• Title/Summary/Keyword: 3D object model

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Automatic 3D model generation from 2D X-ray images

  • Le Minh Tuan;Kim Hae-Kwang
    • Proceedings of the IEEK Conference
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    • summer
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    • pp.361-364
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    • 2004
  • This paper describes an automatic 3D models generation algorithm based on 2D silhouette images, using X-ray camera without camera parameters. The algorithm takes a multi steps process approach. First, a series of 2D silhouette images is captured from different directions of object and then converted to binary images. An octree data structure is constructed for voxel-based representation of object. An estimate 3D volume of object can be reconstructed by intersecting voxels and the 2D silhouettes. The marching cube algorithm is applied to get triangle mesh representing of the obtained 3D model for rendering.

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Improved Link System of Schedule and 3D Object for Visualizing Effective 4D Model on Plant Project (플랜트 4D의 효율적 공정연계체계를 위한 일정 및 도면의 개선된 연계방법론 구축)

  • Kang, Leen-Seok;Moon, Hyoun-Seok;Park, Seo-Young;Yoon, Sun-Mi
    • Proceedings of the Korean Institute Of Construction Engineering and Management
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    • 2006.11a
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    • pp.559-562
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    • 2006
  • Existing 4D systems are using the 1:1 link system that directly links a schedule and a 3D model object. But considering that plant facility includes various kinds of schedule and 3D model object, this study suggests an improved link methodology of multi-selected objects and two-way link system for minimizing link errors which generated in case of multi-selected objects. For the link system, this study introduces a new concept called as interface board. Interface board can be used as an information center for representing all information of link items in the current project. It may be expected that 4D model can build an effective and rapid link system of plant project by this new approach.

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A New Matching Strategy for SNI-based 3-D Object Recognition (면 법선 영상 기반형 3차원 물체인식에서의 새로운 매칭 기법)

  • 박종훈;최종수
    • Journal of the Korean Institute of Telematics and Electronics B
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    • v.30B no.7
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    • pp.59-69
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    • 1993
  • In this paper, a new matching strategy for 3-D object recognition, based on the Surface Normal Images (SNIs), is proposed. The matching strategy using the similarity decision function [9,10] lost the efficiency and the reliability of matching, because all features of models within model base must be compared with the scene object features, and the weights of the attributes of features is given by heuristic manner. However, the proposed matching strategy can solve these problems by using a new approach. In the approach, by searching the model base, a model object whose features are fully matched with the features of sceme object is selected. In this paper, the model base is constructed for the total 26 objects, and systhetic and real range images are used in the test of the system operation. Experimental result is performed to show the possibility that this strategy can be effectively used for the SNI based recognition.

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Development of a Remote Object's 3D Position Measuring System (원격지 물체의 삼차원 위치 측정시스템의 개발)

  • Park, Kang
    • Journal of the Korean Society for Precision Engineering
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    • v.17 no.8
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    • pp.60-70
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    • 2000
  • In this paper a 3D position measuring device that finds the 3D position of an arbitarily placed object using a camersa system is introduced. The camera system consists of three stepping motors and a CCD camera and a laser. The viewing direction of the camera is controlled by two stepping motors (pan and tilt motors) and the direction of a laser is also controlled by a stepping motors(laser motor). If an object in a remote place is selected from a live video image the x,y,z coordinates of the object with respect to the reference coordinate system can be obtained by calculating the distance from the camera to the object using a structured light scheme and by obtaining the orientation of the camera that is controlled by two stepping motors. The angles o f stepping motors are controlled by a SGI O2 workstation through a parallel port. The mathematical model of the camera and the distance measuring system are calibrated to calculate an accurate position of the object. This 3D position measuring device can be used to acquire information that is necessary to monitor a remote place.

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Direct Finite Element Model Generation using 3 Dimensional Scan Data (3D SCAN DATA 를 이용한 직접유한요소모델 생성)

  • Lee Su-Young;Kim Sung-Jin;Jeong Jae-Young;Park Jong-Sik;Lee Seong-Beom
    • Journal of the Korean Society for Precision Engineering
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    • v.23 no.5 s.182
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    • pp.143-148
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    • 2006
  • It is still very difficult to generate a geometry model and finite element model, which has complex and many free surface, even though 3D CAD solutions are applied. Furthermore, in the medical field, which is a big growth area of recent years, there is no drawing. For these reasons, making a geometry model, which is used in finite element analysis, is very difficult. To resolve these problems and satisfy the requests of the need to create a 3D digital file for an object where none had existed before, new technologies are appeared recently. Among the recent technologies, there is a growing interest in the availability of fast, affordable optical range laser scanning. The development of 3D laser scan technology to obtain 3D point cloud data, made it possible to generate 3D model of complex object. To generate CAD and finite element model using point cloud data from 3D scanning, surface reconstruction applications have widely used. In the early stage, these applications have many difficulties, such as data handling, model creation time and so on. Recently developed point-based surface generation applications partly resolve these difficulties. However there are still many problems. In case of large and complex object scanning, generation of CAD and finite element model has a significant amount of working time and effort. Hence, we concerned developing a good direct finite element model generation method using point cloud's location coordinate value to save working time and obtain accurate finite element model.

