• Title/Summary/Keyword: 3D surface model

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Homogenization based continuum damage mechanics model for monotonic and cyclic damage evolution in 3D composites

  • Jain, Jayesh R.;Ghosh, Somnath
    • Interaction and multiscale mechanics
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    • v.1 no.2
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    • pp.279-301
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    • 2008
  • This paper develops a 3D homogenization based continuum damage mechanics (HCDM) model for fiber reinforced composites undergoing micromechanical damage under monotonic and cyclic loading. Micromechanical damage in a representative volume element (RVE) of the material occurs by fiber-matrix interfacial debonding, which is incorporated in the model through a hysteretic bilinear cohesive zone model. The proposed model expresses a damage evolution surface in the strain space in the principal damage coordinate system or PDCS. PDCS enables the model to account for the effect of non-proportional load history. The loading/unloading criterion during cyclic loading is based on the scalar product of the strain increment and the normal to the damage surface in strain space. The material constitutive law involves a fourth order orthotropic tensor with stiffness characterized as a macroscopic internal variable. Three dimensional damage in composites is accounted for through functional forms of the fourth order damage tensor in terms of components of macroscopic strain and elastic stiffness tensors. The HCDM model parameters are calibrated from homogenization of micromechanical solutions of the RVE for a few representative strain histories. The proposed model is validated by comparing results of the HCDM model with pure micromechanical analysis results followed by homogenization. Finally, the potential of HCDM model as a design tool is demonstrated through macro-micro analysis of monotonic and cyclic damage progression in composite structures.

A Study of Surface Defect Initiation in Groove Rolling Using Finite Element Analysis (유한요소해석을 이용한 공형 압연에서의 표면흠 발생 연구)

  • Na, D.H.;Huh, J.W.;Lee, Y.
    • Proceedings of the Korean Society for Technology of Plasticity Conference
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    • 2008.10a
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    • pp.333-336
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    • 2008
  • The groove rolling is a process that transforms the bloom or billet into a shape with circular section through a series of rolling. Inhibition of surface defect generation in groove rolling is a matter of great importance and therefore many research groups proposed a lot of models to find the location of surface defect initiation. In this study, we propose a model for maximum shear stress ratio over equivalent strain to catch the location of surface defect onset. This model is coupled with element removing method and applied to box groove rolling of POSCO No. 3 Rod Mill. Results show that proposed model in this study can find the location of surface defect initiation during groove rolling when finite element analysis results is compared with experiments. The proposed criterion has been applied successfully to design roll grooves which inhibits the generation of surface defect.

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Modeling and Controlling of Surface Defect Initiation and Growth in Groove Rolling (공형 압연에서의 표면흠 성장 모델링 및 제어 방법 연구)

  • Na, D.H.;Lee, Y.
    • Transactions of Materials Processing
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    • v.17 no.8
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    • pp.607-612
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    • 2008
  • The groove rolling is a process that transforms the bloom or billet into a shape with circular section through a series of rolling. Inhibition of surface defect generation in groove rolling is a matter of great importance and therefore many research groups proposed a lot of models to find the location of surface defect initiation. In this study, we propose a model for maximum shear stress ratio over equivalent strain to catch the location of surface defect onset. This model is coupled with element removing method and applied to box groove rolling of POSCO No.3 Rod Mill. Results show that proposed model in this study can find the location of surface defect initiation during groove rolling when finite element analysis results is compared with experiments. The proposed criterion has been applied successfully to design roll grooves which inhibit the generation of surface defect.

Influence of tilt and surface roughness on the outflow wind field of an impinging jet

  • Mason, M.S.;Wood, G.S.;Fletcher, D.F.
    • Wind and Structures
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    • v.12 no.3
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    • pp.179-204
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    • 2009
  • A physical and numerical steady flow impinging jet has been used to simulate the bulk characteristics of a downburst-like wind field. The influence of downdraft tilt and surface roughness on the ensuing wall jet flow has been investigated. It was found that a simulated downdraft impinging the surface at a non-normal angle has the potential for causing larger structural loads than the normal impingement case. It was also found that for the current impinging jet simulations, surface roughness played a minor role in determining the storm maximum wind structure, but this influence increased as the wall jet diverged. However, through comparison with previous research it was found that the influence of surface roughness is Reynolds number dependent and therefore may differ from that reported herein for full-scale downburst cases. Using the current experimental results an empirical model has been developed for laboratory-scale impinging jet velocity structure that includes the influence of both jet tilt and surface roughness.

