• 제목/요약/키워드: 3D surface reconstruction

검색결과 184건 처리시간 0.041초

Survey on 3D Surface Reconstruction

  • Khatamian, Alireza;Arabnia, Hamid R.
    • Journal of Information Processing Systems
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    • 제12권3호
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    • pp.338-357
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    • 2016
  • The recent advent of increasingly affordable and powerful 3D scanning devices capable of capturing high resolution range data about real-world objects and environments has fueled research into effective 3D surface reconstruction techniques for rendering the raw point cloud data produced by many of these devices into a form that would make it usable in a variety of application domains. This paper, therefore, provides an overview of the existing literature on surface reconstruction from 3D point clouds. It explains some of the basic surface reconstruction concepts, describes the various factors used to evaluate surface reconstruction methods, highlights some commonly encountered issues in dealing with the raw 3D point cloud data and delineates the tradeoffs between data resolution/accuracy and processing speed. It also categorizes the various techniques for this task and briefly analyzes their empirical evaluation results demarcating their advantages and disadvantages. The paper concludes with a cross-comparison of methods which have been evaluated on the same benchmark data sets along with a discussion of the overall trends reported in the literature. The objective is to provide an overview of the state of the art on surface reconstruction from point cloud data in order to facilitate and inspire further research in this area.

Complete 3D Surface Reconstruction from Unstructured Point Cloud

  • Kim, Seok-Il;Li, Rixie
    • Journal of Mechanical Science and Technology
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    • 제20권12호
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    • pp.2034-2042
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    • 2006
  • In this study, a complete 3D surface reconstruction method is proposed based on the concept that the vertices, of surface model can be completely matched to the unstructured point cloud. In order to generate the initial mesh model from the point cloud, the mesh subdivision of bounding box and shrink-wrapping algorithm are introduced. The control mesh model for well representing the topology of point cloud is derived from the initial mesh model by using the mesh simplification technique based on the original QEM algorithm, and the parametric surface model for approximately representing the geometry of point cloud is derived by applying the local subdivision surface fitting scheme on the control mesh model. And, to reconstruct the complete matching surface model, the insertion of isolated points on the parametric surface model and the mesh optimization are carried out. Especially, the fast 3D surface reconstruction is realized by introducing the voxel-based nearest-point search algorithm, and the simulation results reveal the availability of the proposed surface reconstruction method.

AUTOMATIC IDENTIFICATION OF ROOF TYPES AND ROOF MODELING USING LIDAR

  • Kim, Heung-Sik;Chang, Hwi-Jeong;Cho, Woo-Sug
    • 대한원격탐사학회:학술대회논문집
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    • 대한원격탐사학회 2005년도 Proceedings of ISRS 2005
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    • pp.83-86
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    • 2005
  • This paper presents a method for point-based 3D building reconstruction using LiDAR data and digital map. The proposed method consists of three processes: extraction of building roof points, identification of roof types, and 3D building reconstruction. After extracting points inside the polygon of building, the ground surface, wall and tree points among the extracted points are removed through the filtering process. The filtered points are then fitted into the flat plane using ODR(Orthogonal Distance Regression). If the fitting error is within the predefined threshold, the surface is classified as a flat roof. Otherwise, the surface is fitted and classified into a gable or arch roof through RMSE analysis. Based on the roof types identified in automated fashion, the 3D building reconstruction is performed. Experimental results showed that the proposed method classified successfully three different types of roof and that the fusion of LiDAR data and digital map could be a feasible method of modelling 3D building reconstruction.

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Research on Reconstruction Technology of Biofilm Surface Based on Image Stacking

  • Zhao, Yuyang;Tao, Xueheng;Lee, Eung-Joo
    • 한국멀티미디어학회논문지
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    • 제24권11호
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    • pp.1472-1480
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    • 2021
  • Image stacking technique is one of the key techniques for complex surface reconstruction. The process includes sample collection, image processing, algorithm editing, surface reconstruction, and finally reaching reliable conclusions. Since this experiment is based on laser scanning confocal microscope to collect the original contour information of the sample, it is necessary to briefly introduce the relevant principle and operation method of laser scanning confocal microscope. After that, the original image is collected and processed, and the data is expanded by interpolation method. Meanwhile, several methods of surface reconstruction are listed. After comparing the advantages and disadvantages of each method, one-dimensional interpolation and volume rendering are finally used to reconstruct the 3D model. The experimental results show that the final 3d surface modeling is more consistent with the appearance information of the original samples. At the same time, the algorithm is simple and easy to understand, strong operability, and can meet the requirements of surface reconstruction of different types of samples.

효율적인 폴리곤 곡면 재건 알고리즘 (An Efficient Polygonal Surface Reconstruction)

  • 박상근
    • 융복합기술연구소 논문집
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    • 제10권1호
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    • pp.7-12
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    • 2020
  • We describe a efficient surface reconstruction method that reconstructs a 3D manifold polygonal mesh approximately passing through a set of 3D oriented points. Our algorithm includes 3D convex hull, octree data structure, signed distance function (SDF), and marching cubes. The 3D convex hull provides us with a fast computation of SDF, octree structure allows us to compute a minimal distance for SDF, and marching cubes lead to iso-surface generation with SDF. Our approach gives us flexibility in the choice of the resolution of the reconstructed surface, and it also enables to use on low-level PCs with minimal peak memory usage. Experimenting with publicly available scan data shows that we can reconstruct a polygonal mesh from point cloud of sizes varying from 10,000 ~ 1,000,000 in about 1~60 seconds.

