• Title/Summary/Keyword: AR Object

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Comparison of 3D Space Perception for the Stereoscopic AR Holography (스테레오 증강현실 홀로그래피에서의 삼차원 공간감 비교)

  • Kim, Minju;Wohn, Kwangyun
    • Journal of the HCI Society of Korea
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    • v.8 no.2
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    • pp.21-27
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    • 2013
  • Recently, the use of floating hologram has increased in many different aspects, such as exhibitions, education, advertisements, and so on. Especially, the floating hologram that makes use of half-mirror is widely used. Nevertheless, half-mirror, unfortunately, cannot lead users to the perfect three dimensional hologram experience. Even though it can make the vision look to be up on the air, it does not have the capacity to display itself up on the air, which is the ultimate goal of hologram. In addition, it looks inconsistent when a real object is located behind the half-mirror in order to show the convergence of the two (object and the half-mirror). In this paper, we did the study on comparison of 3D space perception for the stereoscopic AR holography. At first, we applied stereoscopic technology to the half-mirror hologram system for the accurate and realistic AR environment. Then, the users can feel as if the real 3D object behind half-mirror and the reflected virtual image are converged much better in the 3D space. Furthermore, by using depth camera, the location and direction of graphics can be controlled to change depending on the user's point of view. This is the effective way to produce augmented stereoscopic images simply and accurately through half-mirror film without any additional devices. What we saw from the user test were applying 3D images and user interaction leads the users to have 3D spatial awareness and realism more effectively and accurately.

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3D Stereoscopic Augmented Reality with a Monocular Camera (단안카메라 기반 삼차원 입체영상 증강현실)

  • Rho, Seungmin;Lee, Jinwoo;Hwang, Jae-In;Kim, Junho
    • Journal of the Korea Computer Graphics Society
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    • v.22 no.3
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    • pp.11-20
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    • 2016
  • This paper introduces an effective method for generating 3D stereoscopic images that gives immersive 3D experiences to viewers using mobile-based binocular HMDs. Most of previous AR systems with monocular cameras have a common limitation that the same real-world images are provided to the viewer's eyes without parallax. In this paper, based on the assumption that viewers focus on the marker in the scenario of marker based AR, we recovery the binocular disparity about a camera image and a virtual object using the pose information of the marker. The basic idea is to generate the binocular disparity for real-world images and a virtual object, where the images are placed on the 2D plane in 3D defined by the pose information of the marker. For non-marker areas in the images, we apply blur effects to reduce the visual discomfort by decreasing their sharpness. Our user studies show that the proposed method for 3D stereoscopic image provides high depth feeling to viewers compared to the previous binocular AR systems. The results show that our system provides high depth feelings, high sense of reality, and visual comfort, compared to the previous binocular AR systems.

A Study on Segmented Object and Triangulation-based Algorithm for Image View Interpolation (영상 시점 보간을 위한 객체 세그먼트와 삼각망 기반 시차지도 알고리즘에 관한 연구)

  • Lee, Sang-Won;Yoon, Yong-In;Choi, Jong-Soo
    • Proceedings of the IEEK Conference
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    • 2008.06a
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    • pp.995-996
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    • 2008
  • This paper proposes a algorithm that generate the intermediate scene from the stereo image. This system based on mesh representation method, and segmented objects which ar calculated from triangles the pro proposed algorithm is composed of two steps. One is triangle grouping using gestalt theory, and the other is disparity estimation using average disparity of segmented object. We make an experiment on the proposed algorithm with some stereo images and obtain good quality disparity map for intermediate scenes.

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Developent of Scanning and Registration Methods Using Tooling Balls (툴링볼을 이용한 측정 및 레지스트레이션 방법 개발)

  • 김용환;윤정호;이관행
    • Korean Journal of Computational Design and Engineering
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    • v.4 no.1
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    • pp.60-68
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    • 1999
  • In reverse engineering (RE) sustems, the quality of the data aquisition process is crucial to the accuracy of the reverse engineered three dimensional computer-aided design (CAD) model. However, these tasks are predominantly done manually, and little work has been done to improve the efficiency of scanning by determining the minimum number of scans and the optimal scanning directions. In this paper, new scanning and registration methods using tooling balls are developed to assist in determining the optimal parameter for these processes. When the object to scanned has no concavity, attaching path of the object and its bounding rectangle are used for optimal scanning and registration. Then minimum number of tooling balls and their positions are calculated automatically. In the case of concave parts, the scanning plan should include a complete scan of the concave area. With the surface normal vector and the scanning direction, the minimum degree of rotating the part can be calculated. But the maximum rotation should be restricted in order to prevent occlusion of the part. Finally tow sample part ar scanned based on the proposed methods and the results are discussed.

