• 제목/요약/키워드: Actual Experiment

검색결과 1,393건 처리시간 0.029초

태음인(太陰人) 갈근해기탕(葛根解肌湯)의 효능(效能)에 관(關)한 실험적(實驗的) 연구(硏究) (Experimental Studies on the Effects of Taeuminkalkunhaeki-tang)

  • 이준우
    • 사상체질의학회지
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    • 제2권1호
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    • pp.123-134
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    • 1990
  • In order to investigate experimentally the clinical effects of Taeuminkalkunhaeki-tang (太陰人葛根解肌湯) that was prescribed to cure the Kansuyolriyolbyong (肝受熱裏熱病) of Taeumin, the author experimented various activities of mixed extract from Taeuminkalkunhaeki-tang by the methods prescribed in the experimental part. The results of the studies were summarized as follows: 1. Sedative effects such as malfunction of the spontaneous motor activity in the wheel cage method experiment and muscle relaxation in the rotor rod method experiment were noted. 2. In mice, the prolongation of the duration of hypnosis Induced by thiopental-Na was noted. 3. In the acetic acid method experiment and the pressing hind paw method experiment, analgesic effects were noted. 4. Inhibitory effects were noted on the convulsions incuced by strychine and picrotoxin. 5. The expansion of blood vessels by relaxation of smooth muscle was noted. According to the above results, effects based on oriental medical references approximate to the actual experimental results.

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3D 어패럴 캐드 시스템으로 제작된 가상의복의 소재물성별 실물 재현도에 관한 연구 (A Study on Expressivity of Virtual Clothing made of 3D Apparel CAD System according to the Physical Properties of Fabric)

  • 오송윤;유은주
    • 한국의류산업학회지
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    • 제17권4호
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    • pp.613-625
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    • 2015
  • This research was conducted to provide basic data to improve expressivity required for virtual clothing to replace actual clothing. For the experiment, 6 materials were selected and 12(2 kinds of length) actual flared skirts were made. At the same time, simulations were carried out on OptiTex Runway 12.0 for 36(12 kinds of skirts $\times$ KES, FTU, KES weight/10) kinds of virtual flared skirts, which were applied with the measured property values (thickness, weight, bending, shear, friction, and stretch). Also, the study compared and analyzed the wearing images, silhouette overlapping images, and skirt length measurements of the actual and virtual skirts put on a dummy. As a result, the actual skirts showed clear distinction for each material. In contrast, virtual 1 and 2 expressed fabric 3 in the most similar way, but could not recreate the uniform, soft, and natural flare shape of the actual skirts in general. Virtual 3 formed natural flares as those of the actual skirts, and expressed fabric 1, 5, and 6 in a similar way. However, virtual 3 had too much volume and barely showed any distinction for each material. All of virtual 1, 2, and 3 expressed different flare shapes on the front and back sides of the skirt similarly to the actual skirts, and had a good visual expression for the color and texture of the materials. However, they could not effectively express the elasticity and fabric sagging in the bias direction.

RELATIONSHIP BETWEEN PARTICLE POOL SIZE IN THE RETICULO-RUMEN AND CHEWING TIME IN SHEEP

  • Okamoto, Masahiro;Miyazaki, H.;Oura, R.;Sekine, J.
    • Asian-Australasian Journal of Animal Sciences
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    • 제3권3호
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    • pp.225-229
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    • 1990
  • Sixteen mature sheep were fed chaffed orchardgrass hay once a day. Jaw movement of the sheep was recorded for 24 hours before slaughter. Four sheep were slaughtered either prior to eating, 2, 8 or 16 hours after the commencement of eating to measure digesta pool size and particle size distribution in the reticulo-rumen. Eating time was restricted to 120 minutes. Rumination time and actual chewing time during rumination increased with time after the meal. Mean dry matter (DM) pool size before and 2 hours after the meal were 1.36 and 2.45 times of DM intake, respectively. The proportion of large particle (>1.18 mm; LP) in the DM ingested during the meal was caculated to be about 70%. The mean DM and LP pool sizes per DM intake and the mean proportion of LP in the DM pool decreased with time after the meal. There were close negative relationships between either DM or LP pool sizes per DM intake and the chewing activities either expressed as time spent rumination, actual chewing time during rumination or total actual chewing time(total of eating time and actual chewing time during rumination). The difference between DM intake and LP pool size were assumed to be LP degradation in the present experiment, and correlated positively with the chewing activities. A large proportion of the digesta load was comprised of small particles, in excess of the daily intake.