Real-Time Object Model dRTO (실시간 객체 모델 dRTO)

  • Lee, Sheen;Son, Hyuk-Su;Yang, Seung-Min
    • Journal of KIISE:Computer Systems and Theory
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    • v.27 no.3
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    • pp.300-312
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    • 2000
  • The application areas of embedded real-time systems are very wide and so are the requirements for real-time processing and reliability of the systems. To develop embedded real-time systems effectively with its real-time and reliability properties guaranteed, an appropriate real-time model is needed. Recently, the research on real-time object-oriented model is active, which graft the concept of object-orientation on real-time systems modeling and development. In this paper, we propose dRTO (dependable Real-Time Object) model, with 5 primitive classes. These allow designers to effectively model the characteristics of real-time systems, i.e., object-orientation, real-time-ness and dependability. The dRTO model has three main features. First, it is able to model and implement the timing constraints imposed on real-time objects as well as interactions among the objects. Second, hardware and software components (including kernel) of embedded systems can be modeled in one frame. Third, it is able to represent fault detection and recovery mechanisms explicitly.

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3-D Object Recognition Using Surface Normal Images (면 법선 영상을 이용한 3차원 물체 인식)

  • 박종훈;장태규;최종수
    • Journal of the Korean Institute of Telematics and Electronics B
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    • v.28B no.9
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    • pp.727-738
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    • 1991
  • This paper presents a new approach to explicityly use surface normal images (SNIs) in 3-D object model description and recognition procedure. The surface normal images of an object are defined as the projected images obtained from view angles facing normal to each surface of the object. The proposed approach can significantly alleviate the difficulty of obtaining correspondence between models and scene objects by explicitly providing a transform for the matching. The proposed approach is applied to the construction of a model-based 3-D object recognition system for the selected five objects. Synthetic images are used in the experiment to show the operation of the overall recognition system.

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For the Association between 3D VAR Model and 2D Features

  • Kiuchi, Yasuhiko;Tanaka, Masaru;Fujiki, Jun;Mishima, Taketoshi
    • Proceedings of the IEEK Conference
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    • 2002.07c
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    • pp.1404-1407
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    • 2002
  • Although we look at objects as 2D images through our eyes, we can reconstruct the shape and/or depth of objects. In order to realize this ability using computers, it is required that the method which can estimate the 3D features of object from 2D images. As feature which represents 3D shapes effectively, three dimensional vector autoregressive model is pro- posed. If this feature is associated other feature of 2D shape, then above aim might be achieved. On the other hand, as feature which represents 2D shapes, quasi moment features is proposed. As the first step of association of these features, we constructed real time simulator that computes both of two features concurrently from object data (3D curves) . This simulator can also rotate object and estimate the rotation The method using 3D VAR model estimates the rotation correctly, but the estimation by quasi moment features includes much errors. This reason would be that projected images are constructed by the points only, and doesn't have enough sizes to estimate the correct 3D rotation parameters.

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POSITION AND POSTURE ESTIMATION OF 3D-OBJECT USING COLOR AND DISTANCE INFORMATION

  • Ji, Hyun-Jong;Takahashi, Rina;Nagao, Tomoharu
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2009.01a
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    • pp.535-540
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    • 2009
  • Recently, autonomous robots which can achieve the complex tasks have been required with the advance of robotics. Advanced robot vision for recognition is necessary for the realization of such robots. In this paper, we propose a method to recognize an object in the actual environment. We assume that a 3D-object model used in our proposal method is the voxel data. Its inside is full up and its surface has color information. We also define the word "recognition" as the estimation of a target object's condition. This condition means the posture and the position of a target object in the actual environment. The proposal method consists of three steps. In Step 1, we extract features from the 3D-object model. In Step 2, we estimate the position of the target object. At last, we estimate the posture of the target object in Step 3. And we experiment in the actual environment. We also confirm the performance of our proposal method from results.

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3-Dimensional Simulation Model for Automated Container Terminals (자동화 컨테이너터미널을 위한 3차원 시뮬레이션 모델)

  • Choi, Yong-Seok;Ha, Tae-Young
    • Proceedings of the Korea Society for Simulation Conference
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    • 2005.05a
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    • pp.74-81
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    • 2005
  • In this study, we introduce a 3D simulation model to support the design on ACT(Automated Container Terminal) using 3D animation. The developed simulation model simulate virtual operations of ACT and animate the simulated results with real time. We provide several validation points for the design of ACT. And the developed system applied an object-oriented design and C++ programming to increase the reusability and extensibility. We can perform the various simulation experiment and analyze performances to estimate the required number of equipment using developed simulation model.

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