조직화되지 않은 점군으로부터의 3차원 완전 형상 복원 (Complete 3D Surface Reconstruction from Unstructured Point Cloud)

  • 이일섭;김석일
    • 대한기계학회논문집A
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    • 제29권4호
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    • pp.570-577
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    • 2005
  • In this study a complete 3D surface reconstruction method is proposed based on the concept that the vertices of surface model can be completely matched to the unstructured point cloud. In order to generate the initial mesh model from the point cloud, the mesh subdivision of bounding box and shrink-wrapping algorithm are introduced. The control mesh model for well representing the topology of point cloud is derived from the initial mesh model by using the mesh simplification technique based on the original QEM algorithm, and the parametric surface model for approximately representing the geometry of point cloud is derived by applying the local subdivision surface fitting scheme on the control mesh model. And, to reconstruct the complete matching surface model, the insertion of isolated points on the parametric surface model and the mesh optimization are carried out Especially, the fast 3D surface reconstruction is realized by introducing the voxel-based nearest-point search algorithm, and the simulation results reveal the availability of the proposed surface reconstruction method.

3-D Reconstruction of Buildings using 3-D Line Grouping for Urban Modeling

  • Jung, Young-Kee
    • Journal of information and communication convergence engineering
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    • 제7권1호
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    • pp.1-6
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    • 2009
  • In order to obtain a 3-D urban model, an abstraction of the surface model is required. This paper describes works on the 3D reconstruction and modeling by the grouping 3D line segments extracted from the stereo matching of edges, which is derived from multiple images. The grouping is achieved by conditions of degrees and distances between lines. Building objects are determined by the junction combinations of the grouped line segments. The proposed algorithm demonstrates effective results of 3D reconstruction of buildings with 2D aerial images.

New Geometric modeling method: reconstruction of surface using Reverse Engineering techniques

  • Jihan Seo
    • 대한안전경영과학회:학술대회논문집
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    • 대한안전경영과학회 1999년도 추계학술대회
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    • pp.565-574
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    • 1999
  • In reverse engineering area, it is rapidly developing reconstruction of surfaces from scanning or digitizing data, but geometric models of existing objects unavailable many industries. This paper describes new methodology of reverse engineering area, good strategies and important algorithms in reverse engineering area. Furthermore, proposing reconstruction of surface technique is presented. A method find base geometry and blending surface between them. Each based geometry is divided by triangular patch which are compared their normal vector for face grouping. Each group is categorized analytical surface such as a part of the cylinder, the sphere, the cone, and the plane that mean each based geometry surface. And then, each based geometry surface is implemented infinitive surface. Infinitive average surface's intersections are trimmed boundary representation model reconstruction. This method has several benefits such as the time efficiency and automatic functional modeling system in reverse engineering. Especially, it can be applied 3D scanner and 3D copier.

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Deformable Surface 3D Reconstruction from a Single Image by Linear Programming

  • Ma, Wenjuan;Sun, Shusen
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제11권6호
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    • pp.3121-3142
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    • 2017
  • We present a method for 3D shape reconstruction of inextensible deformable surfaces from a single image. The key of our approach is to represent the surface as a 3D triangulated mesh and formulate the reconstruction problem as a sequence of Linear Programming (LP) problems. The LP problem consists of data constraints which are 3D-to-2D keypoint correspondences and shape constraints which are designed to retain original lengths of mesh edges. We use a closed-form method to generate an initial structure, then refine this structure by solving the LP problem iteratively. Compared with previous methods, ours neither involves smoothness constraints nor temporal consistency, which enables us to recover shapes of surfaces with various deformations from a single image. The robustness and accuracy of our approach are evaluated quantitatively on synthetic data and qualitatively on real data.

경계 복셀 모델을 이용한 임의 형상의 비조직화된 점군으로부터의 3 차원 완전 형상 복원 (Complete 3D Surface Reconstruction from an Unstructured Point Cloud of Arbitrary Shape by Using a Bounding Voxel Model)

  • 이일섭;김석일
    • 대한기계학회논문집A
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    • 제30권8호
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    • pp.906-915
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    • 2006
  • This study concerns an advanced 3D surface reconstruction method that the vertices of surface model can be completely matched to the unstructured point cloud measured from arbitrary complex shapes. The concept of bounding voxel model is introduced to generate the mesh model well-representing the geometrical and topological characteristics of point cloud. In the reconstruction processes, the application of various methodologies such as shrink-wrapping, mesh simplification, local subdivision surface fitting, insertion of is isolated points, mesh optimization and so on, are required. Especially, the effectiveness, rapidity and reliability of the proposed surface reconstruction method are demonstrated by the simulation results for the geometrically and topologically complex shapes like dragon and human mouth.