• Title/Summary/Keyword: AP(Wireless Access Point)

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A Study on TCP Performance Improvement Method Using WLAN Handoff Implementation by OPNET Simulator (OPNET 시뮬레이터의 무선랜 핸드오프 구현과 이를 기반으로 한 TCP 성능 향상 기법에 관한 연구)

  • Jung Se won;Lee Chae-woo
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.29 no.10A
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    • pp.1189-1199
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    • 2004
  • In this paper, we explain the development procedure for a WLAN (IEEE 802.l1b Wireless Lan) handoff simulator using OPNET Modeler 9.0 and analyze the handoff performance when TCP and UDP traffic is applied. Because the BSS (Basic Service Set) is set only once at the beginning of a simulation in WLAN model supported by OPNET Modeler 9.0, the discontinuation of the communication between MS (Mobile Station) and AP (Access Point) is occurred by the migration of the MS from one BSS to another. We implement a handoff simulator based on this WLAN model and analyze handoff performance in various scenarios Also, we propose a new handoff algorithm which prevents TCP timeout by analyzing the problems of the handoff using the simulator.

The Performance Analysis of Equalizer for Next Generation W-LAN with OFDM System (OFDM 방식의 차세대 무선 LAN 환경에서 등화기의 성능 분석)

  • Han, Kyung-Su;Youn, Hee-Sang
    • Journal of Advanced Navigation Technology
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    • v.6 no.1
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    • pp.44-51
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    • 2002
  • This paper describes the performance evaluation and analysis of an Orthogonal Frequency-Division Multiplexing (OFDM) system having the least Inter Symbol Interference (ISI) in a multi-path fading channel environment. Wireless Local Area Network (W-LAN) in accordance with IEEE 802.11a and IEEE 802.11b provides high-speed transmission to universities, businesses and other various places. In addition, service providers can offer a public W-LAN service on restricted areas such as a subway. The proliferation of W-LAN has led to greater W-LAN service demands, but problems are also on the rise in offering a good W-LAN service. In particular, urban areas with high radio wave interference and many buildings are vulnerable to deteriorated QoS including disconnected data and errors. For example, when high-speed data is transmitted in such areas, the relatively high frequency generates ISI between Access Points (AP) and Mobile Terminals (such as a notebook computer), leading to a frequency selective fading channel environment. Consequently, it is difficult to expect a goodW-LAN service. The simulation proves that the OFDM system enables W-LAN to implement QoS in high-speed data transmission in a multi-path fading channel environment. The enhanced OFDM performance with 52 sub-carriers is verified via data modulation methods such as BPSK, QPSK and 16QAM based on IEEE 802.11a and punched convolutional codes with code rate of 1/2 and 3/4 and constraint length of 7. Especially, the simulation finds that the OFDM system has better performance and there is no data disconnection even in a mobile environment by applying a single tap equalizer and a decision feedback equalizer to a mobile channel environment with heavy fading influence. Given the above result, the OFDM system is an ideal solution to guarantee QoS of the W-LAN service in a high-speed mobile environment.

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Design and Implementation of Adaptive Beam-forming System for Wi-Fi Systems (무선랜 시스템을 위한 적응형 빔포밍 시스템의 설계 및 구현)

  • Oh, Joohyeon;Gwag, Gyounghun;Oh, Youngseok;Cho, Sungmin;Oh, Hyukjun
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.18 no.9
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    • pp.2109-2116
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    • 2014
  • This paper presents the implementation and design of the advanced WI-FI systems with beam-forming antenna that radiate their power to the direction of user equipment to improve the overall throughput, contrast to the general WI-FI systems equipped with omni-antenna. The system consists of patch array antenna, DSP, FPGA, and Qualcomm's commercial chip. The beam-forming system on the FPGA utilizes the packet information from Qualcomm's commercial chip to control the phase shifters and attenuators of the patch array antenna. The PCI express interface has been used to maximize the communication speed between DSP and FPGA. The directions of arrival of users are managed using the database, and each user is distinguished by the MAC address given from the packet information. When the system wants to transmit a packet to one user, it forms beams to the direction of arrival of the corresponding user stored in the database to maximize the throughput. Directions of arrival of users are estimated using the received preamble in the packet to make its SINR as high as possible. The proposed beam-forming system was implemented using an FPGA and Qualcommm's commercial chip together. The implemented system showed considerable throughput improvement over the existing general AP system with omni-directional antenna in the multi-user communication environment.

