• 제목/요약/키워드: Action Classification

검색결과 258건 처리시간 0.026초

Video Action Classification 최신 기술 조사 (A Survey on Recent Video Action Classification Techniques)

  • 차진혁;정승원
    • 한국정보처리학회:학술대회논문집
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    • 한국정보처리학회 2019년도 추계학술발표대회
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    • pp.1049-1052
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    • 2019
  • 최근 딥러닝을 이용해 정지 영상에 대한 연구 뿐만 아니라 동영상에 대한 연구들이 진행되고 있다. 본 논문에서는 동영상 딥러닝 기술에서 가장 주가 되고 있는 video action classification 에 대한 최신 기술들을 조사했다.

국제간호실무분류체계(ICNP)를 이용한 간호기록 분석 - 심장내과 간호기록을 중심으로 - (Crossmapping of Nursing Problem and Action Statements in Nursing Records with International Classification for Nursing practice)

  • 류동희;박현애
    • 성인간호학회지
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    • 제14권2호
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    • pp.165-173
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    • 2002
  • Purpose: this study is to explore how useful ICNP nursing phenomena and actions classification is to describe the nursing problem and nursing action statements of nursing records. Method: The number of nursing phenomena statements found in this research were 323. Out of these 323, 222 statements can be fully classified, 62 statements can be partially classified, and 39 statements can not be classified at all by terms from the ICNP phenomena classification axis. Result: The number of nursing practice statements were 318, 252 of which can be fully classified, 63 statements can be partially classified, 3 statements cannot be classified at all by terms from the ICNP nursing action classification axis. Conclusions: In order to describe all the statements found in nursing records, not only new terms but also new axis need to be added to the ICNP.

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Video augmentation technique for human action recognition using genetic algorithm

  • Nida, Nudrat;Yousaf, Muhammad Haroon;Irtaza, Aun;Velastin, Sergio A.
    • ETRI Journal
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    • 제44권2호
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    • pp.327-338
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    • 2022
  • Classification models for human action recognition require robust features and large training sets for good generalization. However, data augmentation methods are employed for imbalanced training sets to achieve higher accuracy. These samples generated using data augmentation only reflect existing samples within the training set, their feature representations are less diverse and hence, contribute to less precise classification. This paper presents new data augmentation and action representation approaches to grow training sets. The proposed approach is based on two fundamental concepts: virtual video generation for augmentation and representation of the action videos through robust features. Virtual videos are generated from the motion history templates of action videos, which are convolved using a convolutional neural network, to generate deep features. Furthermore, by observing an objective function of the genetic algorithm, the spatiotemporal features of different samples are combined, to generate the representations of the virtual videos and then classified through an extreme learning machine classifier on MuHAVi-Uncut, iXMAS, and IAVID-1 datasets.

Classification of Characters in Movie by Correlation Analysis of Genre and Linguistic Style

  • You, Eun-Soon;Song, Jae-Won;Park, Seung-Bo
    • 한국컴퓨터정보학회논문지
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    • 제24권1호
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    • pp.49-55
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    • 2019
  • The character dialogue created by AI is unnatural when compared with human-made dialogue, and it can not reveal the character's personality properly in spite of remarkable development of AI. The purpose of this paper is to classify characters through the linguistic style and to investigate the relation of the specific linguistic style with the personality. We analyzed the dialogues of 92 characters selected from total 60 movies categorized four movie genres, such as romantic comedy, action, comedy and horror/thriller, using Linguistic Inquiry and Word Count (LIWC), a text analysis software. As a result, we confirmed that there is a unique language style according to genre. Especially, we could find that the emotional tone than analytical thinking are two important features to classify. They were analyzed as very important features for classification as the precision and recall is over 78% for romantic comedy and action. However, the precision and recall were 66% and 50% for comedy and horror/thriller. Their impact on classification was less than romantic comedy and action genre. The characters of romantic comedy deal with the affection between men and women using a very high value of emotional tone than analytical thinking. The characters of action genre who need rational judgment to perform mission have much greater analytical thinking than emotional tone. Additionally, in the case of comedy and horror/thriller, we analyzed that they have many kinds of characters and that characters often change their personalities in the story.

