• Title/Summary/Keyword: 3D model reconstruction

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3D Object Restoration and Data Compression Based on Adaptive Simplex-Mesh Technique (적응 Simplex-Mesh 기술에 기반한 3차원 물체 복원과 자료 압축)

  • 조용군
    • Journal of the Korean Institute of Intelligent Systems
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    • v.9 no.4
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    • pp.436-443
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    • 1999
  • Most of the 3D object reconstruction techniques divide the object into multiplane and approximate the surfaces of the object. The Marching Cubes Algorithm which initializes the mesh structure using a given isovalue. and Delaunay Tetrahedrisation are widely used. Deformable models are well-suited for general object reconstruction because they make little assumptions about the shape to recover and they can reconstruct objects *om various types of datasets. Now, many researchers are studying the reconstruction systems based on a deformable model. In this paper, we propose a novel method for reconstruction of 3D objects. This method, for a 3D object composed of curved planes, compresses the 3D object based on the adaptive simplexmesh technique. It changes the pre-defined mesh structure, so that it may approach to the original object. Also, we redefine the geometric characteristics such as curvatures. As results of simulations, we show reconstruction of the original object with high compression and concentration of vertices towards parts of high curvature in order to optimize the shape description.

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Maxillary Reconstruction with Free Fibular Flap using 3D RP Model

  • Ahn, Kang-Min;Kim, Jong-Jin
    • Journal of International Society for Simulation Surgery
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    • v.1 no.1
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    • pp.32-36
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    • 2014
  • Reconstruction of the maxilla is quite a difficult challenge for reconstructive surgeons. The maxilla is the most important part of the midface, which contributes to facial esthetics, mastication, swallowing, speech, supporting orbital contents and sinus function. Free fibular flap is most versatile to reconstruct jaw bone because of its adequate length, containing both soft and bony tissues and acceptance of dental implants. In this case report, a reconstruction of the maxilla using free fibular flap and dental implants is described in which rapid prototype was used before surgery to simulate the final prosthetic results.

3D Generic Vertebra Model for Computer Aided Diagnosis (컴퓨터를 이용한 의료 진단용 3차원 척추 제네릭 모델)

  • Lee, Ju-Sung;Baek, Seung-Yeob;Lee, Kun-Woo
    • Korean Journal of Computational Design and Engineering
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    • v.15 no.4
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    • pp.297-305
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    • 2010
  • Medical image acquisition techniques such as CT and MRI have disadvantages in that the numerous time and efforts are needed. Furthermore, a great amount of radiation exposure is an inherent proberty of the CT imaging technique, a number of side-effects are expected from such method. To improve such conventional methods, a number of novel methods that can obtain 3D medical images from a few X-ray images, such as algebraic reconstruction technique (ART), have been developed. Such methods deform a generic model of the internal body part and fit them into the X-ray images to obtain the 3D model; the initial shape, therefore, affects the entire fitting process in a great deal. From this fact, we propose a novel method that can generate a 3D vertebraic generic model based on the statistical database of CT scans in this study. Moreover, we also discuss a method to generate patient-tailored generic model using the facts obtained from the statistical analysis. To do so, the mesh topologies of CT-scanned 3D vertebra models are modified to be identical to each other, and the database is constructed based on them. Furthermore, from the results of a statistical analysis on the database, the tendency of shape distribution is characterized, and the modeling parameters are extracted. By using these modeling parameters for generating the patient-tailored generic model, the computational speed and accuracy of ART can greatly be improved. Furthermore, although this study only includes an application to the C1 (Atlas) vertebra, the entire framework of our method can be applied to other body parts generally. Therefore, it is expected that the proposed method can benefit the various medical imaging applications.

Surface Reconstruction for Cutting Path Generation on VLM-Slicer (VLM-Slicer에서 절단 경로 생성을 위한 측면 형상 복원)

  • Lee, Sang-Ho;An, Dong-Gyu;Yang, Dong-Yeol
    • Journal of the Korean Society for Precision Engineering
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    • v.19 no.7
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    • pp.71-79
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    • 2002
  • A new rapid prototyping process, Variable Lamination Manufacturing using a 4-axis-controlled hotwire cutter and expandable polystyrene foam sheet as a laminating material of the part (VLM-S), has been developed to reduce building time and to improve the surface finish of parts. The objective of this study is to reconstruct the surface of the original 3D CAD model in order to generate mid-slice data using the advancing front technique. The generation of 3D layers by a 4 axis-controlled hot-wire cutter requires a completely different procedure to generate toolpath data unlike the conventional RP CAD systems. The cutting path data for VLM-S are created by VLM-Slicer, which is a special CAD/CAM software with automatic generation of 3D toolpath. For the conventional sheet type system like LOM, the STL file would be sliced into 2D data only. However, because of using the thick layers and a sloping edge with the firstorder approximation between the top and bottom layers, VLM-Slicer requires surface reconstruction, mid-slice, and the toolpath data generation as well as 2D slicing. Surface reconstruction demands the connection between the two neighboring cross-sectional contours using the triangular facets. VLM-S employs thick layers with finite thickness, so that surface reconstruction is necessary to obtain a sloping angle of a side surface and the point data at a half of the sheet thickness. In the process of the toolpath data generation the surface reconstruction algorithm is expected to minimize the error between the ruled surface and the original parts..