A Study of Correcting Technology based POI for Pedestrian Location-information Detecting in Traffic Connective Transferring System (교통 연계 환승 시스템의 보행자 위치정보 수집을 위한 POI 기반 위치 보정 기술 연구)

  • Jung, Jong-In;Lee, Sang-Sun
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.10 no.2
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    • pp.84-93
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    • 2011
  • In order to provide the real time and proper information to the pedestrian who is using the transport connection and transfer center through data collecting and processing process, the design of the test-bed (Gimpo airport)'s communication construction and the technology of the pedestrian location tracking has been researched. The design of the communication construction should make sure that it can provide believable data to the user of the transfer center. At the same time, the location tracking should also be considered, so that the require of the communication efficiency and the location tracking efficiency can be met together. In order to make the efficient location tracking technology, the problems related to the commercial technology based real time location identification will be resolved and the new approach method was proposed and be applied and analysed to the test-bed. The wireless access points can be located in the most real-world situation which has added the characteristics of the real building to the electronic map, and through the analysis of theirs location, they can be set as the mainly necessary points for the communication construction design and the location tracking and the method to locate that points has been proposed. How to set, how to apply it to the test-bed and the examination result will be introduced in this paper.

An Adaptive Received Signal Strength Prediction Model for a Layer 2 Trigger Generator in a WLAM System (무선 LAN 시스템에서 계층 2 트리거 발생기 설계를 위한 적응성 있는 수신 신호 강도 예측 모델)

  • Park, Jae-Sung;Lim, Yu-Jin;Kim, Beom-Joon
    • The KIPS Transactions:PartC
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    • v.14C no.3 s.113
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    • pp.305-312
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    • 2007
  • In this paper, we present a received signal strength (RSS) prediction model to timely Initiate link layer triggers for fast handoff in a wireless LAN system. Noting that the distance between a mobile terminal and an access point is not changed abruptly in a short time interval, an adaptive RSS predictor based on a stationary time series model is proposed. RSS data obtained from ns-2 simulations are used to identity the time series model and verify the predictability of the RSS data. The results suggest that an autoregressive process of order 1 (AR(1)) can be used to represent the measured RSSs in a short time interval and predict at least 1-step ahead RSS with a high confidence level.

Estimation Algorithm of Receiver's Position and Angle Based on Tracking of Received Light Intensity for Indoor Visible Light Communication Systems (실내 가시광 무선 통신 시스템의 수신 광도 변화 추적 기반 단말기 위치 및 수신각 추정 알고리즘)

  • Hwang, Jun-Ho;Lee, Ji-Soo;Yoo, Myung-Sik
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.48 no.3
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    • pp.60-67
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    • 2011
  • Visible light communication system transmits data by controlling light emission of LED and receives data through photo detecter, which is considered as one of strong candidates of next generation wireless communication systems. The transmission capacity of visible light communication system depends on light intensity emitted from LED, sensitivity of PD, distance between transmitter and receiver, angle of incidence at the receiver. In particular, the receiver's vertical and horizontal movement changes distance between transmitter and receiver and angle of incidence, which may degrades transmission capacity of system. In this paper, we propose an estimation algorithm of receiver's position and angle based on tracking of received light intensity for indoor visible light communication systems. The performance evaluation of proposed algorithm confirms that the estimation algorithm of receiver's position and angle is quite important for visible light communication system to improve its transmission capacity.

