• Title/Summary/Keyword: 3D object model

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Generation of 3 Dimensional Image Model from Multiple Digital Photographs (다중 디지털 사진을 이용한 3차원 이미지 모델 생성)

  • 정태은;석정민;신효철;류재평
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2003.06a
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    • pp.1634-1637
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    • 2003
  • Any given object on the motor-driven turntable is pictured from 8 to 72 different views with a digital camera. 3D shape reconstruction is performed with the integrated software called by Scanware from these multiple digital photographs. There are several steps such as configuration, calibration, capturing, segmentation, shape creation, texturing and merging process during the shape reconstruction process. 3D geometry data can be exported to cad data such as Autocad input file. Also 3D image model is generated from 3D geometry and texture data, and is used to advertise the model in the internet environment. Consumers can see the object realistically from wanted views by rotating or zooming in the internet browsers with Scanbull spx plug-in. The spx format allows a compact saving of 3D objects to handle or download. There are many types of scan equipments such as laser scanners and photogrammetric scanners. Line or point scan methods by laser can generate precise 3D geometry but cannot obtain color textures in general. Reversely, 3D image modeling with photogrammetry can generate not only geometries but also textures from associated polygons. We got various 3D image models and introduced the process of getting 3D image model of an internet-connected watchdog robot.

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3DOF Force-Reflection Interface (3자유도 힘 반향 역감장치)

  • 강원찬;김동옥;신석두;김영동
    • The Transactions of the Korean Institute of Power Electronics
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    • v.4 no.5
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    • pp.455-461
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    • 1999
  • In this paper, we present the 3DOF force-rei1ecting interface which allows to acquire force of objc'Ct within a a virtual environment. This system is comlxlsed of device, virtual environment model, and force-rei1ecting r rendering algorithm. We design a J DOF force reflecting device using the pc$\alpha$allel linkage, torque shared by W wire, and the controller of system applied by impedance control algorithm. The force reflecting behaviour i implemented as a function position is equivalent to controlling the mechanical impedance felt by the user. E Especially how force should be supplied to user, we know using a God-Object algorithm As we experiment a system implement$\varepsilon$d by the interface of 3D virtual object and 3DOF force reJll'Cting i interface, we can feel a contact, non contact of :)D virtual object surface and sensin앙 of push button model.utton model.

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3D Object Recognition for Localization of Outdoor Robotic Vehicles (실외 주행 로봇의 위치 추정을 위한 3 차원 물체 인식)

  • Baek, Seung-Min;Kim, Jae-Woong;Lee, Jang-Won;Zhaojin, Lu;Lee, Suk-Han
    • 한국HCI학회:학술대회논문집
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    • 2008.02a
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    • pp.200-204
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    • 2008
  • In this paper, to solve localization problem for out-door navigation of robotic vehicles, a particle filter based 3D object recognition framework that can estimate the pose of a building or its entrance is presented. A particle filter framework of multiple evidence fusion and model matching in a sequence of images is presented for robust recognition and pose estimation of 3D objects. The proposed approach features 1) the automatic selection and collection of an optimal set of evidences 2) the derivation of multiple interpretations, as particles representing possible object poses in 3D space, and the assignment of their probabilities based on matching the object model with evidences, and 3) the particle filtering of interpretations in time with the additional evidences obtained from a sequence of images. The proposed approach has been validated by the stereo-camera based experimentation of 3D object recognition and pose estimation, where a combination of photometric and geometric features are used for evidences.

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Data Acquisition and Processing of 3D Object (3차원 물체의 데이터 획득 및 가공)

  • Yi, Kyoung-Woong;Choi, Han-Su;Kim, Nam-Oh
    • Proceedings of the KIEE Conference
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    • 2002.06a
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    • pp.83-87
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    • 2002
  • Accurate acquisition of surface geometries such as machined surfaces, biological surfaces, and deformed parts and processing 3D object have been very important technique in scientific study and engineering, expecially for system design, manufacturing and inspection. Defective human teeth are usually ground to be coped with special alloy coping which is hand-made by dental technician. This make dental technician to be difficult and take a long time Dental CAD/CAM Systems consist of two parts, data acquisition and milling. In this paper, a method is studied to mill object which is acquired 3D geometric data of the small object such as a die in stone model. This paper present a control program and a mechanical system for milling 3D object.

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Active Shape Model-based Object Tracking using Depth Sensor (깊이 센서를 이용한 능동형태모델 기반의 객체 추적 방법)

  • Jung, Hun Jo;Lee, Dong Eun
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.9 no.1
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    • pp.141-150
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    • 2013
  • This study proposes technology using Active Shape Model to track the object separating it by depth-sensors. Unlike the common visual camera, the depth-sensor is not affected by the intensity of illumination, and therefore a more robust object can be extracted. The proposed algorithm removes the horizontal component from the information of the initial depth map and separates the object using the vertical component. In addition, it is also a more efficient morphology, and labeling to perform image correction and object extraction. By applying Active Shape Model to the information of an extracted object, it can track the object more robustly. Active Shape Model has a robust feature-to-object occlusion phenomenon. In comparison to visual camera-based object tracking algorithms, the proposed technology, using the existing depth of the sensor, is more efficient and robust at object tracking. Experimental results, show that the proposed ASM-based algorithm using depth sensor can robustly track objects in real-time.