Approach of establishing As-Is BIM Model Process in Apartment Remodeling project using 3D Laser Scanning. (공동주택 리모델링 사업에서 3D 레이저스캐닝 기술을 활용한 기존 구조체 As-Is BIM모델 구축 프로세스 제안)

  • Park, Ji-Eun;Yu, Jung-Ho
    • Proceedings of the Korean Institute of Building Construction Conference
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    • 2015.11a
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    • pp.183-184
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    • 2015
  • More than 50% of the existing buildings in Korea are over 15 years old. Therefore it is necessary to be held reconstruction or remodeling deteriorated buildings more efficiently. Especially, since remodeling project reserves existing structures, it requires less period of project and construction period compare to reconstruction. It is possible to minimize uncertainty in communication between participants and able to manage information and construct efficiently in remodeling projects. This paper is first step of integrated BIM-based whole lifecyle management of apartment remodeling process. It suggests 3D laser scanner specification factors and site constraint factors for mapping between two groups. Therefore it will contribute to develop mapping algorithm of two groups and find optimal combination for apartment remodeling.

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Three-Dimensional Shape Reconstruction from Images by Shape-from-Silhouette Technique and Iterative Triangulation

  • Cho, Jung-Ho;Samuel Moon-Ho Song
    • Journal of Mechanical Science and Technology
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    • v.17 no.11
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    • pp.1665-1673
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    • 2003
  • We propose an image-based three-dimensional shape determination system. The shape, and thus the three-dimensional coordinate information of the 3-D object, is determined solely from captured images of the 3-D object from a prescribed set of viewpoints. The approach is based on the shape-from-silhouette (SFS) technique, and the efficacy of the SFS method is tested using a sample data set. The extracted three-dimensional shape is modeled with polygons generated by a new iterative triangulation algorithm, and the polygon model can be exported to commercial software. The proposed system may be used to visualize the 3-D object efficiently, or to quickly generate initial CAD data for reverse engineering purposes, including three dimensional design applications such as 3-D animation and 3-D games.

Phase Error Reduction for Multi-frequency Fringe Projection Profilometry Using Adaptive Compensation

  • Cho, Choon Sik;Han, Junghee
    • Current Optics and Photonics
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    • v.2 no.4
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    • pp.332-339
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    • 2018
  • A new multi-frequency fringe projection method is proposed to reduce the nonlinear phase error in 3-D shape measurements using an adaptive compensation method. The phase error of the traditional fringe projection technique originates from various sources such as lens distortion, the nonlinear imaging system and a nonsinusoidal fringe pattern that can be very difficult to model. Inherent possibility of phase error appearing hinders one from accurate 3-D reconstruction. In this work, an adaptive compensation algorithm is introduced to reduce adaptively the phase error resulting from the fringe projection profilometry. Three different frequencies are used for generating the gratings of projector and conveyed to the four-step phase-shifting procedure to measure the objects of very discontinuous surfaces. The 3-D shape results show that this proposed technique succeeds in reconstructing the 3-D shape of any type of objects.

3D Terrain Reconstruction Using 2D Laser Range Finder and Camera Based on Cubic Grid for UGV Navigation (무인 차량의 자율 주행을 위한 2차원 레이저 거리 센서와 카메라를 이용한 입방형 격자 기반의 3차원 지형형상 복원)

  • Joung, Ji-Hoon;An, Kwang-Ho;Kang, Jung-Won;Kim, Woo-Hyun;Chung, Myung-Jin
    • Journal of the Institute of Electronics Engineers of Korea SC
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    • v.45 no.6
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    • pp.26-34
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    • 2008
  • The information of traversability and path planning is essential for UGV(Unmanned Ground Vehicle) navigation. Such information can be obtained by analyzing 3D terrain. In this paper, we present the method of 3D terrain modeling with color information from a camera, precise distance information from a 2D Laser Range Finder(LRF) and wheel encoder information from mobile robot with less data. And also we present the method of 3B terrain modeling with the information from GPS/IMU and 2D LRF with less data. To fuse the color information from camera and distance information from 2D LRF, we obtain extrinsic parameters between a camera and LRF using planar pattern. We set up such a fused system on a mobile robot and make an experiment on indoor environment. And we make an experiment on outdoor environment to reconstruction 3D terrain with 2D LRF and GPS/IMU(Inertial Measurement Unit). The obtained 3D terrain model is based on points and requires large amount of data. To reduce the amount of data, we use cubic grid-based model instead of point-based model.

3 Dimensional Object Reconstruction Using Zoom Camera (줌 카메라를 이용한 3차원 물체 재구성)

  • 주도완;김주영기수용고광식
    • Proceedings of the IEEK Conference
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    • 1998.10a
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    • pp.927-930
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    • 1998
  • This paper presents a new method for reconstructing 3 dimensional object model using a zoom camera. The proposed method uses zoom images to find the distance(D) between camera and object. Also the method uses images obtained around the object to find an $angle(\theta)$ between two connected planes of the object. With the D and $\theta,$ we can reconstruct the real sized 3-D model of object with less errors without stereo camera or rangefinder.

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