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Real-time Harbor Monitoring System using HD-CCDV

  • Jang, Seon-Bong
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • 2011.06a
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    • pp.161-163
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    • 2011
  • 최근 몇 년사이 CCTV에 대한 활용도와 중요성이 대두되고 있으며, CCTV의 해상도 또한 SD급 CCTV에서 HD급 CCTV로 대부분 전환되고 있는 상황이다. HD급 CCTV는 고화질, 고해상도를 제공하는 장점을 갖지만, 많은 데이터 량으로 인해 실시간 처리가 어려운 문제점 또한 포함하고 있다. 또한 CCTV는 지능형 CCTV로의 기술적인 진보를 거듭하고 있으며, 대표적인 solution으로 증강현실(AR:Augmented Reality)을 꼽을 수 있다. 본 논문에서는 HD-CCTV의 최대 장점이라고 할 수 있는 실시간 영상에 선박의 정보(AIS : Automatic Identification System)을 결합하여 실시간으로 항만을 모니터링 하는 시스템을 구현하였다. 또한 750mm Zoom Lens를 탑재한 PanTilt 장비를 이용하여 선박을 targeting 하는 시스템 또한 구현하였다. 증강현실을 이용하여 실시간 영상과 선박 정보를 결합하였으며, 이를 구현하기 위해 perspective projection 방법을 통해 3차원 공간좌표계를 2차원으로 투영하였다. 실시간 처리를 위해 입력영상을 Block으로 분할하여 목적 좌표를 검색하였으며, 선박정보의 부드러운 이동을 위해 Dead Reckon 기법과 linear prediction 방법을 이용하여 선박 위치를 예측하였다. 마지막으로 삼각측량법에 기반하여 현재 PanTilt 장비를 목적된 장소로 이동시키는 시스템을 구현하였다.

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Analysis of Feature Extraction Algorithms Based on Deep Learning (Deep Learning을 기반으로 한 Feature Extraction 알고리즘의 분석)

  • Kim, Gyung Tae;Lee, Yong Hwan;Kim, Yeong Seop
    • Journal of the Semiconductor & Display Technology
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    • v.19 no.2
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    • pp.60-67
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    • 2020
  • Recently, artificial intelligence related technologies including machine learning are being applied to various fields, and the demand is also increasing. In particular, with the development of AR, VR, and MR technologies related to image processing, the utilization of computer vision based on deep learning has increased. The algorithms for object recognition and detection based on deep learning required for image processing are diversified and advanced. Accordingly, problems that were difficult to solve with the existing methodology were solved more simply and easily by using deep learning. This paper introduces various deep learning-based object recognition and extraction algorithms used to detect and recognize various objects in an image and analyzes the technologies that attract attention.

PAHs Formation Characteristics and Fullerenes $(C_{60},\;C_{70})$ Synthesis in a Low-Pressure $C_6H_6/Ar/O_2$ Flame (저압 $C_6H_6/Ar/O_2$ 화염에서 PAHs 생성 특성 및 플러렌$(C_{60},\;C_{70})$ 합성에 대한 연구)

