• Title/Summary/Keyword: 3D shapes

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3D FE Analysis of Hall Effect Torque Sensor and Shape Design of Its Stator teeth (홀소자 토크센서의 3차원 유한요소해석 및 고정자 치 형상설계)

  • Lee, Bo-Ram;Kim, Young-Sun;Park, Il-Han
    • Proceedings of the KIEE Conference
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    • 2009.07a
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    • pp.702_703
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    • 2009
  • Electric Power Steering(EPS) system is superior to conventional Hydraulic Power Steering(HPS) system in aspect of fuel economy and environmental concerns. The EPS system consists of torque sensor, electric motor, ECU(Electric Control Unit), gears and etc. Among the elements, the torque sensor is one of the core technologies of which output signal is used for main input of EPS controller. Usually, the torque sensor has used torsion bar to transform torsion angle into torque. The torsion angle of both ends of a torsion bar is measured by a contact variable resistor. In this paper, the sensor is accurately analyzed using 3D finite element method and its characteristics with respect to four different shapes of the stator teeth are compared. The four shapes are rectangular, triangular, trapezoidal and circular type.

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Complete 3D Surface Reconstruction from an Unstructured Point Cloud of Arbitrary Shape by Using a Bounding Voxel Model (경계 복셀 모델을 이용한 임의 형상의 비조직화된 점군으로부터의 3 차원 완전 형상 복원)

  • Li Rixie;Kim Seok-Il
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.30 no.8 s.251
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    • pp.906-915
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    • 2006
  • This study concerns an advanced 3D surface reconstruction method that the vertices of surface model can be completely matched to the unstructured point cloud measured from arbitrary complex shapes. The concept of bounding voxel model is introduced to generate the mesh model well-representing the geometrical and topological characteristics of point cloud. In the reconstruction processes, the application of various methodologies such as shrink-wrapping, mesh simplification, local subdivision surface fitting, insertion of is isolated points, mesh optimization and so on, are required. Especially, the effectiveness, rapidity and reliability of the proposed surface reconstruction method are demonstrated by the simulation results for the geometrically and topologically complex shapes like dragon and human mouth.

Implementation of an simulation-based digital twin for the plastic blow molding process (플라스틱 블로우몰딩 공정의 해석기반 디지털 트윈 구현)

  • Seok-Kwan Hong
    • Design & Manufacturing
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    • v.17 no.3
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    • pp.1-7
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    • 2023
  • Blow molding is a manufacturing process in which thermoplastic preforms are preheated and then pneumatically expanded within a mold to produce hollow products of various shapes. The two-step process, a type of blow molding method, requires the output of multiple infrared lamps to be adjusted individually, so the process of finding initial conditions hinders productivity. In this study, digital twin technology was applied to solve this problem. A blow molding simulation technique was established and simulation-based metadata was generated. A response surface ROM (Reduced Order Model) was built using the generated metadata. Then, a dynamic ROM was constructed using the results of 3D heat transfer analysis. Through this, users can quickly check the product wall thickness uniformity according to changes in the control value of the heating lamp for products of various shapes, and at the same time, check the temperature distribution of the preform in real time.

Measurement of the 3-Dimensional Shapes of Specular Objects by Using Double Pass Retroreflection (재귀반사 특성을 이용한 경면물체의 3차원 형상 측정)

  • Park, W.S.;Ryu, Y.K.;Cho, H.S.
    • Journal of the Korean Society for Precision Engineering
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    • v.13 no.11
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    • pp.64-72
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    • 1996
  • This paper is aimed to develop an optical method for measuring 3-dimensional shapes of specular objects having curved surfaces. The existing methods measuring the shapes of specular objects have several common disadvantages: they may not work properly if the surface is highly specular like mirror surface or if the reflectance property is not uniform over the surface. And, they often require the a priori knowledege about the surface reflectance. To overcome these disadvantages, the measurement using double pass retroreflection method is proposed in this paper. For this measurement principle, an experimental measuring system is designed and prepared which is composed of a galvanometer scanner, a beam splitter, a laser source, a CCD camera, and a reflector made of retroreflective material. To verify the effectiveness of the measurement system a series of experiments are performaed for various specular objects. The results observed from the experiments show that the developed optical sensing system can be an effective mean of measuring the 3-D shapes of specular objects.

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Foot Type Classification of Korean Male Farmers for Ergonomic Work Shoes Design

  • Kim, Dohee;Hwang, Kyoung Suk;Lee, Kyung Suk
    • Journal of the Ergonomics Society of Korea
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    • v.31 no.6
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    • pp.773-783
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    • 2012
  • Objective: The aim of this study is to identify foot shapes of Korean male farmers by classifying their foot types using 3D scan data and analyzing the characteristics of each type. Background: The increasing demands for anthropometric information for the design of machinery and personal protective equipment to prevent occupational injuries has necessitated an understanding of the anthropometric differences to be found among occupations. Static stooped posture and squatting posture are so common in Korean farmers that anthropometric deformation in foot especially seems to occur easily. Method: 366 Korean male farmers volunteered for this study from 16 different farming villages nationwide from 2009 to 2011. Subjects were categorized into 4 age groups from 40s to 70s. Their right feet were measured by using 3D foot scanner, the anthropometric dimensions were composed of 40 items. Results: The 8 major factors affecting the foot shapes were extracted. From these factors the foot shape of Korean male farmers was classified into 3 Foot types. Foot type 1 showed severe deformation in toe 1, type 2 had a narrow shape and type 3 had a wider width for its length. Conclusion: There were some differences in foot shape and types between farmers and the public. The most characteristic foot type in Korean male farmers was type 3. Application: The results of identifying foot shapes of Korean male farmers might provide the useful information for designing ergonomic farm work shoes.

