• 제목/요약/키워드: Active Learning Environment

검색결과 199건 처리시간 0.023초

Effects of Blended-TBL on Students' Self-Regulated Learning

  • PARK, Eunsook
    • Educational Technology International
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    • 제10권1호
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    • pp.137-155
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    • 2009
  • The purpose of this research is to develop Blended-TBL(Team Based Learning) model that emphasizes the active participation and teamwork of students in on-off blended learning environment, and apply it into the college course and explore whether self-regulated learning between one group pretest and posttest is different. For this, this research investigated the concept and the characteristics of Team Based Learning, and developed the Blended-TBL Model to apply it into the college course, and finally prove effects of Blended-TBL model on self-regulated learning using Motivated Strategies for Learning Questionnaire (MSLQ). The participants in this study were 57 college students. They participated in on-off blended-TBL course for 15weeks. Participants followed the content grounded and the problem solving steps in collaborative team-based learning. This research practiced a quantitative research to find out the statistical difference of the self-regulated learning between pretest and posttest using SPSS. The result revealed that Blended-TBL students improved self-regulated learning including motivation, cognitive, metacognitive, and resource management. Based on this result, this research discussed the effects of Blended-TBL on Self-Regulated Learning and suggested the further study.

한국판 원격교육학습환경척도의 타당도 검증과 지각된 학업성취도 및 사이버교육만족도와의 관계 연구 (Study on validity verification of Korean version of DELES and its relationship with perceived learning achievement and cyber education satisfaction)

  • 김정주
    • Journal of the Korean Data and Information Science Society
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    • 제24권1호
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    • pp.63-72
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    • 2013
  • 본 연구는 원격교육학습환경 한국판 척도의 타당도를 검증하고 지각된 학업성취도와 사이버교육 만족도와의 관계를 검증하고자 한다. 이를 위해 K 사이버대학교 재학중인 학생을 대상으로 설문조사를 실시하였고 그 결과로 254개의 표본을 분석에 투입하였다. 탐색적, 확인적 요인분석을 통해 원격교육학습환경척도의 구성요인을 검증하고 지각된 학업성취도와 원격교육만족도와의 관계를 구조방정식 분석을 통해 모형을 검증하였다. 그 결과 원격교육학습환경 한국판 척도는 교수자 지원, 학생간 상호작용과 협동, 개인적 연관성, 수업 실제성, 능동적 학습, 학습자 자율성 등의 6개 요인으로 구성되었으며 확인적 요인분석을 통해 검증한 모형적합도 역시 적합한 수준으로 나타났다. 구조방정식의 경로 분석 결과 원격교육학습환경이 학업성취도에 직접적으로 유의한 영향을 미칠 뿐 아니라 지각된 학업성취도를 매개로 하여 사이버교육만족도에 유의한 영향을 미치는 것으로 나타났다. 지각된 학업성취도 역시 사이버교육만족도에 직접적으로 유의한 영향을 미치는 것으로 나타났다. 이러한 결과를 토대로 결론 및 시사점을 제시하였다.

협력 e-러닝 학습 환경 구축 및 에이전트 적용 방안 (Design of Collaborative e-Learning Environment and Collaborative Learning Agent)

  • 장호욱;서희전;문경애
    • 한국콘텐츠학회:학술대회논문집
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    • 한국콘텐츠학회 2004년도 추계 종합학술대회 논문집
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    • pp.11-16
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    • 2004
  • 지식 정보화 시대의 새로운 교육 형태와 패러다임으로 시간과 장소에 구애받지 않고 학습할 수 있으며 학습자 중심 교육을 제공하는 e-러닝에 대한 관심이 고조되고 있다. 그러나 기대에 비해서는 현재까지 e-러닝에 대한 폭발적인 수요와 성장은 발생하지 않고 있는데, 현재 대부분의 e-러닝 교육 형태가 기존의 일방적인 주입식 교육 형태를 단순히 디지털화 하여 학습 콘텐츠의 반복 학습을 제공하는데 그쳐 학습자들의 적극적인 참여와 관심을 이끌어 내는데 실패하였기 때문이다. e-러닝 환경에서 학습자들의 자발적인 참여를 이끌어내고 학습의 몰입도를 높이기 위해 학습 과제를 여러 명의 학생들이 상호 의존하여 공동으로 해결함으로써 학습 목표를 달성하는 형태의 협력학습에 대한 연구가 활발히 진행되고 있다. 본 논문에서는 학습자들 간의 상호작용 을 높이면서 학습행위를 촉진시키기 위한 협력 e-러닝 환경 구축 및 협력학습촉진 에이전트 적용 방안을 제시한다.