MAS 기반 대피시뮬레이션을 활용한 안전약자 대피지원 개선방안 연구 (A Study for Evacuation Assistance to Vulnerable People by MAS Based Evacuation Simulation)

  • 정태호;박상현;장재순
    • 한국안전학회지
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    • 제32권1호
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    • pp.121-127
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    • 2017
  • Recently, many patients in a hospital are threatened life by fire disaster. Because many patients like vulnerable people have more evacuation problem than ordinary person. So a patient who can escape by oneself with walking assistance device like crutches or wheelchair and another patient who can't escape by oneself are should be supported safety technologies and service. Earlier research of 'hospital evacuation' led by actual experiments or computer evacuation simulation. Actual experiment is effective to gain credibility of result but it is difficult for patients to experiment repeatedly and it requires consideration for spatial problem and economic problems. Although computer evacuation simulation have been used to solve these problems, almost have concluded only results based on velocity without evacuation device. In this study, evacuation results with support device application or not are analysed used by computer evacuation simulation based on MAS(Multi Agent System). As a result, it is drawn through proof of efficiency of evacuation device in the vertical space like stairs that can improve the evacuation plan for vulnerable people in the hospital.

근적외선 분광광도법을 이용한 송이버섯의 원산지 판별 (Discrimination of Geographical Origin of Mushroom (Tricholoma matsutake) using Near Infrared Spectroscopy)

  • 이남윤;배혜리;노봉수
    • 한국식품과학회지
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    • 제38권6호
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    • pp.835-837
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    • 2006
  • 근적외선 분광광도법을 이용하여 송이버섯의 원산지 판별을 시험하였다. 259개의 국내산 시료중 256개는 국내산으로 판별하였고(98.84%) 수입산 81개중 60개는 수입산으로 판별하였으나(74.07%) 21개의 북한산은 판별하기가 모호하여 잘못 판정한 것으로 간주할 때 시료 판별의 전체정확도는 92.94%로 나타났다. MPLS에 따른 분석의 경우 상관계수는 0.84, 검량선의 표준오차는 15.10%, 예측 표준오차는 18.30% 이었다.

관찰과 실험에서 기구의 조작 기능에 관한 연구 (A Study on the Operational Skills of Apparatuses in Observation and Experiments)

  • 박재호;문정대;조운복;황수진;이영주;심정애;성정희;김영;박종길
    • 한국과학교육학회지
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    • 제9권2호
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    • pp.29-45
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    • 1989
  • The purpose of this paper is to study the operational skills of apparatuses in observation and experiments a point of view of the teaching-learning guidance of the middle school science. In order to understand the actual condition of the field learner, the achivment levels of learner have been investigated on the operational skills of apparatuses, observation and experiments through 1120 students of 16 middle schools. The results showed that there were large differences at each item and especially, in animate natural part(physics and chemistry), the handling ability was very low to average 33 percentage. By the result of analyzing the actual condition of the experiment and field science from the question of 114 science teachers who work in 40 middle schools in P distriet. it has been recognized that though the lessons through the experiments stimulate the motivation of learning, it couldn't be mamaged efficently because of all the educational conditions. And it was revealed that the major part of Experiment was performed not by student who is subjective in the course of learning but by teacher through experiments.

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Modeling Alignment Experiment Errors for Improved Computer-Aided Alignment

  • Kim, Yunjong;Yang, Ho-Soon;Song, Jae-Bong;Kim, Sug-Whan;Lee, Yun-Woo
    • Journal of the Optical Society of Korea
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    • 제17권6호
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    • pp.525-532
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    • 2013
  • Contrary to the academic interests of other existing studies elsewhere, this study deals with how the alignment algorithms such as sensitivity or Differential Wavefront Sampling (DWS) can be better used under effects from field, compensator positioning and environmental errors unavoidable from the shop-floor alignment work. First, the influences of aforementioned errors to the alignment state estimation was investigated with the algorithms. The environmental error was then found to be the dominant factor influencing the alignment state prediction accuracy. Having understood such relationship between the distorted system wavefront caused by the error sources and the alignment state prediction, we used it for simulated and experimental alignment runs for Infrared Optical System (IROS). The difference between trial alignment runs and experiment was quite close, independent of alignment methods; 6 nm rms for sensitivity method and 13 nm rms for DWS. This demonstrates the practical usefulness and importance of the prior error analysis using the alignment algorithms before the actual alignment runs begin. The error analysis methodology, its application to the actual alignment of IROS and their results are described together with their implications.

