• Title/Summary/Keyword: 3d model

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Dynamic Reconstruction Algorithm of 3D Volumetric Models (3D 볼류메트릭 모델의 동적 복원 알고리즘)

  • Park, Byung-Seo;Kim, Dong-Wook;Seo, Young-Ho
    • Journal of Broadcast Engineering
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    • v.27 no.2
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    • pp.207-215
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    • 2022
  • The latest volumetric technology's high geometrical accuracy and realism ensure a high degree of correspondence between the real object and the captured 3D model. Nevertheless, since the 3D model obtained in this way constitutes a sequence as a completely independent 3D model between frames, the consistency of the model surface structure (geometry) is not guaranteed for every frame, and the density of vertices is very high. It can be seen that the interconnection node (Edge) becomes very complicated. 3D models created using this technology are inherently different from models created in movie or video game production pipelines and are not suitable for direct use in applications such as real-time rendering, animation and simulation, and compression. In contrast, our method achieves consistency in the quality of the volumetric 3D model sequence by linking re-meshing, which ensures high consistency of the 3D model surface structure between frames and the gradual deformation and texture transfer through correspondence and matching of non-rigid surfaces. And It maintains the consistency of volumetric 3D model sequence quality and provides post-processing automation.

A Study on 3 Dimensional Modeling of Keum-man Connection Canal using GIS and considering Hydraulic Analysis (GIS와 수리학적 해석을 고려한 금만연결수로의 3차원 모델링에 관한 연구)

  • Kim, Dae-Sik;Nam, Sang-Woon;Kim, Tai-Cheol
    • Journal of The Korean Society of Agricultural Engineers
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    • v.50 no.5
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    • pp.3-15
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    • 2008
  • This study aims to simulate the 3 dimensional (3D) model of Keum-man connection canal using geographic information system (GIS) as well as considering design in viewpoint of engineering. The canal connects from Keumkang to Mangyungkang in order to supply fresh water into Saemankeum lake. This study used 3 dimensional spatial planning model (3DSPLAM) process to generate the 3D model, which has not only several planning layers in actual process, but also their corresponding layers in modeling process to simulate 3D space of rural villages. The discharge of the canal is $20m^3/s$ on slope of 1/28,400 in the canal length of 14.2km, which consists of pipe line and open channel. This study surveyed the route of the canal and its surrounding environment for facilities to make images in the 3D graphic model. Besides, the present study developed data set in GIS for geogrphical surface modeling as well as parameters in hydraulic analysis for water surface profile on the canal using HEC-RAS model. From the data set constructed, this study performed analysis of water surface profile with HEC-RAS, generation of digital elevation model (DEM) and 3D objects, design of the canal section and route on DEM in AutoCAD, and 3D canal model and its surrounding 3D space in 3DMAX with virtual reality. The study result showed that the process making 3D canal model tried in this study is very useful to generate computer graphic model with the designed canal on the surface of DEM. The generated 3D canal can be used to assist decision support for the canal policy.

3-D Reconstruction of Buildings using 3-D Line Grouping for Urban Modeling

  • Jung, Young-Kee
    • Journal of information and communication convergence engineering
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    • v.7 no.1
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    • pp.1-6
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    • 2009
  • In order to obtain a 3-D urban model, an abstraction of the surface model is required. This paper describes works on the 3D reconstruction and modeling by the grouping 3D line segments extracted from the stereo matching of edges, which is derived from multiple images. The grouping is achieved by conditions of degrees and distances between lines. Building objects are determined by the junction combinations of the grouped line segments. The proposed algorithm demonstrates effective results of 3D reconstruction of buildings with 2D aerial images.