Design of Diigence/Indolence System using a Smart Phone (스마트폰을 이용한 근태관리시스템의 설계)

  • Jo, Hyun Joon;Lee, Dong Gi;Kim, Min Gyu;Park, Jin Soo;Kim, Dong Hyun;Ban, Chae Hoon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2013.10a
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    • pp.307-309
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    • 2013
  • Diligence/Indolence records are the basic data at a human resource management and the essential data for measure salaries of employees. However, since the D/I systems using RFIDs or biometric sensors require hish costs to build and operate the D/I systems, it is difficult for to small business or self-employed business to use them. In this paper, we propose the Diligence/Indolence system to use the location identification of a smart phon. To locate the position of an employee, the WiFi signal of a smart phone and the wireless access point are exploited. Because the pre-owned hardware resources are used and initial building costs are low, it is easy for small business to use the proposed D/I system with low cost.

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Design and Implementation of Geographical Handoff System Using GPS Information (GPS정보를 이용한 위치기반 핸드오프 시스템의 설계 및 구현)

  • Han, Seung-Ho;Yang, Seung-Chur;Kim, Jong-Deok
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.35 no.1A
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    • pp.33-43
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    • 2010
  • Recently, users want to use real-time multimedia services, such as internet, VoIP, etc., using their IEEE 802.11 wireless lan mobile stations. In order to provide such services, a handoff among access points is essential to support the mobility of a node, in such an wide area. However, the legacy handoff methods of IEEE 802.11 technology are easy to lose connections. Also, the recognition of a disconnection and channel re-searching time make the major delay of the next AP to connect. In addition, because IEEE 802.11 decides the selection of an AP depending only on received signal strength, regardless of a node direction, position, etc., it cannot guarantee a stable bandwidth for communication. Therefore, in order to provide a real-time multimedia service, a node must reduce the disconnection time and needs an appropriate algorithm to support a sufficient communication bandwidth. In this paper, we suggest an algorithm which predicts a handoff point of a moving node by using GPS location information, and guarantees a high transmission bandwidth according to the signal strength and the distance. We implemented the suggested algorithm, and confirmed the superiority of our algorithm by reducing around 3.7ms of the layer-2 disconnection time, and guaranteed 24.8% of the communication bandwidth.

The Individual Discrimination Location Tracking Technology for Multimodal Interaction at the Exhibition (전시 공간에서 다중 인터랙션을 위한 개인식별 위치 측위 기술 연구)

  • Jung, Hyun-Chul;Kim, Nam-Jin;Choi, Lee-Kwon
    • Journal of Intelligence and Information Systems
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    • v.18 no.2
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    • pp.19-28
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    • 2012
  • After the internet era, we are moving to the ubiquitous society. Nowadays the people are interested in the multimodal interaction technology, which enables audience to naturally interact with the computing environment at the exhibitions such as gallery, museum, and park. Also, there are other attempts to provide additional service based on the location information of the audience, or to improve and deploy interaction between subjects and audience by analyzing the using pattern of the people. In order to provide multimodal interaction service to the audience at the exhibition, it is important to distinguish the individuals and trace their location and route. For the location tracking on the outside, GPS is widely used nowadays. GPS is able to get the real time location of the subjects moving fast, so this is one of the important technologies in the field requiring location tracking service. However, as GPS uses the location tracking method using satellites, the service cannot be used on the inside, because it cannot catch the satellite signal. For this reason, the studies about inside location tracking are going on using very short range communication service such as ZigBee, UWB, RFID, as well as using mobile communication network and wireless lan service. However these technologies have shortcomings in that the audience needs to use additional sensor device and it becomes difficult and expensive as the density of the target area gets higher. In addition, the usual exhibition environment has many obstacles for the network, which makes the performance of the system to fall. Above all these things, the biggest problem is that the interaction method using the devices based on the old technologies cannot provide natural service to the users. Plus the system uses sensor recognition method, so multiple users should equip the devices. Therefore, there is the limitation in the number of the users that can use the system simultaneously. In order to make up for these shortcomings, in this study we suggest a technology that gets the exact location information of the users through the location mapping technology using Wi-Fi and 3d camera of the smartphones. We applied the signal amplitude of access point using wireless lan, to develop inside location tracking system with lower price. AP is cheaper than other devices used in other tracking techniques, and by installing the software to the user's mobile device it can be directly used as the tracking system device. We used the Microsoft Kinect sensor for the 3D Camera. Kinect is equippedwith the function discriminating the depth and human information inside the shooting area. Therefore it is appropriate to extract user's body, vector, and acceleration information with low price. We confirm the location of the audience using the cell ID obtained from the Wi-Fi signal. By using smartphones as the basic device for the location service, we solve the problems of additional tagging device and provide environment that multiple users can get the interaction service simultaneously. 3d cameras located at each cell areas get the exact location and status information of the users. The 3d cameras are connected to the Camera Client, calculate the mapping information aligned to each cells, get the exact information of the users, and get the status and pattern information of the audience. The location mapping technique of Camera Client decreases the error rate that occurs on the inside location service, increases accuracy of individual discrimination in the area through the individual discrimination based on body information, and establishes the foundation of the multimodal interaction technology at the exhibition. Calculated data and information enables the users to get the appropriate interaction service through the main server.

