• Title/Summary/Keyword: 3D geometric processing

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3D Position Measurement & Coping using 2 CCD Cameras (2대의 CCD 카메라를 이용한 3차원 위치측정과 코핑)

  • Kang, Won-Chan;Shin, Suck-Doo;Kim, Young-Dong
    • The Transactions of the Korean Institute of Electrical Engineers P
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    • v.51 no.2
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    • pp.87-93
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    • 2002
  • Accurate acquisition of surface geometries such as machined surfaces, biological surfaces, and deformed parts have been very important technique in scientific study and engineering, especially for system design, manufacturing and inspection. Two-camera method keeps accuracy more than double than mechanical method. In this paper, a new method is studied to acquire 3D geometric data of the small object such as a die in stone model. When the devices, cameras, laser beam and object are in a perfect plane, the calculation is measured by position error 0.025[mm] within. But this paper shows that arbitrarily positioned system can also be used to obtain 3D data. Also, this paper present a method to generate coping surface data with which CAM system can do for milling work.

A New 3D Shape Measurement Method using 2 CCD Cameras (2대의 CCD 카메라를 이용한 새로운 3차원 형상 측정법)

  • Kim, Jang-Ju;Jung, Gook-Young
    • Journal of Technologic Dentistry
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    • v.24 no.1
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    • pp.73-81
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    • 2002
  • Accurate acquisition of surface geometries such as machined surfaces, biological surfaces, and deformed parts have been very important technique in scientific study and engineering, expecially for system design, manufacturing and inspection. Two camera method is relatively simple with an acceptable accuracy. In this paper, a new method is studied to acquire 3D geometric data of the small object such as a die in stone model. When the devices, cameras, laser beam and object are in a perfect plane, the calculation becomes very simple with less error. But this paper shows that arbitrarily positioned system can also be used to obtain 3D data.

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A Study on Medial Surface Extraction from Point Samples on 3D Closed Surfaces in Shell Shapes (셸 형상의 3차원 폐곡면상에서 추출된 점데이터군으로부터 중립곡면 계산에 관한 연구)

  • Woo, Hyuck-Je
    • Korean Journal of Computational Design and Engineering
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    • v.15 no.1
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    • pp.33-42
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    • 2010
  • In this study, new medial surface calculation methods using Voronoi diagrams are investigated for the point samples extracted on closed surface models. The medial surface is defined by the closure of all points having more than one closest point on the shape boundary. It is a one of essential geometric information in 3D and can be used in many areas such as 3D shape analysis, dimension reduction, freeform shape deformation, image processing, computer vision, FEM analysis, etc. In industrial parts, the idealized solid parts and shell shapes including sharp edges and vertices are frequently used. Other medial surface extraction methods using Voronoi diagram have inherent separation and branch problems, so that they are not appropriate to the sharp edged objects and have difficulties to be applied to industrial parts. In addition, the branched surfaces on sharp edges in shell shapes should be eliminated to obtain representative medial shapes. In order to avoid separation and branch problems, the new approach by analyzing the shapes and specially sampling on surfaces has been developed.

Evaluation of Geometric Error Sources for Terrestrial Laser Scanner

  • Lee, Ji Sang;Hong, Seung Hwan;Park, Il Suk;Cho, Hyoung Sig;Sohn, Hong Gyoo
    • Journal of Korean Society for Geospatial Information Science
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    • v.24 no.2
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    • pp.79-87
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    • 2016
  • As 3D geospatial information is demanded, terrestrial laser scanners which can obtain 3D model of objects have been applied in various fields such as Building Information Modeling (BIM), structural analysis, and disaster management. To acquire precise data, performance evaluation of a terrestrial laser scanner must be conducted. While existing 3D surveying equipment like a total station has a standard method for performance evaluation, a terrestrial laser scanner evaluation technique for users is not established. This paper categorizes and analyzes error sources which generally occur in terrestrial laser scanning. In addition to the prior researches about categorizing error sources of terrestrial Laser scanning, this paper evaluates the error sources by the actual field tests for the smooth in-situ applications.The error factors in terrestrial laser scanning are categorized into interior error caused by mechanical errors in a terrestrial laser scanner and exterior errors affected by scanning geometry and target property. Each error sources were evaluated by simulation and actual experiments. The 3D coordinates of observed target can be distortedby the biases in distance and rotation measurement in scanning system. In particular, the exterior factors caused significant geometric errors in observed point cloud. The noise points can be generated by steep incidence angle, mixed-pixel and crosstalk. In using terrestrial laser scanner, elaborate scanning plan and proper post processing are required to obtain valid and accurate 3D spatial information.

Traveler Guidance System based on 3D Street Modeling

  • Kim, Seung-Jun;Eom, Seong-Eun;Byun, Sung-Cheal;Yang, See-Moon;Ahn, Byung-Ha
    • 제어로봇시스템학회:학술대회논문집
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    • 2004.08a
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    • pp.1187-1190
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    • 2004
  • This paper presents a traveler guidance system that offers 3D street information such as road types, signal light systems, street trees, buildings, etc. We consider 5x4 road system of Gangnam(in Seoul, Korea) as a test area and reflect the traveler's car-driving situation. A web server is constructed to serve traveler's driving path by switching 3D animation scenes automatically. To do batch processing of geometric data for the 3D graphical streets construction, we have extracted major street information from present GIS database and created new GIS file formats (SMF files), which contain data sessions for links, nodes, and facilities. With these files, we can render 3D navigation scenes. A number of vector calculations were performed for the geometrical consistence and texture-mapping method was used for the realistic scene generation. Finally, we have verified the effectiveness of the service by operating a test scenario. We have checked whether traveler's 2D path and 3D navigation are exactly reported after setting specific departure and destination. This system offers us well awareness of streets and takes useful role of traveler guidance.