CIRCLE ACTIONS ON ORIENTED MANIFOLDS WITH FEW FIXED POINTS

  • Jang, Donghoon
    • East Asian mathematical journal
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    • 제36권5호
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    • pp.593-604
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    • 2020
  • Let the circle act on a compact oriented manifold with a discrete fixed point set. At each fixed point, there are positive integers called weights, which describe the local action of S1 near the fixed point. In this paper, we provide the author's original proof that only uses the Atiyah-Singer index formula for the classification of the weights at the fixed points if the dimension of the manifold is 4 and there are at most 4 fixed points, which made the author possible to give a classification for any finite number of fixed points.

Conditional Random Fields를 이용한 영역 행위 분류 모델 (A Domain Action Classification Model Using Conditional Random Fields)

  • 김학수
    • 인지과학
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    • 제18권1호
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    • pp.1-14
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    • 2007
  • 목적 지향 대화에서 사용자의 의도는 화행과 개념열의 쌍으로 구성된 영역 행위로 표현될 수 있다. 그러므로 지능적인 대화 시스템을 구성하기 위해서는 영역 행위를 정확히 파악하는 것이 매우 중요하다. 본 논문에서는 CRFs (Conditional Random Fields)를 이용하여 화행과 개념열을 동시에 결정하는 통계 모델을 제안한다. 편향 학습 문제를 피하기 위하여 제안한 모델은 어휘와 품사 같은 낮은 수준의 언어 자질을 입력 자질로 사용하며, 카이 제곱 통계량을 이용하여 불필요한 자질들을 제거한다. 일정 관리 영역에서 실험을 수행한 결과, 제안한 모델은 화행 분류 정착률에서 93.0%, 개념열 분류 정확률에서 90.2%의 좋은 성능을 보였다.

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테이블 균형맞춤 작업이 가능한 Q-학습 기반 협력로봇 개발 (Cooperative Robot for Table Balancing Using Q-learning)

  • 김예원;강보영
    • 로봇학회논문지
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    • 제15권4호
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    • pp.404-412
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    • 2020
  • Typically everyday human life tasks involve at least two people moving objects such as tables and beds, and the balancing of such object changes based on one person's action. However, many studies in previous work performed their tasks solely on robots without factoring human cooperation. Therefore, in this paper, we propose cooperative robot for table balancing using Q-learning that enables cooperative work between human and robot. The human's action is recognized in order to balance the table by the proposed robot whose camera takes the image of the table's state, and it performs the table-balancing action according to the recognized human action without high performance equipment. The classification of human action uses a deep learning technology, specifically AlexNet, and has an accuracy of 96.9% over 10-fold cross-validation. The experiment of Q-learning was carried out over 2,000 episodes with 200 trials. The overall results of the proposed Q-learning show that the Q function stably converged at this number of episodes. This stable convergence determined Q-learning policies for the robot actions. Video of the robotic cooperation with human over the table balancing task using the proposed Q-Learning can be found at http://ibot.knu.ac.kr/videocooperation.html.

가중치 기반 Bag-of-Feature와 앙상블 결정 트리를 이용한 정지 영상에서의 인간 행동 인식 (Human Action Recognition in Still Image Using Weighted Bag-of-Features and Ensemble Decision Trees)