Surface Reconstruction for Cutting Path Generation on VLM-Slicer (VLM-Slicer에서 절단 경로 생성을 위한 측면 형상 복원)

  • Lee, Sang-Ho;An, Dong-Gyu;Yang, Dong-Yeol
    • Journal of the Korean Society for Precision Engineering
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    • v.19 no.7
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    • pp.71-79
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    • 2002
  • A new rapid prototyping process, Variable Lamination Manufacturing using a 4-axis-controlled hotwire cutter and expandable polystyrene foam sheet as a laminating material of the part (VLM-S), has been developed to reduce building time and to improve the surface finish of parts. The objective of this study is to reconstruct the surface of the original 3D CAD model in order to generate mid-slice data using the advancing front technique. The generation of 3D layers by a 4 axis-controlled hot-wire cutter requires a completely different procedure to generate toolpath data unlike the conventional RP CAD systems. The cutting path data for VLM-S are created by VLM-Slicer, which is a special CAD/CAM software with automatic generation of 3D toolpath. For the conventional sheet type system like LOM, the STL file would be sliced into 2D data only. However, because of using the thick layers and a sloping edge with the firstorder approximation between the top and bottom layers, VLM-Slicer requires surface reconstruction, mid-slice, and the toolpath data generation as well as 2D slicing. Surface reconstruction demands the connection between the two neighboring cross-sectional contours using the triangular facets. VLM-S employs thick layers with finite thickness, so that surface reconstruction is necessary to obtain a sloping angle of a side surface and the point data at a half of the sheet thickness. In the process of the toolpath data generation the surface reconstruction algorithm is expected to minimize the error between the ruled surface and the original parts..

Local Parameterization of Polygonal Models Using Projection Level Set (투영 등위 집합을 이용한 다면체 모델의 부분 매개 변수화)

  • Lee, Yeon-Joo;Cha, Deuk-Hyun;Chang, Byung-Joon;Ihm, In-Sung
    • Journal of KIISE:Computer Systems and Theory
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    • v.34 no.12
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    • pp.641-655
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    • 2007
  • Parameterization has been one of very important research subjects in several application areas including computer graphics. In the parameterization research, the problem of mapping 3D polygonal model to 2D plane has been studied frequently, but the previous methods often fail to handle complicated shapes of polygonal surfaces effectively as well as entail distortion between the 3D and 2D spaces. Several attempts have been made especially to reduce such distortion, but they often suffer from the problem when an arbitrary rectangular surface region on 3D model is locally parameterized. In this paper, we propose a new local parameterization scheme based on the projection level set method. This technique generates a series of equi-distanced curves on the surface region of interest, which are then used to generate effective local parameterization information. In this paper, we explain the new technique in detail and show its effectiveness by demonstrating experimental results.

A Numerical Analysis Study on the Estimation of the 3D Underwater Radiated Noise Pattern using the Hull Vibration Signals (선체진동신호를 이용한 3차원 수중방사소음 패턴 산출에 대한 수치해석 연구)

  • Yi, Jong-Ju;Kang, Myung-Hwan;Han, Seung-Jin;Bae, Soo-Ryong;Kim, Jae-Ho;Jung, Woo-Jin
    • Transactions of the Korean Society for Noise and Vibration Engineering
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    • v.24 no.10
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    • pp.770-779
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    • 2014
  • In this study, a numerical estimation method for 3D underwater radiated noise pattern using hull vibration and total acoustic power of the vibrating structure in the far-field is proposed. The underwater radiated noise pattern is known to be predicted using the vibration signals and radiation efficiency of each surface patch. But it is very difficult to know radiation efficiency of each surface patch which is one of important factors to calculate the 3D underwater radiated noise pattern. Instead of using radiation efficiency of each patch, the underwater radiated noise level is modified with the total acoustic power of the vibrating structure. The suggested estimation method for underwater radiated noise pattern is discussed with numerical model.

