in terms of restoring and segmenting text images corrupted.

Robust Method of Video Contrast Enhancement for Sudden Illumination Changes (급격한 조명 변화에 강건한 동영상 대조비 개선 방법)

  • Park, Jin Wook;Moon, Young Shik
    • Journal of the Institute of Electronics and Information Engineers
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    • v.52 no.11
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    • pp.55-65
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    • 2015
  • Contrast enhancement methods for a single image applied to videos may cause flickering artifacts because these methods do not consider continuity of videos. On the other hands, methods considering the continuity of videos can reduce flickering artifacts but it may cause unnecessary fade-in/out artifacts when the intensity of videos changes abruptly. In this paper, we propose a robust method of video contrast enhancement for sudden illumination changes. The proposed method enhances each frame by Fast Gray-Level Grouping(FGLG) and considers the continuity of videos by an exponential smoothing filter. The proposed method calculates the smoothing factor of an exponential smoothing filter using a sigmoid function and applies to each frame to reduce unnecessary fade-in/out effects. In the experiment, 6 measurements are used for the performance analysis of the proposed method and traditional methods. Through the experiment. it has been shown that the proposed method demonstrates the best quantitative performance of MSSIM and Flickering score and show the adaptive enhancement under sudden illumination change through the visual quality comparison.

Improved Fuzzy Binarization Method with Trapezoid type Membership Function and Adaptive α_cut (사다리꼴 형태의 소속 함수와 동적 α_cut 을이용한 개선된 퍼지 이진화)

  • Woo, Hyun-su;Kim, Kwang-baek
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.20 no.10
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    • pp.1852-1859
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    • 2016
  • The effectiveness of a binarization algorithm in image processing depends on how to eliminate the uncertainty of determining threshold in a reasonable way and on minimizing information loss due to the binarization effect. Fuzzy binarization technique was proposed to handle that uncertainty with fuzzy logic. However, that method is known to be inefficient when the given image has low intensity contrast. In this paper, we propose an improved fuzzy binarization method to overcome such known drawbacks. Our method proposes a trapezoid type fuzzy membership function instead of most-frequently used triangle type one. We also propose an adaptive ${\alpha}$_cut determination policy. Our proposed method has less information loss than other algorithms since we do not use any stretching based preprocessing for enhancing the intensity contrast. In experiment, our proposed method is verified to be more effective in binarization with less information loss for many different types of images with low intensity contrast such as night scenery, lumber scoliosis, and lipoma images.

A Stereo Matching Based on A Genetic Algorithm Using A Multi-resolution Method and AD-Census (다해상도 가법과 AD-Census를 이용한 유전 알고리즘 기반의 스테레오 정합)

  • Hong, Seok-Keun;Cho, Seok-Je
    • Journal of the Institute of Convergence Signal Processing
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    • v.13 no.1
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    • pp.12-18
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    • 2012
  • Stereo correspondence is the central problem of stereo vision. In this paper, we propose a stereo matching scheme based on a genetic algorithm using a multi-resolution method and AD-Census. The proposed approach considers the matching environment as an optimization problem and finds the disparity by using a genetic algorithm And adaptive chronosome structure using edge pixels and crossover mechanism are employed in this technique. A cost function is composes of certain constraints whice are commonly used in stereo matching. AD-Census measure is applied to reduce disparity error. To increase the efficiency of process, we apply image pyramid method to stereo matching and calculate the initial disparity map at the coarsest resolution. Then initial disparity map is propagated to the next finer resolution, interpolated and performed disparity refinement using local feature vector. We valid our method not only reduces the search time for correspondence compared with conventional GA-based method but also ensures the validity of matching.

Determining Method of Factors for Effective Real Time Background Modeling (효과적인 실시간 배경 모델링을 위한 환경 변수 결정 방법)

  • Lee, Jun-Cheol;Ryu, Sang-Ryul;Kang, Sung-Hwan;Kim, Sung-Ho
    • Journal of KIISE:Software and Applications
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    • v.34 no.1
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    • pp.59-69
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    • 2007
  • In the video with a various environment, background modeling is important for extraction and recognition the moving object. For this object recognition, many methods of the background modeling are proposed in a process of preprocess. Among these there is a Kumar method which represents the Queue-based background modeling. Because this has a fixed period of updating examination of the frame, there is a limit for various system. This paper use a background modeling based on the queue. We propose the method that major parameters are decided as adaptive by background model. They are the queue size of the sliding window, the sire of grouping by the brightness of the visual and the period of updating examination of the frame. In order to determine the factors, in every process, RCO (Ratio of Correct Object), REO (Ratio of Error Object) and UR (Update Ratio) are considered to be the standard of evaluation. The proposed method can improve the existing techniques of the background modeling which is unfit for the real-time processing and recognize the object more efficient.

A Channel estimation for multipath channel and performance of Viterbi equalizer of high speed wireless digital communication (고속 디지털무선통신에 있어서 멀티 패스 채널 추정과 비터비 등화기 의 동작특성)

  • 박종령;박남천;주창복
    • Journal of the Institute of Convergence Signal Processing
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    • v.3 no.2
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    • pp.53-57
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    • 2002
  • Recently, digital communication system becomes high speed, as communication demand dose not only increases sharply, but an image, voice various kinds data also comes multimedia. In transmitting data at a high speed, the main problem is fading by multipath. A linear or nonlinear distortion arise In multipath channel fading from ISI(Intersymbol Interference). For restoring this distorted signal, A lot of equalizer and adaptive algorithm is introduced. This paper compares and analysises, for improving communication quality in channel which is long delay spread, performance of decision feedback equalizer by RLS algorithm, a channel estimation by RLS-MLSE and viterbi equalizer Particularly, there Is exactly channel estimation of impluse response and excellent property of equalization about channel, which delay spread is long impluse response comparatively and is property of non-minimun phase.

