• Title/Summary/Keyword: 3D image processing

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A 3D Image Player for CRT/LCD Monitors

  • Ko, Yoon-Ho;Choi, Chul-Ho;Kwon, Byong-Heon;Choi, Myung-Ryul
    • 한국정보디스플레이학회:학술대회논문집
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    • 2002.08a
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    • pp.895-898
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    • 2002
  • In this paper, we propose a 3D image player for LCD monitors as well as CRT monitors. As we consider an afterglow and digital processing of LCD monitors, a stereoscopic images can be shown on CRT monitors as well as LCD monitors using the proposed a3D image player. We have implemented a 3D image player using FPGA (MAX 9320), We show prove that a stereoscopic images are shown on the LCD monitors.

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Relay Server System Construction for 3D Holoportation Service (3차원 홀로포테이션 서비스를 위한 중계서버 시스템 구축)

  • Kim, Myeong-kyun;Kim, Yura;Lee, Seungho;Kim, Sungjei;Kim, Je woo
    • Proceedings of the Korea Information Processing Society Conference
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    • 2019.10a
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    • pp.28-30
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    • 2019
  • 본 논문은 3차원으로 복원된 데이터를 원격지에 있는 홀로렌즈에 실시간으로 전달하기 위해 개발된 중계서버 시스템을 제안한다. 원격지에 있는 홀로렌즈를 위한 실시간 전송 시스템 구축을 위해서는 복원된 3차원 데이터의 압축 스트림을 복호화 해주는 중계서버 시스템이 필요하다. 이와 같은 3차원 데이터의 구조와 원격지에서 데이터를 전달 받는 홀로렌즈 환경을 고려하여 중계서버 시스템을 설계하고 구축 했다.

A Study on the Image-Based 3D Modeling Using Calibrated Stereo Camera (스테레오 보정 카메라를 이용한 영상 기반 3차원 모델링에 관한 연구)

  • 김효성;남기곤;주재흠;이철헌;설성욱
    • Journal of the Institute of Convergence Signal Processing
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    • v.4 no.3
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    • pp.27-33
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    • 2003
  • The image-based 3D modeling is the technique of generating a 3D graphic model from images acquired using cameras. It is being researched as an alternative technique for the expensive 3D scanner. In this paper, we propose the image-based, 3D modeling system using calibrated stereo cameras. The proposed algorithm for rendering, 3D model consists of three steps, camera calibration, 3D reconstruction, and 3D registration step. In the camera calibration step, we estimate the camera matrix for the image aquisition camera. In the 3D reconstruction step, we calculate 3D coordinates using triangulation from corresponding points of the stereo image. In the 3D registration step, we estimate the transformation matrix that transforms individually reconstructed 3D coordinates to the reference coordinate to render the single 3D model. As shown the result, we generated relatively accurate 3D model.

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Development of 3D Image Processing Software using EMD for Ultrasonic NDE (EMD를 이용한 초음파 비파괴 평가용 3차원 영상처리 소프트웨어 개발)

  • Nam, Myung-Woo;Lee, Young-Seock;Yang, Ok-Yul
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.9 no.6
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    • pp.1569-1573
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    • 2008
  • This paper describes a development of Ultrasonic NDE software to analyze steam generator of nuclear power plant. The developed software includes classical analysis method such as A, B, C and D-scan images. And it can analyze the detected internal cracks using 3D image processing method. To do such, we obtain raw data from specimens of real pipeline of power plants, and get the envelope signal using Empirical Mode Decomposition from obtained ultrasonic 1-dimensional data. The reconstructed 3D crack images offer useful information about the location, shape and size of cracks, even if there is no special 2D image analysis technique. The developed analysis software is applied to specimens containing various cracks with known dimensions. The results of application showed that the developed software provided accurate and enhanced 2D images and reconstructed 3D image of cracks.

FREE VIEWPOINT IMAGE RECONSTRUCTION FROM 3-D MULTI-FOCUS IMAGING SEQUENCES AND ITS IMPLEMENTATION BY CELL-BASED COMPUTING

  • Yonezawayz, Hiroki;Kodamay, Kazuya;Hamamotoz, Takayuki
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2009.01a
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    • pp.751-754
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    • 2009
  • This paper deals with the Cell-based distributed processing for generating free viewpoint images by merging multiple differently focused images. We previously proposed the method of generating free viewpoint images without any depth estimation. However, it is not so easy to realize real-time image reconstruction based on our previous method. In this paper, we discuss the method to reduce the processing time by dimension reduction for image filtering and Cell-based distributed processing. Especially, the method of high-speed image reconstruction by the Cell processor on SONY PLAYSTATION3(PS3) is described in detail. We show some experimental results by using real images and we discuss the possibility of real-time free viewpoint image reconstruction.

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Three-Dimensional Television using Optical Scanning Holography

  • Poon, Ting-Chung
    • Journal of Information Display
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    • v.3 no.3
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    • pp.12-16
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    • 2002
  • We first review a real-time three-dimensional (3-D) holographic recording technique called optical scanning holography (OSH) and discuss holographic reconstruction using spatial light modulators (SLMs). We then present how the overall system can be used for 3-D holographic television (TV) display with a wide-angle view of a 3-D image, and address some of the issues encountered. Finally, we suggest some techniques to alleviate the issues encountered in such a 3-D holographic TV system.