  • Lee, G.W.;Kim, Y.W.;Hwang, J.;Jrung, J.;Choi, M.
    • Journal of the Korean Society of Combustion
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    • v.7 no.4
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    • pp.36-44
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    • 2002
  • Carbon molecules with closed-cage structures are called fullerenes $(C_{60},\;C_{70})$, whose applications include super-conductors, sensors, catalysts, optical and electronic device, polymer composites, and biological and medical materials. The synthesis of fullerenes has been recently studied with low-pressure benzene/argon/oxygen flames. The formation of fullerene is known as molecular weight growth processes of PAHs (polycyclic aromatic hydrocarbon). This study presents results of PAHs and fullerene measurements performed in a low-pressure benzene/argon/oxygen normal co-flow laminar diffusion flame. Through the central tube of the burner, benzene vapors carried by argon are injected. The benzene vapors are made in a temperature-controlled bubbler. The burner is located in a chamber, equipped with a sampling system for direct collection of condensable species from the flame, and exhausted to a vacuum pump. Samples of the condensable are analyzed by HPLC (High Performance Liquid Chromatography) to determine the yields of PAHs and fullerene. Also, we computed mole fraction of fullerene and PAHs in a nearly sooting low pressure premixed, one-dimensional benzene/argon/oxygen flame (equivalence ratio ${\Phi}=2.4$, pressure=5.33kPa). The object of computation was to investigate the formation mechanism of fullerenes and PAHs. The computations were performed with CHEMKIN/PREMIX. As a result of this study, fullerenes were synthesized in a low pressure (20torr) $C_6H_6/Ar/O_2$ flames and the highest concentration of fullerene was detected just above the visible surface of a flame.

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A Study on ISAR Imaging Algorithm for Radar Target Recognition (표적 구분을 위한 ISAR 영상 기법에 대한 연구)

  • Park, Jong-Il;Kim, Kyung-Tae
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
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    • v.19 no.3
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    • pp.294-303
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    • 2008
  • ISAR(Inverse Synthetic Aperture Radar) images represent the 2-D(two-dimensional) spatial distribution of RCS (Radar Cross Section) of an object, and they can be applied to the problem of target identification. A traditional approach to ISAR imaging is to use a 2-D IFFT(Inverse Fast Fourier Transform). However, the 2-D IFFT results in low resolution ISAR images especially when the measured frequency bandwidth and angular region are limited. In order to improve the resolution capability of the Fourier transform, various high-resolution spectral estimation approaches have been applied to obtain ISAR images, such as AR(Auto Regressive), MUSIC(Multiple Signal Classification) or Modified MUSIC algorithms. In this study, these high-resolution spectral estimators as well as 2-D IFFT approach are combined with a recently developed ISAR image classification algorithm, and their performances are carefully analyzed and compared in the framework of radar target recognition.

Modelling Perceptual Attention for Augmented Reality Agents (증강 현실 에이전트를 위한 지각 주의 모델링)

  • Oh, Se-Jin;Woo, Woon-Tack
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.47 no.3
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    • pp.51-58
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    • 2010
  • Since Augmented Reality (AR) enables users to experience computer-generated content embedded in real environments, AR agents can be visualized among physical objects in the environments where the users exist, and directly interact with them in real-time. We model perceptual attention for autonomous agents in AR environments where virtual and physical objects coexist. Since such AR agents must adaptively perceive and attend to surrounded objects relevant to their goals, our model allows the agents to determine currently visible objects from the description of what virtual and physical objects are configured in the camera's viewing area. A degree of attention is assigned to each perceived object based on its relevance to achieve agents' goals. The agents can focus on a reduced set of perceived objects with respect to the estimated degree of attention. To demonstrate the effectiveness of our approach, we implemented an animated character that was overlaid over a miniature version of campus and that attended to buildings relevant to their goals. Experiments showed that our model could reduce the character's perceptual loads even when surroundings change.

Augmented Reality system Using Depth-map (Depth-Map을 이용한 객체 증강 시스템)

  • Ban, Kyeong-Jin;Kim, Jong-Chan;Kim, Kyoung-Ok;Kim, Eung-Kon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2010.10a
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    • pp.343-344
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    • 2010
  • markerless system to a two-dimensional imaging is used to estimate the depth map as a stereo vision system uses expensive equipment. We estimate the depth map from monocular image enhancement and object extracted relative to the vanishing point is estimated depth map. Augmented objects in order to get better virtual immersion depending on the distance of the objects should be drawn in different sizes. In this paper, creating images obtained from the vanishing point, and in-depth information on the augmented object, augmented with different sizes and improved engagement of inter-object interaction.

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