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GeoMaTree : Geometric and Mathematical Model Based Digital Tree Authoring System

  • Jung, Seowon;Kim, Daeyeoul;Kim, Jinmo
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.12 no.7
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    • pp.3284-3306
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    • 2018
  • This study proposes a method to develop an authoring system(GeoMaTree) for diverse trees that constitute a virtual landscape. The GeoMaTree system enables the simple, intuitive production of an efficient structure, and supports real-time processing. The core of the proposed system is a procedural modeling based on a mathematical model and an application that supports digital content creation on diverse platforms. The procedural modeling allows users to control the complex pattern of branch propagation through an intuitive process. The application is a multi-resolution 3D model that supports appropriate optimization for a tree structure. The application and a compatible function, with commercial tools for supporting the creation of realistic synthetic images and virtual landscapes, are implemented, and the proposed system is applied to a variety of 3D image content.

Reconstruction of Buildings from Satellite Image and LIDAR Data

  • Guo, T.;Yasuoka, Y.
    • Proceedings of the KSRS Conference
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    • 2003.11a
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    • pp.519-521
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    • 2003
  • Within the paper an approach for the automatic extraction and reconstruction of buildings in urban built-up areas base on fusion of high-resolution satellite image and LIDAR data is presented. The presented data fusion scheme is essentially motivated by the fact that image and range data are quite complementary. Raised urban objects are first segmented from the terrain surface in the LIDAR data by making use of the spectral signature derived from satellite image, afterwards building potential regions are initially detected in a hierarchical scheme. A novel 3D building reconstruction model is also presented based on the assumption that most buildings can be approximately decomposed into polyhedral patches. With the constraints of presented building model, 3D edges are used to generate the hypothesis and follow the verification processes and a subsequent logical processing of the primitive geometric patches leads to 3D reconstruction of buildings with good details of shape. The approach is applied on the test sites and shows a good performance, an evaluation is described as well in the paper.

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STUDY OF THREE-DIMENSIONAL DETONATION WAVE STRUCTURES USING PARALLEL PROCESSING (병렬 처리를 이용한 3차원 데토네이션 파 구조 해석)

  • Cho D.R.;Choi J.Y.
    • 한국전산유체공학회:학술대회논문집
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    • 2005.10a
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    • pp.151-155
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    • 2005
  • Three-dimensional structures of unsteady detonation wave propagating through a square-shaped tube is studied using computational method and parallel processing. Inviscid fluid dynamics equations coupled with variable-${\gamma}$ formulation and simplified one-step Arrhenius chemical reaction model were analysed by a MUSCL-type TVD scheme and four stage Runge-Kutta time integration. Results in three dimension show the two unsteady detonation wave propagating mode, the Rectangular and diagonal mode of detonation wave instabilities. Two different modes of instability showed the same cell length but different cell width and the geometric similarities in smoked-foil record.

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NUMERICAL STUDY OF THREE-DIMENSIONAL DETONATION WAVES USING PARALLEL PROCESSING (병렬 처리를 이용한 3차원 테토네이션 파 수치해석)

  • Cho, D.R.;Choi, J.Y.
    • 한국연소학회:학술대회논문집
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    • 2005.10a
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    • pp.15-19
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    • 2005
  • Three-dimensional structures of unsteady detonation wave propagating through a square-shaped tube is studied using computational method and parallel processing. Inviscid fluid dynamics equations coupled with variable-${\gamma}$ formulation and simplified one-step Arrhenius chemical reaction model were analysed by a MUSCL-type TVD scheme and four stage Runge-Kutta time integration. Results in three dimension show the two unsteady detonation wave propagating mode, the Rectangular and diagonal mode of detonation wave instabilities. Two different modes of instability showed the same cell length but different cell width and the geometric similarities in smoked-foil record.

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Automated texture mapping for 3D modeling of objects with complex shapes --- a case study of archaeological ruins

  • Fujiwara, Hidetomo;Nakagawa, Masafumi;Shibasaki, Ryosuke
    • Proceedings of the KSRS Conference
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    • 2003.11a
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    • pp.1177-1179
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    • 2003
  • Recently, the ground-based laser profiler is used for acquisition of 3D spatial information of a rchaeological objects. However, it is very difficult to measure complicated objects, because of a relatively low-resolution. On the other hand, texture mapping can be a solution to complement the low resolution, and to generate 3D model with higher fidelity. But, a huge cost is required for the construction of textured 3D model, because huge labor is demanded, and the work depends on editor's experiences and skills . Moreover, the accuracy of data would be lost during the editing works. In this research, using the laser profiler and a non-calibrated digital camera, a method is proposed for the automatic generation of 3D model by integrating these data. At first, region segmentation is applied to laser range data to extract geometric features of an object in the laser range data. Various information such as normal vectors of planes, distances from a sensor and a sun-direction are used in this processing. Next, an image segmentation is also applied to the digital camera images, which include the same object. Then, geometrical relations are determined by corresponding the features extracted in the laser range data and digital camera’ images. By projecting digital camera image onto the surface data reconstructed from laser range image, the 3D texture model was generated automatically.

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