Manipulation of 3D Surface Data within Web-based 3D Geo-Processing

  • Choe, Seung-Keol;Kim, Kyong-Ho;Lee, Jong-Hun;Yang, Young-Kyu
    • Proceedings of the KSRS Conference
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    • 1999.11a
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    • pp.80-83
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    • 1999
  • An efficient modeling and management of a large amount of surface data for a wide rage of geographic information play an important role in determining the functionality of 3D geographic information system. It has been put many efforts to design and manage an effective way to enhence the manipulation of the data by considering geometry type and data structures. Recently, DEM(Data Elevation Model) and TIN(Triangulated Irregular Network) are used for representing surface data. In this paper, we propose a 3D data processing method. The method utilizes the major properties of DEM and TIN, respectively. Furthermore, by approximating DEM with a TIN of an appropriate resolution, we can support a fast and realistic surface modeling. We implement the structure with the following 4 level stages. The first is an optimal resolution of DEM which represent all of wide range of geographic data. The second is the full resolution DEM which is a subarea of original data generated by user's selection in our implemeatation. The third is the TIN approximation of this data with a proper resolution determined by the relative position with the camera. And the last step is multi-resolution TIN data whose resolution is dynamically decided by considering which direction user take notice currently. Specially, the TIN of the last step is designed for realtime camera navigation. By using the structure we implemented realtime surface clipping, efficient approximation of height field and the locally detailed surface LOD(Level of Detail). We used the initial 10-meter sampling DEM data of Seoul, KOREA and implement the structure to the 3D Virtual GIS based on the Internet.

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3D Surface Representation and Manipulation Scheme for Web-based 3D Geo-Processing

  • Choe, Seung-Keol;Kim, Kyong-Ho;Lee, Jong-Hun;Yang, Young-Kyu
    • Proceedings of the Korean Association of Geographic Inforamtion Studies Conference
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    • 1999.12a
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    • pp.66-71
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    • 1999
  • For given 3D geographic data which is usually of DEM(Data Elevation Model) format, we have to represent and manipulate the data in various ways. For example, we have to draw a part of them in drawing canvas. To do this we give users a way of selecting area they want to visualize. And we have to give a base tool for users to select the local area which can be chosen for some geographic operation. In this paper, we propose a 3D data processing method for representation and manipulation. The method utilizes the major properties of DEM and TIN(Triangular Irregular Network), respectively. Furthermore, by approximating DEM with a TIN of an appropriate resolution, we can support a fast and realistic surface modeling. We implement the structure with the following 4 level stages. The first is an optimal resolution of DEM which represent all of wide range of geographic data. The second is the full resolution DEM which is a subarea of original data generated by user's selection in our implemeatation. The third is the TIN approximation of this data with a proper resolution determined by the relative position with the camera. And the last step is multi-resolution TIN data whose resolution is dynamically decided by considering which direction user take notice currently. Specialty, the TIN of the last step is designed for realtime camera navigation. By using the structure we implemented realtime surface clipping, efficient approximation of height field and the locally detailed surface LOD(Level of Detail). We used the initial 10-meter sampling DEM data of Seoul, KOREA and implement the structure to the 3D Virtual GIS based on the Internet.

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Recent Technologies for the Acquisition and Processing of 3D Images Based on Deep Learning (딥러닝기반 입체 영상의 획득 및 처리 기술 동향)

  • Yoon, M.S.
    • Electronics and Telecommunications Trends
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    • v.35 no.5
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    • pp.112-122
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    • 2020
  • In 3D computer graphics, a depth map is an image that provides information related to the distance from the viewpoint to the subject's surface. Stereo sensors, depth cameras, and imaging systems using an active illumination system and a time-resolved detector can perform accurate depth measurements with their own light sources. The 3D image information obtained through the depth map is useful in 3D modeling, autonomous vehicle navigation, object recognition and remote gesture detection, resolution-enhanced medical images, aviation and defense technology, and robotics. In addition, the depth map information is important data used for extracting and restoring multi-view images, and extracting phase information required for digital hologram synthesis. This study is oriented toward a recent research trend in deep learning-based 3D data analysis methods and depth map information extraction technology using a convolutional neural network. Further, the study focuses on 3D image processing technology related to digital hologram and multi-view image extraction/reconstruction, which are becoming more popular as the computing power of hardware rapidly increases.

Development of a Korean Red-Ginseng’s Shape Sorting System Using Image Processing (영상처리를 이용한 홍삼의 외형선별 시스템 개발)

  • 장요한;장동일;방승훈
    • Journal of Biosystems Engineering
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    • v.26 no.3
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    • pp.279-286
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    • 2001
  • The purpose of this study were to organize a sorting system, to develop an algorithm of image processing for the shape sorting, and to finally develop a scientific and objective shape sorting system of Korean Red-Ginseng for mechanization of the shape sorting. The results of this study are followed. 1. The shape sorting system of Korean Red-Ginseng consists of a control computer, a color CCD camera(WV-CP4110) for image processing, an image processing board(DT3153), and an image acquisition unit. 2. Many image processing skill, such as sliding, stretching, threshold, binary and D$\sub$t/ were used to analyze the shape sorting factors of Korean Red-ginseng. 3. The sorting accuracy of the shape sorting system for the Korean Red-Ginseng was 74.7%. It is 21.1% lower than that of human inspector. Although the system has low accuracy, using more cameras may improve its sorting accuracy.

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