BIM Application for Civil Engineering Project in Planning and Design Phases (토목공사 기획 및 설계단계의 BIM 적용방안 연구)

  • Kang, Leen-Seok;Kim, Seol-Gi;Kim, Hyeon-Seung;Moon, Hyoun-Seok
    • Journal of KIBIM
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    • v.1 no.1
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    • pp.26-31
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    • 2011
  • Due to the characteristics of 3D objects of building construction projects which have regular, vertical and repetitive shapes, the most practical utilization of BIM in the country is focused on building projects. The characteristics of 3D objects of civil engineering project have irregular, horizontal and non-repetitive shapes. Therefore, consisting of a practical BIM model is difficult comparing with building project. This study suggests an application process of BIM for the planning and design phases for civil engineering project. A BIM system is developed based on suggested BIM process and it is verified through a bridge construction project.

Analysis of Middle Aged and Elderly Women's Foot Shapes for Shoe Design

  • Lim, Ho-Sun
    • Fashion & Textile Research Journal
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    • v.17 no.5
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    • pp.815-827
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    • 2015
  • This study analyzes the characteristics by age and type for middle aged and elderly women foot shapes aged 40-69 years. ANOVA, factor, and cluster analyzed middle aged and elderly women's foot shapes. The results of the study are as follows. First, higher age groups tended to have smaller foot lengths, ball/instep circumferences, circumferences, and ball heights with larger heel height values and higher degrees of gathering of toe 1 and toe 5 toward the feet reference axis. Second, foot lengths were 220 mm-240 mm and the ball circumference's size symbol in high frequency sections were distributed from E to EEEE in the 40s and 60s groups and from D to EEEE in the 50s group. Third, eight factors were extracted through the factor analyses of middle aged and elderly women's foot measurement items. Fourth, a cluster analyses classified the subjects into four types. Type 1 is a normal foot type with medium foot length and small ball circumference and type 2 is a long and flat foot type with a type with large foot length and ball circumference values as well as small ball height values. Type 3 is a thick foot type with a medium foot length, large ball circumference, large ball height and type 4 is a toe deformation foot type with medium foot length, small ball circumference, and a high degree of toe gathering toward the center.

Contemporary Planning Trends of Rural Houses in So-yang Munhwa Village- Analysis of Floor Plan Shapes and Space Relations & Elements - (소양 문화마을 주택의 평면적 특성을 통해 본 농촌 주거공간의 현시대적 패턴)

  • Choi, Byung-Sook;Park, Sun-Hee
    • Proceeding of Spring/Autumn Annual Conference of KHA
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    • 2005.11a
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    • pp.103-106
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    • 2005
  • This study was to find out contemporary planning trends of rural houses in So-yang Munhwa village by analyzing their floor plan shapes and space relations & elements. There were built 71 houses in that village, but it were possible to collect housing data, floor plans & general building records of 45 houses, from house register. By analyzing those data, findings were as follows : 1) Floor plan shapes of rural houses had a tendency to various type than simple types. 2) Room-Living-Room, 3 bay arrangement were very strong trends in those plans. 2) Public spaces, L.D.K(living dining kitchen) spaces, were centered in the floor plan of them. 3) Living space had an openness from entrance and DK(dining kitchen)spaces were separated from L.D.K. 4) Anbang(master bedroom) and living space were important, so two spaces were set to the south of floor plan and Anbang with a bathroom were often showed. 5) Utility and balcony/veranda spaces as a support space of kitchen were planned in rural houses.

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A Study on the real motion capture of 3D Game character and classificatory proposal the type, the shapes of 3D character animation (3D 게임캐릭터의 실사 움직임(Real working)과 3D 캐릭터 애니메이션의 종류별, 형태별 모델 분류 제안)

  • Yun, Hwang-Rok;Kyung, Byung-Pyo;Lee, Dong-Lyeor;Shon, Jong-Nam
    • Proceedings of the Korea Contents Association Conference
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    • 2006.11a
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    • pp.269-272
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    • 2006
  • Game industry is one of the most popular sector in the world cultural industries in the digital era. 2D and 3D Animation with development of computer technology it. Because Animation needs to show real motion image. The computer hardware and software technique quick change it leads and 2D and 3D the animation is the tendency which provides the growth which is infinite. But recently Game graphic design have a trend 3D Game that is absorbed and easy handling. 2D Game Character is changing to 3D Game Character more and more. This thesis have significant the real motion capture of 3D Game Character and the types, the shapes of 3D Game Character animation. First of all this thesis will define about 3D Game Character as well it will be show examples of real motion capture also it will proposal data of real motion capture. Therefore it will be bring the high technology Animation industry with Digital Contents industry. also hope for the growth of Game Character Animation process and 3D Game Character Animation in Game industry as well contents industry.

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3D epigenomics and 3D epigenopathies

  • Kyung-Hwan Lee;Jungyu Kim;Ji Hun Kim
    • BMB Reports
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    • v.57 no.5
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    • pp.216-231
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    • 2024
  • Mammalian genomes are intricately compacted to form sophisticated 3-dimensional structures within the tiny nucleus, so called 3D genome folding. Despite their shapes reminiscent of an entangled yarn, the rapid development of molecular and next-generation sequencing technologies (NGS) has revealed that mammalian genomes are highly organized in a hierarchical order that delicately affects transcription activities. An increasing amount of evidence suggests that 3D genome folding is implicated in diseases, giving us a clue on how to identify novel therapeutic approaches. In this review, we will study what 3D genome folding means in epigenetics, what types of 3D genome structures there are, how they are formed, and how the technologies have developed to explore them. We will also discuss the pathological implications of 3D genome folding. Finally, we will discuss how to leverage 3D genome folding and engineering for future studies.