Synthesizing Image and Automated Annotation Tool for CNN based Under Water Object Detection (강건한 CNN기반 수중 물체 인식을 위한 이미지 합성과 자동화된 Annotation Tool)

  • Jeon, MyungHwan;Lee, Yeongjun;Shin, Young-Sik;Jang, Hyesu;Yeu, Taekyeong;Kim, Ayoung
    • The Journal of Korea Robotics Society
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    • v.14 no.2
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    • pp.139-149
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    • 2019
  • In this paper, we present auto-annotation tool and synthetic dataset using 3D CAD model for deep learning based object detection. To be used as training data for deep learning methods, class, segmentation, bounding-box, contour, and pose annotations of the object are needed. We propose an automated annotation tool and synthetic image generation. Our resulting synthetic dataset reflects occlusion between objects and applicable for both underwater and in-air environments. To verify our synthetic dataset, we use MASK R-CNN as a state-of-the-art method among object detection model using deep learning. For experiment, we make the experimental environment reflecting the actual underwater environment. We show that object detection model trained via our dataset show significantly accurate results and robustness for the underwater environment. Lastly, we verify that our synthetic dataset is suitable for deep learning model for the underwater environments.

Lightweight Deep Learning Model for Real-Time 3D Object Detection in Point Clouds (실시간 3차원 객체 검출을 위한 포인트 클라우드 기반 딥러닝 모델 경량화)

  • Kim, Gyu-Min;Baek, Joong-Hwan;Kim, Hee Yeong
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.26 no.9
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    • pp.1330-1339
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    • 2022
  • 3D object detection generally aims to detect relatively large data such as automobiles, buses, persons, furniture, etc, so it is vulnerable to small object detection. In addition, in an environment with limited resources such as embedded devices, it is difficult to apply the model because of the huge amount of computation. In this paper, the accuracy of small object detection was improved by focusing on local features using only one layer, and the inference speed was improved through the proposed knowledge distillation method from large pre-trained network to small network and adaptive quantization method according to the parameter size. The proposed model was evaluated using SUN RGB-D Val and self-made apple tree data set. Finally, it achieved the accuracy performance of 62.04% at mAP@0.25 and 47.1% at mAP@0.5, and the inference speed was 120.5 scenes per sec, showing a fast real-time processing speed.

Development of Pre-construction Verification System using AR-based Drawings Object (도면증강 객체기반의 건설공사 사전 시공검증시스템 개발 연구)

  • Kim, Hyeonsung;Kang, Leenseok
    • Land and Housing Review
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    • v.11 no.3
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    • pp.93-101
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    • 2020
  • Recently, as a BIM-based construction simulation system, 4D CAD tools using virtual reality (VR) objects are being applied in construction project. In such a system, since the expression of the object is based on VR image, it has a sense of separation from the real environment, thus limiting the use of field engineers. For this reason, there are increasing cases of applying augmented reality (AR) technology to reduce the sense of separation from the field and express realistic VR objects. This study attempts to develop a methodology and BIM module for the pre-construction verification system using AR technology to increase the practical utility of VR-based BIM objects. To this end, authors develop an AR-based drawing verification function and drawing object-based 4D model augmentation function that can increase the practical utility of 2D drawings, and verify the applicability of the system by performing case analysis. Since VR object-based image has a problem of low realism to field engineers, the linking technology between AR object and 4D model is expected to contribute to the expansion of the use of 4D CADsystem in the construction project.

Determination of a holdsite of a curved object using range data

  • Yang, Woo-Suk;Jang, Jong-Whan
    • 제어로봇시스템학회:학술대회논문집
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    • 1992.10b
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    • pp.399-404
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    • 1992
  • Curved 3D objects represented by range data contain large amounts of information compared with planar objects, but do not have distinct features for matching to those of object models. This makes it difficult to represent and identify a general 3D curved object. This paper introduces a new approach to representing and finding a holdsite of general 3D curved objects using range data. We develop a three-dimensional generalized Hough transformation which can be also applied to general 3D curved object recognition and which reduces both the computation time and storage requirements. Our approach makes use of the relative geometric differences between particular points on the object surface and some model points which are prespecified arbitrarily and task dependently.

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3-D Model Reconstruction from Three Orthogonal Views Based on Merging Technique of RP Codes (RP 코드 합성을 기반으로 한 세 방향 영상에서의 삼차원 모델의 복원)

  • 박순용;진성일
    • Journal of the Korean Institute of Telematics and Electronics B
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    • v.31B no.4
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    • pp.106-114
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    • 1994
  • A new merging technique is adopted for combining rectangular parallelepipes produced by 2-D rectangular code into more intuitive 30D volume elements. Rectangular parallelepiped codes (RP codes) can be used in volume-based representation of a three-dimensional object. We proposed more regularity-conserving 2-D rectangular coding scheme to merge rectangular cells represented by RP codes in three-dimensional space. After being constructed from modified 2-D rectangular code, 3-D RP codes are merged in the two orthogonal directions using new merging algorithm. The shape of merged 3-D object reconstructed by proposed algorithm is shown to be much closer to the original object shape than that of conventional RP codes. The storage requirement of merged object can be also reduced.

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