• Title/Summary/Keyword: 3D kinematics

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Kinematic and Electromyographic Analysis of Backhand Clear Motion according to the Type of Hitting in Badminton (배드민턴 백핸드 클리어 타구유형에 따른 운동학적 변인 및 근육활동 분석)

  • Kim, Ho-Mook;Woo, Sang-Yeon
    • Korean Journal of Applied Biomechanics
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    • v.24 no.1
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    • pp.11-18
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    • 2014
  • The purposes of this study were to analyze the kinematics and electromyographic variables of the upper extremity for the backhand clear motion according to the type of hitting in badminton. Seven elite male university players were selected as the subjects. Four digital video cameras and Noraxon Telemyo 2400 were used to collect the 3D kinematics and electromyographic data. The results were as follows: 1) in the phase of impact, the time of motion for the overhead backhand clear was the longest, 2) in the event of impact, the distance of step toward X direction was the longest and the distance of step toward Y direction was the shortest for the overhead backhand clear, 3) in the event of backswing, the rotation angles of shoulder and pelvis and the flexion angle of shoulder for the overhead backhand clear were the biggest, 4) the maximum flexion angular velocity of shoulder and the maximum extension angular velocity of elbow for the overhead backhand clear were the biggest, and 5) in the phase of impact, mean EMG of the wrist flexor, triceps, and trapezius muscle for the overhead backhand clear was bigger than that for the underhand stroke and in the phase of follow-through, mean EMG of the wrist flexor and extensor, biceps, triceps, and trapezius muscle for the overhead backhand clear was the biggest.

Design of a Remote Controller for Dismantling Processes Using Excavator (굴삭기를 이용한 해체 장비용 원격 조종 장치 설계)

  • Kim, Dong-Nam;Oh, Kyeong-Won;Hong, Dae-Hie;Park, Jong-Hyup;Hong, Suk-Hie
    • Journal of the Korean Society for Precision Engineering
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    • v.25 no.7
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    • pp.95-102
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    • 2008
  • Since the processes of dismantling are very dangerous, there have been many studies to develop remote operating devices using joystick. In this paper, in order to improve the operability of the dismantling equipment that is usually an excavator, a novel concept of tole-operated device is proposed. Operators who use this device with additional environmental sensing devices can work safely away from the dangerous sites. First, based on the concept design of the remote controller, its workspace is analyzed and the workspace mapping from the device to the excavator is explored. Second, after 7 steps of the excavating processes are defined, the kinematics which deals with the conversion from the 3 dimensional position information of the device to the joint variable information of the backhoe is included in this paper. Lastly, 3D graphical simulation of both remote controller and the backhoe will be shown. This new design of the remote control device tan be easily manufactured and gives the workers very convenient and transparent remote control capability.

STARS: A 3D GRID-BASED MONTE CARLO CODE FOR RADIATIVE TRANSFER THROUGH RAMAN AND RAYLEIGH SCATTERING WITH ATOMIC HYDROGEN

  • Chang, Seok-Jun;Lee, Hee-Won
    • Journal of The Korean Astronomical Society
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    • v.53 no.6
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    • pp.169-179
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    • 2020
  • Emission features formed through Raman scattering with atomic hydrogen provide unique and crucial information to probe the distribution and kinematics of a thick neutral region illuminated by a strong far-ultraviolet radiation source. We introduce a new 3-dimensional Monte-Carlo code in order to describe the radiative transfer of line photons that are subject to Raman and Rayleigh scattering with atomic hydrogen. In our Sejong Radiative Transfer through Raman and Rayleigh Scattering (STaRS) code, the position, direction, wavelength, and polarization of each photon is traced until escape. The thick neutral scattering region is divided into multiple cells with each cell being characterized by its velocity and density, which ensures flexibility of the code in analyzing Raman-scattered features formed in a neutral region with complicated kinematics and density distribution. To test the code, we revisit the formation of Balmer wings through Raman scattering of the far-UV continuum near Lyβ and Lyγ in a static neutral region. An additional check is made to investigate Raman scattering of O vi in an expanding neutral medium. We find a good agreement of our results with previous works, demonstrating the capability of dealing with radiative transfer modeling that can be applied to spectropolarimetric imaging observations of various objects including symbiotic stars, young planetary nebulae, and active galactic nuclei.