SANET-CC : Zone IP Allocation Protocol for Offshore Networks (SANET-CC : 해상 네트워크를 위한 구역 IP 할당 프로토콜)

  • Bae, Kyoung Yul;Cho, Moon Ki
    • Journal of Intelligence and Information Systems
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    • v.26 no.4
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    • pp.87-109
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    • 2020
  • Currently, thanks to the major stride made in developing wired and wireless communication technology, a variety of IT services are available on land. This trend is leading to an increasing demand for IT services to vessels on the water as well. And it is expected that the request for various IT services such as two-way digital data transmission, Web, APP, etc. is on the rise to the extent that they are available on land. However, while a high-speed information communication network is easily accessible on land because it is based upon a fixed infrastructure like an AP and a base station, it is not the case on the water. As a result, a radio communication network-based voice communication service is usually used at sea. To solve this problem, an additional frequency for digital data exchange was allocated, and a ship ad-hoc network (SANET) was proposed that can be utilized by using this frequency. Instead of satellite communication that costs a lot in installation and usage, SANET was developed to provide various IT services to ships based on IP in the sea. Connectivity between land base stations and ships is important in the SANET. To have this connection, a ship must be a member of the network with its IP address assigned. This paper proposes a SANET-CC protocol that allows ships to be assigned their own IP address. SANET-CC propagates several non-overlapping IP addresses through the entire network from land base stations to ships in the form of the tree. Ships allocate their own IP addresses through the exchange of simple requests and response messages with land base stations or M-ships that can allocate IP addresses. Therefore, SANET-CC can eliminate the IP collision prevention (Duplicate Address Detection) process and the process of network separation or integration caused by the movement of the ship. Various simulations were performed to verify the applicability of this protocol to SANET. The outcome of such simulations shows us the following. First, using SANET-CC, about 91% of the ships in the network were able to receive IP addresses under any circumstances. It is 6% higher than the existing studies. And it suggests that if variables are adjusted to each port's environment, it may show further improved results. Second, this work shows us that it takes all vessels an average of 10 seconds to receive IP addresses regardless of conditions. It represents a 50% decrease in time compared to the average of 20 seconds in the previous study. Also Besides, taking it into account that when existing studies were on 50 to 200 vessels, this study on 100 to 400 vessels, the efficiency can be much higher. Third, existing studies have not been able to derive optimal values according to variables. This is because it does not have a consistent pattern depending on the variable. This means that optimal variables values cannot be set for each port under diverse environments. This paper, however, shows us that the result values from the variables exhibit a consistent pattern. This is significant in that it can be applied to each port by adjusting the variable values. It was also confirmed that regardless of the number of ships, the IP allocation ratio was the most efficient at about 96 percent if the waiting time after the IP request was 75ms, and that the tree structure could maintain a stable network configuration when the number of IPs was over 30000. Fourth, this study can be used to design a network for supporting intelligent maritime control systems and services offshore, instead of satellite communication. And if LTE-M is set up, it is possible to use it for various intelligent services.