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u-스쿨 디자인을 위한 학교시설 사용 요구에 관한 연구 - 중.고교 학생 및 교사의 교수-학습공간 사용 요구를 중심으로 - (A Study on the Needs of Space Use for u-School Design - Through the survey research on the middle and high school students' and teachers' needs for the teaching and learning space -)

  • 박정은;박수빈
    • 한국실내디자인학회논문집
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    • 제19권3호
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    • pp.214-223
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    • 2010
  • Information & Communication Technology(ICT), called ubiquitous computing, changes our environment in many ways. It also acts on educational environment in concert with new pedagogy. Korean Government gives an efforts to set up the u-School as the educational environment supported by ICT. This study aims to find efficient uses of ICT to cope with the changing education environment and emerging needs of users. The survey research follows the pilot study on the model of future school. The students and teachers in six schools located in Busan answered the questionnaire and 752 individuals were analyzed by the statistical method including frequencies, crosstabs, ANOVA, and factor analysis. The conclusions are as follows: (1) Highly demanded were the u-School facilities to provide pleasant environment as the teachers and students have to spend most of time in classroom, or school premises. In addition, the infrastructures were so desperately required that students are able to control their textbooks and belongings, and efficiently utilize a variety of data. (2) The classroom volume should be planned a bit smaller than the current number of students so that teachers are relieved from the burden of too many student. The needs of students to interact with more students can be bolstered by utilization of ICT. (3) The respondents feel the high needs of computer for student, electronic blackboard, electronic lecture desk, microphone and computer for teacher as the teaching and learning facilities. This showed high needs for teaching and learning facilities enabling the active and individual learning through the use of ICT at education environment. In conclusion, the study proposes the fundamental data to combine u-School elements proper to the current learning and school environment, from the analysis on the use of school facilities, with the subjects, the users of education environment.

다중 분기 트리와 ASSL을 결합한 오픈 셋 물체 검출 (Open set Object Detection combining Multi-branch Tree and ASSL)

  • 신동균;민하즈 우딘 아흐메드;김진우;이필규
    • 한국인터넷방송통신학회논문지
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    • 제18권5호
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    • pp.171-177
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    • 2018
  • 최근 많은 이미지 데이터 셋들은 일반적인 특성을 추출하기 위한 다양한 데이터 클래스와 특징을 가지고 있다. 하지만 이러한 다양한 데이터 클래스와 특징으로 인해 해당 데이터 셋으로 훈련된 물체 검출 딥러닝 모델은 데이터 특성이 다른 환경에서 좋은 성능을 내지 못하는 단점을 보인다. 이 논문에서는 하위 카테고리 기반 물체 검출 방법과 오픈셋 물체 검출 방법을 이용하여 이를 극복하고, 강인한 물체 검출 딥러닝 모델을 훈련하기 위해 능동 준지도 학습 (Active Semi-Supervised Learning)을 이용한 다중 분기 트리 구조를 제안한다. 우리는 이 구조를 이용함으로써 데이터 특성이 다른 환경에서 적응할 수 있는 모델을 가질 수 있고, 나아가 이 모델을 이용하여 이전의 모델보다 높은 성능을 확보 할 수 있다.

관로 조사를 위한 오토 인코더 기반 이상 탐지기법에 관한 연구 (A study on the auto encoder-based anomaly detection technique for pipeline inspection)

  • 김관태;이준원
    • 상하수도학회지
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    • 제38권2호
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    • pp.83-93
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    • 2024
  • In this study, we present a sewer pipe inspection technique through a combination of active sonar technology and deep learning algorithms. It is difficult to inspect pipes containing water using conventional CCTV inspection methods, and there are various limitations, so a new approach is needed. In this paper, we introduce a inspection method using active sonar, and apply an auto encoder deep learning model to process sonar data to distinguish between normal and abnormal pipelines. This model underwent training on sonar data from a controlled environment under the assumption of normal pipeline conditions and utilized anomaly detection techniques to identify deviations from established standards. This approach presents a new perspective in pipeline inspection, promising to reduce the time and resources required for sewer system management and to enhance the reliability of pipeline inspections.