Biomechanical Analysis and Evaluation Technology Using Human Multi-Body Dynamic Model (인체 다물체 동역학 모델을 이용한 생체역학 분석 및 평가 기술)

  • Kim, Yoon-Hyuk;Shin, June-Ho;Khurelbaatar, Tsolmonbaatar
    • Journal of the Korean Society for Nondestructive Testing
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    • v.31 no.5
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    • pp.494-499
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    • 2011
  • This paper presents the biomechanical analysis and evaluation technology of musculoskeletal system by multi-body human dynamic model and 3-D motion capture data. First, medical image based geometric model and material properties of tissue were used to develop the human dynamic model and 3-D motion capture data based motion analysis techniques were develop to quantify the in-vivo joint kinematics, joint moment, joint force, and muscle force. Walking and push-up motion was investigated using the developed model. The present model and technologies would be useful to apply the biomechanical analysis and evaluation of human activities.

PMDSPH: A Hybrid N-Body and SPH Code and Its Application to the Milky Way

  • FUX ROGER
    • Journal of The Korean Astronomical Society
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    • v.34 no.4
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    • pp.255-259
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    • 2001
  • PMDSPH is a combined 3D particle-mesh and SPH code aimed to simulate the self-consistent dynamical evolution of spiral galaxies including live stellar and collisionless dark matter components, as well as an isothermal gas component. This paper describes some aspects of this code and shows how its application to the Milky Way helps to recover the gas flow within the Galactic bar region from the observed HI and CO longitude-velocity distributions.

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Kinematic Template Generation Methodology for 3D JIG Models (3D JIG 모델의 Kinematic 템플릿 생성 방법론)

  • Ko, Min-Suk;Kwak, Jong-Geun;Wang, Gi-Nam;Park, Sang-Chul
    • Korean Journal of Computational Design and Engineering
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    • v.15 no.3
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    • pp.212-221
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    • 2010
  • Proposed in the paper is a methodology to generate kinematic template for 3D JIG models. Recently, according to increase of the rate of automatic facility in manufacturing system, the 3D manufacturing and verification research and development have been issued. So, unlike in the past, moving 3D facilities are very various like JIGs, turn table, AS/RS worked in the automated manufacturing industry. Because 3D mesh models are used in these kinds of 3D simulation, users have to define the kinematic information manually. This 3D mesh data doesn't have parametric information and design history of the 3D model unlike the design level data. So, it is lighter than 3D design level data and more efficient to render on the 3D virtual manufacturing environment. But, when user wants to find a common axis located between the links, the parameter information of the model has to reconstruct for defining kinematic construction. It takes a long time and very repetitive to define an axis and makes a joint using 3D mesh data and it is non-intuitive task for user. This paper proposed template model that provides kinematic information of the JIG. This model is kinds of a state diagram to describe a relation between links. So, this model can be used for a kinematic template to the JIG which has a same mechanism. The template model has to be registered in the template library to use in the future, after user made the model of the specific type of the 3D JIG model.

Analysis of Skin Movement Artifacts Using MR Images (자기공명 영상을 이용한 피부 움직임 에러 분석에 관한 연구)

  • ;N. Miyata;M. Kouchi;M. Mochimaru
    • Journal of the Korean Society for Precision Engineering
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    • v.21 no.8
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    • pp.164-170
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    • 2004
  • The skin movement artifacts are referred to as the relative motion of skin with respect to the motion of underlying bones. This is of great importance in joint biomechanics or internal kinematics of human body. This paper describes a novel experiment that measures the skin movement of a hand based on MR(magnetic resonance) images in conjunction with surface modeling techniques. The proposed approach consists of 3 phases: (1) MR scanning of a hand with surface makers, (2) 3D reconstruction from the MR images, and (3) registration of the 3D models. The MR images of the hand are captured by 3 different postures. And the surface makers which are attached to the skin are employed to trace the skin motion. After reconstruction of 3D models from the scanned MR images, the global registration is applied to the 3D models based on the particular bone shape of different postures. The results of registration are then used to trace the skin movement by measuring the positions of the surface markers.