The Voxelization of Surface Objects using File handling and Parallel Processing (파일 및 병렬 처리를 이용한 표면 객체의 복셀화 방안)

  • Lee, Su-Yeol;Ahn, Eun-Young
    • Journal of Korea Multimedia Society
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    • v.18 no.2
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    • pp.113-119
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    • 2015
  • This paper suggests an efficient method for making the high resolution volexlized model from a polygonal surface object. A distinctive strength of the method is that a surface model, however complex one, can be transformed and formed an absolute voxelized solid model in a various resolution. It caused by producing a voxel by integrating the informations for the candidated voxels separately detected in each 3D-axial direction. This method reduces memory complexity by storing the information of voxels that is produced during the 2-phase volxelization(surface and inner voxelization) of a surface object in a binary file. For the computational efficiency, a parallel process using multi-threads is applied in the process of the inner voxelization, it also takes advantage of time complexity.

Analyses on the sea surface wind field data by satellite remote sensing (위성원격탐사를 활용한 해양표면 바람장 자료 분석)

  • Yoon, Hong-Joo
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.12 no.1
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    • pp.149-157
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    • 2008
  • If we use the microwave of SAR, we can observe ocean in spite of severe weather or night time. The sea surface image of SAR has numerous information about atmospheric phenomena related to surface wind field. The extracted wind information from SAR can be used diversely. In order to extract sea wind speed from SAR image, a generated wind direction from SAR and sigma nought should be input into wind model. Therefore, wind speed can be obtained by input wind direction into CMOD5 Model. Azimuth angle using CMOD5 Model is generated by added $90^{\circ}$ to Look angle which is extracted from SAR data file. A gained wind direction spectrum from SAR image has $180^{\circ}$ ambiguity because of 2D-FFT. This ambiguity should decide to use the location of land, wind direction in field or the result of numerical model. Consequently, wind direction using 2D-FFT is $3^{\circ}{\sim}7^{\circ}$ differences with actual surveying data. Wind speed by CMOD5 model is similar to actual surveying data as below 2m/s.

A Study on the Digital Drawing of Archaeological Relics Using Open-Source Software (오픈소스 소프트웨어를 활용한 고고 유물의 디지털 실측 연구)

  • LEE Hosun;AHN Hyoungki
    • Korean Journal of Heritage: History & Science
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    • v.57 no.1
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    • pp.82-108
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    • 2024
  • With the transition of archaeological recording method's transition from analog to digital, the 3D scanning technology has been actively adopted within the field. Research on the digital archaeological digital data gathered from 3D scanning and photogrammetry is continuously being conducted. However, due to cost and manpower issues, most buried cultural heritage organizations are hesitating to adopt such digital technology. This paper aims to present a digital recording method of relics utilizing open-source software and photogrammetry technology, which is believed to be the most efficient method among 3D scanning methods. The digital recording process of relics consists of three stages: acquiring a 3D model, creating a joining map with the edited 3D model, and creating an digital drawing. In order to enhance the accessibility, this method only utilizes open-source software throughout the entire process. The results of this study confirms that in terms of quantitative evaluation, the deviation of numerical measurement between the actual artifact and the 3D model was minimal. In addition, the results of quantitative quality analysis from the open-source software and the commercial software showed high similarity. However, the data processing time was overwhelmingly fast for commercial software, which is believed to be a result of high computational speed from the improved algorithm. In qualitative evaluation, some differences in mesh and texture quality occurred. In the 3D model generated by opensource software, following problems occurred: noise on the mesh surface, harsh surface of the mesh, and difficulty in confirming the production marks of relics and the expression of patterns. However, some of the open source software did generate the quality comparable to that of commercial software in quantitative and qualitative evaluations. Open-source software for editing 3D models was able to not only post-process, match, and merge the 3D model, but also scale adjustment, join surface production, and render image necessary for the actual measurement of relics. The final completed drawing was tracked by the CAD program, which is also an open-source software. In archaeological research, photogrammetry is very applicable to various processes, including excavation, writing reports, and research on numerical data from 3D models. With the breakthrough development of computer vision, the types of open-source software have been diversified and the performance has significantly improved. With the high accessibility to such digital technology, the acquisition of 3D model data in archaeology will be used as basic data for preservation and active research of cultural heritage.