이러닝 환경에서 몰입학습 증진을 위한 대화 기반 피드백 시스템의 개발 (Development of Dialogue-based Feedback System to Improve Flow Learning in e-Learning Environment)

  • 정상목;송기상
    • 한국콘텐츠학회논문지
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    • 제7권2호
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    • pp.150-160
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    • 2007
  • 교실수업에서는 지속적인 면대면 피드백을 통해 학습동기를 부여하고 학습 성취 욕구를 충족시켜주어 몰입학습을 유도 할 수 있으나 이러닝에서는 교실수업에 준하는 상호작용수준에 미치지 못하고 있어 많은 학습자들이 중도탈락이나 포기를 하고 있는 실정이다. 이러한 이러닝 환경에서의 문제점을 개선하고자 본 연구에서는 교실수업에서 사용하는 대화 피드백을 시스템에서 제공해 주어 학습자의 몰입학습을 증진시키는 대화 기반 피드백 시스템을 개발하였다. 개발된 시스템을 학교 현장에 적용해 보았으며, 그 결과 실험집단이 통제집단에 비해 학습자 개인에게 명확한 학습 목표의식과 도전감, 구체적인 피드백이 이루어져 몰입학습을 증진시킨 것으로 나타났다. 이는 본 시스템에서 제공해 주는 대화 기반 피드백이 학습자에게 적극적인 학습참여 자세를 배양하였고 학습의 흥미와 관심을 유지시켜 몰입학습을 유도하였음을 시사하고 있다. 끝으로 본 연구가 가지는 의의로 이러닝 환경에서 새로운 학습 시스템의 개발 방향을 제시하였다고 결론지을 수 있다.

웹 기반 협력학습 환경에서 학습자간 상호작용의 매개효과 관한 연구 (A Study on the Mediating Effect of Interaction among Learners in a Web Based Collaboration Learning Environment)

  • 이동훈;이상곤
    • 한국IT서비스학회지
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    • 제12권2호
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    • pp.195-214
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    • 2013
  • The purpose of this study is to verify the mediating effect of interaction among learners in a Web Based Collaboration Learning (WBCL) environment. 254 Korean college students served as test subjects and during the 4 weeks of research period, they studied the Test of English for International Communication (TOEIC) in a web-based collaborative learning system. The interaction between learners was looked into by categorizing the concept into task oriented information sharing activities and relationship oriented communication activities and analyzing the causal relationship between the two activities. Learning performances were measured in individual level. The results are as follows. First, task oriented information sharing activities effect positively on relationship oriented information sharing activities. Second, the managerial characteristics of WBCL had a positive effect on interaction between learners but the systematic characteristics had partial influence on interaction between learners. Third, the interaction between learners completely interconnects the managerial characteristics of WBCL and learning performance but partially interconnects the systematic characteristic of WBCL and learning performance. In conclusion, this study implies that managerial and systematic characteristics of WBCL should be considered on the preferential basis for the WBCL to become successful and interactive activities such as information sharing and communication should be encouraged to be active from a small-size WBCL perspective.

탐구 질문하기 활동을 통한 초등학생의 문제 인식과 학습 환경에 대한 인식 변화 (Changes in Problem Recognition and Perceptions of Learning Environments of Elementary Students through Inquiry Questioning Activity)

  • 신명경;김효숙;이희순
    • 한국초등과학교육학회지:초등과학교육
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    • 제29권2호
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    • pp.124-133
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    • 2010
  • The study presents preliminary research on how science activities focusing on problem recognition worked and affected students' perception of their learning environment in a sixth science classroom. The science activities were based on the Science Writing Heuristic (SWH) which was suggested by Keys, Hand, Prain & Collins (1999), where problem recognition was an important part of scientific inquiry. For developing the working sheets for the modified SWH in this study, analyses of target units of 6th grade science curriculum in the aspects of problem recognition were conducted. After consecutive 6 classes with the developed working sheets for sixth graders, the student working sheets for each lesson were collected and analyzed. In order to investigate the developed units' affect on student learning, students' perceptions of their learning environment were administered before and after the applied classes. Students working sheets and questionnaires on their perceptions of learning environment indicated that students perceived that the science activities were more student-centered classes where students had active discussion and dialogue with one another giving them more chances to actively take part in the class as well as they used more properly recognized their inquiry problem.

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e-Friendly Personalized Learning

  • Caytiles, Ronnie D.;Kim, Hye-jin
    • International Journal of Internet, Broadcasting and Communication
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    • 제4권2호
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    • pp.12-16
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    • 2012
  • This paper presents a learning framework that fits the digital age - an e-Friendly PLE. The learning framework is based on the theory of connectivism which asserts that knowledge and the learning of knowledge is distributive and is not located in any given place but rather consists of the network of connections formed from experiences and interactions with a knowing community, thus, the newly empowered learner is thinking and interacting in new ways. The framework's approach to learning is based on conversation and interaction, on sharing, creation and participation, on learning not as a separate activity, but rather as embedded in meaningful activities such as games or workflows. It sees learning as an active, personal inquiry, interpretation, and construction of meaning from prior knowledge and experience with one's actual environment.