Comparison of pants pattern by adolescent boy's body type using 3D virtual simulation

  • Cha, Su-Joung
    • 한국컴퓨터정보학회논문지
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    • 제24권2호
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    • pp.75-84
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    • 2019
  • The purpose of this study was to present a good pants pattern for boys aged 13-18 by comparing and analyzing the pants pattern according to lower body shape. And through it, this study was to provide basic data for pants production considering male student body shape. The pattern of this study used the industrial type Lee Hee-chun pattern and DC Suite Program for 3D virtual simulation. As a result of the appearance evaluation, there was a significant difference between the patterns in most items. Type 2 was rated highly, followed by Type 4, Type 3, and Type 1. Type 1 required correction of the length of the pants and the amount of crotch part, while type 3 required adjustment of the pants in the knee area. Type 4 required correction of pattern drawing method of crotch width, thigh circumference, and knee circumference. This pattern method was evaluated as suitable for slender body shape. This study suggests a pants pattern system suitable for adolescent boys by reflecting the body shape characteristics of adolescent boy with a change of body shape. It is expected that this will meet the increasing demand for fitting. In this study, we have examined 3D virtual simulation, not actual wear experiment, so it will be necessary to investigate the difference through actual clothing experiment for adolescent boys.

난지도 안정화공사 이후 생태계 복원을 위한 현존식생에 관한 연구 (A Study on the Actual Vegetation of Nanji-do for Restoration of Ecosystem after Stabilization Construction)

  • 이경재;오충현;김지석
    • 한국환경생태학회지
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    • 제11권1호
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    • pp.126-132
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    • 1997
  • 난지도는 서울외곽의 한강변에 위치한 면적 272ha인 섬으로, 1978년부터 1993년까지 약 15년간 서울지역에서 발생하는 각종 쓰레기 92,000,000m$^{2}$를 매립한 곳이다. 1996년 10월 현재 난지도의 현존식생면적은 191ha로서 이중 목본식물은 31ha이고 나머지는 초본식물이 우점종인 군락이었다. 목본식물 면적 중 아까시나무와 능수버들은 전체의 83%를 차지하고 있었다. 토양은 서울지역의 일반적인 토양이 산성으로 나타나는 것과는 달리 알카리성이며, 토양과 현존식생분포사이의 상관관계는 없는 것으로 나타났다. 연구 결과 난지도의 현존식생은 난지도 토양 안정화공사 이후의 식생목원지침 마련에는 도움이 되지 않을 것으로 나타났으므로 앞으로의 생태계 복원을 위해서는 다음과 같은 시도가 있어야 할 것이다. 첫째, 다양한 선구수종, 자생수종, 식이식물의 활착실험을 통해 난지도에 적합한 수종 선발. 둘째, 자생수종을 활용한 사면안정 공법의 개발 및 지역 특성에 적합한 식재계획 마련. 셋째, 동물 생태계 조사를 통한 동물생태계 복원계획 수립

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CLO 3D 아바타 사이징과 실제인체간의 치수 및 형태 차이 비교 분석 (A Comparative Analysis of the Different between CLO 3D Avatar Sizing and Actual Body Measurement Shapes)

  • 이민정;손희순
    • 패션비즈니스
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    • 제16권4호
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    • pp.137-151
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    • 2012
  • This study aims to use the avatar sizing system of the 3D apparel CAD program instead of the existing 3D body scanners, and to commercialize 3D personal avatars. Towards these ends, the study examined a difference between a 3D avatar and actual body was determined to verify the 3D avatar sizing system. For the experiment, three subjects were selected, were measured as they were, and were made to undergo 3D body scanning and photographing. Then, using avatar sizing system on the 3D apparel CAD program, three types of virtual bodies, namely 3D avatars. The 3D avatar and actual body measurements were compared, and 3D avatars and 3D body-scanned shapes were likewise compared. As a result, the three types of actual bodies and their 3D avatars that were created based on the sizing system of the 3D apparel CAD program were overall similar. but, the thin body-YY type and the normal body-A type were different from their avatars. In the case of type B, who had a bulging abdomen, the 3D avatar was bigger than the actual body as measured. Also, in all body shapes, the girths around the chest, waist and abdomen were produced with exaggerated muscular amounts compared to their actual muscular amounts.