Sharing Ship Design Model Based on STEP methodology (STEP 방법론을 이용한 선박설계 모델의 공유)

  • Yong-Jae Shin;Soon-Hung Han
    • Journal of the Society of Naval Architects of Korea
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    • v.35 no.4
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    • pp.98-108
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    • 1998
  • Hull design data is currently prepared by a 2D CAD system and re-input to 3D CAD systems specialized for detail design or to a structural analysis system. In this paper, sharing design data among different CAD systems has been studied. Based on STEP methodology, a neutral model is generated from 2D AutoCAD drawings. To handle a geometric data of this model, the non-manifold model of ACIS is used because it can support various CAD data representation such as 2D graphic entities, 3D wireframe, 3D surface model, and solid B-Rep/CSG model. It is observed that a mon-manifold model can easily be transformed to a 3-D wireframe model for the hull detail design system AutoDef or a FE model for the structural analysis system Nastran.

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A Prototype Implementation for 3D Animated Anaglyph Rendering of Multi-typed Urban Features using Standard OpenGL API

  • Lee, Ki-Won
    • Korean Journal of Remote Sensing
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    • v.23 no.5
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    • pp.401-408
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    • 2007
  • Animated anaglyph is the most cost-effective method for 3D stereo visualization of virtual or actual 3D geo-based data model. Unlike 3D anaglyph scene generation using paired epipolar images, the main data sets of this study is the multi-typed 3D feature model containing 3D shaped objects, DEM and satellite imagery. For this purpose, a prototype implementation for 3D animated anaglyph using OpenGL API is carried out, and virtual 3D feature modeling is performed to demonstrate the applicability of this anaglyph approach. Although 3D features are not real objects in this stage, these can be substituted with actual 3D feature model with full texture images along all facades. Currently, it is regarded as the special viewing effect within 3D GIS application domains, because just stereo 3D viewing is a part of lots of GIS functionalities or remote sensing image processing modules. Animated anaglyph process can be linked with real-time manipulation process of 3D feature model and its database attributes in real world problem. As well, this approach of feature-based 3D animated anaglyph scheme is a bridging technology to further image-based 3D animated anaglyph rendering system, portable mobile 3D stereo viewing system or auto-stereo viewing system without glasses for multi-viewers.

3D-based equivalent model of SMART control rod drive mechanism using dynamic condensation method

  • Ahn, Kwanghyun;Lee, Kang-Heon;Lee, Jae-Seon;Chang, Seongmin
    • Nuclear Engineering and Technology
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    • v.54 no.3
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    • pp.1109-1114
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    • 2022
  • The SMART (System-integrated Modular Advanced ReacTor) is an integral-type small modular reactor developed by KAERI (Korea Atomic Energy Research Institute). This paper discusses the feasibility and applicability of a 3D-based equivalent model using dynamic condensation method for seismic analysis of a SMART control rod drive mechanism. The equivalent model is utilized for complicated seismic analysis during the design of the SMART. While the 1D-based beam-mass equivalent model is widely used in the nuclear industry for its calculation efficiency, the 3D-based equivalent model is suggested for the seismic analysis of SMART to enhance the analysis accuracy of the 1D-based equivalent model while maintaining its analysis efficiency. To verify the suggested model, acceleration response spectra from seismic analysis based on the 3D-based equivalent model are compared to those from the 1D-based beam-mass equivalent model and experiments. The accuracy and efficiency of the dynamic condensation method are investigated by comparison to analysis results based on the conventional modeling methodology used for seismic analysis.

Efficient 3D Model based Face Representation and Recognition Algorithmusing Pixel-to-Vertex Map (PVM)

  • Jeong, Kang-Hun;Moon, Hyeon-Joon
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.5 no.1
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    • pp.228-246
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    • 2011
  • A 3D model based approach for a face representation and recognition algorithm has been investigated as a robust solution for pose and illumination variation. Since a generative 3D face model consists of a large number of vertices, a 3D model based face recognition system is generally inefficient in computation time and complexity. In this paper, we propose a novel 3D face representation algorithm based on a pixel to vertex map (PVM) to optimize the number of vertices. We explore shape and texture coefficient vectors of the 3D model by fitting it to an input face using inverse compositional image alignment (ICIA) to evaluate face recognition performance. Experimental results show that the proposed face representation and recognition algorithm is efficient in computation time while maintaining reasonable accuracy.