  • 홍준혁;고병철;남재열
    • 한국통신학회논문지
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    • 제38A권1호
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    • pp.1-9
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    • 2013
  • 본 논문에서는 CS-LBP (Center-Symmetric Local Binary Pattern) 특징과 공간 피라미드를 이용한 BoF (Bag of Features)를 생성하고 이를 랜덤 포레스트(Random Forest) 분류기에 적용하여 인간의 행동을 인식하는 알고리즘을 제안한다. BoF를 생성하기 위해 영상을 균일한 패치로 나누고, 각 패치 마다 CS-LBP 특징을 추출한다. 행동 분류 성능을 향상시키기 위해 패치들마다 추출한 특징벡터들에 대해 K-mean 클러스터링을 적용하여 코드 북을 생성한다. 본 논문에서는 영상의 지역적인 특성을 고려하기 위해 공간 피라미드 방법을 적용하고 각 공간 레벨에서 추출된 BoF에 대해 가중치를 적용하여 최종적으로 하나의 특징 벡터로 결합한다. 행동 분류를 위해 결정트리의 앙상블로 이루어진 랜덤 포레스트는 학습 단계에서 각 행동 클래스를 위한 분류 모델을 만든다. 가중 BoF가 적용된 랜덤 포레스트는 다양한 인간 행동 영상을 포함하고 있는 Standford Actions 40 데이터를 성공적으로 분류하였다. 또한 기존 방법에 비해 분류 성능이 유사하거나 우수하며, 한 장의 영상에 대해 빠른 인식속도를 보였다.

Recognition of Occupants' Cold Discomfort-Related Actions for Energy-Efficient Buildings

  • Song, Kwonsik;Kang, Kyubyung;Min, Byung-Cheol
    • 국제학술발표논문집
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    • The 9th International Conference on Construction Engineering and Project Management
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    • pp.426-432
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    • 2022
  • HVAC systems play a critical role in reducing energy consumption in buildings. Integrating occupants' thermal comfort evaluation into HVAC control strategies is believed to reduce building energy consumption while minimizing their thermal discomfort. Advanced technologies, such as visual sensors and deep learning, enable the recognition of occupants' discomfort-related actions, thus making it possible to estimate their thermal discomfort. Unfortunately, it remains unclear how accurate a deep learning-based classifier is to recognize occupants' discomfort-related actions in a working environment. Therefore, this research evaluates the classification performance of occupants' discomfort-related actions while sitting at a computer desk. To achieve this objective, this study collected RGB video data on nine college students' cold discomfort-related actions and then trained a deep learning-based classifier using the collected data. The classification results are threefold. First, the trained classifier has an average accuracy of 93.9% for classifying six cold discomfort-related actions. Second, each discomfort-related action is recognized with more than 85% accuracy. Third, classification errors are mostly observed among similar discomfort-related actions. These results indicate that using human action data will enable facility managers to estimate occupants' thermal discomfort and, in turn, adjust the operational settings of HVAC systems to improve the energy efficiency of buildings in conjunction with their thermal comfort levels.

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글로벌 조화에 부합하는 국내 의약품 분류체계 개선방안 (New drug classification system in accordance with global harmonization)

  • 손성호;유봉규
    • 한국임상약학회지
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    • 제22권3호
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    • pp.260-267
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    • 2012
  • The objective of this study was to investigate drug classification system in Korea and other developed countries. Laws and regulations of Korea regarding the system were retrieved from sources posted in Ministry of Government Legislation. We also reviewed previous research reports performed as part of government's effort to reform the system The system in the foreign countries was retrieved from the official homepage operated by each country's government. There have been two research funded by Korean government, which strongly suggested that the system should be reformed. However, we found that the system was never reformed and still effective. Drug classification system in US and most western countries consists of two categories, i.e., prescription drugs and non-prescription drugs except UK, which classifies into three categories: Prescription Only Medicines, Pharmacy Medicines, and General Sales List Medicines. Interestingly, in Japan, non-prescription drugs are further classified into three groups: Group 1, 2, and 3. Recently, Ministry of Health and Welfare (MOHW) in Korea proposed a plan to reclassify all the approved drugs according to purportedly rational and scientific criteria. However, the plan does not include reform of the existing laws and regulations, which appears that it is just one-time action rather than a sustainable administration backed up by law. Therefore, it is recommended that Korean MOHW take appropriate action on laws and regulations with regard to the system to meet global harmonization standard.