Analysis of the Type of 3D Printing Development Linked with the Textile Structure Principle (텍스타일 스트럭처 원리와 연계된 3D 프린팅 개발 유형 분석)

  • Kim, Hyojin;Kim, Seongdal
    • Journal of Fashion Business
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    • v.22 no.2
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    • pp.1-13
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    • 2018
  • 3D printing technology, which is expected to play a leading role within the Fourth Industrial Revolution, is becoming distinguished not only in the space, automotive, medical and engineering industries, but also in the area of design. The fashion and textile structures created by 3D printing technology were classified into three types - basic structure, unified structure, and a new physical structure. When traditional weaving, knitting, and stitching was reinterpreted through 3D printing, there were apparent limitations in reproducing the characteristics of fabric structures due to differences in the materials and structures of traditional textiles. New physical structures are being developed to break away from merely reproducing traditional textile structures, and to bring out the characteristics of 3D printing technology. As examples of new physical structures, there are the kinematics structure which utilizes the hinge method, mesostructure cellular material, and the N12 disk structure. Such techniques potentially open a new paradigm of fashion and textile structures. Some innovative aspects of 3D printing technology may result in changes in the methods of collaboration, manufacturing, and distribution. Designers are receiving help from specialists of various backgrounds to merge 3D printing technology to create original works. Also, 3D printing not only makes personalized custom designs available, but shortens the distribution channels, foretelling a change within the fashion and textile industry.

The method to estimate 3-D coordinates of lower trunk muscles using orientation angles during a motion (몸통 운동시 지향각(Orientation angles)을 이용한 허리 근육의 3차원 위치 좌표 추정 기법)

  • Lim, Young-Tae
    • Korean Journal of Applied Biomechanics
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    • v.12 no.1
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    • pp.125-133
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    • 2002
  • The purpose of this study was to develop a method for estimating 3-D coordinates of lower trunk muscles using orientation angles during a motion. Traditional 3-D motion analysis system with DLT technique was used to track down the locations of eight reference markers which were attached on the back of the subject. In order to estimate the orientations of individual lumbar vertebrae and musculoskeletal parameters of the lower trunk muscle, the rotation matrix of the middle trunk reference frame relative to the lower trunk reference frame was determined and the angular locations of individual lumbar vertebrae were estimated by partitioning the orientation angles (Cardan angles) that represent the relative angles between the rotations of the middle and lower trunks. When the orientation angles of individual intervertebral joints were known at a given instant, the instantaneous coordinates of the origin and insertion for all selected muscles relative to the L5 local reference frame were obtained by applying the transformation matrix to the original coordinates which were relative to a local reference frame (S1, L4, L3, L2, or L1) in a rotation sequence about the Z-, X- and Y-axes. The multiplication of transformation matrices was performed to estimate the geometry and kinematics of all selected muscles. The time histories of the 3-D coordinates of the origin and insertion of all selected muscles relative to the center of the L4-L5 motion segment were determined for each trial.

Graphic Simulation of the Multi-joint Manipulator (다관절 조작기의 그래픽 시뮬레이션)

  • 이종열;송태길;김성현;박병석;윤지섭
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2001.04a
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    • pp.631-634
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    • 2001
  • In this study, the graphic simulation system of multi joint manipulator is developed to analyze and optimize the remote handling processes for the spent fuel assembly. This system consists of a 3-D graphical modeling system, a device assembling system, and a motion simulation system. To analyze and optimize the processes involved in multi-joint manipulator operation such as NFBC transportation process and bottom nozzle removal process, the virtual work place is implemented using a computer graphic technology. This virtual workcell is exactly same as that of the real environment. This graphic simulation system of the multi-joint manipulator can be effectively used for designing the main processes and maintenance processes of the spent fuel management.

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