A 2D / 3D Map Modeling of Indoor Environment (실내환경에서의 2 차원/ 3 차원 Map Modeling 제작기법)

  • Jo, Sang-Woo;Park, Jin-Woo;Kwon, Yong-Moo;Ahn, Sang-Chul
    • 한국HCI학회:학술대회논문집
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    • 2006.02a
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    • pp.355-361
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    • 2006
  • In large scale environments like airport, museum, large warehouse and department store, autonomous mobile robots will play an important role in security and surveillance tasks. Robotic security guards will give the surveyed information of large scale environments and communicate with human operator with that kind of data such as if there is an object or not and a window is open. Both for visualization of information and as human machine interface for remote control, a 3D model can give much more useful information than the typical 2D maps used in many robotic applications today. It is easier to understandable and makes user feel like being in a location of robot so that user could interact with robot more naturally in a remote circumstance and see structures such as windows and doors that cannot be seen in a 2D model. In this paper we present our simple and easy to use method to obtain a 3D textured model. For expression of reality, we need to integrate the 3D models and real scenes. Most of other cases of 3D modeling method consist of two data acquisition devices. One for getting a 3D model and another for obtaining realistic textures. In this case, the former device would be 2D laser range-finder and the latter device would be common camera. Our algorithm consists of building a measurement-based 2D metric map which is acquired by laser range-finder, texture acquisition/stitching and texture-mapping to corresponding 3D model. The algorithm is implemented with laser sensor for obtaining 2D/3D metric map and two cameras for gathering texture. Our geometric 3D model consists of planes that model the floor and walls. The geometry of the planes is extracted from the 2D metric map data. Textures for the floor and walls are generated from the images captured by two 1394 cameras which have wide Field of View angle. Image stitching and image cutting process is used to generate textured images for corresponding with a 3D model. The algorithm is applied to 2 cases which are corridor and space that has the four wall like room of building. The generated 3D map model of indoor environment is shown with VRML format and can be viewed in a web browser with a VRML plug-in. The proposed algorithm can be applied to 3D model-based remote surveillance system through WWW.

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A Study on Joining of 3D Thermoset and Biodegradable Polymers (열경화성 3D 프린트 몰드와 생분해성 소재 접합에 관한 연구)

  • Yoon, Sung Chul;Ma, Jae Kwon;Bang, Dae Wook;Choi, Hae Woon
    • Journal of Welding and Joining
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    • v.32 no.4
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    • pp.20-25
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    • 2014
  • Laser heat source was applied on 3D poly urethane model built by 3D printer and cellulous acetate for joining. A diode laser with 808nm wavelength was transmitted through the 3D model and applied on the boundary of ABS/Acetate and 3D poly urethane model. Based on the experimental result, the ABS and 3D built poly-urethane polymers was successfully joined, but the mechanical strength was not enough at the joining boundaries in the range of 6watt to 8watt of laser heat source. However, biodegradable acetate was successfully joined without damaging the 3D built model and mechanical strength was properly achieved. The optimum laser power was found between 5watt and 8watt with scanning speed of 500mm/min, 700mm/min and 1,000mm/min. Based on the SEM analysis the filling mechanism was that the applied pressure on 3D built model squeezed the fluidic thermoplastics, ABS and acetate, into the structure of 3D model. Therefore soundness of joining was strongly depending on the viscosity of thermoplastics in polymers. The developed laser process is expected to increase productivity and minimize the cost for the final products.

3D Visualization and Analysis of Geotechnical Information (지반정보 3차원 영상화 및 해석기술 개발)

  • 김광은;송원경;신희순
    • Proceedings of the Korean Geotechical Society Conference
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    • 1999.10a
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    • pp.371-378
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    • 1999
  • A prototype computer program was developed which visualizes various kinds of geotechnical information using 3D object graphics techniques. The program integrates various kinds of geotechnical data such as surface geology map, boreholes data, geophysical data as well as man made subsurface structures. It also reads NGIS DXF map and generates digital elevation model from iso-elevation line layer of the DXF map. All the data are put into a 3D model as 3D objects. The created 3D model can be viewed and analysed in a interactive 3D way.

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