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Performance Analysis for Digital watermarking using Quad-Tree Algorithm based on Wavelet Packet (웨이블렛 패킷 기반 쿼드트리 알고리즘을 이용한 디지털 워터마킹의 성능 분석)

  • Chu, Hyung-Suk;Kim, Han-Kil;An, Chong-Koo
    • Journal of the Institute of Convergence Signal Processing
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    • v.11 no.4
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    • pp.310-319
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    • 2010
  • In this paper, digital watermarking method using wavelet transform and quad-tree algorithm is proposed. The proposed algorithm transforms the input image by DWT(Discrete Wavelet Transform) and AWPT(Adaptive Wavelet Packet Transform), inserts the watermark by quad-tree algorithm and the Cox's algorithm. The simulation for performance analysis of the proposed algorithm is implemented about the effect of embedding watermark in each subband coefficient (HH, LH, HL) of DWT, each DWT level, and each AWPT level. The simulation result by using DWT is compared with that using AWPT in the proposed algorithm. In addition, the effect of embedding watermark in the lowest frequency band (LL) is simulated. As a simulation result using DWT, the watermarking performance of simultaneously embedding in HH, LH, and HL band of DWT(6 level) is better than that of different cases. The result of AWPT(3 level) improves the correlation value compared to that of DWT(3 level). In addition, insertion the watermark to the LL band about 30~60% of all watermarks improves the correlation value while PSNR performance decreases 1~2dB.

The Modified Block Matching Algorithm for a Hand Tracking of an HCI system (HCI 시스템의 손 추적을 위한 수정 블록 정합 알고리즘)

  • Kim Jin-Ok
    • Journal of Internet Computing and Services
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    • v.4 no.4
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    • pp.9-14
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    • 2003
  • A GUI (graphical user interface) has been a dominant platform for HCI (human computer interaction). A GUI - based interaction has made computers simpler and easier to use. The GUI - based interaction, however, does not easily support the range of interaction necessary to meet users' needs that are natural. intuitive, and adaptive. In this paper, the modified BMA (block matching algorithm) is proposed to track a hand in a sequence of an image and to recognize it in each video frame in order to replace a mouse with a pointing device for a virtual reality. The HCI system with 30 frames per second is realized in this paper. The modified BMA is proposed to estimate a position of the hand and segmentation with an orientation of motion and a color distribution of the hand region for real - time processing. The experimental result shows that the modified BMA with the YCbCr (luminance Y, component blue, component red) color coordinate guarantees the real - time processing and the recognition rate. The hand tracking by the modified BMA can be applied to a virtual reclity or a game or an HCI system for the disable.

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Quantization Noise Reduction in Block-Coded Video Using the Characteristics of Block Boundary Area (블록 경계 영역 특성을 이용한 블록 부호화 영상에서의 양자화 잡음 제거)

  • Kwon Kee-Koo;Yang Man-Seok;Ma Jin-Suk;Im Sung-Ho;Lim Dong-Sun
    • The KIPS Transactions:PartB
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    • v.12B no.3 s.99
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    • pp.223-232
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    • 2005
  • In this paper, we propose a novel post-filtering algorithm with low computational complexity that improves the visual quality of decoded images using block boundary classification and simple adaptive filter (SAF). At first, each block boundary is classified into smooth or complex sub-region. And for smooth-smooth sub-regions, the existence of blocking artifacts is determined using blocky strength. And simple adaptive filtering is processed in each block boundary area. The proposed method processes adaptively, that is, a nonlinear 1-D 8-tap filter is applied to smooth-smooth sub-regions with blocking artifacts, and for smooth-complex or complex-smooth sub-regions, a nonlinear 1-D variant filter is applied to block boundary pixels so as to reduce the blocking and ringing artifacts. And for complex-complex sub-regions, a nonlinear 1-D 2-tap filter is only applied to adjust two block boundary pixels so as to preserve the image details. Experimental results show that the proposed algorithm produced better results than those of conventional algorithms both subjective and objective viewpoints.

Real-Time Vehicle License Plate Recognition System Using Adaptive Heuristic Segmentation Algorithm (적응 휴리스틱 분할 알고리즘을 이용한 실시간 차량 번호판 인식 시스템)

  • Jin, Moon Yong;Park, Jong Bin;Lee, Dong Suk;Park, Dong Sun
    • KIPS Transactions on Software and Data Engineering
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    • v.3 no.9
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    • pp.361-368
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    • 2014
  • The LPR(License plate recognition) system has been developed to efficient control for complex traffic environment and currently be used in many places. However, because of light, noise, background changes, environmental changes, damaged plate, it only works limited environment, so it is difficult to use in real-time. This paper presents a heuristic segmentation algorithm for robust to noise and illumination changes and introduce a real-time license plate recognition system using it. In first step, We detect the plate utilized Haar-like feature and Adaboost. This method is possible to rapid detection used integral image and cascade structure. Second step, we determine the type of license plate with adaptive histogram equalization, bilateral filtering for denoise and segment accurate character based on adaptive threshold, pixel projection and associated with the prior knowledge. The last step is character recognition that used histogram of oriented gradients (HOG) and multi-layer perceptron(MLP) for number recognition and support vector machine(SVM) for number and Korean character classifier respectively. The experimental results show license plate detection rate of 94.29%, license plate false alarm rate of 2.94%. In character segmentation method, character hit rate is 97.23% and character false alarm rate is 1.37%. And in character recognition, the average character recognition rate is 98.38%. Total average running time in our proposed method is 140ms. It is possible to be real-time system with efficiency and robustness.